Add treapNode pool. Reduce cloneTreapNode() allocations. #47
4 changed files with 263 additions and 67 deletions
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@ -288,6 +288,8 @@ type dbCacheSnapshot struct {
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dbSnapshot *leveldb.Snapshot
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pendingKeys *treap.Immutable
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pendingRemove *treap.Immutable
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pendingKeysSnap *treap.SnapRecord
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pendingRemoveSnap *treap.SnapRecord
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}
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// Has returns whether or not the passed key exists.
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@ -327,6 +329,8 @@ func (snap *dbCacheSnapshot) Get(key []byte) []byte {
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// Release releases the snapshot.
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func (snap *dbCacheSnapshot) Release() {
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snap.dbSnapshot.Release()
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snap.pendingKeysSnap.Release()
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snap.pendingRemoveSnap.Release()
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snap.pendingKeys = nil
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snap.pendingRemove = nil
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}
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@ -410,6 +414,8 @@ func (c *dbCache) Snapshot() (*dbCacheSnapshot, error) {
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dbSnapshot: dbSnapshot,
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pendingKeys: c.cachedKeys,
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pendingRemove: c.cachedRemove,
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pendingKeysSnap: c.cachedKeys.Snapshot(),
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pendingRemoveSnap: c.cachedRemove.Snapshot(),
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}
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c.cacheLock.RUnlock()
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return cacheSnapshot, nil
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@ -499,12 +505,10 @@ func (c *dbCache) flush() error {
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// Since the cached keys to be added and removed use an immutable treap,
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// a snapshot is simply obtaining the root of the tree under the lock
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// which is used to atomically swap the root.
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c.cacheLock.Lock()
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c.cacheLock.RLock()
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cachedKeys := c.cachedKeys
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cachedRemove := c.cachedRemove
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c.cachedKeys = treap.NewImmutable()
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c.cachedRemove = treap.NewImmutable()
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c.cacheLock.Unlock()
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c.cacheLock.RUnlock()
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// Nothing to do if there is no data to flush.
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if cachedKeys.Len() == 0 && cachedRemove.Len() == 0 {
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@ -516,6 +520,11 @@ func (c *dbCache) flush() error {
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return err
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}
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c.cacheLock.Lock()
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c.cachedKeys = treap.NewImmutable()
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c.cachedRemove = treap.NewImmutable()
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c.cacheLock.Unlock()
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cachedKeys.Recycle()
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cachedRemove.Recycle()
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@ -603,19 +612,23 @@ func (c *dbCache) commitTx(tx *transaction) error {
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// Apply every key to add in the database transaction to the cache.
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tx.pendingKeys.ForEach(func(k, v []byte) bool {
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newCachedRemove = newCachedRemove.Delete(k)
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newCachedKeys = newCachedKeys.Put(k, v)
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treap.DeleteM(&newCachedRemove, k, tx.snapshot.pendingRemoveSnap)
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treap.PutM(&newCachedKeys, k, v, tx.snapshot.pendingKeysSnap)
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return true
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})
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pk := tx.pendingKeys
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tx.pendingKeys = nil
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pk.Recycle()
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// Apply every key to remove in the database transaction to the cache.
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tx.pendingRemove.ForEach(func(k, v []byte) bool {
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newCachedKeys = newCachedKeys.Delete(k)
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newCachedRemove = newCachedRemove.Put(k, nil)
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treap.DeleteM(&newCachedKeys, k, tx.snapshot.pendingKeysSnap)
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treap.PutM(&newCachedRemove, k, nil, tx.snapshot.pendingRemoveSnap)
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return true
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})
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pr := tx.pendingRemove
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tx.pendingRemove = nil
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pr.Recycle()
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// Atomically replace the immutable treaps which hold the cached keys to
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// add and delete.
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@ -623,6 +636,7 @@ func (c *dbCache) commitTx(tx *transaction) error {
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c.cachedKeys = newCachedKeys
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c.cachedRemove = newCachedRemove
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c.cacheLock.Unlock()
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return nil
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}
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@ -6,6 +6,7 @@ package treap
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import (
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"math/rand"
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"sync"
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"time"
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)
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@ -23,7 +24,7 @@ const (
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// size in that case is acceptable since it avoids the need to import
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// unsafe. It consists of 24-bytes for each key and value + 8 bytes for
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// each of the priority, left, and right fields (24*2 + 8*3).
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nodeFieldsSize = 72
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nodeFieldsSize = 80
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)
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var (
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@ -33,6 +34,13 @@ var (
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emptySlice = make([]byte, 0)
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)
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const (
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// Generation number for nodes in a Mutable treap.
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MutableGeneration int = -1
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// Generation number for nodes in the free Pool.
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PoolGeneration int = -2
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)
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// treapNode represents a node in the treap.
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type treapNode struct {
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key []byte
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@ -40,13 +48,7 @@ type treapNode struct {
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priority int
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left *treapNode
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right *treapNode
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}
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func (n *treapNode) Reset() {
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n.key = nil
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n.value = nil
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n.left = nil
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n.right = nil
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generation int
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}
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// nodeSize returns the number of bytes the specified node occupies including
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@ -55,10 +57,35 @@ func nodeSize(node *treapNode) uint64 {
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return nodeFieldsSize + uint64(len(node.key)+len(node.value))
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}
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// newTreapNode returns a new node from the given key, value, and priority. The
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// Pool of treapNode available for reuse.
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var nodePool = &sync.Pool{
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New: func() interface{} {
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return &treapNode{key: nil, value: nil, priority: 0, generation: PoolGeneration}
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},
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}
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// getTreapNode returns a new node from the given key, value, and priority. The
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// node is not initially linked to any others.
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func newTreapNode(key, value []byte, priority int) *treapNode {
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return &treapNode{key: key, value: value, priority: priority}
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func getTreapNode(key, value []byte, priority int, generation int) *treapNode {
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n := nodePool.Get().(*treapNode)
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n.key = key
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n.value = value
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n.priority = priority
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n.left = nil
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n.right = nil
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n.generation = generation
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return n
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}
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// Put treapNode back in the nodePool for reuse.
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func putTreapNode(n *treapNode) {
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n.key = nil
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n.value = nil
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n.priority = 0
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n.left = nil
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n.right = nil
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n.generation = PoolGeneration
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nodePool.Put(n)
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}
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// parentStack represents a stack of parent treap nodes that are used during
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@ -10,14 +10,9 @@ import (
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"sync"
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)
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var nodePool = &sync.Pool{New: func() interface{} { return newTreapNode(nil, nil, 0) }}
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// cloneTreapNode returns a shallow copy of the passed node.
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func cloneTreapNode(node *treapNode) *treapNode {
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clone := nodePool.Get().(*treapNode)
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clone.key = node.key
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clone.value = node.value
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clone.priority = node.priority
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clone := getTreapNode(node.key, node.value, node.priority, node.generation+1)
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clone.left = node.left
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clone.right = node.right
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return clone
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@ -46,11 +41,19 @@ type Immutable struct {
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// totalSize is the best estimate of the total size of of all data in
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// the treap including the keys, values, and node sizes.
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totalSize uint64
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// generation number starts at 0 after NewImmutable(), and
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// is incremented with every Put()/Delete().
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generation int
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// snap is a pointer to a node in snapshot history linked list.
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// A value nil means no snapshots are outstanding.
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snap *SnapRecord
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}
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// newImmutable returns a new immutable treap given the passed parameters.
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func newImmutable(root *treapNode, count int, totalSize uint64) *Immutable {
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return &Immutable{root: root, count: count, totalSize: totalSize}
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func newImmutable(root *treapNode, count int, totalSize uint64, generation int, snap *SnapRecord) *Immutable {
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return &Immutable{root: root, count: count, totalSize: totalSize, generation: generation, snap: snap}
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}
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// Len returns the number of items stored in the treap.
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@ -107,8 +110,8 @@ func (t *Immutable) Get(key []byte) []byte {
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return nil
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}
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// Put inserts the passed key/value pair.
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func (t *Immutable) Put(key, value []byte) *Immutable {
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// put inserts the passed key/value pair.
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func (t *Immutable) put(key, value []byte, bumpGen int) (tp *Immutable, old parentStack) {
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// Use an empty byte slice for the value when none was provided. This
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// ultimately allows key existence to be determined from the value since
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// an empty byte slice is distinguishable from nil.
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@ -118,8 +121,8 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
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// The node is the root of the tree if there isn't already one.
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if t.root == nil {
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root := newTreapNode(key, value, rand.Int())
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return newImmutable(root, 1, nodeSize(root))
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root := getTreapNode(key, value, rand.Int(), t.generation+bumpGen)
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return newImmutable(root, 1, nodeSize(root), t.generation+bumpGen, t.snap), parentStack{}
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}
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// Find the binary tree insertion point and construct a replaced list of
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@ -131,9 +134,11 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
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// When the key matches an entry already in the treap, replace the node
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// with a new one that has the new value set and return.
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var parents parentStack
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var oldParents parentStack
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var compareResult int
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for node := t.root; node != nil; {
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// Clone the node and link its parent to it if needed.
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oldParents.Push(node)
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nodeCopy := cloneTreapNode(node)
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if oldParent := parents.At(0); oldParent != nil {
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if oldParent.left == node {
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@ -164,14 +169,11 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
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newRoot := parents.At(parents.Len() - 1)
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newTotalSize := t.totalSize - uint64(len(node.value)) +
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uint64(len(value))
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return newImmutable(newRoot, t.count, newTotalSize)
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return newImmutable(newRoot, t.count, newTotalSize, t.generation+bumpGen, t.snap), oldParents
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}
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// Link the new node into the binary tree in the correct position.
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node := nodePool.Get().(*treapNode)
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node.key = key
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node.value = value
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node.priority = rand.Int()
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node := getTreapNode(key, value, rand.Int(), t.generation+bumpGen)
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parent := parents.At(0)
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if compareResult < 0 {
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parent.left = node
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@ -211,19 +213,59 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
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}
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}
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return newImmutable(newRoot, t.count+1, t.totalSize+nodeSize(node))
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return newImmutable(newRoot, t.count+1, t.totalSize+nodeSize(node), t.generation+bumpGen, t.snap), oldParents
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}
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// Delete removes the passed key from the treap and returns the resulting treap
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// Put is the immutable variant of put. Generation number is bumped, and old
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// nodes become garbage unless referenced elswhere.
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func (t *Immutable) Put(key, value []byte) *Immutable {
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tp, _ := t.put(key, value, 1)
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return tp
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}
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// PutM is the mutable variant of put. Generation number is NOT bumped, and old
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// nodes are recycled if possible. This is only safe/useful in scenarios where
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// multiple Put/Delete() ops are applied to a unique treap and no snapshots/aliases
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// of the intermediate treap states are created or desired. For example:
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//
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// for i := range keys {
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// t = t.Put(keys[i])
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// }
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//
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// ...may be replaced with:
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//
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// for i := range keys {
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// PutM(t, keys[i], nil)
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// }
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//
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// If "excluded" is provided, that snapshot is ignored when counting
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// snapshot records.
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//
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func PutM(dest **Immutable, key, value []byte, excluded *SnapRecord) {
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tp, old := (*dest).put(key, value, 0)
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// Examine old nodes and recycle if possible.
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snapRecordMutex.Lock()
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defer snapRecordMutex.Unlock()
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snapCount := (*dest).snapCount(excluded)
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for old.Len() > 0 {
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node := old.Pop()
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if node.generation == tp.generation && snapCount == 0 {
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putTreapNode(node)
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}
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}
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*dest = tp
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}
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// del removes the passed key from the treap and returns the resulting treap
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// if it exists. The original immutable treap is returned if the key does not
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// exist.
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func (t *Immutable) Delete(key []byte) *Immutable {
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func (t *Immutable) del(key []byte, bumpGen int) (d *Immutable, old parentStack) {
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// Find the node for the key while constructing a list of parents while
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// doing so.
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var parents parentStack
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var oldParents parentStack
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var delNode *treapNode
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for node := t.root; node != nil; {
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parents.Push(node)
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oldParents.Push(node)
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// Traverse left or right depending on the result of the
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// comparison.
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@ -244,14 +286,14 @@ func (t *Immutable) Delete(key []byte) *Immutable {
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// There is nothing to do if the key does not exist.
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if delNode == nil {
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return t
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return t, parentStack{}
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}
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// When the only node in the tree is the root node and it is the one
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// being deleted, there is nothing else to do besides removing it.
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parent := parents.At(1)
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parent := oldParents.At(1)
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if parent == nil && delNode.left == nil && delNode.right == nil {
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return newImmutable(nil, 0, 0)
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return newImmutable(nil, 0, 0, t.generation+bumpGen, t.snap), oldParents
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}
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// Construct a replaced list of parents and the node to delete itself.
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@ -259,8 +301,8 @@ func (t *Immutable) Delete(key []byte) *Immutable {
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// therefore all ancestors of the node that will be deleted, up to and
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// including the root, need to be replaced.
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var newParents parentStack
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for i := parents.Len(); i > 0; i-- {
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node := parents.At(i - 1)
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for i := oldParents.Len(); i > 0; i-- {
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node := oldParents.At(i - 1)
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nodeCopy := cloneTreapNode(node)
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if oldParent := newParents.At(0); oldParent != nil {
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if oldParent.left == node {
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@ -332,7 +374,47 @@ func (t *Immutable) Delete(key []byte) *Immutable {
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parent.left = nil
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}
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return newImmutable(newRoot, t.count-1, t.totalSize-nodeSize(delNode))
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return newImmutable(newRoot, t.count-1, t.totalSize-nodeSize(delNode), t.generation+bumpGen, t.snap), oldParents
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}
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// Delete is the immutable variant of del. Generation number is bumped, and old
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// nodes become garbage unless referenced elswhere.
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func (t *Immutable) Delete(key []byte) *Immutable {
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tp, _ := t.del(key, 1)
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return tp
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}
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// DeleteM is the mutable variant of del. Generation number is NOT bumped, and old
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// nodes are recycled if possible. This is only safe/useful in scenarios where
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// multiple Put/Delete() ops are applied to a unique treap and no snapshots/aliases
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// of the intermediate treap states are created or desired. For example:
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//
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// for i := range keys {
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// t = t.Delete(keys[i])
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// }
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//
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// ...may be replaced with:
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//
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// for i := range keys {
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// DeleteM(t, keys[i], nil)
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// }
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//
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// If "excluded" is provided, that snapshot is ignored when counting
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// snapshot records.
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//
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func DeleteM(dest **Immutable, key []byte, excluded *SnapRecord) {
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tp, old := (*dest).del(key, 0)
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// Examine old nodes and recycle if possible.
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snapRecordMutex.Lock()
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defer snapRecordMutex.Unlock()
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snapCount := (*dest).snapCount(excluded)
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for old.Len() > 0 {
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node := old.Pop()
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if node.generation == tp.generation && snapCount == 0 {
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putTreapNode(node)
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}
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}
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*dest = tp
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}
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// ForEach invokes the passed function with every key/value pair in the treap
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@ -365,7 +447,79 @@ func NewImmutable() *Immutable {
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return &Immutable{}
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}
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// SnapRecord assists in tracking/releasing outstanding snapshots.
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type SnapRecord struct {
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prev *SnapRecord
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next *SnapRecord
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}
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var snapRecordMutex sync.Mutex
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// Snapshot makes a SnapRecord and linkis it into the snapshot history of a treap.
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func (t *Immutable) Snapshot() *SnapRecord {
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snapRecordMutex.Lock()
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defer snapRecordMutex.Unlock()
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// Link this record so it follows the existing t.snap record, if any.
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prev := t.snap
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var next *SnapRecord = nil
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if prev != nil {
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next = prev.next
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}
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t.snap = &SnapRecord{prev: prev, next: next}
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if prev != nil {
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prev.next = t.snap
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}
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return t.snap
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}
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// Release of SnapRecord unlinks that record from the snapshot history of a treap.
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func (r *SnapRecord) Release() {
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snapRecordMutex.Lock()
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defer snapRecordMutex.Unlock()
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// Unlink this record.
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if r.prev != nil {
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r.prev.next = r.next
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}
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if r.next != nil {
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r.next.prev = r.prev
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}
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}
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// snapCount returns the number of snapshots outstanding which were created
|
||||
// but not released. When snapshots are absent, mutable PutM()/DeleteM() can
|
||||
// recycle nodes more aggressively. The record "exclude" is not counted.
|
||||
func (t *Immutable) snapCount(exclude *SnapRecord) int {
|
||||
// snapRecordMutex should be locked already
|
||||
|
||||
sum := 0
|
||||
if t.snap == nil {
|
||||
// No snapshots.
|
||||
return sum
|
||||
}
|
||||
|
||||
// Count snapshots taken BEFORE creation of this instance.
|
||||
for h := t.snap; h != nil; h = h.prev {
|
||||
if h != exclude {
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
// Count snapshots taken AFTER creation of this instance.
|
||||
for h := t.snap.next; h != nil; h = h.next {
|
||||
if h != exclude {
|
||||
sum++
|
||||
}
|
||||
}
|
||||
|
||||
return sum
|
||||
}
|
||||
|
||||
func (t *Immutable) Recycle() {
|
||||
snapCount := t.snapCount(nil) - 1
|
||||
|
||||
var parents parentStack
|
||||
for node := t.root; node != nil; node = node.left {
|
||||
parents.Push(node)
|
||||
|
@ -380,7 +534,8 @@ func (t *Immutable) Recycle() {
|
|||
parents.Push(n)
|
||||
}
|
||||
|
||||
node.Reset()
|
||||
nodePool.Put(node)
|
||||
if node.generation == t.generation && snapCount == 0 {
|
||||
putTreapNode(node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -113,7 +113,7 @@ func (t *Mutable) Put(key, value []byte) {
|
|||
|
||||
// The node is the root of the tree if there isn't already one.
|
||||
if t.root == nil {
|
||||
node := newTreapNode(key, value, rand.Int())
|
||||
node := getTreapNode(key, value, rand.Int(), MutableGeneration)
|
||||
t.count = 1
|
||||
t.totalSize = nodeSize(node)
|
||||
t.root = node
|
||||
|
@ -145,10 +145,7 @@ func (t *Mutable) Put(key, value []byte) {
|
|||
}
|
||||
|
||||
// Link the new node into the binary tree in the correct position.
|
||||
node := nodePool.Get().(*treapNode)
|
||||
node.key = key
|
||||
node.value = value
|
||||
node.priority = rand.Int()
|
||||
node := getTreapNode(key, value, rand.Int(), MutableGeneration)
|
||||
t.count++
|
||||
t.totalSize += nodeSize(node)
|
||||
parent := parents.At(0)
|
||||
|
@ -193,6 +190,7 @@ func (t *Mutable) Delete(key []byte) {
|
|||
t.root = nil
|
||||
t.count = 0
|
||||
t.totalSize = 0
|
||||
putTreapNode(node)
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -241,6 +239,7 @@ func (t *Mutable) Delete(key []byte) {
|
|||
}
|
||||
t.count--
|
||||
t.totalSize -= nodeSize(node)
|
||||
putTreapNode(node)
|
||||
}
|
||||
|
||||
// ForEach invokes the passed function with every key/value pair in the treap
|
||||
|
@ -295,7 +294,8 @@ func (t *Mutable) Recycle() {
|
|||
parents.Push(n)
|
||||
}
|
||||
|
||||
node.Reset()
|
||||
nodePool.Put(node)
|
||||
if node.generation == MutableGeneration {
|
||||
putTreapNode(node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue