Introduce an ECDSA signature verification into btcd in order to
mitigate a certain DoS attack and as a performance optimization.
The benefits of SigCache are two fold. Firstly, usage of SigCache
mitigates a DoS attack wherein an attacker causes a victim's client to
hang due to worst-case behavior triggered while processing attacker
crafted invalid transactions. A detailed description of the mitigated
DoS attack can be found here: https://bitslog.wordpress.com/2013/01/23/fixed-bitcoin-vulnerability-explanation-why-the-signature-cache-is-a-dos-protection/
Secondly, usage of the SigCache introduces a signature verification
optimization which speeds up the validation of transactions within a
block, if they've already been seen and verified within the mempool.
The server itself manages the sigCache instance. The blockManager and
txMempool respectively now receive pointers to the created sigCache
instance. All read (sig triplet existence) operations on the sigCache
will not block unless a separate goroutine is adding an entry (writing)
to the sigCache. GetBlockTemplate generation now also utilizes the
sigCache in order to avoid unnecessarily double checking signatures
when generating a template after previously accepting a txn to the
mempool. Consequently, the CPU miner now also employs the same
optimization.
The maximum number of entries for the sigCache has been introduced as a
config parameter in order to allow users to configure the amount of
memory consumed by this new additional caching.
This commit converts all block height references to int32 instead of
int64. The current target block production rate is 10 mins per block
which means it will take roughly 40,800 years to reach the maximum
height an int32 affords. Even if the target rate were lowered to one
block per minute, it would still take roughly another 4,080 years to
reach the maximum.
In the mean time, there is no reason to use a larger type which results
in higher memory and disk space usage. However, for now, in order to
avoid having to reserialize a bunch of database information, the heights
are still serialized to the database as 8-byte uint64s.
This is being mainly being done in preparation for further upcoming
infrastructure changes which will use the smaller and more efficient
4-byte serialization in the database as well.