lbcd/stack.go

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// Copyright (c) 2013-2014 Conformal Systems LLC.
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// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package btcscript
import (
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"encoding/hex"
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"math/big"
)
// asInt converts a byte array to a bignum by treating it as a little endian
// number with sign bit.
func asInt(v []byte) (*big.Int, error) {
// Only 32bit numbers allowed.
if len(v) > 4 {
return nil, ErrStackNumberTooBig
}
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if len(v) == 0 {
return big.NewInt(0), nil
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}
negative := false
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origlen := len(v)
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msb := v[len(v)-1]
if msb&0x80 == 0x80 {
negative = true
// remove sign bit
msb &= 0x7f
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}
// trim leading 0 bytes
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for ; msb == 0; msb = v[len(v)-1] {
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v = v[:len(v)-1]
if len(v) == 0 {
break
}
}
// reverse bytes with a copy since stack is immutable.
intArray := make([]byte, len(v))
for i := range v {
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intArray[len(v)-i-1] = v[i]
}
// IFF the value is negative and no 0 bytes were trimmed,
// the leading byte needs to be sign corrected
if negative && len(intArray) == origlen {
intArray[0] &= 0x7f
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}
num := new(big.Int).SetBytes(intArray)
if negative {
num = num.Neg(num)
}
return num, nil
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}
// fromInt provies a Big.Int in little endian format with the high bit of the
// msb donating sign.
func fromInt(v *big.Int) []byte {
negative := false
if v.Sign() == -1 {
negative = true
}
// Int.Bytes() trims leading zeros for us, so we don't have to.
b := v.Bytes()
if len(b) == 0 {
return []byte{}
}
arr := make([]byte, len(b))
for i := range b {
arr[len(b)-i-1] = b[i]
}
// if would otherwise be negative, add a zero byte
if arr[len(arr)-1]&0x80 == 0x80 {
arr = append(arr, 0)
}
if negative {
arr[len(arr)-1] |= 0x80
}
return arr
}
// asBool gets the boolean value of the byte array.
func asBool(t []byte) bool {
for i := range t {
if t[i] != 0 {
return true
}
}
return false
}
// fromBool converts a boolean into the appropriate byte array.
func fromBool(v bool) []byte {
if v {
return []byte{1}
}
return []byte{0}
}
// Stack represents a stack of immutable objects to be used with bitcoin scripts
// Objects may be shared, therefore in usage if a value is to be changed it
// *must* be deep-copied first to avoid changing other values on the stack.
type Stack struct {
stk [][]byte
}
// PushByteArray adds the given back array to the top of the stack.
func (s *Stack) PushByteArray(so []byte) {
s.stk = append(s.stk, so)
}
// PushInt converts the provided bignum to a suitable byte array then pushes
// it onto the top of the stack.
func (s *Stack) PushInt(val *big.Int) {
s.PushByteArray(fromInt(val))
}
// PushBool converts the provided boolean to a suitable byte array then pushes
// it onto the top of the stack.
func (s *Stack) PushBool(val bool) {
s.PushByteArray(fromBool(val))
}
// PopByteArray pops the value off the top of the stack and returns it.
func (s *Stack) PopByteArray() ([]byte, error) {
return s.nipN(0)
}
// PopInt pops the value off the top of the stack, converts it into a bignum and
// returns it.
func (s *Stack) PopInt() (*big.Int, error) {
so, err := s.PopByteArray()
if err != nil {
return nil, err
}
return asInt(so)
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}
// PopBool pops the value off the top of the stack, converts it into a bool and
// returns it.
func (s *Stack) PopBool() (bool, error) {
so, err := s.PopByteArray()
if err != nil {
return false, err
}
return asBool(so), nil
}
// PeekByteArray returns the nth item on the stack without removing it.
func (s *Stack) PeekByteArray(idx int) (so []byte, err error) {
sz := len(s.stk)
if idx < 0 || idx >= sz {
return nil, ErrStackUnderflow
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}
return s.stk[sz-idx-1], nil
}
// PeekInt returns the nth item on the stack as a bignum without removing it.
func (s *Stack) PeekInt(idx int) (i *big.Int, err error) {
so, err := s.PeekByteArray(idx)
if err != nil {
return nil, err
}
return asInt(so)
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}
// PeekBool returns the nth item on the stack as a bool without removing it.
func (s *Stack) PeekBool(idx int) (i bool, err error) {
so, err := s.PeekByteArray(idx)
if err != nil {
return false, err
}
return asBool(so), nil
}
// nipN is an internal function that removes the nth item on the stack and
// returns it.
func (s *Stack) nipN(idx int) (so []byte, err error) {
sz := len(s.stk)
if idx < 0 || idx > sz-1 {
err = ErrStackUnderflow
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return
}
so = s.stk[sz-idx-1]
if idx == 0 {
s.stk = s.stk[:sz-1]
} else if idx == sz-1 {
s1 := make([][]byte, sz-1, sz-1)
copy(s1, s.stk[1:])
s.stk = s1
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} else {
s1 := s.stk[sz-idx : sz]
s.stk = s.stk[:sz-idx-1]
s.stk = append(s.stk, s1...)
}
return
}
// NipN removes the Nth object on the stack
func (s *Stack) NipN(idx int) error {
_, err := s.nipN(idx)
return err
}
// Tuck copies the item at the top of the stack and inserts it before the 2nd
// to top item. e.g.: 2,1 -> 2,1,2
func (s *Stack) Tuck() error {
so2, err := s.PopByteArray()
if err != nil {
return err
}
so1, err := s.PopByteArray()
if err != nil {
return err
}
s.PushByteArray(so2) // stack 2
s.PushByteArray(so1) // stack 1,2
s.PushByteArray(so2) // stack 2,1,2
return nil
}
// Depth returns the number of items on the stack.
func (s *Stack) Depth() (sz int) {
sz = len(s.stk)
return
}
// DropN removes the top N items from the stack.
// e.g.
// DropN(1): 1,2,3 -> 1,2
// DropN(2): 1,2,3 -> 1
func (s *Stack) DropN(n int) error {
if n < 1 {
return ErrStackInvalidArgs
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}
for ; n > 0; n-- {
_, err := s.PopByteArray()
if err != nil {
return err
}
}
return nil
}
// DupN duplicates the top N items on the stack.
// e.g.
// DupN(1): 1,2,3 -> 1,2,3,3
// DupN(2): 1,2,3 -> 1,2,3,2,3
func (s *Stack) DupN(n int) error {
if n < 1 {
return ErrStackInvalidArgs
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}
// Iteratively duplicate the value n-1 down the stack n times.
// this leaves us with an in-order duplicate of the top N items on the
// stack.
for i := n; i > 0; i-- {
so, err := s.PeekByteArray(n - 1)
if err != nil {
return err
}
s.PushByteArray(so)
}
return nil
}
// RotN rotates the top 3N items on the stack to the left
// e.g.
// RotN(1): 1,2,3 -> 2,3,1
func (s *Stack) RotN(n int) error {
if n < 1 {
return ErrStackInvalidArgs
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}
entry := 3*n - 1
// Nip the 3n-1th item from the stack to the top n times to rotate
// them up to the head of the stack.
for i := n; i > 0; i-- {
so, err := s.nipN(entry)
if err != nil {
return err
}
s.PushByteArray(so)
}
return nil
}
// SwapN swaps the top N items on the stack with those below them.
// E.g.:
// SwapN(1): 1,2 -> 2,1
// SwapN(2): 1,2,3,4 -> 3,4,1,2
func (s *Stack) SwapN(n int) error {
if n < 1 {
return ErrStackInvalidArgs
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}
entry := 2*n - 1
for i := n; i > 0; i-- {
// swap 2n-1th entry to topj
so, err := s.nipN(entry)
if err != nil {
return err
}
s.PushByteArray(so)
}
return nil
}
// OverN copies N items N spaces back to the top of the stack.
// e.g.:
// OverN(1): 1,2 -> 1,2,1
// OverN(2): 1,2,3,4 -> 1,2,3,4,1,2
func (s *Stack) OverN(n int) error {
if n < 1 {
return ErrStackInvalidArgs
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}
// Copy 2n-1th entry to top of the stack
entry := 2*n - 1
for ; n > 0; n-- {
so, err := s.PeekByteArray(entry)
if err != nil {
return err
}
s.PushByteArray(so)
// 4,1,2,3,4, now code original 3rd entry to top.
}
return nil
}
// PickN copies the item N items back in the stack to the top.
// e.g.:
// PickN(1): 1,2,3 -> 1,2,3,2
// PickN(2): 1,2,3 -> 1,2,3,1
func (s *Stack) PickN(n int) error {
so, err := s.PeekByteArray(n)
if err != nil {
return err
}
s.PushByteArray(so)
return nil
}
// RollN moves the item N items back in the stack to the top.
// e.g.:
// RollN(1): 1,2,3 -> 1,3,2
// RollN(2): 1,2,3 -> 2,3,1
func (s *Stack) RollN(n int) error {
so, err := s.nipN(n)
if err != nil {
return err
}
s.PushByteArray(so)
return nil
}
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// String returns the stack in a readable format.
func (s *Stack) String() string {
var result string
for _, stack := range s.stk {
result += hex.Dump(stack)
}
return result
}