1a23feb53e
Previously, requests could still be sent to a shutdown client and added to the client's internal data structures, without ever responding to the future with an error for a shutdown client (causing hangs when blocking on the future receive). This change fixes this by performing a non-blocking read of the client's shutdown channel before adding a request, and responding with the shutdown error if the client has begun or completed its shutdown. ok @davecgh
1133 lines
34 KiB
Go
1133 lines
34 KiB
Go
// Copyright (c) 2014 Conformal Systems LLC.
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package btcrpcclient
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import (
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"bytes"
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"container/list"
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"crypto/tls"
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"crypto/x509"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"net"
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"net/http"
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"net/url"
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"sync"
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"sync/atomic"
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"time"
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"github.com/conformal/btcjson"
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"github.com/conformal/btcws"
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"github.com/conformal/go-socks"
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"github.com/conformal/websocket"
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)
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var (
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// ErrInvalidAuth is an error to describe the condition where the client
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// is either unable to authenticate or the specified endpoint is
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// incorrect.
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ErrInvalidAuth = errors.New("authentication failure")
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// ErrInvalidEndpoint is an error to describe the condition where the
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// websocket handshake failed with the specified endpoint.
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ErrInvalidEndpoint = errors.New("the endpoint either does not support " +
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"websockets or does not exist")
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// ErrClientDisconnect is an error to describe the condition where the
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// client has been disconnected from the RPC server. When the
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// DisableAutoReconnect option is not set, any outstanding futures
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// when a client disconnect occurs will return this error as will
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// any new requests.
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ErrClientDisconnect = errors.New("the client has been disconnected")
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// ErrClientShutdown is an error to describe the condition where the
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// client is either already shutdown, or in the process of shutting
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// down. Any outstanding futures when a client shutdown occurs will
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// return this error as will any new requests.
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ErrClientShutdown = errors.New("the client has been shutdown")
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)
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const (
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// sendBufferSize is the number of elements the websocket send channel
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// can queue before blocking.
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sendBufferSize = 50
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// sendPostBufferSize is the number of elements the HTTP POST send
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// channel can queue before blocking.
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sendPostBufferSize = 100
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// connectionRetryInterval is the amount of time to wait in between
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// retries when automatically reconnecting to an RPC server.
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connectionRetryInterval = time.Second * 5
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)
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// sendPostDetails houses an HTTP POST request to send to an RPC server as well
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// as the original JSON-RPC command and a channel to reply on when the server
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// responds with the result.
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type sendPostDetails struct {
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command btcjson.Cmd
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request *http.Request
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responseChan chan *response
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}
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// jsonRequest holds information about a json request that is used to properly
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// detect, interpret, and deliver a reply to it.
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type jsonRequest struct {
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cmd btcjson.Cmd
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responseChan chan *response
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}
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// Client represents a Bitcoin RPC client which allows easy access to the
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// various RPC methods available on a Bitcoin RPC server. Each of the wrapper
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// functions handle the details of converting the passed and return types to and
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// from the underlying JSON types which are required for the JSON-RPC
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// invocations
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//
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// The client provides each RPC in both synchronous (blocking) and asynchronous
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// (non-blocking) forms. The asynchronous forms are based on the concept of
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// futures where they return an instance of a type that promises to deliver the
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// result of the invocation at some future time. Invoking the Receive method on
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// the returned future will block until the result is available if it's not
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// already.
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type Client struct {
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id uint64 // atomic, so must stay 64-bit aligned
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// config holds the connection configuration assoiated with this client.
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config *ConnConfig
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// wsConn is the underlying websocket connection when not in HTTP POST
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// mode.
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wsConn *websocket.Conn
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// httpClient is the underlying HTTP client to use when running in HTTP
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// POST mode.
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httpClient *http.Client
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// mtx is a mutex to protect access to connection related fields.
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mtx sync.Mutex
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// disconnected indicated whether or not the server is disconnected.
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disconnected bool
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// retryCount holds the number of times the client has tried to
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// reconnect to the RPC server.
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retryCount int64
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// Track command and their response channels by ID.
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requestLock sync.Mutex
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requestMap map[uint64]*list.Element
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requestList *list.List
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// Notifications.
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ntfnHandlers *NotificationHandlers
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ntfnState *notificationState
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// Networking infrastructure.
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sendChan chan []byte
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sendPostChan chan *sendPostDetails
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disconnect chan struct{}
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shutdown chan struct{}
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wg sync.WaitGroup
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}
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// NextID returns the next id to be used when sending a JSON-RPC message. This
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// ID allows responses to be associated with particular requests per the
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// JSON-RPC specification. Typically the consumer of the client does not need
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// to call this function, however, if a custom request is being created and used
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// this function should be used to ensure the ID is unique amongst all requests
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// being made.
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func (c *Client) NextID() uint64 {
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return atomic.AddUint64(&c.id, 1)
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}
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// addRequest associates the passed jsonRequest with the passed id. This allows
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// the response from the remote server to be unmarshalled to the appropiate type
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// and sent to the specified channel when it is received.
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//
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// If the client has already begun shutting down, ErrClientShutdown is returned
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// and the request is not added.
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//
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// This function is safe for concurrent access.
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func (c *Client) addRequest(id uint64, request *jsonRequest) error {
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c.requestLock.Lock()
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defer c.requestLock.Unlock()
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// A non-blocking read of the shutdown channel with the request lock
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// held avoids adding the request to the client's internal data
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// structures if the client is in the process of shutting down (and
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// has not yet grabbed the request lock), or has finished shutdown
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// already (responding to each outstanding request with
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// ErrClientShutdown).
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select {
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case <-c.shutdown:
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return ErrClientShutdown
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default:
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}
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// TODO(davec): Already there?
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element := c.requestList.PushBack(request)
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c.requestMap[id] = element
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return nil
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}
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// removeRequest returns and removes the jsonRequest which contains the response
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// channel and original method associated with the passed id or nil if there is
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// no association.
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//
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// This function is safe for concurrent access.
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func (c *Client) removeRequest(id uint64) *jsonRequest {
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c.requestLock.Lock()
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defer c.requestLock.Unlock()
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element := c.requestMap[id]
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if element != nil {
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delete(c.requestMap, id)
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request := c.requestList.Remove(element).(*jsonRequest)
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return request
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}
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return nil
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}
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// removeAllRequests removes all the jsonRequests which contain the response
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// channels for outstanding requests.
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//
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// This function is safe for concurrent access.
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func (c *Client) removeAllRequests() {
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c.requestLock.Lock()
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defer c.requestLock.Unlock()
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c.requestMap = make(map[uint64]*list.Element)
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c.requestList.Init()
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}
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// trackRegisteredNtfns examines the passed command to see if it is one of
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// the notification commands and updates the notification state that is used
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// to automatically re-establish registered notifications on reconnects.
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func (c *Client) trackRegisteredNtfns(cmd btcjson.Cmd) {
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// Nothing to do if the caller is not interested in notifications.
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if c.ntfnHandlers == nil {
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return
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}
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c.ntfnState.Lock()
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defer c.ntfnState.Unlock()
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switch bcmd := cmd.(type) {
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case *btcws.NotifyBlocksCmd:
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c.ntfnState.notifyBlocks = true
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case *btcws.NotifyNewTransactionsCmd:
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if bcmd.Verbose {
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c.ntfnState.notifyNewTxVerbose = true
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} else {
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c.ntfnState.notifyNewTx = true
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}
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case *btcws.NotifySpentCmd:
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for _, op := range bcmd.OutPoints {
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c.ntfnState.notifySpent[op] = struct{}{}
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}
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case *btcws.NotifyReceivedCmd:
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for _, addr := range bcmd.Addresses {
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c.ntfnState.notifyReceived[addr] = struct{}{}
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}
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}
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}
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type (
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// inMessage is the first type that an incoming message is unmarshaled
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// into. It supports both requests (for notification support) and
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// responses. The partially-unmarshaled message is a notification if
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// the embedded ID (from the response) is nil. Otherwise, it is a
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// response.
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inMessage struct {
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ID *uint64 `json:"id"`
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*rawNotification
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*rawResponse
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}
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// rawNotification is a partially-unmarshaled JSON-RPC notification.
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rawNotification struct {
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Method string `json:"method"`
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Params []json.RawMessage `json:"params"`
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}
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// rawResponse is a partially-unmarshaled JSON-RPC response. For this
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// to be valid (according to JSON-RPC 1.0 spec), ID may not be nil.
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rawResponse struct {
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Result json.RawMessage `json:"result"`
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Error *btcjson.Error `json:"error"`
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}
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)
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// response is the raw bytes of a JSON-RPC result, or the error if the response
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// error object was non-null.
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type response struct {
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result []byte
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err error
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}
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// result checks whether the unmarshaled response contains a non-nil error,
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// returning an unmarshaled btcjson.Error (or an unmarshaling error) if so.
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// If the response is not an error, the raw bytes of the request are
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// returned for further unmashaling into specific result types.
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func (r rawResponse) result() (result []byte, err error) {
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if r.Error != nil {
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return nil, r.Error
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}
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return r.Result, nil
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}
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// handleMessage is the main handler for incoming notifications and responses.
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func (c *Client) handleMessage(msg []byte) {
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// Attempt to unmarshal the message as either a notifiation or response.
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var in inMessage
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err := json.Unmarshal(msg, &in)
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if err != nil {
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log.Warnf("Remote server sent invalid message: %v", err)
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return
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}
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// JSON-RPC 1.0 notifications are requests with a null id.
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if in.ID == nil {
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ntfn := in.rawNotification
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if ntfn == nil {
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log.Warn("Malformed notification: missing " +
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"method and parameters")
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return
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}
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if ntfn.Method == "" {
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log.Warn("Malformed notification: missing method")
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return
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}
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// params are not optional: nil isn't valid (but len == 0 is)
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if ntfn.Params == nil {
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log.Warn("Malformed notification: missing params")
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return
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}
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// Deliver the notification.
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log.Tracef("Received notification [%s]", in.Method)
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c.handleNotification(in.rawNotification)
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return
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}
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if in.rawResponse == nil {
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log.Warn("Malformed response: missing result and error")
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return
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}
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id := *in.ID
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log.Tracef("Received response for id %d (result %s)", id, in.Result)
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request := c.removeRequest(id)
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// Nothing more to do if there is no request associated with this reply.
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if request == nil || request.responseChan == nil {
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log.Warnf("Received unexpected reply: %s (id %d)", in.Result,
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id)
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return
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}
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// Since the command was successful, examine it to see if it's a
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// notification, and if is, add it to the notification state so it
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// can automatically be re-established on reconnect.
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c.trackRegisteredNtfns(request.cmd)
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// Deliver the response.
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result, err := in.rawResponse.result()
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request.responseChan <- &response{result: result, err: err}
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}
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// wsInHandler handles all incoming messages for the websocket connection
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// associated with the client. It must be run as a goroutine.
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func (c *Client) wsInHandler() {
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out:
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for {
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// Break out of the loop once the shutdown channel has been
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// closed. Use a non-blocking select here so we fall through
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// otherwise.
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select {
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case <-c.shutdown:
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break out
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default:
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}
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_, msg, err := c.wsConn.ReadMessage()
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if err != nil {
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// Log the error if it's not due to disconnecting.
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if _, ok := err.(*net.OpError); !ok {
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log.Errorf("Websocket receive error from "+
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"%s: %v", c.config.Host, err)
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}
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break out
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}
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c.handleMessage(msg)
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}
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// Ensure the connection is closed.
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c.Disconnect()
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c.wg.Done()
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log.Tracef("RPC client input handler done for %s", c.config.Host)
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}
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// wsOutHandler handles all outgoing messages for the websocket connection. It
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// uses a buffered channel to serialize output messages while allowing the
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// sender to continue running asynchronously. It must be run as a goroutine.
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func (c *Client) wsOutHandler() {
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out:
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for {
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// Send any messages ready for send until the client is
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// disconnected closed.
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select {
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case msg := <-c.sendChan:
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err := c.wsConn.WriteMessage(websocket.TextMessage, msg)
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if err != nil {
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c.Disconnect()
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break out
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}
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case <-c.disconnect:
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break out
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}
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}
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// Drain any channels before exiting so nothing is left waiting around
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// to send.
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cleanup:
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for {
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select {
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case <-c.sendChan:
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default:
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break cleanup
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}
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}
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c.wg.Done()
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log.Tracef("RPC client output handler done for %s", c.config.Host)
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}
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// sendMessage sends the passed JSON to the connected server using the
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// websocket connection. It is backed by a buffered channel, so it will not
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// block until the send channel is full.
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func (c *Client) sendMessage(marshalledJSON []byte) {
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// Don't send the message if disconnected.
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if c.Disconnected() {
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return
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}
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c.sendChan <- marshalledJSON
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}
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// reregisterNtfns creates and sends commands needed to re-establish the current
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// notification state associated with the client. It should only be called on
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// on reconnect by the resendCmds function.
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func (c *Client) reregisterNtfns() error {
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// Nothing to do if the caller is not interested in notifications.
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if c.ntfnHandlers == nil {
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return nil
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}
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// In order to avoid holding the lock on the notification state for the
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// entire time of the potentially long running RPCs issued below, make a
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// copy of it and work from that.
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//
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// Also, other commands will be running concurrently which could modify
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// the notification state (while not under the lock of course) which
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// also register it with the remote RPC server, so this prevents double
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// registrations.
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stateCopy := c.ntfnState.Copy()
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// Reregister notifyblocks if needed.
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if stateCopy.notifyBlocks {
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log.Debugf("Reregistering [notifyblocks]")
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if err := c.NotifyBlocks(); err != nil {
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return err
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}
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}
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// Reregister notifynewtransactions if needed.
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if stateCopy.notifyNewTx || stateCopy.notifyNewTxVerbose {
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log.Debugf("Reregistering [notifynewtransactions] (verbose=%v)",
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stateCopy.notifyNewTxVerbose)
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err := c.NotifyNewTransactions(stateCopy.notifyNewTxVerbose)
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if err != nil {
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return err
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}
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}
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// Reregister the combination of all previously registered notifyspent
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// outpoints in one command if needed.
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nslen := len(stateCopy.notifySpent)
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if nslen > 0 {
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outpoints := make([]btcws.OutPoint, 0, nslen)
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for op := range stateCopy.notifySpent {
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outpoints = append(outpoints, op)
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}
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log.Debugf("Reregistering [notifyspent] outpoints: %v", outpoints)
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if err := c.notifySpentInternal(outpoints).Receive(); err != nil {
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return err
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}
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}
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// Reregister the combination of all previously registered
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// notifyreceived addresses in one command if needed.
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nrlen := len(stateCopy.notifyReceived)
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if nrlen > 0 {
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addresses := make([]string, 0, nrlen)
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for addr := range stateCopy.notifyReceived {
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addresses = append(addresses, addr)
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}
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log.Debugf("Reregistering [notifyreceived] addresses: %v", addresses)
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if err := c.notifyReceivedInternal(addresses).Receive(); err != nil {
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return err
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}
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}
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return nil
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}
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// ignoreResends is a set of all methods for requests that are "long running"
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// are not be reissued by the client on reconnect.
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var ignoreResends = map[string]struct{}{
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"rescan": struct{}{},
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}
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// resendCmds resends any commands that had not completed when the client
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// disconnected. It is intended to be called once the client has reconnected as
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// a separate goroutine.
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func (c *Client) resendCmds() {
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// Set the notification state back up. If anything goes wrong,
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// disconnect the client.
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if err := c.reregisterNtfns(); err != nil {
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log.Warnf("Unable to re-establish notification state: %v", err)
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c.Disconnect()
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return
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}
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// Since it's possible to block on send and more commands might be
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// added by the caller while resending, make a copy of all of the
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// commands that need to be resent now and work from the copy. This
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// also allows the lock to be released quickly.
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c.requestLock.Lock()
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resendCmds := make([]*jsonRequest, 0, c.requestList.Len())
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var nextElem *list.Element
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for e := c.requestList.Front(); e != nil; e = nextElem {
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nextElem = e.Next()
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req := e.Value.(*jsonRequest)
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if _, ok := ignoreResends[req.cmd.Method()]; ok {
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// If a request is not sent on reconnect, remove it
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// from the request structures, since no reply is
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// expected.
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delete(c.requestMap, req.cmd.Id().(uint64))
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c.requestList.Remove(e)
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} else {
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resendCmds = append(resendCmds, req)
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}
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}
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c.requestLock.Unlock()
|
|
|
|
for _, req := range resendCmds {
|
|
// Stop resending commands if the client disconnected again
|
|
// since the next reconnect will handle them.
|
|
if c.Disconnected() {
|
|
return
|
|
}
|
|
|
|
c.marshalAndSend(req.cmd, req.responseChan)
|
|
}
|
|
}
|
|
|
|
// wsReconnectHandler listens for client disconnects and automatically tries
|
|
// to reconnect with retry interval that scales based on the number of retries.
|
|
// It also resends any commands that had not completed when the client
|
|
// disconnected so the disconnect/reconnect process is largely transparent to
|
|
// the caller. This function is not run when the DisableAutoReconnect config
|
|
// options is set.
|
|
//
|
|
// This function must be run as a goroutine.
|
|
func (c *Client) wsReconnectHandler() {
|
|
out:
|
|
for {
|
|
select {
|
|
case <-c.disconnect:
|
|
// On disconnect, fallthrough to reestablish the
|
|
// connection.
|
|
|
|
case <-c.shutdown:
|
|
break out
|
|
}
|
|
|
|
reconnect:
|
|
for {
|
|
select {
|
|
case <-c.shutdown:
|
|
break out
|
|
default:
|
|
}
|
|
|
|
wsConn, err := dial(c.config)
|
|
if err != nil {
|
|
c.retryCount++
|
|
log.Infof("Failed to connect to %s: %v",
|
|
c.config.Host, err)
|
|
|
|
// Scale the retry interval by the number of
|
|
// retries so there is a backoff up to a max
|
|
// of 1 minute.
|
|
scaledInterval := connectionRetryInterval.Nanoseconds() * c.retryCount
|
|
scaledDuration := time.Duration(scaledInterval)
|
|
if scaledDuration > time.Minute {
|
|
scaledDuration = time.Minute
|
|
}
|
|
log.Infof("Retrying connection to %s in "+
|
|
"%s", c.config.Host, scaledDuration)
|
|
time.Sleep(scaledDuration)
|
|
continue reconnect
|
|
}
|
|
|
|
log.Infof("Reestablished connection to RPC server %s",
|
|
c.config.Host)
|
|
|
|
// Reset the connection state and signal the reconnect
|
|
// has happened.
|
|
c.wsConn = wsConn
|
|
c.retryCount = 0
|
|
c.disconnect = make(chan struct{})
|
|
|
|
c.mtx.Lock()
|
|
c.disconnected = false
|
|
c.mtx.Unlock()
|
|
|
|
// Start processing input and output for the
|
|
// new connection.
|
|
c.start()
|
|
|
|
// Reissue pending commands in another goroutine since
|
|
// the send can block.
|
|
go c.resendCmds()
|
|
|
|
// Break out of the reconnect loop back to wait for
|
|
// disconnect again.
|
|
break reconnect
|
|
}
|
|
}
|
|
c.wg.Done()
|
|
log.Tracef("RPC client reconnect handler done for %s", c.config.Host)
|
|
}
|
|
|
|
// handleSendPostMessage handles performing the passed HTTP request, reading the
|
|
// result, unmarshalling it, and delivering the unmarhsalled result to the
|
|
// provided response channel.
|
|
func (c *Client) handleSendPostMessage(details *sendPostDetails) {
|
|
// Post the request.
|
|
cmd := details.command
|
|
log.Tracef("Sending command [%s] with id %d", cmd.Method(), cmd.Id())
|
|
httpResponse, err := c.httpClient.Do(details.request)
|
|
if err != nil {
|
|
details.responseChan <- &response{err: err}
|
|
return
|
|
}
|
|
|
|
// Read the raw bytes and close the response.
|
|
respBytes, err := btcjson.GetRaw(httpResponse.Body)
|
|
if err != nil {
|
|
details.responseChan <- &response{err: err}
|
|
return
|
|
}
|
|
|
|
// Handle unsuccessful HTTP responses
|
|
if httpResponse.StatusCode < 200 || httpResponse.StatusCode >= 300 {
|
|
details.responseChan <- &response{err: errors.New(string(respBytes))}
|
|
return
|
|
}
|
|
|
|
var resp rawResponse
|
|
err = json.Unmarshal(respBytes, &resp)
|
|
if err != nil {
|
|
details.responseChan <- &response{err: err}
|
|
return
|
|
}
|
|
|
|
res, err := resp.result()
|
|
details.responseChan <- &response{result: res, err: err}
|
|
}
|
|
|
|
// sendPostHandler handles all outgoing messages when the client is running
|
|
// in HTTP POST mode. It uses a buffered channel to serialize output messages
|
|
// while allowing the sender to continue running asynchronously. It must be run
|
|
// as a goroutine.
|
|
func (c *Client) sendPostHandler() {
|
|
out:
|
|
for {
|
|
// Send any messages ready for send until the shutdown channel
|
|
// is closed.
|
|
select {
|
|
case details := <-c.sendPostChan:
|
|
c.handleSendPostMessage(details)
|
|
|
|
case <-c.shutdown:
|
|
break out
|
|
}
|
|
}
|
|
|
|
// Drain any wait channels before exiting so nothing is left waiting
|
|
// around to send.
|
|
cleanup:
|
|
for {
|
|
select {
|
|
case details := <-c.sendPostChan:
|
|
details.responseChan <- &response{
|
|
result: nil,
|
|
err: ErrClientShutdown,
|
|
}
|
|
|
|
default:
|
|
break cleanup
|
|
}
|
|
}
|
|
c.wg.Done()
|
|
log.Tracef("RPC client send handler done for %s", c.config.Host)
|
|
|
|
}
|
|
|
|
// sendPostRequest sends the passed HTTP request to the RPC server using the
|
|
// HTTP client associated with the client. It is backed by a buffered channel,
|
|
// so it will not block until the send channel is full.
|
|
func (c *Client) sendPostRequest(req *http.Request, command btcjson.Cmd, responseChan chan *response) {
|
|
// Don't send the message if shutting down.
|
|
select {
|
|
case <-c.shutdown:
|
|
responseChan <- &response{result: nil, err: ErrClientShutdown}
|
|
default:
|
|
}
|
|
|
|
c.sendPostChan <- &sendPostDetails{
|
|
command: command,
|
|
request: req,
|
|
responseChan: responseChan,
|
|
}
|
|
}
|
|
|
|
// newFutureError returns a new future result channel that already has the
|
|
// passed error waitin on the channel with the reply set to nil. This is useful
|
|
// to easily return errors from the various Async functions.
|
|
func newFutureError(err error) chan *response {
|
|
responseChan := make(chan *response, 1)
|
|
responseChan <- &response{err: err}
|
|
return responseChan
|
|
}
|
|
|
|
// receiveFuture receives from the passed futureResult channel to extract a
|
|
// reply or any errors. The examined errors include an error in the
|
|
// futureResult and the error in the reply from the server. This will block
|
|
// until the result is available on the passed channel.
|
|
func receiveFuture(f chan *response) ([]byte, error) {
|
|
// Wait for a response on the returned channel.
|
|
r := <-f
|
|
return r.result, r.err
|
|
}
|
|
|
|
// marshalAndSendPost marshals the passed command to JSON-RPC and sends it to
|
|
// the server by issuing an HTTP POST request and returns a response channel
|
|
// on which the reply will be delivered. Typically a new connection is opened
|
|
// and closed for each command when using this method, however, the underlying
|
|
// HTTP client might coalesce multiple commands depending on several factors
|
|
// including the remote server configuration.
|
|
func (c *Client) marshalAndSendPost(cmd btcjson.Cmd, responseChan chan *response) {
|
|
marshalledJSON, err := json.Marshal(cmd)
|
|
if err != nil {
|
|
responseChan <- &response{result: nil, err: err}
|
|
return
|
|
}
|
|
|
|
// Generate a request to the configured RPC server.
|
|
protocol := "http"
|
|
if !c.config.DisableTLS {
|
|
protocol = "https"
|
|
}
|
|
url := protocol + "://" + c.config.Host
|
|
req, err := http.NewRequest("POST", url, bytes.NewReader(marshalledJSON))
|
|
if err != nil {
|
|
responseChan <- &response{result: nil, err: err}
|
|
return
|
|
}
|
|
req.Close = true
|
|
req.Header.Set("Content-Type", "application/json")
|
|
|
|
// Configure basic access authorization.
|
|
req.SetBasicAuth(c.config.User, c.config.Pass)
|
|
|
|
log.Tracef("Sending command [%s] with id %d", cmd.Method(), cmd.Id())
|
|
c.sendPostRequest(req, cmd, responseChan)
|
|
}
|
|
|
|
// marshalAndSend marshals the passed command to JSON-RPC and sends it to the
|
|
// server. It returns a response channel on which the reply will be delivered.
|
|
func (c *Client) marshalAndSend(cmd btcjson.Cmd, responseChan chan *response) {
|
|
marshalledJSON, err := cmd.MarshalJSON()
|
|
if err != nil {
|
|
responseChan <- &response{result: nil, err: err}
|
|
return
|
|
}
|
|
|
|
log.Tracef("Sending command [%s] with id %d", cmd.Method(), cmd.Id())
|
|
c.sendMessage(marshalledJSON)
|
|
}
|
|
|
|
// sendCmd sends the passed command to the associated server and returns a
|
|
// response channel on which the reply will be deliver at some point in the
|
|
// future. It handles both websocket and HTTP POST mode depending on the
|
|
// configuration of the client.
|
|
func (c *Client) sendCmd(cmd btcjson.Cmd) chan *response {
|
|
// Choose which marshal and send function to use depending on whether
|
|
// the client running in HTTP POST mode or not. When running in HTTP
|
|
// POST mode, the command is issued via an HTTP client. Otherwise,
|
|
// the command is issued via the asynchronous websocket channels.
|
|
responseChan := make(chan *response, 1)
|
|
if c.config.HttpPostMode {
|
|
c.marshalAndSendPost(cmd, responseChan)
|
|
return responseChan
|
|
}
|
|
|
|
err := c.addRequest(cmd.Id().(uint64), &jsonRequest{
|
|
cmd: cmd,
|
|
responseChan: responseChan,
|
|
})
|
|
if err != nil {
|
|
responseChan <- &response{err: err}
|
|
return responseChan
|
|
}
|
|
c.marshalAndSend(cmd, responseChan)
|
|
return responseChan
|
|
}
|
|
|
|
// sendCmdAndWait sends the passed command to the associated server, waits
|
|
// for the reply, and returns the result from it. It will return the error
|
|
// field in the reply if there is one.
|
|
func (c *Client) sendCmdAndWait(cmd btcjson.Cmd) (interface{}, error) {
|
|
// Marshal the command to JSON-RPC, send it to the connected server, and
|
|
// wait for a response on the returned channel.
|
|
return receiveFuture(c.sendCmd(cmd))
|
|
}
|
|
|
|
// Disconnected returns whether or not the server is disconnected.
|
|
func (c *Client) Disconnected() bool {
|
|
c.mtx.Lock()
|
|
defer c.mtx.Unlock()
|
|
|
|
return c.disconnected
|
|
}
|
|
|
|
// Disconnect disconnects the current websocket associated with the client. The
|
|
// connection will automatically be re-established unless the client was
|
|
// created with the DisableAutoReconnect flag.
|
|
//
|
|
// This function has no effect when the client is running in HTTP POST mode.
|
|
func (c *Client) Disconnect() {
|
|
if c.config.HttpPostMode {
|
|
return
|
|
}
|
|
|
|
c.mtx.Lock()
|
|
defer c.mtx.Unlock()
|
|
|
|
// Nothing to do if already disconnected.
|
|
if c.disconnected {
|
|
return
|
|
}
|
|
|
|
log.Tracef("Disconnecting RPC client %s", c.config.Host)
|
|
close(c.disconnect)
|
|
c.wsConn.Close()
|
|
c.disconnected = true
|
|
|
|
// When operating without auto reconnect, send errors to any pending
|
|
// requests and shutdown the client.
|
|
if c.config.DisableAutoReconnect {
|
|
c.requestLock.Lock()
|
|
for e := c.requestList.Front(); e != nil; e = e.Next() {
|
|
req := e.Value.(*jsonRequest)
|
|
req.responseChan <- &response{
|
|
result: nil,
|
|
err: ErrClientDisconnect,
|
|
}
|
|
}
|
|
c.requestLock.Unlock()
|
|
c.removeAllRequests()
|
|
c.Shutdown()
|
|
}
|
|
}
|
|
|
|
// Shutdown shuts down the client by disconnecting any connections associated
|
|
// with the client and, when automatic reconnect is enabled, preventing future
|
|
// attempts to reconnect. It also stops all goroutines.
|
|
func (c *Client) Shutdown() {
|
|
// Ignore the shutdown request if the client is already in the process
|
|
// of shutting down or already shutdown.
|
|
select {
|
|
case <-c.shutdown:
|
|
return
|
|
default:
|
|
}
|
|
|
|
log.Tracef("Shutting down RPC client %s", c.config.Host)
|
|
close(c.shutdown)
|
|
|
|
// Send the ErrClientShutdown error to any pending requests.
|
|
c.requestLock.Lock()
|
|
for e := c.requestList.Front(); e != nil; e = e.Next() {
|
|
req := e.Value.(*jsonRequest)
|
|
req.responseChan <- &response{
|
|
result: nil,
|
|
err: ErrClientShutdown,
|
|
}
|
|
}
|
|
c.requestLock.Unlock()
|
|
c.removeAllRequests()
|
|
|
|
c.Disconnect()
|
|
}
|
|
|
|
// Start begins processing input and output messages.
|
|
func (c *Client) start() {
|
|
log.Tracef("Starting RPC client %s", c.config.Host)
|
|
|
|
// Start the I/O processing handlers depending on whether the client is
|
|
// in HTTP POST mode or the default websocket mode.
|
|
if c.config.HttpPostMode {
|
|
c.wg.Add(1)
|
|
go c.sendPostHandler()
|
|
} else {
|
|
c.wg.Add(3)
|
|
go func() {
|
|
if c.ntfnHandlers != nil {
|
|
if c.ntfnHandlers.OnClientConnected != nil {
|
|
c.ntfnHandlers.OnClientConnected()
|
|
}
|
|
}
|
|
c.wg.Done()
|
|
}()
|
|
go c.wsInHandler()
|
|
go c.wsOutHandler()
|
|
}
|
|
}
|
|
|
|
// WaitForShutdown blocks until the client goroutines are stopped and the
|
|
// connection is closed.
|
|
func (c *Client) WaitForShutdown() {
|
|
c.wg.Wait()
|
|
}
|
|
|
|
// ConnConfig describes the connection configuration parameters for the client.
|
|
// This
|
|
type ConnConfig struct {
|
|
// Host is the IP address and port of the RPC server you want to connect
|
|
// to.
|
|
Host string
|
|
|
|
// Endpoint is the websocket endpoint on the RPC server. This is
|
|
// typically "ws".
|
|
Endpoint string
|
|
|
|
// User is the username to use to authenticate to the RPC server.
|
|
User string
|
|
|
|
// Pass is the passphrase to use to authenticate to the RPC server.
|
|
Pass string
|
|
|
|
// DisableTLS specifies whether transport layer security should be
|
|
// disabled. It is recommended to always use TLS if the RPC server
|
|
// supports it as otherwise your username and password is sent across
|
|
// the wire in cleartext.
|
|
DisableTLS bool
|
|
|
|
// Certificates are the bytes for a PEM-encoded certificate chain used
|
|
// for the TLS connection. It has no effect if the DisableTLS parameter
|
|
// is true.
|
|
Certificates []byte
|
|
|
|
// Proxy specifies to connect through a SOCKS 5 proxy server. It may
|
|
// be an empty string if a proxy is not required.
|
|
Proxy string
|
|
|
|
// ProxyUser is an optional username to use for the proxy server if it
|
|
// requires authentication. It has no effect if the Proxy parameter
|
|
// is not set.
|
|
ProxyUser string
|
|
|
|
// ProxyPass is an optional password to use for the proxy server if it
|
|
// requires authentication. It has no effect if the Proxy parameter
|
|
// is not set.
|
|
ProxyPass string
|
|
|
|
// DisableAutoReconnect specifies the client should not automatically
|
|
// try to reconnect to the server when it has been disconnected.
|
|
DisableAutoReconnect bool
|
|
|
|
// HttpPostMode instructs the client to run using multiple independent
|
|
// connections issuing HTTP POST requests instead of using the default
|
|
// of websockets. Websockets are generally preferred as some of the
|
|
// features of the client such notifications only work with websockets,
|
|
// however, not all servers support the websocket extensions, so this
|
|
// flag can be set to true to use basic HTTP POST requests instead.
|
|
HttpPostMode bool
|
|
}
|
|
|
|
// newHTTPClient returns a new http client that is configured according to the
|
|
// proxy and TLS settings in the associated connection configuration.
|
|
func newHTTPClient(config *ConnConfig) (*http.Client, error) {
|
|
// Set proxy function if there is a proxy configured.
|
|
var proxyFunc func(*http.Request) (*url.URL, error)
|
|
if config.Proxy != "" {
|
|
proxyURL, err := url.Parse(config.Proxy)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
proxyFunc = http.ProxyURL(proxyURL)
|
|
}
|
|
|
|
// Configure TLS if needed.
|
|
var tlsConfig *tls.Config
|
|
if !config.DisableTLS {
|
|
if len(config.Certificates) > 0 {
|
|
pool := x509.NewCertPool()
|
|
pool.AppendCertsFromPEM(config.Certificates)
|
|
tlsConfig = &tls.Config{
|
|
RootCAs: pool,
|
|
}
|
|
}
|
|
}
|
|
|
|
client := http.Client{
|
|
Transport: &http.Transport{
|
|
Proxy: proxyFunc,
|
|
TLSClientConfig: tlsConfig,
|
|
},
|
|
}
|
|
|
|
return &client, nil
|
|
}
|
|
|
|
// dial opens a websocket connection using the passed connection configuration
|
|
// details.
|
|
func dial(config *ConnConfig) (*websocket.Conn, error) {
|
|
// Setup TLS if not disabled.
|
|
var tlsConfig *tls.Config
|
|
var scheme = "ws"
|
|
if !config.DisableTLS {
|
|
tlsConfig = &tls.Config{
|
|
MinVersion: tls.VersionTLS12,
|
|
}
|
|
if len(config.Certificates) > 0 {
|
|
pool := x509.NewCertPool()
|
|
pool.AppendCertsFromPEM(config.Certificates)
|
|
tlsConfig.RootCAs = pool
|
|
}
|
|
scheme = "wss"
|
|
}
|
|
|
|
// Create a websocket dialer that will be used to make the connection.
|
|
// It is modified by the proxy setting below as needed.
|
|
dialer := websocket.Dialer{TLSClientConfig: tlsConfig}
|
|
|
|
// Setup the proxy if one is configured.
|
|
if config.Proxy != "" {
|
|
proxy := &socks.Proxy{
|
|
Addr: config.Proxy,
|
|
Username: config.ProxyUser,
|
|
Password: config.ProxyPass,
|
|
}
|
|
dialer.NetDial = proxy.Dial
|
|
}
|
|
|
|
// The RPC server requires basic authorization, so create a custom
|
|
// request header with the Authorization header set.
|
|
login := config.User + ":" + config.Pass
|
|
auth := "Basic " + base64.StdEncoding.EncodeToString([]byte(login))
|
|
requestHeader := make(http.Header)
|
|
requestHeader.Add("Authorization", auth)
|
|
|
|
// Dial the connection.
|
|
url := fmt.Sprintf("%s://%s/%s", scheme, config.Host, config.Endpoint)
|
|
wsConn, resp, err := dialer.Dial(url, requestHeader)
|
|
if err != nil {
|
|
if err != websocket.ErrBadHandshake || resp == nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Detect HTTP authentication error status codes.
|
|
if resp.StatusCode == http.StatusUnauthorized ||
|
|
resp.StatusCode == http.StatusForbidden {
|
|
return nil, ErrInvalidAuth
|
|
}
|
|
|
|
// The connection was authenticated and the status response was
|
|
// ok, but the websocket handshake still failed, so the endpoint
|
|
// is invalid in some way.
|
|
if resp.StatusCode == http.StatusOK {
|
|
return nil, ErrInvalidEndpoint
|
|
}
|
|
|
|
// Return the status text from the server if none of the special
|
|
// cases above apply.
|
|
return nil, errors.New(resp.Status)
|
|
}
|
|
return wsConn, nil
|
|
}
|
|
|
|
// New creates a new RPC client based on the provided connection configuration
|
|
// details. The notification handlers parameter may be nil if you are not
|
|
// interested in receiving notifications and will be ignored when if the
|
|
// configuration is set to run in HTTP POST mode.
|
|
func New(config *ConnConfig, ntfnHandlers *NotificationHandlers) (*Client, error) {
|
|
// Either open a websocket connection or create an HTTP client depending
|
|
// on the HTTP POST mode. Also, set the notification handlers to nil
|
|
// when running in HTTP POST mode.
|
|
var wsConn *websocket.Conn
|
|
var httpClient *http.Client
|
|
if config.HttpPostMode {
|
|
ntfnHandlers = nil
|
|
|
|
var err error
|
|
httpClient, err = newHTTPClient(config)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
} else {
|
|
var err error
|
|
wsConn, err = dial(config)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
log.Infof("Established connection to RPC server %s",
|
|
config.Host)
|
|
|
|
client := &Client{
|
|
config: config,
|
|
wsConn: wsConn,
|
|
httpClient: httpClient,
|
|
requestMap: make(map[uint64]*list.Element),
|
|
requestList: list.New(),
|
|
ntfnHandlers: ntfnHandlers,
|
|
ntfnState: newNotificationState(),
|
|
sendChan: make(chan []byte, sendBufferSize),
|
|
sendPostChan: make(chan *sendPostDetails, sendPostBufferSize),
|
|
disconnect: make(chan struct{}),
|
|
shutdown: make(chan struct{}),
|
|
}
|
|
client.start()
|
|
|
|
if !client.config.HttpPostMode && !client.config.DisableAutoReconnect {
|
|
client.wg.Add(1)
|
|
go client.wsReconnectHandler()
|
|
}
|
|
|
|
return client, nil
|
|
}
|