Updated buildozer defaults to use, and work with, p4a master

This commit is contained in:
Alexander Taylor 2019-01-30 12:45:02 +00:00
parent f3256cf847
commit ee833cfe98
2 changed files with 10 additions and 10 deletions

View file

@ -87,20 +87,20 @@ fullscreen = 0
# (list) Permissions
#android.permissions = INTERNET
# (int) Android API to use
#android.api = 19
# (int) Target Android API, should be as high as possible.
#android.api = 27
# (int) Minimum API required. You will need to set the android.ndk_api to be as low as this value.
#android.minapi = 9
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 9c
#android.ndk = 17c
# (int) Android NDK API to use (optional). This is the minimum API your app will support.
#android.ndk_api = 19
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

View file

@ -14,10 +14,10 @@ if sys.platform == 'win32':
from platform import uname
WSL = 'Microsoft' in uname()[2]
ANDROID_API = '19'
ANDROID_MINAPI = '9'
ANDROID_API = '27'
ANDROID_MINAPI = '21'
ANDROID_SDK_VERSION = '20'
ANDROID_NDK_VERSION = '9c'
ANDROID_NDK_VERSION = '17c'
APACHE_ANT_VERSION = '1.9.4'
import traceback