lbcd/dynamicbanscore.go
Dave Collins eb882f39f8 multi: Fix several misspellings in the comments.
This commit corrects several typos in the comments found by misspell.
2016-02-25 11:17:12 -06:00

146 lines
4.2 KiB
Go

// Copyright (c) 2016 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"math"
"sync"
"time"
)
const (
// Halflife defines the time (in seconds) by which the transient part
// of the ban score decays to one half of it's original value.
Halflife = 60
// lambda is the decaying constant.
lambda = math.Ln2 / Halflife
// Lifetime defines the maximum age of the transient part of the ban
// score to be considered a non-zero score (in seconds).
Lifetime = 1800
// precomputedLen defines the amount of decay factors (one per second) that
// should be precomputed at initialization.
precomputedLen = 64
)
// precomputedFactor stores precomputed exponential decay factors for the first
// 'precomputedLen' seconds starting from t == 0.
var precomputedFactor [precomputedLen]float64
// init precomputes decay factors.
func init() {
for i := range precomputedFactor {
precomputedFactor[i] = math.Exp(-1.0 * float64(i) * lambda)
}
}
// decayFactor returns the decay factor at t seconds, using precalculated values
// if available, or calculating the factor if needed.
func decayFactor(t int64) float64 {
if t < precomputedLen {
return precomputedFactor[t]
}
return math.Exp(-1.0 * float64(t) * lambda)
}
// dynamicBanScore provides dynamic ban scores consisting of a persistent and a
// decaying component. The persistent score could be utilized to create simple
// additive banning policies similar to those found in other bitcoin node
// implementations.
//
// The decaying score enables the creation of evasive logic which handles
// misbehaving peers (especially application layer DoS attacks) gracefully
// by disconnecting and banning peers attempting various kinds of flooding.
// dynamicBanScore allows these two approaches to be used in tandem.
//
// Zero value: Values of type dynamicBanScore are immediately ready for use upon
// declaration.
type dynamicBanScore struct {
lastUnix int64
transient float64
persistent uint32
sync.Mutex
}
// String returns the ban score as a human-readable string.
func (s *dynamicBanScore) String() string {
s.Lock()
r := fmt.Sprintf("persistent %v + transient %v at %v = %v as of now",
s.persistent, s.transient, s.lastUnix, s.Int())
s.Unlock()
return r
}
// Int returns the current ban score, the sum of the persistent and decaying
// scores.
//
// This function is safe for concurrent access.
func (s *dynamicBanScore) Int() uint32 {
s.Lock()
r := s.int(time.Now())
s.Unlock()
return r
}
// Increase increases both the persistent and decaying scores by the values
// passed as parameters. The resulting score is returned.
//
// This function is safe for concurrent access.
func (s *dynamicBanScore) Increase(persistent, transient uint32) uint32 {
s.Lock()
r := s.increase(persistent, transient, time.Now())
s.Unlock()
return r
}
// Reset set both persistent and decaying scores to zero.
//
// This function is safe for concurrent access.
func (s *dynamicBanScore) Reset() {
s.Lock()
s.persistent = 0
s.transient = 0
s.lastUnix = 0
s.Unlock()
}
// int returns the ban score, the sum of the persistent and decaying scores at a
// given point in time.
//
// This function is not safe for concurrent access. It is intended to be used
// internally and during testing.
func (s *dynamicBanScore) int(t time.Time) uint32 {
dt := t.Unix() - s.lastUnix
if s.transient < 1 || dt < 0 || Lifetime < dt {
return s.persistent
}
return s.persistent + uint32(s.transient*decayFactor(dt))
}
// increase increases the persistent, the decaying or both scores by the values
// passed as parameters. The resulting score is calculated as if the action was
// carried out at the point time represented by the third parameter. The
// resulting score is returned.
//
// This function is not safe for concurrent access.
func (s *dynamicBanScore) increase(persistent, transient uint32, t time.Time) uint32 {
s.persistent += persistent
tu := t.Unix()
dt := tu - s.lastUnix
if transient > 0 {
if Lifetime < dt {
s.transient = 0
} else if s.transient > 1 && dt > 0 {
s.transient *= decayFactor(dt)
}
s.transient += float64(transient)
s.lastUnix = tu
}
return s.persistent + uint32(s.transient)
}