2021-07-07 03:39:56 +02:00
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package node
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import (
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"fmt"
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"math"
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"sort"
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"github.com/lbryio/lbcd/claimtrie/change"
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"github.com/lbryio/lbcd/claimtrie/param"
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)
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type Node struct {
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BestClaim *Claim // The claim that has most effective amount at the current height.
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TakenOverAt int32 // The height at when the current BestClaim took over.
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Claims ClaimList // List of all Claims.
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Supports ClaimList // List of all Supports, including orphaned ones.
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SupportSums map[string]int64
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}
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// New returns a new node.
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func New() *Node {
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return &Node{SupportSums: map[string]int64{}}
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}
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func (n *Node) HasActiveBestClaim() bool {
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return n.BestClaim != nil && n.BestClaim.Status == Activated
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}
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func (n *Node) ApplyChange(chg change.Change, delay int32) error {
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visibleAt := chg.VisibleHeight
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if visibleAt <= 0 {
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visibleAt = chg.Height
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}
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switch chg.Type {
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case change.AddClaim:
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c := &Claim{
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OutPoint: chg.OutPoint,
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Amount: chg.Amount,
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ClaimID: chg.ClaimID,
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// CreatedAt: chg.Height,
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AcceptedAt: chg.Height,
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ActiveAt: chg.Height + delay,
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VisibleAt: visibleAt,
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Sequence: int32(len(n.Claims)),
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}
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// old := n.Claims.find(byOut(chg.OutPoint)) // TODO: remove this after proving ResetHeight works
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// if old != nil {
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// return errors.Errorf("CONFLICT WITH EXISTING TXO! Name: %s, Height: %d", chg.Name, chg.Height)
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// }
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n.Claims = append(n.Claims, c)
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case change.SpendClaim:
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c := n.Claims.find(byOut(chg.OutPoint))
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if c != nil {
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c.setStatus(Deactivated)
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} else {
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LogOnce(fmt.Sprintf("Spending claim but missing existing claim with TXO %s, "+
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"Name: %s, ID: %s", chg.OutPoint, chg.Name, chg.ClaimID))
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}
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// apparently it's legit to be absent in the map:
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// 'two' at 481100, 36a719a156a1df178531f3c712b8b37f8e7cc3b36eea532df961229d936272a1:0
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case change.UpdateClaim:
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// Find and remove the claim, which has just been spent.
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c := n.Claims.find(byID(chg.ClaimID))
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if c != nil && c.Status == Deactivated {
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// Keep its ID, which was generated from the spent claim.
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// And update the rest of properties.
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c.setOutPoint(chg.OutPoint).SetAmt(chg.Amount)
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c.setStatus(Accepted) // it was Deactivated in the spend (but we only activate at the end of the block)
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// that's because the old code would put all insertions into the "queue" that was processed at block's end
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// This forces us to be newer, which may in an unintentional takeover if there's an older one.
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// TODO: reconsider these updates in future hard forks.
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c.setAccepted(chg.Height)
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c.setActiveAt(chg.Height + delay)
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} else {
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LogOnce(fmt.Sprintf("Updating claim but missing existing claim with ID %s", chg.ClaimID))
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}
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case change.AddSupport:
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n.Supports = append(n.Supports, &Claim{
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OutPoint: chg.OutPoint,
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Amount: chg.Amount,
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ClaimID: chg.ClaimID,
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AcceptedAt: chg.Height,
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ActiveAt: chg.Height + delay,
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VisibleAt: visibleAt,
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})
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case change.SpendSupport:
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s := n.Supports.find(byOut(chg.OutPoint))
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if s != nil {
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if s.Status == Activated {
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n.SupportSums[s.ClaimID.Key()] -= s.Amount
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}
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// TODO: we could do without this Deactivated flag if we set expiration instead
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// That would eliminate the above Sum update.
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// We would also need to track the update situation, though, but that could be done locally.
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s.setStatus(Deactivated)
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} else {
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LogOnce(fmt.Sprintf("Spending support but missing existing claim with TXO %s, "+
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"Name: %s, ID: %s", chg.OutPoint, chg.Name, chg.ClaimID))
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}
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}
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return nil
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}
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// AdjustTo activates claims and computes takeovers until it reaches the specified height.
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2022-07-27 19:18:35 +02:00
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func (n *Node) AdjustTo(height, maxHeight int32, name []byte) *Node {
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2021-07-07 03:39:56 +02:00
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changed := n.handleExpiredAndActivated(height) > 0
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n.updateTakeoverHeight(height, name, changed)
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if maxHeight > height {
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for h := n.NextUpdate(); h <= maxHeight; h = n.NextUpdate() {
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changed = n.handleExpiredAndActivated(h) > 0
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n.updateTakeoverHeight(h, name, changed)
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height = h
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}
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}
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2022-07-27 19:18:35 +02:00
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return n
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2021-07-07 03:39:56 +02:00
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}
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func (n *Node) updateTakeoverHeight(height int32, name []byte, refindBest bool) {
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candidate := n.BestClaim
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if refindBest {
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candidate = n.findBestClaim() // so expensive...
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}
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hasCandidate := candidate != nil
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hasCurrentWinner := n.HasActiveBestClaim()
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takeoverHappening := !hasCandidate || !hasCurrentWinner || candidate.ClaimID != n.BestClaim.ClaimID
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if takeoverHappening {
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if n.activateAllClaims(height) > 0 {
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candidate = n.findBestClaim()
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}
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}
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if !takeoverHappening && height < param.ActiveParams.MaxRemovalWorkaroundHeight {
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// This is a super ugly hack to work around bug in old code.
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// The bug: un/support a name then update it. This will cause its takeover height to be reset to current.
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// This is because the old code would add to the cache without setting block originals when dealing in supports.
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_, takeoverHappening = param.TakeoverWorkarounds[fmt.Sprintf("%d_%s", height, name)] // TODO: ditch the fmt call
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}
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if takeoverHappening {
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n.TakenOverAt = height
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n.BestClaim = candidate
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}
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}
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func (n *Node) handleExpiredAndActivated(height int32) int {
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ot := param.ActiveParams.OriginalClaimExpirationTime
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et := param.ActiveParams.ExtendedClaimExpirationTime
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fk := param.ActiveParams.ExtendedClaimExpirationForkHeight
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expiresAt := func(c *Claim) int32 {
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if c.AcceptedAt+ot > fk {
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return c.AcceptedAt + et
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}
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return c.AcceptedAt + ot
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}
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changes := 0
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update := func(items ClaimList, sums map[string]int64) ClaimList {
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for i := 0; i < len(items); i++ {
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c := items[i]
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if c.Status == Accepted && c.ActiveAt <= height && c.VisibleAt <= height {
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c.setStatus(Activated)
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changes++
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if sums != nil {
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sums[c.ClaimID.Key()] += c.Amount
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}
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}
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if c.Status == Deactivated || expiresAt(c) <= height {
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if i < len(items)-1 {
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items[i] = items[len(items)-1]
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i--
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}
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items = items[:len(items)-1]
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changes++
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if sums != nil && c.Status != Deactivated {
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sums[c.ClaimID.Key()] -= c.Amount
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}
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}
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}
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return items
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}
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n.Claims = update(n.Claims, nil)
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n.Supports = update(n.Supports, n.SupportSums)
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return changes
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}
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// NextUpdate returns the nearest height in the future that the node should
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// be refreshed due to changes of claims or supports.
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func (n Node) NextUpdate() int32 {
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ot := param.ActiveParams.OriginalClaimExpirationTime
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et := param.ActiveParams.ExtendedClaimExpirationTime
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fk := param.ActiveParams.ExtendedClaimExpirationForkHeight
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expiresAt := func(c *Claim) int32 {
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if c.AcceptedAt+ot > fk {
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return c.AcceptedAt + et
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}
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return c.AcceptedAt + ot
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}
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next := int32(math.MaxInt32)
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for _, c := range n.Claims {
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ea := expiresAt(c)
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if ea < next {
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next = ea
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}
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// if we're not active, we need to go to activeAt unless we're still invisible there
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if c.Status == Accepted {
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min := c.ActiveAt
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if c.VisibleAt > min {
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min = c.VisibleAt
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}
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if min < next {
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next = min
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}
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}
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}
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for _, s := range n.Supports {
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es := expiresAt(s)
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if es < next {
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next = es
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}
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if s.Status == Accepted {
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min := s.ActiveAt
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if s.VisibleAt > min {
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min = s.VisibleAt
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}
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if min < next {
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next = min
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}
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}
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}
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return next
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}
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func (n Node) findBestClaim() *Claim {
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// WARNING: this method is called billions of times.
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// if we just had some easy way to know that our best claim was the first one in the list...
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// or it may be faster to cache effective amount in the db at some point.
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var best *Claim
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var bestAmount int64
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for _, candidate := range n.Claims {
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// not using switch here for performance reasons
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if candidate.Status != Activated {
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continue
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}
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if best == nil {
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best = candidate
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continue
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}
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candidateAmount := candidate.Amount + n.SupportSums[candidate.ClaimID.Key()]
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if bestAmount <= 0 {
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bestAmount = best.Amount + n.SupportSums[best.ClaimID.Key()]
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}
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switch {
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case candidateAmount > bestAmount:
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best = candidate
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bestAmount = candidateAmount
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case candidateAmount < bestAmount:
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continue
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case candidate.AcceptedAt < best.AcceptedAt:
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best = candidate
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bestAmount = candidateAmount
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case candidate.AcceptedAt > best.AcceptedAt:
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continue
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case OutPointLess(candidate.OutPoint, best.OutPoint):
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best = candidate
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bestAmount = candidateAmount
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}
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}
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return best
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}
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func (n *Node) activateAllClaims(height int32) int {
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count := 0
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for _, c := range n.Claims {
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if c.Status == Accepted && c.ActiveAt > height && c.VisibleAt <= height {
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c.setActiveAt(height) // don't necessarily need to change this number?
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c.setStatus(Activated)
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count++
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}
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}
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for _, s := range n.Supports {
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if s.Status == Accepted && s.ActiveAt > height && s.VisibleAt <= height {
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s.setActiveAt(height) // don't necessarily need to change this number?
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s.setStatus(Activated)
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count++
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n.SupportSums[s.ClaimID.Key()] += s.Amount
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}
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}
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return count
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}
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func (n *Node) SortClaimsByBid() {
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// purposefully sorting by descent via func parameter order:
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sort.Slice(n.Claims, func(j, i int) bool {
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// SupportSums only include active values; do the same for amount. No active claim will have a zero amount
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iAmount := n.SupportSums[n.Claims[i].ClaimID.Key()]
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if n.Claims[i].Status == Activated {
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iAmount += n.Claims[i].Amount
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}
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jAmount := n.SupportSums[n.Claims[j].ClaimID.Key()]
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if n.Claims[j].Status == Activated {
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jAmount += n.Claims[j].Amount
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}
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switch {
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case iAmount < jAmount:
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return true
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case iAmount > jAmount:
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return false
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case n.Claims[i].AcceptedAt > n.Claims[j].AcceptedAt:
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return true
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case n.Claims[i].AcceptedAt < n.Claims[j].AcceptedAt:
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return false
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}
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return OutPointLess(n.Claims[j].OutPoint, n.Claims[i].OutPoint)
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})
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}
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