lbcd/blockchain/compress.go
Dave Collins 491acd4ca6 blockchain: Rework to use new db interface.
This commit is the first stage of several that are planned to convert
the blockchain package into a concurrent safe package that will
ultimately allow support for multi-peer download and concurrent chain
processing.  The goal is to update btcd proper after each step so it can
take advantage of the enhancements as they are developed.

In addition to the aforementioned benefit, this staged approach has been
chosen since it is absolutely critical to maintain consensus.
Separating the changes into several stages makes it easier for reviewers
to logically follow what is happening and therefore helps prevent
consensus bugs.  Naturally there are significant automated tests to help
prevent consensus issues as well.

The main focus of this stage is to convert the blockchain package to use
the new database interface and implement the chain-related functionality
which it no longer handles.  It also aims to improve efficiency in
various areas by making use of the new database and chain capabilities.

The following is an overview of the chain changes:

- Update to use the new database interface
- Add chain-related functionality that the old database used to handle
  - Main chain structure and state
  - Transaction spend tracking
- Implement a new pruned unspent transaction output (utxo) set
  - Provides efficient direct access to the unspent transaction outputs
  - Uses a domain specific compression algorithm that understands the
    standard transaction scripts in order to significantly compress them
  - Removes reliance on the transaction index and paves the way toward
    eventually enabling block pruning
- Modify the New function to accept a Config struct instead of
  inidividual parameters
- Replace the old TxStore type with a new UtxoViewpoint type that makes
  use of the new pruned utxo set
- Convert code to treat the new UtxoViewpoint as a rolling view that is
  used between connects and disconnects to improve efficiency
- Make best chain state always set when the chain instance is created
  - Remove now unnecessary logic for dealing with unset best state
- Make all exported functions concurrent safe
  - Currently using a single chain state lock as it provides a straight
    forward and easy to review path forward however this can be improved
    with more fine grained locking
- Optimize various cases where full blocks were being loaded when only
  the header is needed to help reduce the I/O load
- Add the ability for callers to get a snapshot of the current best
  chain stats in a concurrent safe fashion
  - Does not block callers while new blocks are being processed
- Make error messages that reference transaction outputs consistently
  use <transaction hash>:<output index>
- Introduce a new AssertError type an convert internal consistency
  checks to use it
- Update tests and examples to reflect the changes
- Add a full suite of tests to ensure correct functionality of the new
  code

The following is an overview of the btcd changes:

- Update to use the new database and chain interfaces
- Temporarily remove all code related to the transaction index
- Temporarily remove all code related to the address index
- Convert all code that uses transaction stores to use the new utxo
  view
- Rework several calls that required the block manager for safe
  concurrency to use the chain package directly now that it is
  concurrent safe
- Change all calls to obtain the best hash to use the new best state
  snapshot capability from the chain package
- Remove workaround for limits on fetching height ranges since the new
  database interface no longer imposes them
- Correct the gettxout RPC handler to return the best chain hash as
  opposed the hash the txout was found in
- Optimize various RPC handlers:
  - Change several of the RPC handlers to use the new chain snapshot
    capability to avoid needlessly loading data
  - Update several handlers to use new functionality to avoid accessing
    the block manager so they are able to return the data without
    blocking when the server is busy processing blocks
  - Update non-verbose getblock to avoid deserialization and
    serialization overhead
  - Update getblockheader to request the block height directly from
    chain and only load the header
  - Update getdifficulty to use the new cached data from chain
  - Update getmininginfo to use the new cached data from chain
  - Update non-verbose getrawtransaction to avoid deserialization and
    serialization overhead
  - Update gettxout to use the new utxo store versus loading
    full transactions using the transaction index

The following is an overview of the utility changes:
- Update addblock to use the new database and chain interfaces
- Update findcheckpoint to use the new database and chain interfaces
- Remove the dropafter utility which is no longer supported

NOTE: The transaction index and address index will be reimplemented in
another commit.
2016-04-11 16:47:27 -05:00

604 lines
22 KiB
Go

// Copyright (c) 2015-2016 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package blockchain
import (
"github.com/btcsuite/btcd/btcec"
"github.com/btcsuite/btcd/txscript"
)
// -----------------------------------------------------------------------------
// A variable length quantity (VLQ) is an encoding that uses an arbitrary number
// of binary octets to represent an arbitrarily large integer. The scheme
// employs a most significant byte (MSB) base-128 encoding where the high bit in
// each byte indicates whether or not the byte is the final one. In addition,
// to ensure there are no redundant encodings, an offset is subtracted every
// time a group of 7 bits is shifted out. Therefore each integer can be
// represented in exactly one way, and each representation stands for exactly
// one integer.
//
// Another nice property of this encoding is that it provides a compact
// representation of values that are typically used to indicate sizes. For
// example, the values 0 - 127 are represented with a single byte, 128 - 16511
// with two bytes, and 16512 - 2113663 with three bytes.
//
// While the encoding allows arbitrarily large integers, it is artificially
// limited in this code to an unsigned 64-bit integer for efficiency purposes.
//
// Example encodings:
// 0 -> [0x00]
// 127 -> [0x7f] * Max 1-byte value
// 128 -> [0x80 0x00]
// 129 -> [0x80 0x01]
// 255 -> [0x80 0x7f]
// 256 -> [0x81 0x00]
// 16511 -> [0xff 0x7f] * Max 2-byte value
// 16512 -> [0x80 0x80 0x00]
// 32895 -> [0x80 0xff 0x7f]
// 2113663 -> [0xff 0xff 0x7f] * Max 3-byte value
// 270549119 -> [0xff 0xff 0xff 0x7f] * Max 4-byte value
// 2^64-1 -> [0x80 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0x7f]
//
// References:
// https://en.wikipedia.org/wiki/Variable-length_quantity
// http://www.codecodex.com/wiki/Variable-Length_Integers
// -----------------------------------------------------------------------------
// serializeSizeVLQ returns the number of bytes it would take to serialize the
// passed number as a variable-length quantity according to the format described
// above.
func serializeSizeVLQ(n uint64) int {
size := 1
for ; n > 0x7f; n = (n >> 7) - 1 {
size++
}
return size
}
// putVLQ serializes the provided number to a variable-length quantity according
// to the format described above and returns the number of bytes of the encoded
// value. The result is placed directly into the passed byte slice which must
// be at least large enough to handle the number of bytes returned by the
// serializeSizeVLQ function or it will panic.
func putVLQ(target []byte, n uint64) int {
offset := 0
for ; ; offset++ {
// The high bit is set when another byte follows.
highBitMask := byte(0x80)
if offset == 0 {
highBitMask = 0x00
}
target[offset] = byte(n&0x7f) | highBitMask
if n <= 0x7f {
break
}
n = (n >> 7) - 1
}
// Reverse the bytes so it is MSB-encoded.
for i, j := 0, offset; i < j; i, j = i+1, j-1 {
target[i], target[j] = target[j], target[i]
}
return offset + 1
}
// deserializeVLQ deserializes the provided variable-length quantity according
// to the format described above. It also returns the number of bytes
// deserialized.
func deserializeVLQ(serialized []byte) (uint64, int) {
var n uint64
var size int
for _, val := range serialized {
size++
n = (n << 7) | uint64(val&0x7f)
if val&0x80 != 0x80 {
break
}
n++
}
return n, size
}
// -----------------------------------------------------------------------------
// In order to reduce the size of stored scripts, a domain specific compression
// algorithm is used which recognizes standard scripts and stores them using
// less bytes than the original script. The compression algorithm used here was
// obtained from Bitcoin Core, so all credits for the algorithm go to it.
//
// The general serialized format is:
//
// <script size or type><script data>
//
// Field Type Size
// script size or type VLQ variable
// script data []byte variable
//
// The specific serialized format for each recognized standard script is:
//
// - Pay-to-pubkey-hash: (21 bytes) - <0><20-byte pubkey hash>
// - Pay-to-script-hash: (21 bytes) - <1><20-byte script hash>
// - Pay-to-pubkey**: (33 bytes) - <2, 3, 4, or 5><32-byte pubkey X value>
// 2, 3 = compressed pubkey with bit 0 specifying the y coordinate to use
// 4, 5 = uncompressed pubkey with bit 0 specifying the y coordinate to use
// ** Only valid public keys starting with 0x02, 0x03, and 0x04 are supported.
//
// Any scripts which are not recognized as one of the aforementioned standard
// scripts are encoded using the general serialized format and encode the script
// size as the sum of the actual size of the script and the number of special
// cases.
// -----------------------------------------------------------------------------
// The following constants specify the special constants used to identify a
// special script type in the domain-specific compressed script encoding.
//
// NOTE: This section specifically does not use iota since these values are
// serialized and must be stable for long-term storage.
const (
// cstPayToPubKeyHash identifies a compressed pay-to-pubkey-hash script.
cstPayToPubKeyHash = 0
// cstPayToScriptHash identifies a compressed pay-to-script-hash script.
cstPayToScriptHash = 1
// cstPayToPubKeyComp2 identifies a compressed pay-to-pubkey script to
// a compressed pubkey. Bit 0 specifies which y-coordinate to use
// to reconstruct the full uncompressed pubkey.
cstPayToPubKeyComp2 = 2
// cstPayToPubKeyComp3 identifies a compressed pay-to-pubkey script to
// a compressed pubkey. Bit 0 specifies which y-coordinate to use
// to reconstruct the full uncompressed pubkey.
cstPayToPubKeyComp3 = 3
// cstPayToPubKeyUncomp4 identifies a compressed pay-to-pubkey script to
// an uncompressed pubkey. Bit 0 specifies which y-coordinate to use
// to reconstruct the full uncompressed pubkey.
cstPayToPubKeyUncomp4 = 4
// cstPayToPubKeyUncomp5 identifies a compressed pay-to-pubkey script to
// an uncompressed pubkey. Bit 0 specifies which y-coordinate to use
// to reconstruct the full uncompressed pubkey.
cstPayToPubKeyUncomp5 = 5
// numSpecialScripts is the number of special scripts recognized by the
// domain-specific script compression algorithm.
numSpecialScripts = 6
)
// isPubKeyHash returns whether or not the passed public key script is a
// standard pay-to-pubkey-hash script along with the pubkey hash it is paying to
// if it is.
func isPubKeyHash(script []byte) (bool, []byte) {
if len(script) == 25 && script[0] == txscript.OP_DUP &&
script[1] == txscript.OP_HASH160 &&
script[2] == txscript.OP_DATA_20 &&
script[23] == txscript.OP_EQUALVERIFY &&
script[24] == txscript.OP_CHECKSIG {
return true, script[3:23]
}
return false, nil
}
// isScriptHash returns whether or not the passed public key script is a
// standard pay-to-script-hash script along with the script hash it is paying to
// if it is.
func isScriptHash(script []byte) (bool, []byte) {
if len(script) == 23 && script[0] == txscript.OP_HASH160 &&
script[1] == txscript.OP_DATA_20 &&
script[22] == txscript.OP_EQUAL {
return true, script[2:22]
}
return false, nil
}
// isPubKey returns whether or not the passed public key script is a standard
// pay-to-pubkey script that pays to a valid compressed or uncompressed public
// key along with the serialized pubkey it is paying to if it is.
//
// NOTE: This function ensures the public key is actually valid since the
// compression algorithm requires valid pubkeys. It does not support hybrid
// pubkeys. This means that even if the script has the correct form for a
// pay-to-pubkey script, this function will only return true when it is paying
// to a valid compressed or uncompressed pubkey.
func isPubKey(script []byte) (bool, []byte) {
// Pay-to-compressed-pubkey script.
if len(script) == 35 && script[0] == txscript.OP_DATA_33 &&
script[34] == txscript.OP_CHECKSIG && (script[1] == 0x02 ||
script[1] == 0x03) {
// Ensure the public key is valid.
serializedPubKey := script[1:34]
_, err := btcec.ParsePubKey(serializedPubKey, btcec.S256())
if err == nil {
return true, serializedPubKey
}
}
// Pay-to-uncompressed-pubkey script.
if len(script) == 67 && script[0] == txscript.OP_DATA_65 &&
script[66] == txscript.OP_CHECKSIG && script[1] == 0x04 {
// Ensure the public key is valid.
serializedPubKey := script[1:66]
_, err := btcec.ParsePubKey(serializedPubKey, btcec.S256())
if err == nil {
return true, serializedPubKey
}
}
return false, nil
}
// compressedScriptSize returns the number of bytes the passed script would take
// when encoded with the domain specific compression algorithm described above.
func compressedScriptSize(pkScript []byte, version int32) int {
// Pay-to-pubkey-hash script.
if valid, _ := isPubKeyHash(pkScript); valid {
return 21
}
// Pay-to-script-hash script.
if valid, _ := isScriptHash(pkScript); valid {
return 21
}
// Pay-to-pubkey (compressed or uncompressed) script.
if valid, _ := isPubKey(pkScript); valid {
return 33
}
// When none of the above special cases apply, encode the script as is
// preceded by the sum of its size and the number of special cases
// encoded as a variable length quantity.
return serializeSizeVLQ(uint64(len(pkScript)+numSpecialScripts)) +
len(pkScript)
}
// decodeCompressedScriptSize treats the passed serialized bytes as a compressed
// script, possibly followed by other data, and returns the number of bytes it
// occupies taking into account the special encoding of the script size by the
// domain specific compression algorithm described above.
func decodeCompressedScriptSize(serialized []byte, version int32) int {
scriptSize, bytesRead := deserializeVLQ(serialized)
if bytesRead == 0 {
return 0
}
switch scriptSize {
case cstPayToPubKeyHash:
return 21
case cstPayToScriptHash:
return 21
case cstPayToPubKeyComp2, cstPayToPubKeyComp3, cstPayToPubKeyUncomp4,
cstPayToPubKeyUncomp5:
return 33
}
scriptSize -= numSpecialScripts
scriptSize += uint64(bytesRead)
return int(scriptSize)
}
// putCompressedScript compresses the passed script according to the domain
// specific compression algorithm described above directly into the passed
// target byte slice. The target byte slice must be at least large enough to
// handle the number of bytes returned by the compressedScriptSize function or
// it will panic.
func putCompressedScript(target, pkScript []byte, version int32) int {
// Pay-to-pubkey-hash script.
if valid, hash := isPubKeyHash(pkScript); valid {
target[0] = cstPayToPubKeyHash
copy(target[1:21], hash)
return 21
}
// Pay-to-script-hash script.
if valid, hash := isScriptHash(pkScript); valid {
target[0] = cstPayToScriptHash
copy(target[1:21], hash)
return 21
}
// Pay-to-pubkey (compressed or uncompressed) script.
if valid, serializedPubKey := isPubKey(pkScript); valid {
pubKeyFormat := serializedPubKey[0]
switch pubKeyFormat {
case 0x02, 0x03:
target[0] = pubKeyFormat
copy(target[1:33], serializedPubKey[1:33])
return 33
case 0x04:
// Encode the oddness of the serialized pubkey into the
// compressed script type.
target[0] = pubKeyFormat | (serializedPubKey[64] & 0x01)
copy(target[1:33], serializedPubKey[1:33])
return 33
}
}
// When none of the above special cases apply, encode the unmodified
// script preceded by the sum of its size and the number of special
// cases encoded as a variable length quantity.
encodedSize := uint64(len(pkScript) + numSpecialScripts)
vlqSizeLen := putVLQ(target, encodedSize)
copy(target[vlqSizeLen:], pkScript)
return vlqSizeLen + len(pkScript)
}
// decompressScript returns the original script obtained by decompressing the
// passed compressed script according to the domain specific compression
// algorithm described above.
//
// NOTE: The script parameter must already have been proven to be long enough
// to contain the number of bytes returned by decodeCompressedScriptSize or it
// will panic. This is acceptable since it is only an internal function.
func decompressScript(compressedPkScript []byte, version int32) []byte {
// In practice this function will not be called with a zero-length or
// nil script since the nil script encoding includes the length, however
// the code below assumes the length exists, so just return nil now if
// the function ever ends up being called with a nil script in the
// future.
if len(compressedPkScript) == 0 {
return nil
}
// Decode the script size and examine it for the special cases.
encodedScriptSize, bytesRead := deserializeVLQ(compressedPkScript)
switch encodedScriptSize {
// Pay-to-pubkey-hash script. The resulting script is:
// <OP_DUP><OP_HASH160><20 byte hash><OP_EQUALVERIFY><OP_CHECKSIG>
case cstPayToPubKeyHash:
pkScript := make([]byte, 25)
pkScript[0] = txscript.OP_DUP
pkScript[1] = txscript.OP_HASH160
pkScript[2] = txscript.OP_DATA_20
copy(pkScript[3:], compressedPkScript[bytesRead:bytesRead+20])
pkScript[23] = txscript.OP_EQUALVERIFY
pkScript[24] = txscript.OP_CHECKSIG
return pkScript
// Pay-to-script-hash script. The resulting script is:
// <OP_HASH160><20 byte script hash><OP_EQUAL>
case cstPayToScriptHash:
pkScript := make([]byte, 23)
pkScript[0] = txscript.OP_HASH160
pkScript[1] = txscript.OP_DATA_20
copy(pkScript[2:], compressedPkScript[bytesRead:bytesRead+20])
pkScript[22] = txscript.OP_EQUAL
return pkScript
// Pay-to-compressed-pubkey script. The resulting script is:
// <OP_DATA_33><33 byte compressed pubkey><OP_CHECKSIG>
case cstPayToPubKeyComp2, cstPayToPubKeyComp3:
pkScript := make([]byte, 35)
pkScript[0] = txscript.OP_DATA_33
pkScript[1] = byte(encodedScriptSize)
copy(pkScript[2:], compressedPkScript[bytesRead:bytesRead+32])
pkScript[34] = txscript.OP_CHECKSIG
return pkScript
// Pay-to-uncompressed-pubkey script. The resulting script is:
// <OP_DATA_65><65 byte uncompressed pubkey><OP_CHECKSIG>
case cstPayToPubKeyUncomp4, cstPayToPubKeyUncomp5:
// Change the leading byte to the appropriate compressed pubkey
// identifier (0x02 or 0x03) so it can be decoded as a
// compressed pubkey. This really should never fail since the
// encoding ensures it is valid before compressing to this type.
compressedKey := make([]byte, 33)
compressedKey[0] = byte(encodedScriptSize - 2)
copy(compressedKey[1:], compressedPkScript[1:])
key, err := btcec.ParsePubKey(compressedKey, btcec.S256())
if err != nil {
return nil
}
pkScript := make([]byte, 67)
pkScript[0] = txscript.OP_DATA_65
copy(pkScript[1:], key.SerializeUncompressed())
pkScript[66] = txscript.OP_CHECKSIG
return pkScript
}
// When none of the special cases apply, the script was encoded using
// the general format, so reduce the script size by the number of
// special cases and return the unmodified script.
scriptSize := int(encodedScriptSize - numSpecialScripts)
pkScript := make([]byte, scriptSize)
copy(pkScript, compressedPkScript[bytesRead:bytesRead+scriptSize])
return pkScript
}
// -----------------------------------------------------------------------------
// In order to reduce the size of stored amounts, a domain specific compression
// algorithm is used which relies on there typically being a lot of zeroes at
// end of the amounts. The compression algorithm used here was obtained from
// Bitcoin Core, so all credits for the algorithm go to it.
//
// While this is simply exchanging one uint64 for another, the resulting value
// for typical amounts has a much smaller magnitude which results in fewer bytes
// when encoded as variable length quantity. For example, consider the amount
// of 0.1 BTC which is 10000000 satoshi. Encoding 10000000 as a VLQ would take
// 4 bytes while encoding the compressed value of 8 as a VLQ only takes 1 byte.
//
// Essentially the compression is achieved by splitting the value into an
// exponent in the range [0-9] and a digit in the range [1-9], when possible,
// and encoding them in a way that can be decoded. More specifically, the
// encoding is as follows:
// - 0 is 0
// - Find the exponent, e, as the largest power of 10 that evenly divides the
// value up to a maximum of 9
// - When e < 9, the final digit can't be 0 so store it as d and remove it by
// dividing the value by 10 (call the result n). The encoded value is thus:
// 1 + 10*(9*n + d-1) + e
// - When e==9, the only thing known is the amount is not 0. The encoded value
// is thus:
// 1 + 10*(n-1) + e == 10 + 10*(n-1)
//
// Example encodings:
// (The numbers in parenthesis are the number of bytes when serialized as a VLQ)
// 0 (1) -> 0 (1) * 0.00000000 BTC
// 1000 (2) -> 4 (1) * 0.00001000 BTC
// 10000 (2) -> 5 (1) * 0.00010000 BTC
// 12345678 (4) -> 111111101(4) * 0.12345678 BTC
// 50000000 (4) -> 47 (1) * 0.50000000 BTC
// 100000000 (4) -> 9 (1) * 1.00000000 BTC
// 500000000 (5) -> 49 (1) * 5.00000000 BTC
// 1000000000 (5) -> 10 (1) * 10.00000000 BTC
// -----------------------------------------------------------------------------
// compressTxOutAmount compresses the passed amount according to the domain
// specific compression algorithm described above.
func compressTxOutAmount(amount uint64) uint64 {
// No need to do any work if it's zero.
if amount == 0 {
return 0
}
// Find the largest power of 10 (max of 9) that evenly divides the
// value.
exponent := uint64(0)
for amount%10 == 0 && exponent < 9 {
amount /= 10
exponent++
}
// The compressed result for exponents less than 9 is:
// 1 + 10*(9*n + d-1) + e
if exponent < 9 {
lastDigit := amount % 10
amount /= 10
return 1 + 10*(9*amount+lastDigit-1) + exponent
}
// The compressed result for an exponent of 9 is:
// 1 + 10*(n-1) + e == 10 + 10*(n-1)
return 10 + 10*(amount-1)
}
// decompressTxOutAmount returns the original amount the passed compressed
// amount represents according to the domain specific compression algorithm
// described above.
func decompressTxOutAmount(amount uint64) uint64 {
// No need to do any work if it's zero.
if amount == 0 {
return 0
}
// The decompressed amount is either of the following two equations:
// x = 1 + 10*(9*n + d - 1) + e
// x = 1 + 10*(n - 1) + 9
amount--
// The decompressed amount is now one of the following two equations:
// x = 10*(9*n + d - 1) + e
// x = 10*(n - 1) + 9
exponent := amount % 10
amount /= 10
// The decompressed amount is now one of the following two equations:
// x = 9*n + d - 1 | where e < 9
// x = n - 1 | where e = 9
n := uint64(0)
if exponent < 9 {
lastDigit := amount%9 + 1
amount /= 9
n = amount*10 + lastDigit
} else {
n = amount + 1
}
// Apply the exponent.
for ; exponent > 0; exponent-- {
n *= 10
}
return n
}
// -----------------------------------------------------------------------------
// Compressed transaction outputs consist of an amount and a public key script
// both compressed using the domain specific compression algorithms previously
// described.
//
// The serialized format is:
//
// <compressed amount><compressed script>
//
// Field Type Size
// compressed amount VLQ variable
// compressed script []byte variable
// -----------------------------------------------------------------------------
// compressedTxOutSize returns the number of bytes the passed transaction output
// fields would take when encoded with the format described above. The
// preCompressed flag indicates the provided amount and script are already
// compressed. This is useful since loaded utxo entries are not decompressed
// until the output is accessed.
func compressedTxOutSize(amount uint64, pkScript []byte, version int32, preCompressed bool) int {
if preCompressed {
return serializeSizeVLQ(amount) + len(pkScript)
}
return serializeSizeVLQ(compressTxOutAmount(amount)) +
compressedScriptSize(pkScript, version)
}
// putCompressedTxOut potentially compresses the passed amount and script
// according to their domain specific compression algorithms and encodes them
// directly into the passed target byte slice with the format described above.
// The preCompressed flag indicates the provided amount and script are already
// compressed in which case the values are not modified. This is useful since
// loaded utxo entries are not decompressed until the output is accessed. The
// target byte slice must be at least large enough to handle the number of bytes
// returned by the compressedTxOutSize function or it will panic.
func putCompressedTxOut(target []byte, amount uint64, pkScript []byte, version int32, preCompressed bool) int {
if preCompressed {
offset := putVLQ(target, amount)
copy(target[offset:], pkScript)
return offset + len(pkScript)
}
offset := putVLQ(target, compressTxOutAmount(amount))
offset += putCompressedScript(target[offset:], pkScript, version)
return offset
}
// decodeCompressedTxOut decodes the passed compressed txout, possibly followed
// by other data, into its compressed amount and compressed script and returns
// them along with the number of bytes they occupied.
func decodeCompressedTxOut(serialized []byte, version int32) (uint64, []byte, int, error) {
// Deserialize the compressed amount and ensure there are bytes
// remaining for the compressed script.
compressedAmount, bytesRead := deserializeVLQ(serialized)
if bytesRead >= len(serialized) {
return 0, nil, bytesRead, errDeserialize("unexpected end of " +
"data after compressed amount")
}
// Decode the compressed script size and ensure there are enough bytes
// left in the slice for it.
scriptSize := decodeCompressedScriptSize(serialized[bytesRead:], version)
if len(serialized[bytesRead:]) < scriptSize {
return 0, nil, bytesRead, errDeserialize("unexpected end of " +
"data after script size")
}
// Make a copy of the compressed script so the original serialized data
// can be released as soon as possible.
compressedScript := make([]byte, scriptSize)
copy(compressedScript, serialized[bytesRead:bytesRead+scriptSize])
return compressedAmount, compressedScript, bytesRead + scriptSize, nil
}