kivy-ios/recipes/sdl2_mixer/__init__.py
Mirko 2ec7cb5ce0 Updated sdl2, sdl2_image, sdl2_mixer, sdl2_ttf, kivy (#370)
* Updated sdl2, sdl2_image, sdl2_mixer, sdl2_ttf, kivy

* bump kivy version to 1.11.0
2019-09-22 16:48:49 +02:00

27 lines
1 KiB
Python

from toolchain import Recipe, shprint
import sh
class LibSDL2MixerRecipe(Recipe):
version = "2.0.4"
url = "http://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-{version}.tar.gz"
library = "Xcode-iOS/build/Release-{arch.sdk}/libSDL2_mixer.a"
include_dir = "SDL_mixer.h"
depends = ["sdl2"]
pbx_frameworks = ["ImageIO"]
pbx_libraries = ["libc++"]
def build_arch(self, arch):
# endian.h is in /usr/include/machine/ (Since MacOs Mojave?)
# header is needed by libvorbis, so We're adding that folder
# to HEADER_SEARCH_PATHS
shprint(sh.xcodebuild, self.ctx.concurrent_xcodebuild,
"ONLY_ACTIVE_ARCH=NO",
"ARCHS={}".format(arch.arch),
"HEADER_SEARCH_PATHS=$HEADER_SEARCH_PATHS /usr/include/machine {} ".format(" ".join(arch.include_dirs)),
"-sdk", arch.sdk,
"-project", "Xcode-iOS/SDL_mixer.xcodeproj",
"-target", "libSDL_mixer-iOS",
"-configuration", "Release")
recipe = LibSDL2MixerRecipe()