kivy-ios/src/SDL
2012-12-24 00:45:35 +01:00
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.hg update to latest SDL 2012-10-14 23:44:30 +02:00
acinclude update to latest SDL 2012-10-14 23:44:30 +02:00
android-project update to latest SDL 2012-10-14 23:44:30 +02:00
build-scripts update to latest SDL 2012-10-14 23:44:30 +02:00
include update to latest SDL 2012-10-14 23:44:30 +02:00
src update to latest SDL 2012-10-14 23:44:30 +02:00
VisualC update to latest SDL 2012-10-14 23:44:30 +02:00
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Xcode-iOS update to latest SDL 2012-10-14 23:44:30 +02:00
.DISABLED-hgeol move all to src 2012-03-08 18:08:11 +01:00
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.indent.pro move all to src 2012-03-08 18:08:11 +01:00
aclocal.m4 update to latest SDL 2012-10-14 23:44:30 +02:00
Android.mk update to latest SDL 2012-10-14 23:44:30 +02:00
autogen.sh move all to src 2012-03-08 18:08:11 +01:00
BUGS move all to src 2012-03-08 18:08:11 +01:00
configure update to latest SDL 2012-10-14 23:44:30 +02:00
configure.in update to latest SDL 2012-10-14 23:44:30 +02:00
COPYING update to latest SDL 2012-05-25 01:23:09 +02:00
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INSTALL move all to src 2012-03-08 18:08:11 +01:00
Makefile.ds update to latest SDL 2012-05-25 01:23:09 +02:00
Makefile.in update to latest SDL 2012-10-14 23:44:30 +02:00
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README update to latest SDL 2012-05-25 01:23:09 +02:00
README-SDL.txt move all to src 2012-03-08 18:08:11 +01:00
README.android update to latest SDL 2012-10-14 23:44:30 +02:00
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README.iOS update to latest SDL 2012-10-14 23:44:30 +02:00
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README.WinCE update to latest SDL 2012-10-14 23:44:30 +02:00
SDL update to latest SDL 2012-05-25 01:23:09 +02:00
sdl2-config.in update to latest SDL 2012-05-25 01:23:09 +02:00
sdl2.m4 update to latest SDL 2012-05-25 01:23:09 +02:00
sdl2.pc.in update to latest SDL 2012-05-25 01:23:09 +02:00
SDL2.spec.in update to latest SDL 2012-05-25 01:23:09 +02:00
TODO update to latest SDL 2012-10-14 23:44:30 +02:00
UNDER_CONSTRUCTION.txt move all to src 2012-03-08 18:08:11 +01:00
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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
support for other operating systems but those are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under the zlib license, which can be found
in the file "COPYING".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)