Fix a couple of comment typos.
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2 changed files with 3 additions and 3 deletions
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@ -478,7 +478,7 @@ func (b *blockManager) handleBlockMsg(bmsg *blockMsg) {
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// inventory vector is known. This includes checking all of the various places
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// inventory can be when it is in different states such as blocks that are part
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// of the main chain, on a side chain, in the orphan pool, and transactions that
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// in the memory pool (either the main pool or orphan pool).
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// are in the memory pool (either the main pool or orphan pool).
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func (b *blockManager) haveInventory(invVect *btcwire.InvVect) bool {
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switch invVect.Type {
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case btcwire.InvVect_Block:
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4
btcd.go
4
btcd.go
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@ -20,8 +20,8 @@ var (
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shutdownChannel = make(chan bool)
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)
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// winServiceMain is only invoked on Windows. It detect when btcd is running as
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// a service and reacts accordingly.
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// winServiceMain is only invoked on Windows. It detects when btcd is running
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// as a service and reacts accordingly.
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var winServiceMain func() (bool, error)
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// btcdMain is the real main function for btcd. It is necessary to work around
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