recycle treap nodes
This commit is contained in:
parent
8f95946b17
commit
a7a30339cb
4 changed files with 75 additions and 9 deletions
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@ -516,6 +516,9 @@ func (c *dbCache) flush() error {
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return err
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}
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cachedKeys.Recycle()
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cachedRemove.Recycle()
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return nil
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}
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@ -574,9 +577,16 @@ func (c *dbCache) commitTx(tx *transaction) error {
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return err
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}
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pk := tx.pendingKeys
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pr := tx.pendingRemove
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// Clear the transaction entries since they have been committed.
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tx.pendingKeys = nil
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tx.pendingRemove = nil
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pk.Recycle()
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pr.Recycle()
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return nil
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}
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@ -42,6 +42,13 @@ type treapNode struct {
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right *treapNode
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}
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func (n *treapNode) Reset() {
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n.key = nil
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n.value = nil
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n.left = nil
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n.right = nil
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}
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// nodeSize returns the number of bytes the specified node occupies including
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// the struct fields and the contents of the key and value.
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func nodeSize(node *treapNode) uint64 {
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@ -7,17 +7,20 @@ package treap
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import (
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"bytes"
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"math/rand"
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"sync"
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)
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var nodePool = &sync.Pool{New: func() interface{} { return newTreapNode(nil, nil, 0) }}
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// cloneTreapNode returns a shallow copy of the passed node.
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func cloneTreapNode(node *treapNode) *treapNode {
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return &treapNode{
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key: node.key,
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value: node.value,
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priority: node.priority,
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left: node.left,
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right: node.right,
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}
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clone := nodePool.Get().(*treapNode)
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clone.key = node.key
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clone.value = node.value
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clone.priority = node.priority
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clone.left = node.left
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clone.right = node.right
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return clone
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}
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// Immutable represents a treap data structure which is used to hold ordered
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@ -165,7 +168,10 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
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}
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// Link the new node into the binary tree in the correct position.
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node := newTreapNode(key, value, rand.Int())
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node := nodePool.Get().(*treapNode)
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node.key = key
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node.value = value
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node.priority = rand.Int()
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parent := parents.At(0)
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if compareResult < 0 {
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parent.left = node
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@ -358,3 +364,23 @@ func (t *Immutable) ForEach(fn func(k, v []byte) bool) {
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func NewImmutable() *Immutable {
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return &Immutable{}
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}
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func (t *Immutable) Recycle() {
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var parents parentStack
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for node := t.root; node != nil; node = node.left {
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parents.Push(node)
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}
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for parents.Len() > 0 {
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node := parents.Pop()
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// Extend the nodes to traverse by all children to the left of
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// the current node's right child.
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for n := node.right; n != nil; n = n.left {
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parents.Push(n)
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}
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node.Reset()
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nodePool.Put(node)
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}
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}
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@ -145,7 +145,10 @@ func (t *Mutable) Put(key, value []byte) {
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}
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// Link the new node into the binary tree in the correct position.
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node := newTreapNode(key, value, rand.Int())
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node := nodePool.Get().(*treapNode)
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node.key = key
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node.value = value
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node.priority = rand.Int()
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t.count++
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t.totalSize += nodeSize(node)
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parent := parents.At(0)
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@ -276,3 +279,23 @@ func (t *Mutable) Reset() {
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func NewMutable() *Mutable {
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return &Mutable{}
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}
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func (t *Mutable) Recycle() {
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var parents parentStack
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for node := t.root; node != nil; node = node.left {
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parents.Push(node)
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}
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for parents.Len() > 0 {
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node := parents.Pop()
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// Extend the nodes to traverse by all children to the left of
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// the current node's right child.
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for n := node.right; n != nil; n = n.left {
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parents.Push(n)
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}
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node.Reset()
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nodePool.Put(node)
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}
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}
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