read orientations values from the Info.plist
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1 changed files with 25 additions and 0 deletions
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@ -9,6 +9,8 @@
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#include "SDL/SDL_main.h"
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#include "SDL/SDL_main.h"
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#include <dlfcn.h>
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#include <dlfcn.h>
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void export_orientation();
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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int ret = 0;
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int ret = 0;
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@ -34,6 +36,9 @@ int main(int argc, char *argv[]) {
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putenv("KIVY_IMAGE=imageio");
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putenv("KIVY_IMAGE=imageio");
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putenv("KIVY_AUDIO=sdl");
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putenv("KIVY_AUDIO=sdl");
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// Export orientation preferences for Kivy
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export_orientation();
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NSString * resourcePath = [[NSBundle mainBundle] resourcePath];
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NSString * resourcePath = [[NSBundle mainBundle] resourcePath];
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NSLog(@"PythonHome is: %s", (char *)[resourcePath UTF8String]);
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NSLog(@"PythonHome is: %s", (char *)[resourcePath UTF8String]);
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Py_SetPythonHome((char *)[resourcePath UTF8String]);
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Py_SetPythonHome((char *)[resourcePath UTF8String]);
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@ -69,3 +74,23 @@ int main(int argc, char *argv[]) {
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exit(ret);
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exit(ret);
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return ret;
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return ret;
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}
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}
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// This method read available orientations from the Info.plist, and share them
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// in an environment variable. Kivy will automatically set the orientation
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// according to this environment value, if exist.
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void export_orientation() {
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NSDictionary *info = [[NSBundle mainBundle] infoDictionary];
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NSArray *orientations = [info objectForKey:@"UISupportedInterfaceOrientations"];
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NSString *result = [[NSString alloc] initWithString:@"KIVY_ORIENTATION="];
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for (int i = 0; i < [orientations count]; i++) {
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NSString *item = [orientations objectAtIndex:i];
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item = [item substringFromIndex:22];
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if (i > 0)
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result = [result stringByAppendingString:@" "];
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result = [result stringByAppendingString:item];
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}
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putenv([result UTF8String]);
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//NSLog(@"Available orientation: %@", result);
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}
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