206 lines
7.1 KiB
Go
206 lines
7.1 KiB
Go
|
// Copyright (c) 2015 The btcsuite developers
|
||
|
// Use of this source code is governed by an ISC
|
||
|
// license that can be found in the LICENSE file.
|
||
|
|
||
|
package txscript
|
||
|
|
||
|
const (
|
||
|
maxInt32 = 1<<31 - 1
|
||
|
minInt32 = -1 << 31
|
||
|
|
||
|
// maxScriptNumLen is the maximum number of bytes data being interpreted
|
||
|
// as an integer may be.
|
||
|
maxScriptNumLen = 4
|
||
|
)
|
||
|
|
||
|
// scriptNum represents a numeric value used in the scripting engine with
|
||
|
// special handling to deal with the subtle semantics required by consensus.
|
||
|
//
|
||
|
// All numbers are stored on the data and alternate stacks encoded as little
|
||
|
// endian with a sign bit. All numeric opcodes such as OP_ADD, OP_SUB,
|
||
|
// and OP_MUL, are only allowed to operate on 4-byte integers in the range
|
||
|
// [-2^31 + 1, 2^31 - 1], however the results of numeric operations may overflow
|
||
|
// and remain valid so long as they are not used as inputs to other numeric
|
||
|
// operations or otherwise interpreted as an integer.
|
||
|
//
|
||
|
// For example, it is possible for OP_ADD to have 2^31 - 1 for its two operands
|
||
|
// resulting 2^32 - 2, which overflows, but is still pushed to the stack as the
|
||
|
// result of the addition. That value can then be used as input to OP_VERIFY
|
||
|
// which will succeed because the data is being interpreted as a boolean.
|
||
|
// However, if that same value were to be used as input to another numeric
|
||
|
// opcode, such as OP_SUB, it must fail.
|
||
|
//
|
||
|
// This type handles the aforementioned requirements by storing all numeric
|
||
|
// operation results as an int64 to handle overflow and provides the Bytes
|
||
|
// method to get the serialized representation (including values that overflow).
|
||
|
//
|
||
|
// Then, whenever data is interpreted as an integer, it is converted to this
|
||
|
// type by using the makeScriptNum function which will return an error if the
|
||
|
// number is out of range (or not minimally encoded depending on a flag). Since
|
||
|
// all numeric opcodes involve pulling data from the stack and interpreting it
|
||
|
// as an integer, it provides the required behavior.
|
||
|
type scriptNum int64
|
||
|
|
||
|
// checkMinimalDataEncoding returns whether or not the passed byte array adheres
|
||
|
// to the minimal encoding requirements.
|
||
|
func checkMinimalDataEncoding(v []byte) error {
|
||
|
if len(v) == 0 {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Check that the number is encoded with the minimum possible
|
||
|
// number of bytes.
|
||
|
//
|
||
|
// If the most-significant-byte - excluding the sign bit - is zero
|
||
|
// then we're not minimal. Note how this test also rejects the
|
||
|
// negative-zero encoding, [0x80].
|
||
|
if v[len(v)-1]&0x7f == 0 {
|
||
|
// One exception: if there's more than one byte and the most
|
||
|
// significant bit of the second-most-significant-byte is set
|
||
|
// it would conflict with the sign bit. An example of this case
|
||
|
// is +-255, which encode to 0xff00 and 0xff80 respectively.
|
||
|
// (big-endian).
|
||
|
if len(v) == 1 || v[len(v)-2]&0x80 == 0 {
|
||
|
return ErrStackMinimalData
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Bytes returns the number serialized as a little endian with a sign bit.
|
||
|
//
|
||
|
// Example encodings:
|
||
|
// 127 -> [0x7f]
|
||
|
// -127 -> [0xff]
|
||
|
// 128 -> [0x80 0x00]
|
||
|
// -128 -> [0x80 0x80]
|
||
|
// 129 -> [0x81 0x00]
|
||
|
// -129 -> [0x81 0x80]
|
||
|
// 256 -> [0x00 0x01]
|
||
|
// -256 -> [0x00 0x81]
|
||
|
// 32767 -> [0xff 0x7f]
|
||
|
// -32767 -> [0xff 0xff]
|
||
|
// 32768 -> [0x00 0x80 0x00]
|
||
|
// -32768 -> [0x00 0x80 0x80]
|
||
|
func (n scriptNum) Bytes() []byte {
|
||
|
// Zero encodes as an empty byte slice.
|
||
|
if n == 0 {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Take the absolute value and keep track of whether it was originally
|
||
|
// negative.
|
||
|
isNegative := n < 0
|
||
|
if isNegative {
|
||
|
n = -n
|
||
|
}
|
||
|
|
||
|
// Encode to little endian. The maximum number of encoded bytes is 9
|
||
|
// (8 bytes for max int64 plus a potential byte for sign extension).
|
||
|
result := make([]byte, 0, 9)
|
||
|
for n > 0 {
|
||
|
result = append(result, byte(n&0xff))
|
||
|
n >>= 8
|
||
|
}
|
||
|
|
||
|
// When the most significant byte already has the high bit set, an
|
||
|
// additional high byte is required to indicate whether the number is
|
||
|
// negative or positive. The additional byte is removed when converting
|
||
|
// back to an integral and its high bit is used to denote the sign.
|
||
|
//
|
||
|
// Otherwise, when the most significant byte does not already have the
|
||
|
// high bit set, use it to indicate the value is negative, if needed.
|
||
|
if result[len(result)-1]&0x80 != 0 {
|
||
|
extraByte := byte(0x00)
|
||
|
if isNegative {
|
||
|
extraByte = 0x80
|
||
|
}
|
||
|
result = append(result, extraByte)
|
||
|
|
||
|
} else if isNegative {
|
||
|
result[len(result)-1] |= 0x80
|
||
|
}
|
||
|
|
||
|
return result
|
||
|
}
|
||
|
|
||
|
// Int32 returns the script number clamped to a valid int32. That is to say
|
||
|
// when the script number is higher than the max allowed int32, the max int32
|
||
|
// value is returned and vice versa for the minimum value. Note that this
|
||
|
// behavior is different from a simple int32 cast because that truncates
|
||
|
// and the consensus rules dictate numbers which are directly cast to ints
|
||
|
// provide this behavior.
|
||
|
//
|
||
|
// In practice, the number should never really be out of range since it will
|
||
|
// have been created with makeScriptNum which rejects them, but in case
|
||
|
// something in the future ends up calling this function against the result
|
||
|
// of some arithmetic, which IS allowed to be out of range before being
|
||
|
// reinterpreted as an integer, this will provide the correct behavior.
|
||
|
func (n scriptNum) Int32() int32 {
|
||
|
if n > maxInt32 {
|
||
|
return maxInt32
|
||
|
}
|
||
|
|
||
|
if n < minInt32 {
|
||
|
return minInt32
|
||
|
}
|
||
|
|
||
|
return int32(n)
|
||
|
}
|
||
|
|
||
|
// makeScriptNum interprets the passed serialized bytes as an encoded integer
|
||
|
// and returns the result as a script number.
|
||
|
//
|
||
|
// Since the consensus rules dictate the serialized bytes interpreted as ints
|
||
|
// are only allowed to be in the range [-2^31 + 1, 2^31 - 1], an error will be
|
||
|
// returned when the provided bytes would result in a number outside of that
|
||
|
// range.
|
||
|
//
|
||
|
// The requireMinimal flag causes an error to be returned if additional checks
|
||
|
// on the encoding determine it is not represented with the smallest possible
|
||
|
// number of bytes or is the negative 0 encoding, [0x80]. For example, consider
|
||
|
// the number 127. It could be encoded as [0x7f], [0x7f 0x00],
|
||
|
// [0x7f 0x00 0x00 ...], etc. All forms except [0x7f] will return an error with
|
||
|
// requireMinimal enabled.
|
||
|
//
|
||
|
// See the Bytes function documentation for example encodings.
|
||
|
func makeScriptNum(v []byte, requireMinimal bool) (scriptNum, error) {
|
||
|
// Interpreting data as an integer requires that it is not larger than
|
||
|
// a 32-bit integer.
|
||
|
if len(v) > maxScriptNumLen {
|
||
|
return 0, ErrStackNumberTooBig
|
||
|
}
|
||
|
|
||
|
// Enforce minimal encoded if requested.
|
||
|
if requireMinimal {
|
||
|
if err := checkMinimalDataEncoding(v); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Zero is encoded as an empty byte slice.
|
||
|
if len(v) == 0 {
|
||
|
return 0, nil
|
||
|
}
|
||
|
|
||
|
// Decode from little endian.
|
||
|
var result int64
|
||
|
for i, val := range v {
|
||
|
result |= int64(val) << uint8(8*i)
|
||
|
}
|
||
|
|
||
|
// When the most significant byte of the input bytes has the sign bit
|
||
|
// set, the result is negative. So, remove the sign bit from the result
|
||
|
// and make it negative.
|
||
|
if v[len(v)-1]&0x80 != 0 {
|
||
|
// The maximum length of v has already been determined to be 4
|
||
|
// above, so uint8 is enough to cover the max possible shift
|
||
|
// value of 24.
|
||
|
result &= ^(int64(0x80) << uint8(8*(len(v)-1)))
|
||
|
return scriptNum(-result), nil
|
||
|
}
|
||
|
|
||
|
return scriptNum(result), nil
|
||
|
}
|