lbcd/blockchain/upgrade.go

207 lines
6.5 KiB
Go
Raw Normal View History

// Copyright (c) 2017 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package blockchain
import (
"bytes"
"container/list"
"fmt"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/database"
"github.com/btcsuite/btcd/wire"
)
const (
// blockHdrOffset defines the offsets into a v1 block index row for the
// block header.
//
// The serialized block index row format is:
// <blocklocation><blockheader>
blockHdrOffset = 12
)
// blockChainContext represents a particular block's placement in the block
// chain. This is used by the block index migration to track block metadata that
// will be written to disk.
type blockChainContext struct {
parent *chainhash.Hash
children []*chainhash.Hash
height int32
mainChain bool
}
// migrateBlockIndex migrates all block entries from the v1 block index bucket
// to the v2 bucket. The v1 bucket stores all block entries keyed by block hash,
// whereas the v2 bucket stores the exact same values, but keyed instead by
// block height + hash.
func migrateBlockIndex(db database.DB) error {
// Hardcoded bucket names so updates to the global values do not affect
// old upgrades.
v1BucketName := []byte("ffldb-blockidx")
v2BucketName := []byte("blockheaderidx")
err := db.Update(func(dbTx database.Tx) error {
v1BlockIdxBucket := dbTx.Metadata().Bucket(v1BucketName)
if v1BlockIdxBucket == nil {
return fmt.Errorf("Bucket %s does not exist", v1BucketName)
}
log.Info("Re-indexing block information in the database. This might take a while...")
v2BlockIdxBucket, err :=
dbTx.Metadata().CreateBucketIfNotExists(v2BucketName)
if err != nil {
return err
}
// Get tip of the main chain.
serializedData := dbTx.Metadata().Get(chainStateKeyName)
state, err := deserializeBestChainState(serializedData)
if err != nil {
return err
}
tip := &state.hash
// Scan the old block index bucket and construct a mapping of each block
// to parent block and all child blocks.
blocksMap, err := readBlockTree(v1BlockIdxBucket)
if err != nil {
return err
}
// Use the block graph to calculate the height of each block.
err = determineBlockHeights(blocksMap)
if err != nil {
return err
}
// Find blocks on the main chain with the block graph and current tip.
determineMainChainBlocks(blocksMap, tip)
// Now that we have heights for all blocks, scan the old block index
// bucket and insert all rows into the new one.
return v1BlockIdxBucket.ForEach(func(hashBytes, blockRow []byte) error {
endOffset := blockHdrOffset + blockHdrSize
headerBytes := blockRow[blockHdrOffset:endOffset:endOffset]
var hash chainhash.Hash
copy(hash[:], hashBytes[0:chainhash.HashSize])
chainContext := blocksMap[hash]
if chainContext.height == -1 {
return fmt.Errorf("Unable to calculate chain height for "+
"stored block %s", hash)
}
// Mark blocks as valid if they are part of the main chain.
status := statusDataStored
if chainContext.mainChain {
status |= statusValid
}
// Write header to v2 bucket
value := make([]byte, blockHdrSize+1)
copy(value[0:blockHdrSize], headerBytes)
value[blockHdrSize] = byte(status)
key := blockIndexKey(&hash, uint32(chainContext.height))
err := v2BlockIdxBucket.Put(key, value)
if err != nil {
return err
}
// Delete header from v1 bucket
truncatedRow := blockRow[0:blockHdrOffset:blockHdrOffset]
return v1BlockIdxBucket.Put(hashBytes, truncatedRow)
})
})
if err != nil {
return err
}
log.Infof("Block database migration complete")
return nil
}
// readBlockTree reads the old block index bucket and constructs a mapping of
// each block to its parent block and all child blocks. This mapping represents
// the full tree of blocks. This function does not populate the height or
// mainChain fields of the returned blockChainContext values.
func readBlockTree(v1BlockIdxBucket database.Bucket) (map[chainhash.Hash]*blockChainContext, error) {
blocksMap := make(map[chainhash.Hash]*blockChainContext)
err := v1BlockIdxBucket.ForEach(func(_, blockRow []byte) error {
var header wire.BlockHeader
endOffset := blockHdrOffset + blockHdrSize
headerBytes := blockRow[blockHdrOffset:endOffset:endOffset]
err := header.Deserialize(bytes.NewReader(headerBytes))
if err != nil {
return err
}
blockHash := header.BlockHash()
prevHash := header.PrevBlock
if blocksMap[blockHash] == nil {
blocksMap[blockHash] = &blockChainContext{height: -1}
}
if blocksMap[prevHash] == nil {
blocksMap[prevHash] = &blockChainContext{height: -1}
}
blocksMap[blockHash].parent = &prevHash
blocksMap[prevHash].children =
append(blocksMap[prevHash].children, &blockHash)
return nil
})
return blocksMap, err
}
// determineBlockHeights takes a map of block hashes to a slice of child hashes
// and uses it to compute the height for each block. The function assigns a
// height of 0 to the genesis hash and explores the tree of blocks
// breadth-first, assigning a height to every block with a path back to the
// genesis block. This function modifies the height field on the blocksMap
// entries.
func determineBlockHeights(blocksMap map[chainhash.Hash]*blockChainContext) error {
queue := list.New()
// The genesis block is included in blocksMap as a child of the zero hash
// because that is the value of the PrevBlock field in the genesis header.
preGenesisContext, exists := blocksMap[zeroHash]
if !exists || len(preGenesisContext.children) == 0 {
return fmt.Errorf("Unable to find genesis block")
}
for _, genesisHash := range preGenesisContext.children {
blocksMap[*genesisHash].height = 0
queue.PushBack(genesisHash)
}
for e := queue.Front(); e != nil; e = queue.Front() {
queue.Remove(e)
hash := e.Value.(*chainhash.Hash)
height := blocksMap[*hash].height
// For each block with this one as a parent, assign it a height and
// push to queue for future processing.
for _, childHash := range blocksMap[*hash].children {
blocksMap[*childHash].height = height + 1
queue.PushBack(childHash)
}
}
return nil
}
// determineMainChainBlocks traverses the block graph down from the tip to
// determine which block hashes that are part of the main chain. This function
// modifies the mainChain field on the blocksMap entries.
func determineMainChainBlocks(blocksMap map[chainhash.Hash]*blockChainContext, tip *chainhash.Hash) {
for nextHash := tip; *nextHash != zeroHash; nextHash = blocksMap[*nextHash].parent {
blocksMap[*nextHash].mainChain = true
}
}