lbcd/util/addblock/import.go

315 lines
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Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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// Copyright (c) 2013-2014 Conformal Systems LLC.
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"encoding/binary"
"fmt"
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"io"
"sync"
"time"
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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"github.com/conformal/btcchain"
"github.com/conformal/btcdb"
_ "github.com/conformal/btcdb/ldb"
"github.com/conformal/btcutil"
"github.com/conformal/btcwire"
)
var zeroHash = btcwire.ShaHash{}
// importResults houses the stats and result as an import operation.
type importResults struct {
blocksProcessed int64
blocksImported int64
err error
}
// blockImporter houses information about an ongoing import from a block data
// file to the block database.
type blockImporter struct {
db btcdb.Db
chain *btcchain.BlockChain
medianTime btcchain.MedianTimeSource
r io.ReadSeeker
processQueue chan []byte
doneChan chan bool
errChan chan error
quit chan struct{}
wg sync.WaitGroup
blocksProcessed int64
blocksImported int64
receivedLogBlocks int64
receivedLogTx int64
lastHeight int64
lastBlockTime time.Time
lastLogTime time.Time
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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}
// readBlock reads the next block from the input file.
func (bi *blockImporter) readBlock() ([]byte, error) {
// The block file format is:
// <network> <block length> <serialized block>
var net uint32
err := binary.Read(bi.r, binary.LittleEndian, &net)
if err != nil {
if err != io.EOF {
return nil, err
}
// No block and no error means there are no more blocks to read.
return nil, nil
}
if net != uint32(activeNetParams.Net) {
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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return nil, fmt.Errorf("network mismatch -- got %x, want %x",
net, uint32(activeNetParams.Net))
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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}
// Read the block length and ensure it is sane.
var blockLen uint32
if err := binary.Read(bi.r, binary.LittleEndian, &blockLen); err != nil {
return nil, err
}
if blockLen > btcwire.MaxBlockPayload {
return nil, fmt.Errorf("block payload of %d bytes is larger "+
"than the max allowed %d bytes", blockLen,
btcwire.MaxBlockPayload)
}
serializedBlock := make([]byte, blockLen)
if _, err := io.ReadFull(bi.r, serializedBlock); err != nil {
return nil, err
}
return serializedBlock, nil
}
// processBlock potentially imports the block into the database. It first
// deserializes the raw block while checking for errors. Already known blocks
// are skipped and orphan blocks are considered errors. Finally, it runs the
// block through the chain rules to ensure it follows all rules and matches
// up to the known checkpoint. Returns whether the block was imported along
// with any potential errors.
func (bi *blockImporter) processBlock(serializedBlock []byte) (bool, error) {
// Deserialize the block which includes checks for malformed blocks.
block, err := btcutil.NewBlockFromBytes(serializedBlock)
if err != nil {
return false, err
}
blockSha, err := block.Sha()
if err != nil {
return false, err
}
// update progress statistics
bi.lastBlockTime = block.MsgBlock().Header.Timestamp
bi.receivedLogTx += int64(len(block.MsgBlock().Transactions))
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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// Skip blocks that already exist.
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exists, err := bi.db.ExistsSha(blockSha)
if err != nil {
return false, err
}
if exists {
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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return false, nil
}
// Don't bother trying to process orphans.
prevHash := &block.MsgBlock().Header.PrevBlock
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if !prevHash.IsEqual(&zeroHash) {
exists, err := bi.db.ExistsSha(prevHash)
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if err != nil {
return false, err
}
if !exists {
return false, fmt.Errorf("import file contains block "+
"%v which does not link to the available "+
"block chain", prevHash)
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}
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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}
// Ensure the blocks follows all of the chain rules and match up to the
// known checkpoints.
isOrphan, err := bi.chain.ProcessBlock(block, bi.medianTime,
btcchain.BFFastAdd)
if err != nil {
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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return false, err
}
if isOrphan {
return false, fmt.Errorf("import file contains an orphan "+
"block: %v", blockSha)
}
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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return true, nil
}
// readHandler is the main handler for reading blocks from the import file.
// This allows block processing to take place in parallel with block reads.
// It must be run as a goroutine.
func (bi *blockImporter) readHandler() {
out:
for {
// Read the next block from the file and if anything goes wrong
// notify the status handler with the error and bail.
serializedBlock, err := bi.readBlock()
if err != nil {
bi.errChan <- fmt.Errorf("Error reading from input "+
"file: %v", err.Error())
break out
}
// A nil block with no error means we're done.
if serializedBlock == nil {
break out
}
// Send the block or quit if we've been signalled to exit by
// the status handler due to an error elsewhere.
select {
case bi.processQueue <- serializedBlock:
case <-bi.quit:
break out
}
}
// Close the processing channel to signal no more blocks are coming.
close(bi.processQueue)
bi.wg.Done()
}
// logProgress logs block progress as an information message. In order to
// prevent spam, it limits logging to one message every cfg.Progress seconds
// with duration and totals included.
func (bi *blockImporter) logProgress() {
bi.receivedLogBlocks++
now := time.Now()
duration := now.Sub(bi.lastLogTime)
if duration < time.Second*time.Duration(cfg.Progress) {
return
}
// Truncate the duration to 10s of milliseconds.
durationMillis := int64(duration / time.Millisecond)
tDuration := 10 * time.Millisecond * time.Duration(durationMillis/10)
// Log information about new block height.
blockStr := "blocks"
if bi.receivedLogBlocks == 1 {
blockStr = "block"
}
txStr := "transactions"
if bi.receivedLogTx == 1 {
txStr = "transaction"
}
log.Infof("Processed %d %s in the last %s (%d %s, height %d, %s)",
bi.receivedLogBlocks, blockStr, tDuration, bi.receivedLogTx,
txStr, bi.lastHeight, bi.lastBlockTime)
bi.receivedLogBlocks = 0
bi.receivedLogTx = 0
bi.lastLogTime = now
}
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
2014-01-12 19:05:05 +01:00
// processHandler is the main handler for processing blocks. This allows block
// processing to take place in parallel with block reads from the import file.
// It must be run as a goroutine.
func (bi *blockImporter) processHandler() {
out:
for {
select {
case serializedBlock, ok := <-bi.processQueue:
// We're done when the channel is closed.
if !ok {
break out
}
bi.blocksProcessed++
bi.lastHeight++
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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imported, err := bi.processBlock(serializedBlock)
if err != nil {
bi.errChan <- err
break out
}
if imported {
bi.blocksImported++
}
bi.logProgress()
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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case <-bi.quit:
break out
}
}
bi.wg.Done()
}
// statusHandler waits for updates from the import operation and notifies
// the passed doneChan with the results of the import. It also causes all
// goroutines to exit if an error is reported from any of them.
func (bi *blockImporter) statusHandler(resultsChan chan *importResults) {
select {
// An error from either of the goroutines means we're done so signal
// caller with the error and signal all goroutines to quit.
case err := <-bi.errChan:
resultsChan <- &importResults{
blocksProcessed: bi.blocksProcessed,
blocksImported: bi.blocksImported,
err: err,
}
close(bi.quit)
// The import finished normally.
case <-bi.doneChan:
resultsChan <- &importResults{
blocksProcessed: bi.blocksProcessed,
blocksImported: bi.blocksImported,
err: nil,
}
}
}
// Import is the core function which handles importing the blocks from the file
// associated with the block importer to the database. It returns a channel
// on which the results will be returned when the operation has completed.
func (bi *blockImporter) Import() chan *importResults {
// Start up the read and process handling goroutines. This setup allows
// blocks to be read from disk in parallel while being processed.
bi.wg.Add(2)
go bi.readHandler()
go bi.processHandler()
// Wait for the import to finish in a separate goroutine and signal
// the status handler when done.
go func() {
bi.wg.Wait()
bi.doneChan <- true
}()
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// Start the status handler and return the result channel that it will
// send the results on when the import is done.
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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resultChan := make(chan *importResults)
go bi.statusHandler(resultChan)
return resultChan
}
// newBlockImporter returns a new importer for the provided file reader seeker
// and database.
func newBlockImporter(db btcdb.Db, r io.ReadSeeker) *blockImporter {
return &blockImporter{
db: db,
r: r,
processQueue: make(chan []byte, 2),
doneChan: make(chan bool),
errChan: make(chan error),
quit: make(chan struct{}),
chain: btcchain.New(db, activeNetParams, nil),
medianTime: btcchain.NewMedianTime(),
lastLogTime: time.Now(),
Rework and Improve addblock utility. The addblock utility was originally written as a quick debug tool during initial development to populate blocks into the database. However, now that it has been designated as the standard way to import bootstrap.dat (and indeed block data files in general), it was lacking a few features such as properly checking against the chain rules and known good checkpoints. This commit reworks and improves the utility in several ways: - Imported blocks are now checked against the chain rules including checkpoints to ensure they match the known good chain - The utility now properly shuts down after processing all blocks - Attempting to import orphan blocks (blocks which build off a block you don't yet have in the database) returns an error - Blocks that are already known are now skipped instead of causing an error which means you can stop and restart the import mid-way through without issues or start it after you've already downloaded a portion of the chain - The block height is no longer assumed to start at 0 which means input files that start later in the chain will work properly so long as you already have the chain at least up to the point of the block just before the first one in the input file - Improved error handling and reporting - How often the progress display is shown is now configurable - Statistics about how many blocks were processed, imported, and already known are now displayed after the input file has been fully processed This resolves comments made in #60.
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}
}