eb882f39f8
This commit corrects several typos in the comments found by misspell.
146 lines
4.2 KiB
Go
146 lines
4.2 KiB
Go
// Copyright (c) 2016 The btcsuite developers
|
|
// Use of this source code is governed by an ISC
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package main
|
|
|
|
import (
|
|
"fmt"
|
|
"math"
|
|
"sync"
|
|
"time"
|
|
)
|
|
|
|
const (
|
|
// Halflife defines the time (in seconds) by which the transient part
|
|
// of the ban score decays to one half of it's original value.
|
|
Halflife = 60
|
|
|
|
// lambda is the decaying constant.
|
|
lambda = math.Ln2 / Halflife
|
|
|
|
// Lifetime defines the maximum age of the transient part of the ban
|
|
// score to be considered a non-zero score (in seconds).
|
|
Lifetime = 1800
|
|
|
|
// precomputedLen defines the amount of decay factors (one per second) that
|
|
// should be precomputed at initialization.
|
|
precomputedLen = 64
|
|
)
|
|
|
|
// precomputedFactor stores precomputed exponential decay factors for the first
|
|
// 'precomputedLen' seconds starting from t == 0.
|
|
var precomputedFactor [precomputedLen]float64
|
|
|
|
// init precomputes decay factors.
|
|
func init() {
|
|
for i := range precomputedFactor {
|
|
precomputedFactor[i] = math.Exp(-1.0 * float64(i) * lambda)
|
|
}
|
|
}
|
|
|
|
// decayFactor returns the decay factor at t seconds, using precalculated values
|
|
// if available, or calculating the factor if needed.
|
|
func decayFactor(t int64) float64 {
|
|
if t < precomputedLen {
|
|
return precomputedFactor[t]
|
|
}
|
|
return math.Exp(-1.0 * float64(t) * lambda)
|
|
}
|
|
|
|
// dynamicBanScore provides dynamic ban scores consisting of a persistent and a
|
|
// decaying component. The persistent score could be utilized to create simple
|
|
// additive banning policies similar to those found in other bitcoin node
|
|
// implementations.
|
|
//
|
|
// The decaying score enables the creation of evasive logic which handles
|
|
// misbehaving peers (especially application layer DoS attacks) gracefully
|
|
// by disconnecting and banning peers attempting various kinds of flooding.
|
|
// dynamicBanScore allows these two approaches to be used in tandem.
|
|
//
|
|
// Zero value: Values of type dynamicBanScore are immediately ready for use upon
|
|
// declaration.
|
|
type dynamicBanScore struct {
|
|
lastUnix int64
|
|
transient float64
|
|
persistent uint32
|
|
sync.Mutex
|
|
}
|
|
|
|
// String returns the ban score as a human-readable string.
|
|
func (s *dynamicBanScore) String() string {
|
|
s.Lock()
|
|
r := fmt.Sprintf("persistent %v + transient %v at %v = %v as of now",
|
|
s.persistent, s.transient, s.lastUnix, s.Int())
|
|
s.Unlock()
|
|
return r
|
|
}
|
|
|
|
// Int returns the current ban score, the sum of the persistent and decaying
|
|
// scores.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (s *dynamicBanScore) Int() uint32 {
|
|
s.Lock()
|
|
r := s.int(time.Now())
|
|
s.Unlock()
|
|
return r
|
|
}
|
|
|
|
// Increase increases both the persistent and decaying scores by the values
|
|
// passed as parameters. The resulting score is returned.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (s *dynamicBanScore) Increase(persistent, transient uint32) uint32 {
|
|
s.Lock()
|
|
r := s.increase(persistent, transient, time.Now())
|
|
s.Unlock()
|
|
return r
|
|
}
|
|
|
|
// Reset set both persistent and decaying scores to zero.
|
|
//
|
|
// This function is safe for concurrent access.
|
|
func (s *dynamicBanScore) Reset() {
|
|
s.Lock()
|
|
s.persistent = 0
|
|
s.transient = 0
|
|
s.lastUnix = 0
|
|
s.Unlock()
|
|
}
|
|
|
|
// int returns the ban score, the sum of the persistent and decaying scores at a
|
|
// given point in time.
|
|
//
|
|
// This function is not safe for concurrent access. It is intended to be used
|
|
// internally and during testing.
|
|
func (s *dynamicBanScore) int(t time.Time) uint32 {
|
|
dt := t.Unix() - s.lastUnix
|
|
if s.transient < 1 || dt < 0 || Lifetime < dt {
|
|
return s.persistent
|
|
}
|
|
return s.persistent + uint32(s.transient*decayFactor(dt))
|
|
}
|
|
|
|
// increase increases the persistent, the decaying or both scores by the values
|
|
// passed as parameters. The resulting score is calculated as if the action was
|
|
// carried out at the point time represented by the third parameter. The
|
|
// resulting score is returned.
|
|
//
|
|
// This function is not safe for concurrent access.
|
|
func (s *dynamicBanScore) increase(persistent, transient uint32, t time.Time) uint32 {
|
|
s.persistent += persistent
|
|
tu := t.Unix()
|
|
dt := tu - s.lastUnix
|
|
|
|
if transient > 0 {
|
|
if Lifetime < dt {
|
|
s.transient = 0
|
|
} else if s.transient > 1 && dt > 0 {
|
|
s.transient *= decayFactor(dt)
|
|
}
|
|
s.transient += float64(transient)
|
|
s.lastUnix = tu
|
|
}
|
|
return s.persistent + uint32(s.transient)
|
|
}
|