lbcd/server.go
Olaoluwa Osuntokun 0029905d43 Integrate a valid ECDSA signature cache into btcd
Introduce an ECDSA signature verification into btcd in order to
mitigate a certain DoS attack and as a performance optimization.

The benefits of SigCache are two fold. Firstly, usage of SigCache
mitigates a DoS attack wherein an attacker causes a victim's client to
hang due to worst-case behavior triggered while processing attacker
crafted invalid transactions. A detailed description of the mitigated
DoS attack can be found here: https://bitslog.wordpress.com/2013/01/23/fixed-bitcoin-vulnerability-explanation-why-the-signature-cache-is-a-dos-protection/
Secondly, usage of the SigCache introduces a signature verification
optimization which speeds up the validation of transactions within a
block, if they've already been seen and verified within the mempool.

The server itself manages the sigCache instance. The blockManager and
txMempool respectively now receive pointers to the created sigCache
instance. All read (sig triplet existence) operations on the sigCache
will not block unless a separate goroutine is adding an entry (writing)
to the sigCache. GetBlockTemplate generation now also utilizes the
sigCache in order to avoid unnecessarily double checking signatures
when generating a template after previously accepting a txn to the
mempool. Consequently, the CPU miner now also employs the same
optimization.

The maximum number of entries for the sigCache has been introduced as a
config parameter in order to allow users to configure the amount of
memory consumed by this new additional caching.
2015-10-08 17:31:42 -07:00

1454 lines
40 KiB
Go

// Copyright (c) 2013-2014 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"math"
mrand "math/rand"
"net"
"runtime"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/btcsuite/btcd/addrmgr"
"github.com/btcsuite/btcd/blockchain"
"github.com/btcsuite/btcd/btcjson"
"github.com/btcsuite/btcd/chaincfg"
"github.com/btcsuite/btcd/database"
"github.com/btcsuite/btcd/txscript"
"github.com/btcsuite/btcd/wire"
"github.com/btcsuite/btcutil"
)
const (
// These constants are used by the DNS seed code to pick a random last
// seen time.
secondsIn3Days int32 = 24 * 60 * 60 * 3
secondsIn4Days int32 = 24 * 60 * 60 * 4
)
const (
// defaultServices describes the default services that are supported by
// the server.
defaultServices = wire.SFNodeNetwork | wire.SFNodeBloom
// defaultMaxOutbound is the default number of max outbound peers.
defaultMaxOutbound = 8
)
// broadcastMsg provides the ability to house a bitcoin message to be broadcast
// to all connected peers except specified excluded peers.
type broadcastMsg struct {
message wire.Message
excludePeers []*peer
}
// broadcastInventoryAdd is a type used to declare that the InvVect it contains
// needs to be added to the rebroadcast map
type broadcastInventoryAdd relayMsg
// broadcastInventoryDel is a type used to declare that the InvVect it contains
// needs to be removed from the rebroadcast map
type broadcastInventoryDel *wire.InvVect
// relayMsg packages an inventory vector along with the newly discovered
// inventory so the relay has access to that information.
type relayMsg struct {
invVect *wire.InvVect
data interface{}
}
// updatePeerHeightsMsg is a message sent from the blockmanager to the server
// after a new block has been accepted. The purpose of the message is to update
// the heights of peers that were known to announce the block before we
// connected it to the main chain or recognized it as an orphan. With these
// updates, peer heights will be kept up to date, allowing for fresh data when
// selecting sync peer candidacy.
type updatePeerHeightsMsg struct {
newSha *wire.ShaHash
newHeight int32
originPeer *peer
}
// server provides a bitcoin server for handling communications to and from
// bitcoin peers.
type server struct {
nonce uint64
listeners []net.Listener
chainParams *chaincfg.Params
started int32 // atomic
shutdown int32 // atomic
shutdownSched int32 // atomic
bytesMutex sync.Mutex // For the following two fields.
bytesReceived uint64 // Total bytes received from all peers since start.
bytesSent uint64 // Total bytes sent by all peers since start.
addrManager *addrmgr.AddrManager
sigCache *txscript.SigCache
rpcServer *rpcServer
blockManager *blockManager
addrIndexer *addrIndexer
txMemPool *txMemPool
cpuMiner *CPUMiner
modifyRebroadcastInv chan interface{}
newPeers chan *peer
donePeers chan *peer
banPeers chan *peer
wakeup chan struct{}
query chan interface{}
relayInv chan relayMsg
broadcast chan broadcastMsg
peerHeightsUpdate chan updatePeerHeightsMsg
wg sync.WaitGroup
quit chan struct{}
nat NAT
db database.Db
timeSource blockchain.MedianTimeSource
services wire.ServiceFlag
}
type peerState struct {
peers map[*peer]struct{}
outboundPeers map[*peer]struct{}
persistentPeers map[*peer]struct{}
banned map[string]time.Time
outboundGroups map[string]int
maxOutboundPeers int
}
// randomUint16Number returns a random uint16 in a specified input range. Note
// that the range is in zeroth ordering; if you pass it 1800, you will get
// values from 0 to 1800.
func randomUint16Number(max uint16) uint16 {
// In order to avoid modulo bias and ensure every possible outcome in
// [0, max) has equal probability, the random number must be sampled
// from a random source that has a range limited to a multiple of the
// modulus.
var randomNumber uint16
var limitRange = (math.MaxUint16 / max) * max
for {
binary.Read(rand.Reader, binary.LittleEndian, &randomNumber)
if randomNumber < limitRange {
return (randomNumber % max)
}
}
}
// AddRebroadcastInventory adds 'iv' to the list of inventories to be
// rebroadcasted at random intervals until they show up in a block.
func (s *server) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
// Ignore if shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
return
}
s.modifyRebroadcastInv <- broadcastInventoryAdd{invVect: iv, data: data}
}
// RemoveRebroadcastInventory removes 'iv' from the list of items to be
// rebroadcasted if present.
func (s *server) RemoveRebroadcastInventory(iv *wire.InvVect) {
// Ignore if shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
return
}
s.modifyRebroadcastInv <- broadcastInventoryDel(iv)
}
func (p *peerState) Count() int {
return len(p.peers) + len(p.outboundPeers) + len(p.persistentPeers)
}
func (p *peerState) OutboundCount() int {
return len(p.outboundPeers) + len(p.persistentPeers)
}
func (p *peerState) NeedMoreOutbound() bool {
return p.OutboundCount() < p.maxOutboundPeers &&
p.Count() < cfg.MaxPeers
}
// forAllOutboundPeers is a helper function that runs closure on all outbound
// peers known to peerState.
func (p *peerState) forAllOutboundPeers(closure func(p *peer)) {
for e := range p.outboundPeers {
closure(e)
}
for e := range p.persistentPeers {
closure(e)
}
}
// forAllPeers is a helper function that runs closure on all peers known to
// peerState.
func (p *peerState) forAllPeers(closure func(p *peer)) {
for e := range p.peers {
closure(e)
}
p.forAllOutboundPeers(closure)
}
// handleUpdatePeerHeight updates the heights of all peers who were known to
// announce a block we recently accepted.
func (s *server) handleUpdatePeerHeights(state *peerState, umsg updatePeerHeightsMsg) {
state.forAllPeers(func(p *peer) {
// The origin peer should already have the updated height.
if p == umsg.originPeer {
return
}
// Skip this peer if it hasn't recently announced any new blocks.
p.StatsMtx.Lock()
if p.lastAnnouncedBlock == nil {
p.StatsMtx.Unlock()
return
}
// This is a pointer to the underlying memory which doesn't
// change.
latestBlkSha := p.lastAnnouncedBlock
p.StatsMtx.Unlock()
// If the peer has recently announced a block, and this block
// matches our newly accepted block, then update their block
// height.
if *latestBlkSha == *umsg.newSha {
p.UpdateLastBlockHeight(umsg.newHeight)
p.UpdateLastAnnouncedBlock(nil)
}
})
}
// handleAddPeerMsg deals with adding new peers. It is invoked from the
// peerHandler goroutine.
func (s *server) handleAddPeerMsg(state *peerState, p *peer) bool {
if p == nil {
return false
}
// Ignore new peers if we're shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
srvrLog.Infof("New peer %s ignored - server is shutting "+
"down", p)
p.Shutdown()
return false
}
// Disconnect banned peers.
host, _, err := net.SplitHostPort(p.addr)
if err != nil {
srvrLog.Debugf("can't split hostport %v", err)
p.Shutdown()
return false
}
if banEnd, ok := state.banned[host]; ok {
if time.Now().Before(banEnd) {
srvrLog.Debugf("Peer %s is banned for another %v - "+
"disconnecting", host, banEnd.Sub(time.Now()))
p.Shutdown()
return false
}
srvrLog.Infof("Peer %s is no longer banned", host)
delete(state.banned, host)
}
// TODO: Check for max peers from a single IP.
// Limit max number of total peers.
if state.Count() >= cfg.MaxPeers {
srvrLog.Infof("Max peers reached [%d] - disconnecting "+
"peer %s", cfg.MaxPeers, p)
p.Shutdown()
// TODO(oga) how to handle permanent peers here?
// they should be rescheduled.
return false
}
// Add the new peer and start it.
srvrLog.Debugf("New peer %s", p)
if p.inbound {
state.peers[p] = struct{}{}
p.Start()
} else {
state.outboundGroups[addrmgr.GroupKey(p.na)]++
if p.persistent {
state.persistentPeers[p] = struct{}{}
} else {
state.outboundPeers[p] = struct{}{}
}
}
return true
}
// handleDonePeerMsg deals with peers that have signalled they are done. It is
// invoked from the peerHandler goroutine.
func (s *server) handleDonePeerMsg(state *peerState, p *peer) {
var list map[*peer]struct{}
if p.persistent {
list = state.persistentPeers
} else if p.inbound {
list = state.peers
} else {
list = state.outboundPeers
}
for e := range list {
if e == p {
// Issue an asynchronous reconnect if the peer was a
// persistent outbound connection.
if !p.inbound && p.persistent && atomic.LoadInt32(&s.shutdown) == 0 {
delete(list, e)
e = newOutboundPeer(s, p.addr, true, p.retryCount+1)
list[e] = struct{}{}
return
}
if !p.inbound {
state.outboundGroups[addrmgr.GroupKey(p.na)]--
}
delete(list, e)
srvrLog.Debugf("Removed peer %s", p)
return
}
}
// If we get here it means that either we didn't know about the peer
// or we purposefully deleted it.
}
// handleBanPeerMsg deals with banning peers. It is invoked from the
// peerHandler goroutine.
func (s *server) handleBanPeerMsg(state *peerState, p *peer) {
host, _, err := net.SplitHostPort(p.addr)
if err != nil {
srvrLog.Debugf("can't split ban peer %s %v", p.addr, err)
return
}
direction := directionString(p.inbound)
srvrLog.Infof("Banned peer %s (%s) for %v", host, direction,
cfg.BanDuration)
state.banned[host] = time.Now().Add(cfg.BanDuration)
}
// handleRelayInvMsg deals with relaying inventory to peers that are not already
// known to have it. It is invoked from the peerHandler goroutine.
func (s *server) handleRelayInvMsg(state *peerState, msg relayMsg) {
state.forAllPeers(func(p *peer) {
if !p.Connected() {
return
}
if msg.invVect.Type == wire.InvTypeTx {
// Don't relay the transaction to the peer when it has
// transaction relaying disabled.
if p.RelayTxDisabled() {
return
}
// Don't relay the transaction if there is a bloom
// filter loaded and the transaction doesn't match it.
if p.filter.IsLoaded() {
tx, ok := msg.data.(*btcutil.Tx)
if !ok {
peerLog.Warnf("Underlying data for tx" +
" inv relay is not a transaction")
return
}
if !p.filter.MatchTxAndUpdate(tx) {
return
}
}
}
// Queue the inventory to be relayed with the next batch.
// It will be ignored if the peer is already known to
// have the inventory.
p.QueueInventory(msg.invVect)
})
}
// handleBroadcastMsg deals with broadcasting messages to peers. It is invoked
// from the peerHandler goroutine.
func (s *server) handleBroadcastMsg(state *peerState, bmsg *broadcastMsg) {
state.forAllPeers(func(p *peer) {
excluded := false
for _, ep := range bmsg.excludePeers {
if p == ep {
excluded = true
}
}
// Don't broadcast to still connecting outbound peers .
if !p.Connected() {
excluded = true
}
if !excluded {
p.QueueMessage(bmsg.message, nil)
}
})
}
type getConnCountMsg struct {
reply chan int32
}
type getPeerInfoMsg struct {
reply chan []*btcjson.GetPeerInfoResult
}
type getAddedNodesMsg struct {
reply chan []*peer
}
type disconnectNodeMsg struct {
cmp func(*peer) bool
reply chan error
}
type connectNodeMsg struct {
addr string
permanent bool
reply chan error
}
type removeNodeMsg struct {
cmp func(*peer) bool
reply chan error
}
// handleQuery is the central handler for all queries and commands from other
// goroutines related to peer state.
func (s *server) handleQuery(querymsg interface{}, state *peerState) {
switch msg := querymsg.(type) {
case getConnCountMsg:
nconnected := int32(0)
state.forAllPeers(func(p *peer) {
if p.Connected() {
nconnected++
}
})
msg.reply <- nconnected
case getPeerInfoMsg:
syncPeer := s.blockManager.SyncPeer()
infos := make([]*btcjson.GetPeerInfoResult, 0, len(state.peers))
state.forAllPeers(func(p *peer) {
if !p.Connected() {
return
}
// A lot of this will make the race detector go mad,
// however it is statistics for purely informational purposes
// and we don't really care if they are raced to get the new
// version.
p.StatsMtx.Lock()
info := &btcjson.GetPeerInfoResult{
ID: p.id,
Addr: p.addr,
Services: fmt.Sprintf("%08d", p.services),
LastSend: p.lastSend.Unix(),
LastRecv: p.lastRecv.Unix(),
BytesSent: p.bytesSent,
BytesRecv: p.bytesReceived,
ConnTime: p.timeConnected.Unix(),
TimeOffset: p.timeOffset,
Version: p.protocolVersion,
SubVer: p.userAgent,
Inbound: p.inbound,
StartingHeight: p.startingHeight,
CurrentHeight: p.lastBlock,
BanScore: 0,
SyncNode: p == syncPeer,
}
info.PingTime = float64(p.lastPingMicros)
if p.lastPingNonce != 0 {
wait := float64(time.Now().Sub(p.lastPingTime).Nanoseconds())
// We actually want microseconds.
info.PingWait = wait / 1000
}
p.StatsMtx.Unlock()
infos = append(infos, info)
})
msg.reply <- infos
case connectNodeMsg:
// XXX(oga) duplicate oneshots?
for peer := range state.persistentPeers {
if peer.addr == msg.addr {
if msg.permanent {
msg.reply <- errors.New("peer already connected")
} else {
msg.reply <- errors.New("peer exists as a permanent peer")
}
return
}
}
// TODO(oga) if too many, nuke a non-perm peer.
if s.handleAddPeerMsg(state,
newOutboundPeer(s, msg.addr, msg.permanent, 0)) {
msg.reply <- nil
} else {
msg.reply <- errors.New("failed to add peer")
}
case removeNodeMsg:
found := disconnectPeer(state.persistentPeers, msg.cmp, func(p *peer) {
// Keep group counts ok since we remove from
// the list now.
state.outboundGroups[addrmgr.GroupKey(p.na)]--
})
if found {
msg.reply <- nil
} else {
msg.reply <- errors.New("peer not found")
}
// Request a list of the persistent (added) peers.
case getAddedNodesMsg:
// Respond with a slice of the relavent peers.
peers := make([]*peer, 0, len(state.persistentPeers))
for peer := range state.persistentPeers {
peers = append(peers, peer)
}
msg.reply <- peers
case disconnectNodeMsg:
// Check inbound peers. We pass a nil callback since we don't
// require any additional actions on disconnect for inbound peers.
found := disconnectPeer(state.peers, msg.cmp, nil)
if found {
msg.reply <- nil
return
}
// Check outbound peers.
found = disconnectPeer(state.outboundPeers, msg.cmp, func(p *peer) {
// Keep group counts ok since we remove from
// the list now.
state.outboundGroups[addrmgr.GroupKey(p.na)]--
})
if found {
// If there are multiple outbound connections to the same
// ip:port, continue disconnecting them all until no such
// peers are found.
for found {
found = disconnectPeer(state.outboundPeers, msg.cmp, func(p *peer) {
state.outboundGroups[addrmgr.GroupKey(p.na)]--
})
}
msg.reply <- nil
return
}
msg.reply <- errors.New("peer not found")
}
}
// disconnectPeer attempts to drop the connection of a tageted peer in the
// passed peer list. Targets are identified via usage of the passed
// `compareFunc`, which should return `true` if the passed peer is the target
// peer. This function returns true on success and false if the peer is unable
// to be located. If the peer is found, and the passed callback: `whenFound'
// isn't nil, we call it with the peer as the argument before it is removed
// from the peerList, and is disconnected from the server.
func disconnectPeer(peerList map[*peer]struct{}, compareFunc func(*peer) bool, whenFound func(*peer)) bool {
for peer := range peerList {
if compareFunc(peer) {
if whenFound != nil {
whenFound(peer)
}
// This is ok because we are not continuing
// to iterate so won't corrupt the loop.
delete(peerList, peer)
peer.Disconnect()
return true
}
}
return false
}
// listenHandler is the main listener which accepts incoming connections for the
// server. It must be run as a goroutine.
func (s *server) listenHandler(listener net.Listener) {
srvrLog.Infof("Server listening on %s", listener.Addr())
for atomic.LoadInt32(&s.shutdown) == 0 {
conn, err := listener.Accept()
if err != nil {
// Only log the error if we're not forcibly shutting down.
if atomic.LoadInt32(&s.shutdown) == 0 {
srvrLog.Errorf("can't accept connection: %v",
err)
}
continue
}
s.AddPeer(newInboundPeer(s, conn))
}
s.wg.Done()
srvrLog.Tracef("Listener handler done for %s", listener.Addr())
}
// seedFromDNS uses DNS seeding to populate the address manager with peers.
func (s *server) seedFromDNS() {
// Nothing to do if DNS seeding is disabled.
if cfg.DisableDNSSeed {
return
}
for _, seeder := range activeNetParams.dnsSeeds {
go func(seeder string) {
randSource := mrand.New(mrand.NewSource(time.Now().UnixNano()))
seedpeers, err := dnsDiscover(seeder)
if err != nil {
discLog.Infof("DNS discovery failed on seed %s: %v", seeder, err)
return
}
numPeers := len(seedpeers)
discLog.Infof("%d addresses found from DNS seed %s", numPeers, seeder)
if numPeers == 0 {
return
}
addresses := make([]*wire.NetAddress, len(seedpeers))
// if this errors then we have *real* problems
intPort, _ := strconv.Atoi(activeNetParams.DefaultPort)
for i, peer := range seedpeers {
addresses[i] = new(wire.NetAddress)
addresses[i].SetAddress(peer, uint16(intPort))
// bitcoind seeds with addresses from
// a time randomly selected between 3
// and 7 days ago.
addresses[i].Timestamp = time.Now().Add(-1 *
time.Second * time.Duration(secondsIn3Days+
randSource.Int31n(secondsIn4Days)))
}
// Bitcoind uses a lookup of the dns seeder here. This
// is rather strange since the values looked up by the
// DNS seed lookups will vary quite a lot.
// to replicate this behaviour we put all addresses as
// having come from the first one.
s.addrManager.AddAddresses(addresses, addresses[0])
}(seeder)
}
}
// peerHandler is used to handle peer operations such as adding and removing
// peers to and from the server, banning peers, and broadcasting messages to
// peers. It must be run in a goroutine.
func (s *server) peerHandler() {
// Start the address manager and block manager, both of which are needed
// by peers. This is done here since their lifecycle is closely tied
// to this handler and rather than adding more channels to sychronize
// things, it's easier and slightly faster to simply start and stop them
// in this handler.
s.addrManager.Start()
s.blockManager.Start()
srvrLog.Tracef("Starting peer handler")
state := &peerState{
peers: make(map[*peer]struct{}),
persistentPeers: make(map[*peer]struct{}),
outboundPeers: make(map[*peer]struct{}),
banned: make(map[string]time.Time),
maxOutboundPeers: defaultMaxOutbound,
outboundGroups: make(map[string]int),
}
if cfg.MaxPeers < state.maxOutboundPeers {
state.maxOutboundPeers = cfg.MaxPeers
}
// Add peers discovered through DNS to the address manager.
s.seedFromDNS()
// Start up persistent peers.
permanentPeers := cfg.ConnectPeers
if len(permanentPeers) == 0 {
permanentPeers = cfg.AddPeers
}
for _, addr := range permanentPeers {
s.handleAddPeerMsg(state, newOutboundPeer(s, addr, true, 0))
}
// if nothing else happens, wake us up soon.
time.AfterFunc(10*time.Second, func() { s.wakeup <- struct{}{} })
out:
for {
select {
// New peers connected to the server.
case p := <-s.newPeers:
s.handleAddPeerMsg(state, p)
// Disconnected peers.
case p := <-s.donePeers:
s.handleDonePeerMsg(state, p)
// Block accepted in mainchain or orphan, update peer height.
case umsg := <-s.peerHeightsUpdate:
s.handleUpdatePeerHeights(state, umsg)
// Peer to ban.
case p := <-s.banPeers:
s.handleBanPeerMsg(state, p)
// New inventory to potentially be relayed to other peers.
case invMsg := <-s.relayInv:
s.handleRelayInvMsg(state, invMsg)
// Message to broadcast to all connected peers except those
// which are excluded by the message.
case bmsg := <-s.broadcast:
s.handleBroadcastMsg(state, &bmsg)
// Used by timers below to wake us back up.
case <-s.wakeup:
// this page left intentionally blank
case qmsg := <-s.query:
s.handleQuery(qmsg, state)
// Shutdown the peer handler.
case <-s.quit:
// Shutdown peers.
state.forAllPeers(func(p *peer) {
p.Shutdown()
})
break out
}
// Don't try to connect to more peers when running on the
// simulation test network. The simulation network is only
// intended to connect to specified peers and actively avoid
// advertising and connecting to discovered peers.
if cfg.SimNet {
continue
}
// Only try connect to more peers if we actually need more.
if !state.NeedMoreOutbound() || len(cfg.ConnectPeers) > 0 ||
atomic.LoadInt32(&s.shutdown) != 0 {
continue
}
tries := 0
for state.NeedMoreOutbound() &&
atomic.LoadInt32(&s.shutdown) == 0 {
nPeers := state.OutboundCount()
if nPeers > 8 {
nPeers = 8
}
addr := s.addrManager.GetAddress("any")
if addr == nil {
break
}
key := addrmgr.GroupKey(addr.NetAddress())
// Address will not be invalid, local or unroutable
// because addrmanager rejects those on addition.
// Just check that we don't already have an address
// in the same group so that we are not connecting
// to the same network segment at the expense of
// others.
if state.outboundGroups[key] != 0 {
break
}
tries++
// After 100 bad tries exit the loop and we'll try again
// later.
if tries > 100 {
break
}
// XXX if we have limited that address skip
// only allow recent nodes (10mins) after we failed 30
// times
if tries < 30 && time.Now().Sub(addr.LastAttempt()) < 10*time.Minute {
continue
}
// allow nondefault ports after 50 failed tries.
if fmt.Sprintf("%d", addr.NetAddress().Port) !=
activeNetParams.DefaultPort && tries < 50 {
continue
}
addrStr := addrmgr.NetAddressKey(addr.NetAddress())
tries = 0
// any failure will be due to banned peers etc. we have
// already checked that we have room for more peers.
if s.handleAddPeerMsg(state,
newOutboundPeer(s, addrStr, false, 0)) {
}
}
// We need more peers, wake up in ten seconds and try again.
if state.NeedMoreOutbound() {
time.AfterFunc(10*time.Second, func() {
s.wakeup <- struct{}{}
})
}
}
if cfg.AddrIndex {
s.addrIndexer.Stop()
}
s.blockManager.Stop()
s.addrManager.Stop()
s.wg.Done()
srvrLog.Tracef("Peer handler done")
}
// AddPeer adds a new peer that has already been connected to the server.
func (s *server) AddPeer(p *peer) {
s.newPeers <- p
}
// BanPeer bans a peer that has already been connected to the server by ip.
func (s *server) BanPeer(p *peer) {
s.banPeers <- p
}
// RelayInventory relays the passed inventory to all connected peers that are
// not already known to have it.
func (s *server) RelayInventory(invVect *wire.InvVect, data interface{}) {
s.relayInv <- relayMsg{invVect: invVect, data: data}
}
// BroadcastMessage sends msg to all peers currently connected to the server
// except those in the passed peers to exclude.
func (s *server) BroadcastMessage(msg wire.Message, exclPeers ...*peer) {
// XXX: Need to determine if this is an alert that has already been
// broadcast and refrain from broadcasting again.
bmsg := broadcastMsg{message: msg, excludePeers: exclPeers}
s.broadcast <- bmsg
}
// ConnectedCount returns the number of currently connected peers.
func (s *server) ConnectedCount() int32 {
replyChan := make(chan int32)
s.query <- getConnCountMsg{reply: replyChan}
return <-replyChan
}
// AddedNodeInfo returns an array of btcjson.GetAddedNodeInfoResult structures
// describing the persistent (added) nodes.
func (s *server) AddedNodeInfo() []*peer {
replyChan := make(chan []*peer)
s.query <- getAddedNodesMsg{reply: replyChan}
return <-replyChan
}
// PeerInfo returns an array of PeerInfo structures describing all connected
// peers.
func (s *server) PeerInfo() []*btcjson.GetPeerInfoResult {
replyChan := make(chan []*btcjson.GetPeerInfoResult)
s.query <- getPeerInfoMsg{reply: replyChan}
return <-replyChan
}
// DisconnectNodeByAddr disconnects a peer by target address. Both outbound and
// inbound nodes will be searched for the target node. An error message will
// be returned if the peer was not found.
func (s *server) DisconnectNodeByAddr(addr string) error {
replyChan := make(chan error)
s.query <- disconnectNodeMsg{
cmp: func(p *peer) bool { return p.addr == addr },
reply: replyChan,
}
return <-replyChan
}
// DisconnectNodeByID disconnects a peer by target node id. Both outbound and
// inbound nodes will be searched for the target node. An error message will be
// returned if the peer was not found.
func (s *server) DisconnectNodeById(id int32) error {
replyChan := make(chan error)
s.query <- disconnectNodeMsg{
cmp: func(p *peer) bool { return p.id == id },
reply: replyChan,
}
return <-replyChan
}
// RemoveNodeByAddr removes a peer from the list of persistent peers if
// present. An error will be returned if the peer was not found.
func (s *server) RemoveNodeByAddr(addr string) error {
replyChan := make(chan error)
s.query <- removeNodeMsg{
cmp: func(p *peer) bool { return p.addr == addr },
reply: replyChan,
}
return <-replyChan
}
// RemoveNodeById removes a peer by node ID from the list of persistent peers
// if present. An error will be returned if the peer was not found.
func (s *server) RemoveNodeById(id int32) error {
replyChan := make(chan error)
s.query <- removeNodeMsg{
cmp: func(p *peer) bool { return p.id == id },
reply: replyChan,
}
return <-replyChan
}
// ConnectNode adds `addr' as a new outbound peer. If permanent is true then the
// peer will be persistent and reconnect if the connection is lost.
// It is an error to call this with an already existing peer.
func (s *server) ConnectNode(addr string, permanent bool) error {
replyChan := make(chan error)
s.query <- connectNodeMsg{addr: addr, permanent: permanent, reply: replyChan}
return <-replyChan
}
// AddBytesSent adds the passed number of bytes to the total bytes sent counter
// for the server. It is safe for concurrent access.
func (s *server) AddBytesSent(bytesSent uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
s.bytesSent += bytesSent
}
// AddBytesReceived adds the passed number of bytes to the total bytes received
// counter for the server. It is safe for concurrent access.
func (s *server) AddBytesReceived(bytesReceived uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
s.bytesReceived += bytesReceived
}
// NetTotals returns the sum of all bytes received and sent across the network
// for all peers. It is safe for concurrent access.
func (s *server) NetTotals() (uint64, uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
return s.bytesReceived, s.bytesSent
}
// UpdatePeerHeights updates the heights of all peers who have have announced
// the latest connected main chain block, or a recognized orphan. These height
// updates allow us to dynamically refresh peer heights, ensuring sync peer
// selection has access to the latest block heights for each peer.
func (s *server) UpdatePeerHeights(latestBlkSha *wire.ShaHash, latestHeight int32, updateSource *peer) {
s.peerHeightsUpdate <- updatePeerHeightsMsg{
newSha: latestBlkSha,
newHeight: latestHeight,
originPeer: updateSource,
}
}
// rebroadcastHandler keeps track of user submitted inventories that we have
// sent out but have not yet made it into a block. We periodically rebroadcast
// them in case our peers restarted or otherwise lost track of them.
func (s *server) rebroadcastHandler() {
// Wait 5 min before first tx rebroadcast.
timer := time.NewTimer(5 * time.Minute)
pendingInvs := make(map[wire.InvVect]interface{})
out:
for {
select {
case riv := <-s.modifyRebroadcastInv:
switch msg := riv.(type) {
// Incoming InvVects are added to our map of RPC txs.
case broadcastInventoryAdd:
pendingInvs[*msg.invVect] = msg.data
// When an InvVect has been added to a block, we can
// now remove it, if it was present.
case broadcastInventoryDel:
if _, ok := pendingInvs[*msg]; ok {
delete(pendingInvs, *msg)
}
}
case <-timer.C:
// Any inventory we have has not made it into a block
// yet. We periodically resubmit them until they have.
for iv, data := range pendingInvs {
ivCopy := iv
s.RelayInventory(&ivCopy, data)
}
// Process at a random time up to 30mins (in seconds)
// in the future.
timer.Reset(time.Second *
time.Duration(randomUint16Number(1800)))
case <-s.quit:
break out
}
}
timer.Stop()
// Drain channels before exiting so nothing is left waiting around
// to send.
cleanup:
for {
select {
case <-s.modifyRebroadcastInv:
default:
break cleanup
}
}
s.wg.Done()
}
// Start begins accepting connections from peers.
func (s *server) Start() {
// Already started?
if atomic.AddInt32(&s.started, 1) != 1 {
return
}
srvrLog.Trace("Starting server")
// Start all the listeners. There will not be any if listening is
// disabled.
for _, listener := range s.listeners {
s.wg.Add(1)
go s.listenHandler(listener)
}
// Start the peer handler which in turn starts the address and block
// managers.
s.wg.Add(1)
go s.peerHandler()
if s.nat != nil {
s.wg.Add(1)
go s.upnpUpdateThread()
}
if !cfg.DisableRPC {
s.wg.Add(1)
// Start the rebroadcastHandler, which ensures user tx received by
// the RPC server are rebroadcast until being included in a block.
go s.rebroadcastHandler()
s.rpcServer.Start()
}
// Start the CPU miner if generation is enabled.
if cfg.Generate {
s.cpuMiner.Start()
}
if cfg.AddrIndex {
s.addrIndexer.Start()
}
}
// Stop gracefully shuts down the server by stopping and disconnecting all
// peers and the main listener.
func (s *server) Stop() error {
// Make sure this only happens once.
if atomic.AddInt32(&s.shutdown, 1) != 1 {
srvrLog.Infof("Server is already in the process of shutting down")
return nil
}
srvrLog.Warnf("Server shutting down")
// Stop all the listeners. There will not be any listeners if
// listening is disabled.
for _, listener := range s.listeners {
err := listener.Close()
if err != nil {
return err
}
}
// Stop the CPU miner if needed
s.cpuMiner.Stop()
// Shutdown the RPC server if it's not disabled.
if !cfg.DisableRPC {
s.rpcServer.Stop()
}
// Signal the remaining goroutines to quit.
close(s.quit)
return nil
}
// WaitForShutdown blocks until the main listener and peer handlers are stopped.
func (s *server) WaitForShutdown() {
s.wg.Wait()
}
// ScheduleShutdown schedules a server shutdown after the specified duration.
// It also dynamically adjusts how often to warn the server is going down based
// on remaining duration.
func (s *server) ScheduleShutdown(duration time.Duration) {
// Don't schedule shutdown more than once.
if atomic.AddInt32(&s.shutdownSched, 1) != 1 {
return
}
srvrLog.Warnf("Server shutdown in %v", duration)
go func() {
remaining := duration
tickDuration := dynamicTickDuration(remaining)
done := time.After(remaining)
ticker := time.NewTicker(tickDuration)
out:
for {
select {
case <-done:
ticker.Stop()
s.Stop()
break out
case <-ticker.C:
remaining = remaining - tickDuration
if remaining < time.Second {
continue
}
// Change tick duration dynamically based on remaining time.
newDuration := dynamicTickDuration(remaining)
if tickDuration != newDuration {
tickDuration = newDuration
ticker.Stop()
ticker = time.NewTicker(tickDuration)
}
srvrLog.Warnf("Server shutdown in %v", remaining)
}
}
}()
}
// parseListeners splits the list of listen addresses passed in addrs into
// IPv4 and IPv6 slices and returns them. This allows easy creation of the
// listeners on the correct interface "tcp4" and "tcp6". It also properly
// detects addresses which apply to "all interfaces" and adds the address to
// both slices.
func parseListeners(addrs []string) ([]string, []string, bool, error) {
ipv4ListenAddrs := make([]string, 0, len(addrs)*2)
ipv6ListenAddrs := make([]string, 0, len(addrs)*2)
haveWildcard := false
for _, addr := range addrs {
host, _, err := net.SplitHostPort(addr)
if err != nil {
// Shouldn't happen due to already being normalized.
return nil, nil, false, err
}
// Empty host or host of * on plan9 is both IPv4 and IPv6.
if host == "" || (host == "*" && runtime.GOOS == "plan9") {
ipv4ListenAddrs = append(ipv4ListenAddrs, addr)
ipv6ListenAddrs = append(ipv6ListenAddrs, addr)
haveWildcard = true
continue
}
// Parse the IP.
ip := net.ParseIP(host)
if ip == nil {
return nil, nil, false, fmt.Errorf("'%s' is not a "+
"valid IP address", host)
}
// To4 returns nil when the IP is not an IPv4 address, so use
// this determine the address type.
if ip.To4() == nil {
ipv6ListenAddrs = append(ipv6ListenAddrs, addr)
} else {
ipv4ListenAddrs = append(ipv4ListenAddrs, addr)
}
}
return ipv4ListenAddrs, ipv6ListenAddrs, haveWildcard, nil
}
func (s *server) upnpUpdateThread() {
// Go off immediately to prevent code duplication, thereafter we renew
// lease every 15 minutes.
timer := time.NewTimer(0 * time.Second)
lport, _ := strconv.ParseInt(activeNetParams.DefaultPort, 10, 16)
first := true
out:
for {
select {
case <-timer.C:
// TODO(oga) pick external port more cleverly
// TODO(oga) know which ports we are listening to on an external net.
// TODO(oga) if specific listen port doesn't work then ask for wildcard
// listen port?
// XXX this assumes timeout is in seconds.
listenPort, err := s.nat.AddPortMapping("tcp", int(lport), int(lport),
"btcd listen port", 20*60)
if err != nil {
srvrLog.Warnf("can't add UPnP port mapping: %v", err)
}
if first && err == nil {
// TODO(oga): look this up periodically to see if upnp domain changed
// and so did ip.
externalip, err := s.nat.GetExternalAddress()
if err != nil {
srvrLog.Warnf("UPnP can't get external address: %v", err)
continue out
}
na := wire.NewNetAddressIPPort(externalip, uint16(listenPort),
s.services)
err = s.addrManager.AddLocalAddress(na, addrmgr.UpnpPrio)
if err != nil {
// XXX DeletePortMapping?
}
srvrLog.Warnf("Successfully bound via UPnP to %s", addrmgr.NetAddressKey(na))
first = false
}
timer.Reset(time.Minute * 15)
case <-s.quit:
break out
}
}
timer.Stop()
if err := s.nat.DeletePortMapping("tcp", int(lport), int(lport)); err != nil {
srvrLog.Warnf("unable to remove UPnP port mapping: %v", err)
} else {
srvrLog.Debugf("succesfully disestablished UPnP port mapping")
}
s.wg.Done()
}
// newServer returns a new btcd server configured to listen on addr for the
// bitcoin network type specified by chainParams. Use start to begin accepting
// connections from peers.
func newServer(listenAddrs []string, db database.Db, chainParams *chaincfg.Params) (*server, error) {
nonce, err := wire.RandomUint64()
if err != nil {
return nil, err
}
services := defaultServices
if cfg.NoPeerBloomFilters {
services &^= wire.SFNodeBloom
}
amgr := addrmgr.New(cfg.DataDir, btcdLookup)
var listeners []net.Listener
var nat NAT
if !cfg.DisableListen {
ipv4Addrs, ipv6Addrs, wildcard, err :=
parseListeners(listenAddrs)
if err != nil {
return nil, err
}
listeners = make([]net.Listener, 0, len(ipv4Addrs)+len(ipv6Addrs))
discover := true
if len(cfg.ExternalIPs) != 0 {
discover = false
// if this fails we have real issues.
port, _ := strconv.ParseUint(
activeNetParams.DefaultPort, 10, 16)
for _, sip := range cfg.ExternalIPs {
eport := uint16(port)
host, portstr, err := net.SplitHostPort(sip)
if err != nil {
// no port, use default.
host = sip
} else {
port, err := strconv.ParseUint(
portstr, 10, 16)
if err != nil {
srvrLog.Warnf("Can not parse "+
"port from %s for "+
"externalip: %v", sip,
err)
continue
}
eport = uint16(port)
}
na, err := amgr.HostToNetAddress(host, eport,
services)
if err != nil {
srvrLog.Warnf("Not adding %s as "+
"externalip: %v", sip, err)
continue
}
err = amgr.AddLocalAddress(na, addrmgr.ManualPrio)
if err != nil {
amgrLog.Warnf("Skipping specified external IP: %v", err)
}
}
} else if discover && cfg.Upnp {
nat, err = Discover()
if err != nil {
srvrLog.Warnf("Can't discover upnp: %v", err)
}
// nil nat here is fine, just means no upnp on network.
}
// TODO(oga) nonstandard port...
if wildcard {
port, err :=
strconv.ParseUint(activeNetParams.DefaultPort,
10, 16)
if err != nil {
// I can't think of a cleaner way to do this...
goto nowc
}
addrs, err := net.InterfaceAddrs()
for _, a := range addrs {
ip, _, err := net.ParseCIDR(a.String())
if err != nil {
continue
}
na := wire.NewNetAddressIPPort(ip,
uint16(port), services)
if discover {
err = amgr.AddLocalAddress(na, addrmgr.InterfacePrio)
if err != nil {
amgrLog.Debugf("Skipping local address: %v", err)
}
}
}
}
nowc:
for _, addr := range ipv4Addrs {
listener, err := net.Listen("tcp4", addr)
if err != nil {
srvrLog.Warnf("Can't listen on %s: %v", addr,
err)
continue
}
listeners = append(listeners, listener)
if discover {
if na, err := amgr.DeserializeNetAddress(addr); err == nil {
err = amgr.AddLocalAddress(na, addrmgr.BoundPrio)
if err != nil {
amgrLog.Warnf("Skipping bound address: %v", err)
}
}
}
}
for _, addr := range ipv6Addrs {
listener, err := net.Listen("tcp6", addr)
if err != nil {
srvrLog.Warnf("Can't listen on %s: %v", addr,
err)
continue
}
listeners = append(listeners, listener)
if discover {
if na, err := amgr.DeserializeNetAddress(addr); err == nil {
err = amgr.AddLocalAddress(na, addrmgr.BoundPrio)
if err != nil {
amgrLog.Debugf("Skipping bound address: %v", err)
}
}
}
}
if len(listeners) == 0 {
return nil, errors.New("no valid listen address")
}
}
s := server{
nonce: nonce,
listeners: listeners,
chainParams: chainParams,
addrManager: amgr,
newPeers: make(chan *peer, cfg.MaxPeers),
donePeers: make(chan *peer, cfg.MaxPeers),
banPeers: make(chan *peer, cfg.MaxPeers),
wakeup: make(chan struct{}),
query: make(chan interface{}),
relayInv: make(chan relayMsg, cfg.MaxPeers),
broadcast: make(chan broadcastMsg, cfg.MaxPeers),
quit: make(chan struct{}),
modifyRebroadcastInv: make(chan interface{}),
peerHeightsUpdate: make(chan updatePeerHeightsMsg),
nat: nat,
db: db,
timeSource: blockchain.NewMedianTime(),
services: services,
sigCache: txscript.NewSigCache(cfg.SigCacheMaxSize),
}
bm, err := newBlockManager(&s)
if err != nil {
return nil, err
}
s.blockManager = bm
s.txMemPool = newTxMemPool(&s)
s.cpuMiner = newCPUMiner(&s)
if cfg.AddrIndex {
ai, err := newAddrIndexer(&s)
if err != nil {
return nil, err
}
s.addrIndexer = ai
}
if !cfg.DisableRPC {
s.rpcServer, err = newRPCServer(cfg.RPCListeners, &s)
if err != nil {
return nil, err
}
}
return &s, nil
}
// dynamicTickDuration is a convenience function used to dynamically choose a
// tick duration based on remaining time. It is primarily used during
// server shutdown to make shutdown warnings more frequent as the shutdown time
// approaches.
func dynamicTickDuration(remaining time.Duration) time.Duration {
switch {
case remaining <= time.Second*5:
return time.Second
case remaining <= time.Second*15:
return time.Second * 5
case remaining <= time.Minute:
return time.Second * 15
case remaining <= time.Minute*5:
return time.Minute
case remaining <= time.Minute*15:
return time.Minute * 5
case remaining <= time.Hour:
return time.Minute * 15
}
return time.Hour
}