Add treapNode pool. Reduce cloneTreapNode() allocations. #47

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moodyjon wants to merge 3 commits from treap_node_pool into master
4 changed files with 263 additions and 67 deletions
Showing only changes of commit 0ab37e1541 - Show all commits

View file

@ -288,6 +288,8 @@ type dbCacheSnapshot struct {
dbSnapshot *leveldb.Snapshot
pendingKeys *treap.Immutable
pendingRemove *treap.Immutable
pendingKeysSnap *treap.SnapRecord
pendingRemoveSnap *treap.SnapRecord
}
// Has returns whether or not the passed key exists.
@ -327,6 +329,8 @@ func (snap *dbCacheSnapshot) Get(key []byte) []byte {
// Release releases the snapshot.
func (snap *dbCacheSnapshot) Release() {
snap.dbSnapshot.Release()
snap.pendingKeysSnap.Release()
snap.pendingRemoveSnap.Release()
snap.pendingKeys = nil
snap.pendingRemove = nil
}
@ -410,6 +414,8 @@ func (c *dbCache) Snapshot() (*dbCacheSnapshot, error) {
dbSnapshot: dbSnapshot,
pendingKeys: c.cachedKeys,
pendingRemove: c.cachedRemove,
pendingKeysSnap: c.cachedKeys.Snapshot(),
pendingRemoveSnap: c.cachedRemove.Snapshot(),
}
c.cacheLock.RUnlock()
return cacheSnapshot, nil
@ -499,12 +505,10 @@ func (c *dbCache) flush() error {
// Since the cached keys to be added and removed use an immutable treap,
// a snapshot is simply obtaining the root of the tree under the lock
// which is used to atomically swap the root.
c.cacheLock.Lock()
c.cacheLock.RLock()
cachedKeys := c.cachedKeys
cachedRemove := c.cachedRemove
c.cachedKeys = treap.NewImmutable()
c.cachedRemove = treap.NewImmutable()
c.cacheLock.Unlock()
c.cacheLock.RUnlock()
// Nothing to do if there is no data to flush.
if cachedKeys.Len() == 0 && cachedRemove.Len() == 0 {
@ -516,6 +520,11 @@ func (c *dbCache) flush() error {
return err
}
c.cacheLock.Lock()
c.cachedKeys = treap.NewImmutable()
c.cachedRemove = treap.NewImmutable()
c.cacheLock.Unlock()
cachedKeys.Recycle()
cachedRemove.Recycle()
@ -603,19 +612,23 @@ func (c *dbCache) commitTx(tx *transaction) error {
// Apply every key to add in the database transaction to the cache.
tx.pendingKeys.ForEach(func(k, v []byte) bool {
newCachedRemove = newCachedRemove.Delete(k)
newCachedKeys = newCachedKeys.Put(k, v)
treap.DeleteM(&newCachedRemove, k, tx.snapshot.pendingRemoveSnap)
treap.PutM(&newCachedKeys, k, v, tx.snapshot.pendingKeysSnap)
return true
})
pk := tx.pendingKeys
tx.pendingKeys = nil
pk.Recycle()
// Apply every key to remove in the database transaction to the cache.
tx.pendingRemove.ForEach(func(k, v []byte) bool {
newCachedKeys = newCachedKeys.Delete(k)
newCachedRemove = newCachedRemove.Put(k, nil)
treap.DeleteM(&newCachedKeys, k, tx.snapshot.pendingKeysSnap)
treap.PutM(&newCachedRemove, k, nil, tx.snapshot.pendingRemoveSnap)
return true
})
pr := tx.pendingRemove
tx.pendingRemove = nil
pr.Recycle()
// Atomically replace the immutable treaps which hold the cached keys to
// add and delete.
@ -623,6 +636,7 @@ func (c *dbCache) commitTx(tx *transaction) error {
c.cachedKeys = newCachedKeys
c.cachedRemove = newCachedRemove
c.cacheLock.Unlock()
return nil
}

View file

@ -6,6 +6,7 @@ package treap
import (
"math/rand"
"sync"
"time"
)
@ -23,7 +24,7 @@ const (
// size in that case is acceptable since it avoids the need to import
// unsafe. It consists of 24-bytes for each key and value + 8 bytes for
// each of the priority, left, and right fields (24*2 + 8*3).
nodeFieldsSize = 72
nodeFieldsSize = 80
)
var (
@ -33,6 +34,13 @@ var (
emptySlice = make([]byte, 0)
)
const (
// Generation number for nodes in a Mutable treap.
MutableGeneration int = -1
// Generation number for nodes in the free Pool.
PoolGeneration int = -2
)
// treapNode represents a node in the treap.
type treapNode struct {
key []byte
@ -40,13 +48,7 @@ type treapNode struct {
priority int
left *treapNode
right *treapNode
}
func (n *treapNode) Reset() {
n.key = nil
n.value = nil
n.left = nil
n.right = nil
generation int
}
// nodeSize returns the number of bytes the specified node occupies including
@ -55,10 +57,35 @@ func nodeSize(node *treapNode) uint64 {
return nodeFieldsSize + uint64(len(node.key)+len(node.value))
}
// newTreapNode returns a new node from the given key, value, and priority. The
// Pool of treapNode available for reuse.
var nodePool = &sync.Pool{
New: func() interface{} {
return &treapNode{key: nil, value: nil, priority: 0, generation: PoolGeneration}
},
}
// getTreapNode returns a new node from the given key, value, and priority. The
// node is not initially linked to any others.
func newTreapNode(key, value []byte, priority int) *treapNode {
return &treapNode{key: key, value: value, priority: priority}
func getTreapNode(key, value []byte, priority int, generation int) *treapNode {
n := nodePool.Get().(*treapNode)
n.key = key
n.value = value
n.priority = priority
n.left = nil
n.right = nil
n.generation = generation
return n
}
// Put treapNode back in the nodePool for reuse.
func putTreapNode(n *treapNode) {
n.key = nil
n.value = nil
n.priority = 0
n.left = nil
n.right = nil
n.generation = PoolGeneration
nodePool.Put(n)
}
// parentStack represents a stack of parent treap nodes that are used during

View file

@ -10,14 +10,9 @@ import (
"sync"
)
var nodePool = &sync.Pool{New: func() interface{} { return newTreapNode(nil, nil, 0) }}
// cloneTreapNode returns a shallow copy of the passed node.
func cloneTreapNode(node *treapNode) *treapNode {
clone := nodePool.Get().(*treapNode)
clone.key = node.key
clone.value = node.value
clone.priority = node.priority
clone := getTreapNode(node.key, node.value, node.priority, node.generation+1)
clone.left = node.left
clone.right = node.right
return clone
@ -46,11 +41,19 @@ type Immutable struct {
// totalSize is the best estimate of the total size of of all data in
// the treap including the keys, values, and node sizes.
totalSize uint64
// generation number starts at 0 after NewImmutable(), and
// is incremented with every Put()/Delete().
generation int
// snap is a pointer to a node in snapshot history linked list.
// A value nil means no snapshots are outstanding.
snap *SnapRecord
}
// newImmutable returns a new immutable treap given the passed parameters.
func newImmutable(root *treapNode, count int, totalSize uint64) *Immutable {
return &Immutable{root: root, count: count, totalSize: totalSize}
func newImmutable(root *treapNode, count int, totalSize uint64, generation int, snap *SnapRecord) *Immutable {
return &Immutable{root: root, count: count, totalSize: totalSize, generation: generation, snap: snap}
}
// Len returns the number of items stored in the treap.
@ -107,8 +110,8 @@ func (t *Immutable) Get(key []byte) []byte {
return nil
}
// Put inserts the passed key/value pair.
func (t *Immutable) Put(key, value []byte) *Immutable {
// put inserts the passed key/value pair.
func (t *Immutable) put(key, value []byte, bumpGen int) (tp *Immutable, old parentStack) {
// Use an empty byte slice for the value when none was provided. This
// ultimately allows key existence to be determined from the value since
// an empty byte slice is distinguishable from nil.
@ -118,8 +121,8 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
// The node is the root of the tree if there isn't already one.
if t.root == nil {
root := newTreapNode(key, value, rand.Int())
return newImmutable(root, 1, nodeSize(root))
root := getTreapNode(key, value, rand.Int(), t.generation+bumpGen)
return newImmutable(root, 1, nodeSize(root), t.generation+bumpGen, t.snap), parentStack{}
}
// Find the binary tree insertion point and construct a replaced list of
@ -131,9 +134,11 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
// When the key matches an entry already in the treap, replace the node
// with a new one that has the new value set and return.
var parents parentStack
var oldParents parentStack
var compareResult int
for node := t.root; node != nil; {
// Clone the node and link its parent to it if needed.
oldParents.Push(node)
nodeCopy := cloneTreapNode(node)
if oldParent := parents.At(0); oldParent != nil {
if oldParent.left == node {
@ -164,14 +169,11 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
newRoot := parents.At(parents.Len() - 1)
newTotalSize := t.totalSize - uint64(len(node.value)) +
uint64(len(value))
return newImmutable(newRoot, t.count, newTotalSize)
return newImmutable(newRoot, t.count, newTotalSize, t.generation+bumpGen, t.snap), oldParents
}
// Link the new node into the binary tree in the correct position.
node := nodePool.Get().(*treapNode)
node.key = key
node.value = value
node.priority = rand.Int()
node := getTreapNode(key, value, rand.Int(), t.generation+bumpGen)
parent := parents.At(0)
if compareResult < 0 {
parent.left = node
@ -211,19 +213,59 @@ func (t *Immutable) Put(key, value []byte) *Immutable {
}
}
return newImmutable(newRoot, t.count+1, t.totalSize+nodeSize(node))
return newImmutable(newRoot, t.count+1, t.totalSize+nodeSize(node), t.generation+bumpGen, t.snap), oldParents
}
// Delete removes the passed key from the treap and returns the resulting treap
// Put is the immutable variant of put. Generation number is bumped, and old
// nodes become garbage unless referenced elswhere.
func (t *Immutable) Put(key, value []byte) *Immutable {
tp, _ := t.put(key, value, 1)
return tp
}
// PutM is the mutable variant of put. Generation number is NOT bumped, and old
// nodes are recycled if possible. This is only safe/useful in scenarios where
// multiple Put/Delete() ops are applied to a unique treap and no snapshots/aliases
// of the intermediate treap states are created or desired. For example:
//
// for i := range keys {
// t = t.Put(keys[i])
// }
//
// ...may be replaced with:
//
// for i := range keys {
// PutM(t, keys[i], nil)
// }
//
// If "excluded" is provided, that snapshot is ignored when counting
// snapshot records.
//
func PutM(dest **Immutable, key, value []byte, excluded *SnapRecord) {
tp, old := (*dest).put(key, value, 0)
// Examine old nodes and recycle if possible.
snapRecordMutex.Lock()
defer snapRecordMutex.Unlock()
snapCount := (*dest).snapCount(excluded)
for old.Len() > 0 {
node := old.Pop()
if node.generation == tp.generation && snapCount == 0 {
putTreapNode(node)
}
}
*dest = tp
}
// del removes the passed key from the treap and returns the resulting treap
// if it exists. The original immutable treap is returned if the key does not
// exist.
func (t *Immutable) Delete(key []byte) *Immutable {
func (t *Immutable) del(key []byte, bumpGen int) (d *Immutable, old parentStack) {
// Find the node for the key while constructing a list of parents while
// doing so.
var parents parentStack
var oldParents parentStack
var delNode *treapNode
for node := t.root; node != nil; {
parents.Push(node)
oldParents.Push(node)
// Traverse left or right depending on the result of the
// comparison.
@ -244,14 +286,14 @@ func (t *Immutable) Delete(key []byte) *Immutable {
// There is nothing to do if the key does not exist.
if delNode == nil {
return t
return t, parentStack{}
}
// When the only node in the tree is the root node and it is the one
// being deleted, there is nothing else to do besides removing it.
parent := parents.At(1)
parent := oldParents.At(1)
if parent == nil && delNode.left == nil && delNode.right == nil {
return newImmutable(nil, 0, 0)
return newImmutable(nil, 0, 0, t.generation+bumpGen, t.snap), oldParents
}
// Construct a replaced list of parents and the node to delete itself.
@ -259,8 +301,8 @@ func (t *Immutable) Delete(key []byte) *Immutable {
// therefore all ancestors of the node that will be deleted, up to and
// including the root, need to be replaced.
var newParents parentStack
for i := parents.Len(); i > 0; i-- {
node := parents.At(i - 1)
for i := oldParents.Len(); i > 0; i-- {
node := oldParents.At(i - 1)
nodeCopy := cloneTreapNode(node)
if oldParent := newParents.At(0); oldParent != nil {
if oldParent.left == node {
@ -332,7 +374,47 @@ func (t *Immutable) Delete(key []byte) *Immutable {
parent.left = nil
}
return newImmutable(newRoot, t.count-1, t.totalSize-nodeSize(delNode))
return newImmutable(newRoot, t.count-1, t.totalSize-nodeSize(delNode), t.generation+bumpGen, t.snap), oldParents
}
// Delete is the immutable variant of del. Generation number is bumped, and old
// nodes become garbage unless referenced elswhere.
func (t *Immutable) Delete(key []byte) *Immutable {
tp, _ := t.del(key, 1)
return tp
}
// DeleteM is the mutable variant of del. Generation number is NOT bumped, and old
// nodes are recycled if possible. This is only safe/useful in scenarios where
// multiple Put/Delete() ops are applied to a unique treap and no snapshots/aliases
// of the intermediate treap states are created or desired. For example:
//
// for i := range keys {
// t = t.Delete(keys[i])
// }
//
// ...may be replaced with:
//
// for i := range keys {
// DeleteM(t, keys[i], nil)
// }
//
// If "excluded" is provided, that snapshot is ignored when counting
// snapshot records.
//
func DeleteM(dest **Immutable, key []byte, excluded *SnapRecord) {
tp, old := (*dest).del(key, 0)
// Examine old nodes and recycle if possible.
snapRecordMutex.Lock()
defer snapRecordMutex.Unlock()
snapCount := (*dest).snapCount(excluded)
for old.Len() > 0 {
node := old.Pop()
if node.generation == tp.generation && snapCount == 0 {
putTreapNode(node)
}
}
*dest = tp
}
// ForEach invokes the passed function with every key/value pair in the treap
@ -365,7 +447,79 @@ func NewImmutable() *Immutable {
return &Immutable{}
}
// SnapRecord assists in tracking/releasing outstanding snapshots.
type SnapRecord struct {
prev *SnapRecord
next *SnapRecord
}
var snapRecordMutex sync.Mutex
// Snapshot makes a SnapRecord and linkis it into the snapshot history of a treap.
func (t *Immutable) Snapshot() *SnapRecord {
snapRecordMutex.Lock()
defer snapRecordMutex.Unlock()
// Link this record so it follows the existing t.snap record, if any.
prev := t.snap
var next *SnapRecord = nil
if prev != nil {
next = prev.next
}
t.snap = &SnapRecord{prev: prev, next: next}
if prev != nil {
prev.next = t.snap
}
return t.snap
}
// Release of SnapRecord unlinks that record from the snapshot history of a treap.
func (r *SnapRecord) Release() {
snapRecordMutex.Lock()
defer snapRecordMutex.Unlock()
// Unlink this record.
if r.prev != nil {
r.prev.next = r.next
}
if r.next != nil {
r.next.prev = r.prev
}
}
// snapCount returns the number of snapshots outstanding which were created
// but not released. When snapshots are absent, mutable PutM()/DeleteM() can
// recycle nodes more aggressively. The record "exclude" is not counted.
func (t *Immutable) snapCount(exclude *SnapRecord) int {
// snapRecordMutex should be locked already
sum := 0
if t.snap == nil {
// No snapshots.
return sum
}
// Count snapshots taken BEFORE creation of this instance.
for h := t.snap; h != nil; h = h.prev {
if h != exclude {
sum++
}
}
// Count snapshots taken AFTER creation of this instance.
for h := t.snap.next; h != nil; h = h.next {
if h != exclude {
sum++
}
}
return sum
}
func (t *Immutable) Recycle() {
snapCount := t.snapCount(nil) - 1
var parents parentStack
for node := t.root; node != nil; node = node.left {
parents.Push(node)
@ -380,7 +534,8 @@ func (t *Immutable) Recycle() {
parents.Push(n)
}
node.Reset()
nodePool.Put(node)
if node.generation == t.generation && snapCount == 0 {
putTreapNode(node)
}
}
}

View file

@ -113,7 +113,7 @@ func (t *Mutable) Put(key, value []byte) {
// The node is the root of the tree if there isn't already one.
if t.root == nil {
node := newTreapNode(key, value, rand.Int())
node := getTreapNode(key, value, rand.Int(), MutableGeneration)
t.count = 1
t.totalSize = nodeSize(node)
t.root = node
@ -145,10 +145,7 @@ func (t *Mutable) Put(key, value []byte) {
}
// Link the new node into the binary tree in the correct position.
node := nodePool.Get().(*treapNode)
node.key = key
node.value = value
node.priority = rand.Int()
node := getTreapNode(key, value, rand.Int(), MutableGeneration)
t.count++
t.totalSize += nodeSize(node)
parent := parents.At(0)
@ -193,6 +190,7 @@ func (t *Mutable) Delete(key []byte) {
t.root = nil
t.count = 0
t.totalSize = 0
putTreapNode(node)
return
}
@ -241,6 +239,7 @@ func (t *Mutable) Delete(key []byte) {
}
t.count--
t.totalSize -= nodeSize(node)
putTreapNode(node)
}
// ForEach invokes the passed function with every key/value pair in the treap
@ -295,7 +294,8 @@ func (t *Mutable) Recycle() {
parents.Push(n)
}
node.Reset()
nodePool.Put(node)
if node.generation == MutableGeneration {
putTreapNode(node)
}
}
}