Export CalcWork and BlocksPerRetarget.

This commit makes the CalcWork function and BlocksPerRetarget variable
available to external packages.
This commit is contained in:
Dave Collins 2014-02-07 16:23:11 -06:00
parent e1f66f6103
commit 190ef70ace
2 changed files with 11 additions and 11 deletions

View file

@ -26,7 +26,7 @@ const (
// in memory in order to perform all necessary validation. It is used
// to determine when it's safe to prune nodes from memory without
// causing constant dynamic reloading.
minMemoryNodes = blocksPerRetarget
minMemoryNodes = BlocksPerRetarget
)
// ErrIndexAlreadyInitialized describes an error that indicates the block index
@ -81,7 +81,7 @@ func newBlockNode(blockHeader *btcwire.BlockHeader, blockSha *btcwire.ShaHash, h
node := blockNode{
hash: blockSha,
parentHash: &blockHeader.PrevBlock,
workSum: calcWork(blockHeader.Bits),
workSum: CalcWork(blockHeader.Bits),
height: height,
version: blockHeader.Version,
bits: blockHeader.Bits,

View file

@ -22,10 +22,10 @@ const (
// targetSpacing is the desired amount of time to generate each block.
targetSpacing = time.Minute * 10
// blocksPerRetarget is the number of blocks between each difficulty
// BlocksPerRetarget is the number of blocks between each difficulty
// retarget. It is calculated based on the desired block generation
// rate.
blocksPerRetarget = int64(targetTimespan / targetSpacing)
BlocksPerRetarget = int64(targetTimespan / targetSpacing)
// retargetAdjustmentFactor is the adjustment factor used to limit
// the minimum and maximum amount of adjustment that can occur between
@ -161,7 +161,7 @@ func BigToCompact(n *big.Int) uint32 {
return compact
}
// calcWork calculates a work value from difficulty bits. Bitcoin increases
// CalcWork calculates a work value from difficulty bits. Bitcoin increases
// the difficulty for generating a block by decreasing the value which the
// generated hash must be less than. This difficulty target is stored in each
// block header using a compact representation as described in the documenation
@ -169,9 +169,9 @@ func BigToCompact(n *big.Int) uint32 {
// the most proof of work (highest difficulty). Since a lower target difficulty
// value equates to higher actual difficulty, the work value which will be
// accumulated must be the inverse of the difficulty. Also, in order to avoid
// potential division by zero and really small floating point numbers, add 1 to
// the denominator and multiply the numerator by 2^256.
func calcWork(bits uint32) *big.Int {
// potential division by zero and really small floating point numbers, the
// result adds 1 to the denominator and multiplies the numerator by 2^256.
func CalcWork(bits uint32) *big.Int {
// Return a work value of zero if the passed difficulty bits represent
// a negative number. Note this should not happen in practice with valid
// blocks, but an invalid block could trigger it.
@ -235,7 +235,7 @@ func (b *BlockChain) findPrevTestNetDifficulty(startNode *blockNode) (uint32, er
// the special rule applied.
powLimitBits := b.chainParams().PowLimitBits
iterNode := startNode
for iterNode != nil && iterNode.height%blocksPerRetarget != 0 && iterNode.bits == powLimitBits {
for iterNode != nil && iterNode.height%BlocksPerRetarget != 0 && iterNode.bits == powLimitBits {
// Get the previous block node. This function is used over
// simply accessing iterNode.parent directly as it will
// dynamically create previous block nodes as needed. This
@ -272,7 +272,7 @@ func (b *BlockChain) calcNextRequiredDifficulty(lastNode *blockNode, block *btcu
// Return the previous block's difficulty requirements if this block
// is not at a difficulty retarget interval.
if (lastNode.height+1)%blocksPerRetarget != 0 {
if (lastNode.height+1)%BlocksPerRetarget != 0 {
// The difficulty rules differ between networks.
switch b.btcnet {
// The test network rules allow minimum difficulty blocks after
@ -312,7 +312,7 @@ func (b *BlockChain) calcNextRequiredDifficulty(lastNode *blockNode, block *btcu
// Get the block node at the previous retarget (targetTimespan days
// worth of blocks).
firstNode := lastNode
for i := int64(0); i < blocksPerRetarget-1 && firstNode != nil; i++ {
for i := int64(0); i < BlocksPerRetarget-1 && firstNode != nil; i++ {
// Get the previous block node. This function is used over
// simply accessing firstNode.parent directly as it will
// dynamically create previous block nodes as needed. This