b06aa1672a
This commit adds a new function, IsCurrent, which can be used to determine whether or not the chain believes it is current. Update.
1014 lines
36 KiB
Go
1014 lines
36 KiB
Go
// Copyright (c) 2013 Conformal Systems LLC.
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package btcchain
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import (
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"container/list"
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"errors"
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"fmt"
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"github.com/conformal/btcdb"
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"github.com/conformal/btcutil"
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"github.com/conformal/btcwire"
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"math/big"
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"sort"
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"sync"
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"time"
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)
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const (
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// maxOrphanBlocks is the maximum number of orphan blocks that can be
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// queued.
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maxOrphanBlocks = 100
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// minMemoryNodes is the minimum number of consecutive nodes needed
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// in memory in order to perform all necessary validation. It is used
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// to determine when it's safe to prune nodes from memory without
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// causing constant dynamic reloading.
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minMemoryNodes = blocksPerRetarget
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)
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// ErrIndexAlreadyInitialized describes an error that indicates the block index
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// is already initialized.
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var ErrIndexAlreadyInitialized = errors.New("the block index can only be " +
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"initialized before it has been modified")
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// blockNode represents a block within the block chain and is primarily used to
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// aid in selecting the best chain to be the main chain. The main chain is
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// stored into the block database.
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type blockNode struct {
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// parent is the parent block for this node.
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parent *blockNode
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// children contains the child nodes for this node. Typically there
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// will only be one, but sometimes there can be more than one and that
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// is when the best chain selection algorithm is used.
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children []*blockNode
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// hash is the double sha 256 of the block.
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hash *btcwire.ShaHash
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// parentHash is the double sha 256 of the parent block. This is kept
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// here over simply relying on parent.hash directly since block nodes
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// are sparse and the parent node might not be in memory when its hash
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// is needed.
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parentHash *btcwire.ShaHash
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// height is the position in the block chain.
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height int64
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// workSum is the total amount of work in the chain up to and including
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// this node.
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workSum *big.Int
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// inMainChain denotes whether the block node is currently on the
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// the main chain or not. This is used to help find the common
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// ancestor when switching chains.
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inMainChain bool
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// Some fields from block headers to aid in best chain selection.
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version uint32
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bits uint32
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timestamp time.Time
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}
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// newBlockNode returns a new block node for the given block. It is completely
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// disconnected from the chain and the workSum value is just the work for the
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// passed block. The work sum is updated accordingly when the node is inserted
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// into a chain.
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func newBlockNode(block *btcutil.Block) *blockNode {
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// Get the block sha. It's ok to ignore the error here since
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// sha has already been called and an error there would have caused
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// an exit before this function is called.
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blockSha, _ := block.Sha()
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blockHeader := block.MsgBlock().Header
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node := blockNode{
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hash: blockSha,
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parentHash: &blockHeader.PrevBlock,
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workSum: calcWork(blockHeader.Bits),
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height: block.Height(),
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version: blockHeader.Version,
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bits: blockHeader.Bits,
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timestamp: blockHeader.Timestamp,
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}
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return &node
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}
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// orphanBlock represents a block that we don't yet have the parent for. It
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// is a normal block plus an expiration time to prevent caching the orphan
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// forever.
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type orphanBlock struct {
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block *btcutil.Block
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expiration time.Time
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}
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// addChildrenWork adds the passed work amount to all children all the way
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// down the chain. It is used primarily to allow a new node to be dynamically
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// inserted from the database into the memory chain prior to nodes we already
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// have and update their work values accordingly.
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func addChildrenWork(node *blockNode, work *big.Int) {
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for _, childNode := range node.children {
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childNode.workSum.Add(childNode.workSum, work)
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addChildrenWork(childNode, work)
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}
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}
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// removeChildNode deletes node from the provided slice of child block
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// nodes. It ensures the final pointer reference is set to nil to prevent
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// potential memory leaks. The original slice is returned unmodified if node
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// is invalid or not in the slice.
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func removeChildNode(children []*blockNode, node *blockNode) []*blockNode {
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if node == nil {
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return children
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}
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// An indexing for loop is intentionally used over a range here as range
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// does not reevaluate the slice on each iteration nor does it adjust
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// the index for the modified slice.
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for i := 0; i < len(children); i++ {
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if children[i].hash.IsEqual(node.hash) {
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copy(children[i:], children[i+1:])
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children[len(children)-1] = nil
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return children[:len(children)-1]
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}
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}
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return children
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}
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// BlockChain provides functions for working with the bitcoin block chain.
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// It includes functionality such as rejecting duplicate blocks, ensuring blocks
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// follow all rules, orphan handling, checkpoint handling, and best chain
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// selection with reorganization.
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type BlockChain struct {
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db btcdb.Db
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btcnet btcwire.BitcoinNet
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notifications NotificationCallback
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root *blockNode
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bestChain *blockNode
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index map[btcwire.ShaHash]*blockNode
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depNodes map[btcwire.ShaHash][]*blockNode
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orphans map[btcwire.ShaHash]*orphanBlock
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prevOrphans map[btcwire.ShaHash][]*orphanBlock
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oldestOrphan *orphanBlock
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orphanLock sync.RWMutex
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blockCache map[btcwire.ShaHash]*btcutil.Block
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noVerify bool
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noCheckpoints bool
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}
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// DisableVerify provides a mechanism to disable transaction script validation
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// which you DO NOT want to do in production as it could allow double spends
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// and othe undesirable things. It is provided only for debug purposes since
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// script validation is extremely intensive and when debugging it is sometimes
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// nice to quickly get the chain.
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func (b *BlockChain) DisableVerify(disable bool) {
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b.noVerify = disable
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}
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// HaveInventory returns whether or not the chain instance has the inventory
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// represented by the passed inventory vector. This includes checking all of
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// the various places inventory can be when it is in different states such as
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// part of the main chain, on a side chain, and orphans.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) HaveInventory(inventoryVector *btcwire.InvVect) bool {
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switch inventoryVector.Type {
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case btcwire.InvVect_Block:
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// Check the main chain and side chains.
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if b.blockExists(&inventoryVector.Hash) {
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return true
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}
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// Check orphan blocks.
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if b.IsKnownOrphan(&inventoryVector.Hash) {
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return true
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}
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case btcwire.InvVect_Tx:
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// TODO(davec): Need to ultimately maintain a transaction pool
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// of transactions that are not already in a block and check
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// for the existing transaction there too.
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// Check if the transaction exists from the point of view of the
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// end of the main chain.
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return b.db.ExistsTxSha(&inventoryVector.Hash)
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}
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// The requested inventory is either not known or is an unsupported
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// type (which also implies it is not known).
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return false
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}
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// IsKnownOrphan returns whether the passed hash is currently a known orphan.
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// Keep in mind that only a limited number of orphans are held onto for a
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// limited amount of time, so this function must not be used as an absolute
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// way to test if a block is an orphan block. A full block (as opposed to just
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// its hash) must be passed to ProcessBlock for that purpose. However, calling
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// ProcessBlock with an orphan that already exists results in an error, so this
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// function provides a mechanism for a caller to intelligently detect *recent*
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// duplicate orphans and react accordingly.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) IsKnownOrphan(hash *btcwire.ShaHash) bool {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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defer b.orphanLock.RUnlock()
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if _, exists := b.orphans[*hash]; exists {
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return true
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}
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return false
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}
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// GetOrphanRoot returns the head of the chain for the provided hash from the
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// map of orphan blocks.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) GetOrphanRoot(hash *btcwire.ShaHash) *btcwire.ShaHash {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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defer b.orphanLock.RUnlock()
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// Keep looping while the parent of each orphaned block is
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// known and is an orphan itself.
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orphanRoot := hash
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prevHash := hash
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for {
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orphan, exists := b.orphans[*prevHash]
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if !exists {
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break
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}
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orphanRoot = prevHash
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prevHash = &orphan.block.MsgBlock().Header.PrevBlock
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}
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return orphanRoot
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}
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// removeOrphanBlock removes the passed orphan block from the orphan pool and
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// previous orphan index.
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func (b *BlockChain) removeOrphanBlock(orphan *orphanBlock) {
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// Protect concurrent access.
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b.orphanLock.Lock()
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defer b.orphanLock.Unlock()
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// Remove the orphan block from the orphan pool. It's safe to ignore
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// the error on Sha since it's cached.
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orphanHash, _ := orphan.block.Sha()
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delete(b.orphans, *orphanHash)
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// Remove the reference from the previous orphan index too. An indexing
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// for loop is intentionally used over a range here as range does not
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// reevaluate the slice on each iteration nor does it adjust the index
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// for the modified slice.
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prevHash := &orphan.block.MsgBlock().Header.PrevBlock
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orphans := b.prevOrphans[*prevHash]
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for i := 0; i < len(orphans); i++ {
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hash, _ := orphans[i].block.Sha()
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if hash.IsEqual(orphanHash) {
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copy(orphans[i:], orphans[i+1:])
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orphans[len(orphans)-1] = nil
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orphans = orphans[:len(orphans)-1]
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i--
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}
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}
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b.prevOrphans[*prevHash] = orphans
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// Remove the map entry altogether if there are no longer any orphans
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// which depend on the parent hash.
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if len(b.prevOrphans[*prevHash]) == 0 {
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delete(b.prevOrphans, *prevHash)
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}
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}
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// addOrphanBlock adds the passed block (which is already determined to be
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// an orphan prior calling this function) to the orphan pool. It lazily cleans
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// up any expired blocks so a separate cleanup poller doesn't need to be run.
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// It also imposes a maximum limit on the number of outstanding orphan
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// blocks and will remove the oldest received orphan block if the limit is
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// exceeded.
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func (b *BlockChain) addOrphanBlock(block *btcutil.Block) {
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// Remove expired orphan blocks.
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for _, oBlock := range b.orphans {
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if time.Now().After(oBlock.expiration) {
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b.removeOrphanBlock(oBlock)
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continue
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}
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// Update the oldest orphan block pointer so it can be discarded
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// in case the orphan pool fills up.
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if b.oldestOrphan == nil || oBlock.expiration.Before(b.oldestOrphan.expiration) {
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b.oldestOrphan = oBlock
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}
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}
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// Limit orphan blocks to prevent memory exhaustion.
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if len(b.orphans)+1 > maxOrphanBlocks {
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// Remove the oldest orphan to make room for the new one.
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b.removeOrphanBlock(b.oldestOrphan)
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b.oldestOrphan = nil
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}
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// Get the block sha. It is safe to ignore the error here since any
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// errors would've been caught prior to calling this function.
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blockSha, _ := block.Sha()
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// Protect concurrent access. This is intentionally done here instead
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// of near the top since removeOrphanBlock does its own locking and
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// the range iterator is not invalidated by removing map entries.
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b.orphanLock.Lock()
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b.orphanLock.Unlock()
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// Insert the block into the orphan map with an expiration time
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// 1 hour from now.
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expiration := time.Now().Add(time.Hour)
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oBlock := &orphanBlock{
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block: block,
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expiration: expiration,
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}
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b.orphans[*blockSha] = oBlock
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// Add to previous hash lookup index for faster dependency lookups.
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prevHash := &block.MsgBlock().Header.PrevBlock
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b.prevOrphans[*prevHash] = append(b.prevOrphans[*prevHash], oBlock)
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return
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}
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// GenerateInitialIndex is an optional function which generates the required
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// number of initial block nodes in an optimized fashion. This is optional
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// because the memory block index is sparse and previous nodes are dynamically
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// loaded as needed. However, during initial startup (when there are no nodes
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// in memory yet), dynamically loading all of the required nodes on the fly in
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// the usual way is much slower than preloading them.
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//
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// This function can only be called once and it must be called before any nodes
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// are added to the block index. ErrIndexAlreadyInitialized is returned if
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// the former is not the case. In practice, this means the function should be
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// called directly after New.
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func (b *BlockChain) GenerateInitialIndex() error {
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// Return an error if the has already been modified.
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if b.root != nil {
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return ErrIndexAlreadyInitialized
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}
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// Grab the latest block height for the main chain from the database.
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_, endHeight, err := b.db.NewestSha()
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if err != nil {
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return err
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}
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// Calculate the starting height based on the minimum number of nodes
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// needed in memory.
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startHeight := endHeight - (minMemoryNodes + 1)
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if startHeight < 0 {
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startHeight = 0
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}
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// Loop forwards through each block loading the node into the index for
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// the block.
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for i := startHeight; i <= endHeight; i++ {
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hash, err := b.db.FetchBlockShaByHeight(i)
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if err != nil {
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return err
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}
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node, err := b.loadBlockNode(hash)
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if err != nil {
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return err
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}
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// This node is now the end of the best chain.
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b.bestChain = node
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}
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return nil
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}
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// loadBlockNode loads the block identified by hash from the block database,
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// creates a block node from it, and updates the memory block chain accordingly.
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// It is used mainly to dynamically load previous blocks from database as they
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// are needed to avoid needing to put the entire block chain in memory.
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func (b *BlockChain) loadBlockNode(hash *btcwire.ShaHash) (*blockNode, error) {
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// Load the block from the db.
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block, err := b.db.FetchBlockBySha(hash)
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if err != nil {
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return nil, err
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}
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// Create the new block node for the block and set the work.
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node := newBlockNode(block)
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node.inMainChain = true
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// Add the node to the chain.
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// There are several possibilities here:
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// 1) This node is a child of an existing block node
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// 2) This node is the parent of one or more nodes
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// 3) Neither 1 or 2 is true, and this is not the first node being
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// added to the tree which implies it's an orphan block and
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// therefore is an error to insert into the chain
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// 4) Neither 1 or 2 is true, but this is the first node being added
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// to the tree, so it's the root.
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prevHash := &block.MsgBlock().Header.PrevBlock
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if parentNode, ok := b.index[*prevHash]; ok {
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// Case 1 -- This node is a child of an existing block node.
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// Update the node's work sum with the sum of the parent node's
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// work sum and this node's work, append the node as a child of
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// the parent node and set this node's parent to the parent
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// node.
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node.workSum = node.workSum.Add(parentNode.workSum, node.workSum)
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parentNode.children = append(parentNode.children, node)
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node.parent = parentNode
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} else if childNodes, ok := b.depNodes[*hash]; ok {
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// Case 2 -- This node is the parent of one or more nodes.
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// Connect this block node to all of its children and update
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// all of the children (and their children) with the new work
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// sums.
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for _, childNode := range childNodes {
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childNode.parent = node
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node.children = append(node.children, childNode)
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addChildrenWork(childNode, node.workSum)
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b.root = node
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}
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} else {
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// Case 3 -- The node does't have a parent and is not the parent
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// of another node. This is only acceptable for the first node
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// inserted into the chain. Otherwise it means an arbitrary
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// orphan block is trying to be loaded which is not allowed.
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if b.root != nil {
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str := "loadBlockNode: attempt to insert orphan block %v"
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return nil, fmt.Errorf(str, hash)
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}
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// Case 4 -- This is the root since it's the first and only node.
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b.root = node
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}
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// Add the new node to the indices for faster lookups.
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b.index[*hash] = node
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b.depNodes[*prevHash] = append(b.depNodes[*prevHash], node)
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return node, nil
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}
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// getPrevNodeFromBlock returns a block node for the block previous to the
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// passed block (the passed block's parent). When it is already in the memory
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// block chain, it simply returns it. Otherwise, it loads the previous block
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// from the block database, creates a new block node from it, and returns it.
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// The returned node will be nil if the genesis block is passed.
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func (b *BlockChain) getPrevNodeFromBlock(block *btcutil.Block) (*blockNode, error) {
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// Genesis block.
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prevHash := &block.MsgBlock().Header.PrevBlock
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if prevHash.IsEqual(zeroHash) {
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return nil, nil
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}
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// Return the existing previous block node if it's already there.
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if bn, ok := b.index[*prevHash]; ok {
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return bn, nil
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}
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// Dynamically load the previous block from the block database, create
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// a new block node for it, and update the memory chain accordingly.
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prevBlockNode, err := b.loadBlockNode(prevHash)
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if err != nil {
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return nil, err
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}
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return prevBlockNode, nil
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}
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// getPrevNodeFromNode returns a block node for the block previous to the
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// passed block node (the passed block node's parent). When the node is already
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// connected to a parent, it simply returns it. Otherwise, it loads the
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// associated block from the database to obtain the previous hash and uses that
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// to dynamically create a new block node and return it. The memory block
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// chain is updated accordingly. The returned node will be nil if the genesis
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// block is passed.
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func (b *BlockChain) getPrevNodeFromNode(node *blockNode) (*blockNode, error) {
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// Return the existing previous block node if it's already there.
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if node.parent != nil {
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return node.parent, nil
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}
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// Genesis block.
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if node.hash.IsEqual(b.chainParams().GenesisHash) {
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return nil, nil
|
|
}
|
|
|
|
// Dynamically load the previous block from the block database, create
|
|
// a new block node for it, and update the memory chain accordingly.
|
|
prevBlockNode, err := b.loadBlockNode(node.parentHash)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return prevBlockNode, nil
|
|
}
|
|
|
|
// removeBlockNode removes the passed block node from the memory chain by
|
|
// unlinking all of its children and removing it from the the node and
|
|
// dependency indices.
|
|
func (b *BlockChain) removeBlockNode(node *blockNode) error {
|
|
if node.parent != nil {
|
|
return fmt.Errorf("removeBlockNode must be called with a "+
|
|
" node at the front of the chain - node %v", node.hash)
|
|
}
|
|
|
|
// Remove the node from the node index.
|
|
delete(b.index, *node.hash)
|
|
|
|
// Unlink all of the node's children.
|
|
for _, child := range node.children {
|
|
child.parent = nil
|
|
}
|
|
node.children = nil
|
|
|
|
// Remove the reference from the dependency index.
|
|
prevHash := node.parentHash
|
|
if children, ok := b.depNodes[*prevHash]; ok {
|
|
// Find the node amongst the children of the
|
|
// dependencies for the parent hash and remove it.
|
|
b.depNodes[*prevHash] = removeChildNode(children, node)
|
|
|
|
// Remove the map entry altogether if there are no
|
|
// longer any nodes which depend on the parent hash.
|
|
if len(b.depNodes[*prevHash]) == 0 {
|
|
delete(b.depNodes, *prevHash)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// pruneBlockNodes removes references to old block nodes which are no longer
|
|
// needed so they may be garbage collected. In order to validate block rules
|
|
// and choose the best chain, only a portion of the nodes which form the block
|
|
// chain are needed in memory. This function walks the chain backwards from the
|
|
// current best chain to find any nodes before the first needed block node.
|
|
func (b *BlockChain) pruneBlockNodes() error {
|
|
// Nothing to do if there is not a best chain selected yet.
|
|
if b.bestChain == nil {
|
|
return nil
|
|
}
|
|
|
|
// Walk the chain backwards to find what should be the new root node.
|
|
// Intentionally use node.parent instead of getPrevNodeFromNode since
|
|
// the latter loads the node and the goal is to find nodes still in
|
|
// memory that can be pruned.
|
|
newRootNode := b.bestChain
|
|
for i := int64(0); i < minMemoryNodes-1 && newRootNode != nil; i++ {
|
|
newRootNode = newRootNode.parent
|
|
}
|
|
|
|
// Nothing to do if there are not enough nodes.
|
|
if newRootNode == nil || newRootNode.parent == nil {
|
|
return nil
|
|
}
|
|
|
|
// Push the nodes to delete on a list in reverse order since it's easier
|
|
// to prune them going forwards than it is backwards. This will
|
|
// typically end up being a single node since pruning is currently done
|
|
// just before each new node is created. However, that might be tuned
|
|
// later to only prune at intervals, so the code needs to account for
|
|
// the possibility of multiple nodes.
|
|
deleteNodes := list.New()
|
|
for node := newRootNode.parent; node != nil; node = node.parent {
|
|
deleteNodes.PushFront(node)
|
|
}
|
|
|
|
// Loop through each node to prune, unlink its children, remove it from
|
|
// the dependency index, and remove it from the node index.
|
|
for e := deleteNodes.Front(); e != nil; e = e.Next() {
|
|
node := e.Value.(*blockNode)
|
|
err := b.removeBlockNode(node)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Set the new root node.
|
|
b.root = newRootNode
|
|
|
|
return nil
|
|
}
|
|
|
|
// isMajorityVersion determines if a previous number of blocks in the chain
|
|
// starting with startNode are at least the minimum passed version.
|
|
func (b *BlockChain) isMajorityVersion(minVer uint32, startNode *blockNode, numRequired, numToCheck uint64) bool {
|
|
numFound := uint64(0)
|
|
iterNode := startNode
|
|
for i := uint64(0); i < numToCheck && iterNode != nil; i++ {
|
|
// This node has a version that is at least the minimum version.
|
|
if iterNode.version >= minVer {
|
|
numFound++
|
|
}
|
|
|
|
// Get the previous block node. This function is used over
|
|
// simply accessing iterNode.parent directly as it will
|
|
// dynamically create previous block nodes as needed. This
|
|
// helps allow only the pieces of the chain that are needed
|
|
// to remain in memory.
|
|
var err error
|
|
iterNode, err = b.getPrevNodeFromNode(iterNode)
|
|
if err != nil {
|
|
break
|
|
}
|
|
}
|
|
|
|
return numFound >= numRequired
|
|
}
|
|
|
|
// calcPastMedianTime calculates the median time of the previous few blocks
|
|
// prior to, and including, the passed block node. It is primarily used to
|
|
// validate new blocks have sane timestamps.
|
|
func (b *BlockChain) calcPastMedianTime(startNode *blockNode) (time.Time, error) {
|
|
// Genesis block.
|
|
if startNode == nil {
|
|
return b.chainParams().GenesisBlock.Header.Timestamp, nil
|
|
}
|
|
|
|
// Create a slice of the previous few block timestamps used to calculate
|
|
// the median per the number defined by the constant medianTimeBlocks.
|
|
timestamps := make([]time.Time, medianTimeBlocks)
|
|
numNodes := 0
|
|
iterNode := startNode
|
|
for i := 0; i < medianTimeBlocks && iterNode != nil; i++ {
|
|
timestamps[i] = iterNode.timestamp
|
|
numNodes++
|
|
|
|
// Get the previous block node. This function is used over
|
|
// simply accessing iterNode.parent directly as it will
|
|
// dynamically create previous block nodes as needed. This
|
|
// helps allow only the pieces of the chain that are needed
|
|
// to remain in memory.
|
|
var err error
|
|
iterNode, err = b.getPrevNodeFromNode(iterNode)
|
|
if err != nil {
|
|
log.Errorf("getPrevNodeFromNode: %v", err)
|
|
return time.Time{}, err
|
|
}
|
|
}
|
|
|
|
// Prune the slice to the actual number of available timestamps which
|
|
// will be fewer than desired near the beginning of the block chain
|
|
// and sort them.
|
|
timestamps = timestamps[:numNodes]
|
|
sort.Sort(timeSorter(timestamps))
|
|
|
|
// NOTE: bitcoind incorrectly calculates the median for even numbers of
|
|
// blocks. A true median averages the middle two elements for a set
|
|
// with an even number of elements in it. Since the constant for the
|
|
// previous number of blocks to be used is odd, this is only an issue
|
|
// for a few blocks near the beginning of the chain. I suspect this is
|
|
// an optimization even though the result is slightly wrong for a few
|
|
// of the first blocks since after the first few blocks, there will
|
|
// always be an odd number of blocks in the set per the constant.
|
|
//
|
|
// This code follows suit to ensure the same rules are used as bitcoind
|
|
// however, be aware that should the medianTimeBlocks constant ever be
|
|
// changed to an even number, this code will be wrong.
|
|
medianTimestamp := timestamps[numNodes/2]
|
|
return medianTimestamp, nil
|
|
}
|
|
|
|
// getReorganizeNodes finds the fork point between the main chain and the passed
|
|
// node and returns a list of block nodes that would need to be detached from
|
|
// the main chain and a list of block nodes that would need to be attached to
|
|
// the fork point (which will be the end of the main chain after detaching the
|
|
// returned list of block nodes) in order to reorganize the chain such that the
|
|
// passed node is the new end of the main chain. The lists will be empty if the
|
|
// passed node is not on a side chain.
|
|
func (b *BlockChain) getReorganizeNodes(node *blockNode) (*list.List, *list.List) {
|
|
// Nothing to detach or attach if there is no node.
|
|
attachNodes := list.New()
|
|
detachNodes := list.New()
|
|
if node == nil {
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// Find the fork point (if any) adding each block to the list of nodes
|
|
// to attach to the main tree. Push them onto the list in reverse order
|
|
// so they are attached in the appropriate order when iterating the list
|
|
// later.
|
|
ancestor := node
|
|
for ; ancestor.parent != nil; ancestor = ancestor.parent {
|
|
if ancestor.inMainChain {
|
|
break
|
|
}
|
|
attachNodes.PushFront(ancestor)
|
|
}
|
|
|
|
// TODO(davec): Use prevNodeFromNode function in case the requested
|
|
// node is further back than the what is in memory. This shouldn't
|
|
// happen in the normal course of operation, but the ability to fetch
|
|
// input transactions of arbitrary blocks will likely to be exposed at
|
|
// some point and that could lead to an issue here.
|
|
|
|
// Start from the end of the main chain and work backwards until the
|
|
// common ancestor adding each block to the list of nodes to detach from
|
|
// the main chain.
|
|
for n := b.bestChain; n != nil && n.parent != nil; n = n.parent {
|
|
if n.hash.IsEqual(ancestor.hash) {
|
|
break
|
|
}
|
|
detachNodes.PushBack(n)
|
|
}
|
|
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// connectBlock handles connecting the passed node/block to the end of the main
|
|
// (best) chain.
|
|
func (b *BlockChain) connectBlock(node *blockNode, block *btcutil.Block) error {
|
|
// Make sure it's extending the end of the best chain.
|
|
prevHash := &block.MsgBlock().Header.PrevBlock
|
|
if b.bestChain != nil && !prevHash.IsEqual(b.bestChain.hash) {
|
|
return fmt.Errorf("connectBlock must be called with a block " +
|
|
"that extends the main chain")
|
|
}
|
|
|
|
// Insert the block into the database which houses the main chain.
|
|
_, err := b.db.InsertBlock(block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Add the new node to the memory main chain indices for faster
|
|
// lookups.
|
|
node.inMainChain = true
|
|
b.index[*node.hash] = node
|
|
b.depNodes[*prevHash] = append(b.depNodes[*prevHash], node)
|
|
|
|
// This node is now the end of the best chain.
|
|
b.bestChain = node
|
|
|
|
// Notify the caller that the block was connected to the main chain.
|
|
// The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.sendNotification(NTBlockConnected, block)
|
|
|
|
return nil
|
|
}
|
|
|
|
// disconnectBlock handles disconnecting the passed node/block from the end of
|
|
// the main (best) chain.
|
|
func (b *BlockChain) disconnectBlock(node *blockNode, block *btcutil.Block) error {
|
|
// Make sure the node being disconnected is the end of the best chain.
|
|
if b.bestChain == nil || !node.hash.IsEqual(b.bestChain.hash) {
|
|
return fmt.Errorf("disconnectBlock must be called with the " +
|
|
"block at the end of the main chain")
|
|
}
|
|
|
|
// Remove the block from the database which houses the main chain.
|
|
prevNode, err := b.getPrevNodeFromNode(node)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = b.db.DropAfterBlockBySha(prevNode.hash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Put block in the side chain cache.
|
|
node.inMainChain = false
|
|
b.blockCache[*node.hash] = block
|
|
|
|
// This node's parent is now the end of the best chain.
|
|
b.bestChain = node.parent
|
|
|
|
// Notify the caller that the block was disconnect from the main chain.
|
|
// The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.sendNotification(NTBlockDisconnected, block)
|
|
|
|
return nil
|
|
}
|
|
|
|
// reorganizeChain reorganizes the block chain by disconnecting the nodes in the
|
|
// detachNodes list and connecting the nodes in the attach list. It expects
|
|
// that the lists are already in the correct order and are in sync with the
|
|
// end of the current best chain. Specifically, nodes that are being
|
|
// disconnected must be in reverse order (think of popping them off
|
|
// the end of the chain) and nodes the are being attached must be in forwards
|
|
// order (think pushing them onto the end of the chain).
|
|
func (b *BlockChain) reorganizeChain(detachNodes, attachNodes *list.List) error {
|
|
// Ensure all of the needed side chain blocks are in the cache.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
if _, exists := b.blockCache[*n.hash]; !exists {
|
|
return fmt.Errorf("block %v is missing from the side "+
|
|
"chain block cache", n.hash)
|
|
}
|
|
}
|
|
|
|
// Perform several checks to verify each block that needs to be attached
|
|
// to the main chain can be connected without violating any rules and
|
|
// without actually connecting the block.
|
|
//
|
|
// NOTE: bitcoind does these checks directly when it connects a block.
|
|
// The downside to that approach is that if any of these checks fail
|
|
// after disconneting some blocks or attaching others, all of the
|
|
// operations have to be rolled back to get the chain back into the
|
|
// state it was before the rule violation (or other failure). There are
|
|
// at least a couple of ways accomplish that rollback, but both involve
|
|
// tweaking the chain. This approach catches these issues before ever
|
|
// modifying the chain.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := b.blockCache[*n.hash]
|
|
err := b.checkConnectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
}
|
|
|
|
// Disconnect blocks from the main chain.
|
|
for e := detachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block, err := b.db.FetchBlockBySha(n.hash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = b.disconnectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Connect the new best chain blocks.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := b.blockCache[*n.hash]
|
|
err := b.connectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
delete(b.blockCache, *n.hash)
|
|
}
|
|
|
|
// Log the point where the chain forked.
|
|
firstAttachNode := attachNodes.Front().Value.(*blockNode)
|
|
forkNode, err := b.getPrevNodeFromNode(firstAttachNode)
|
|
if err == nil {
|
|
log.Infof("REORGANIZE: Chain forks at %v", forkNode.hash)
|
|
}
|
|
|
|
// Log the old and new best chain heads.
|
|
firstDetachNode := detachNodes.Front().Value.(*blockNode)
|
|
lastAttachNode := attachNodes.Back().Value.(*blockNode)
|
|
log.Infof("REORGANIZE: Old best chain head was %v", firstDetachNode.hash)
|
|
log.Infof("REORGANIZE: New best chain head is %v", lastAttachNode.hash)
|
|
|
|
return nil
|
|
}
|
|
|
|
// connectBestChain handles connecting the passed block to the chain while
|
|
// respecting proper chain selection according to the chain with the most
|
|
// proof of work. In the typical case, the new block simply extends the main
|
|
// chain. However, it may also be extending (or creating) a side chain (fork)
|
|
// which may or may not end up becoming the main chain depending on which fork
|
|
// cumulatively has the most proof of work.
|
|
func (b *BlockChain) connectBestChain(node *blockNode, block *btcutil.Block) error {
|
|
// We haven't selected a best chain yet or we are extending the main
|
|
// (best) chain with a new block. This is the most common case.
|
|
if b.bestChain == nil || node.parent.hash.IsEqual(b.bestChain.hash) {
|
|
// Perform several checks to verify the block can be connected
|
|
// to the main chain (including whatever reorganization might
|
|
// be necessary to get this node to the main chain) without
|
|
// violating any rules and without actually connecting the
|
|
// block.
|
|
err := b.checkConnectBlock(node, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Connect the block to the main chain.
|
|
err = b.connectBlock(node, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Connect the parent node to this node.
|
|
if node.parent != nil {
|
|
node.parent.children = append(node.parent.children, node)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// We're extending (or creating) a side chain which may or may not
|
|
// become the main chain, but in either case we need the block stored
|
|
// for future processing, so add the block to the side chain holding
|
|
// cache.
|
|
log.Debugf("Adding block %v to side chain cache", node.hash)
|
|
b.blockCache[*node.hash] = block
|
|
b.index[*node.hash] = node
|
|
|
|
// We're extending (or creating) a side chain, but the cumulative
|
|
// work for this new side chain is not enough to make it the new chain.
|
|
if node.workSum.Cmp(b.bestChain.workSum) <= 0 {
|
|
// Connect the parent node to this node.
|
|
node.inMainChain = false
|
|
node.parent.children = append(node.parent.children, node)
|
|
|
|
// Find the fork point.
|
|
fork := node
|
|
for ; fork.parent != nil; fork = fork.parent {
|
|
if fork.inMainChain {
|
|
break
|
|
}
|
|
}
|
|
|
|
// Log information about how the block is forking the chain.
|
|
if fork.hash.IsEqual(node.parent.hash) {
|
|
log.Infof("FORK: Block %v forks the chain at height %d"+
|
|
"/block %v, but does not cause a reorganize",
|
|
node.hash, fork.height, fork.hash)
|
|
} else {
|
|
log.Infof("EXTEND FORK: Block %v extends a side chain "+
|
|
"which forks the chain at height %d/block %v",
|
|
node.hash, fork.height, fork.hash)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// We're extending (or creating) a side chain and the cumulative work
|
|
// for this new side chain is more than the old best chain, so this side
|
|
// chain needs to become the main chain. In order to accomplish that,
|
|
// find the common ancestor of both sides of the fork, disconnect the
|
|
// blocks that form the (now) old fork from the main chain, and attach
|
|
// the blocks that form the new chain to the main chain starting at the
|
|
// common ancenstor (the point where the chain forked).
|
|
detachNodes, attachNodes := b.getReorganizeNodes(node)
|
|
|
|
// Reorganize the chain.
|
|
log.Infof("REORGANIZE: Block %v is causing a reorganize.", node.hash)
|
|
err := b.reorganizeChain(detachNodes, attachNodes)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// IsCurrent returns whether or not the chain believes it is current. Several
|
|
// factors are used to guess, but the key factors that allow the chain to
|
|
// believe it is current are:
|
|
// - Latest block height is after the latest checkpoint (if enabled)
|
|
// - Latest block has a timestamp newer than 24 hours ago
|
|
//
|
|
// This function is NOT safe for concurrent access.
|
|
func (b *BlockChain) IsCurrent() bool {
|
|
// Not current if there isn't a main (best) chain yet.
|
|
if b.bestChain == nil {
|
|
return false
|
|
}
|
|
|
|
// Not current if the latest main (best) chain height is before the
|
|
// latest known good checkpoint (when checkpoints are enabled).
|
|
checkpoint := b.LatestCheckpoint()
|
|
if checkpoint != nil && b.bestChain.height < checkpoint.Height {
|
|
return false
|
|
}
|
|
|
|
// Not current if the latest best block has a timestamp before 24 hours
|
|
// ago.
|
|
now := time.Now()
|
|
if b.bestChain.timestamp.Before(now.Add(-24 * time.Hour)) {
|
|
return false
|
|
}
|
|
|
|
// The chain appears to be current if the above checks did not report
|
|
// otherwise.
|
|
return true
|
|
}
|
|
|
|
// New returns a BlockChain instance for the passed bitcoin network using the
|
|
// provided backing database. It accepts a callback on which notifications
|
|
// will be sent when various events take place. See the documentation for
|
|
// Notification and NotificationType for details on the types and contents of
|
|
// notifications. The provided callback can be nil if the caller is not
|
|
// interested in receiving notifications.
|
|
func New(db btcdb.Db, btcnet btcwire.BitcoinNet, c NotificationCallback) *BlockChain {
|
|
b := BlockChain{
|
|
db: db,
|
|
btcnet: btcnet,
|
|
notifications: c,
|
|
root: nil,
|
|
bestChain: nil,
|
|
index: make(map[btcwire.ShaHash]*blockNode),
|
|
depNodes: make(map[btcwire.ShaHash][]*blockNode),
|
|
orphans: make(map[btcwire.ShaHash]*orphanBlock),
|
|
prevOrphans: make(map[btcwire.ShaHash][]*orphanBlock),
|
|
blockCache: make(map[btcwire.ShaHash]*btcutil.Block),
|
|
}
|
|
return &b
|
|
}
|