lbcd/blockchain/upgrade.go
Jim Posen 74fb6e56da blockchain: Database migration to populate block index bucket.
This creates a migration function that populates the block index
bucket using data from the ffldb block index bucket if it does not
exist.
2018-01-28 23:34:56 -06:00

140 lines
4.4 KiB
Go

// Copyright (c) 2017 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package blockchain
import (
"bytes"
"container/list"
"fmt"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/database"
"github.com/btcsuite/btcd/wire"
)
const (
// blockHdrOffset defines the offsets into a v1 block index row for the
// block header.
//
// The serialized block index row format is:
// <blocklocation><blockheader>
blockHdrOffset = 12
)
// migrateBlockIndex migrates all block entries from the v1 block index bucket
// to the v2 bucket. The v1 bucket stores all block entries keyed by block hash,
// whereas the v2 bucket stores the exact same values, but keyed instead by
// block height + hash.
func migrateBlockIndex(db database.DB) error {
// Hardcoded bucket names so updates to the global values do not affect
// old upgrades.
v1BucketName := []byte("ffldb-blockidx")
v2BucketName := []byte("blockheaderidx")
err := db.Update(func(dbTx database.Tx) error {
v1BlockIdxBucket := dbTx.Metadata().Bucket(v1BucketName)
if v1BlockIdxBucket == nil {
return fmt.Errorf("Bucket %s does not exist", v1BucketName)
}
log.Info("Re-indexing block information in the database. This might take a while...")
v2BlockIdxBucket, err :=
dbTx.Metadata().CreateBucketIfNotExists(v2BucketName)
if err != nil {
return err
}
// Scan the old block index bucket and construct a mapping of each block
// to all child blocks.
childBlocksMap, err := readBlockTree(v1BlockIdxBucket)
if err != nil {
return err
}
// Use the block graph to calculate the height of each block.
blockHeights := determineBlockHeights(childBlocksMap)
// Now that we have heights for all blocks, scan the old block index
// bucket and insert all rows into the new one.
return v1BlockIdxBucket.ForEach(func(hashBytes, blockRow []byte) error {
endOffset := blockHdrOffset + blockHdrSize
headerBytes := blockRow[blockHdrOffset:endOffset:endOffset]
var hash chainhash.Hash
copy(hash[:], hashBytes[0:chainhash.HashSize])
height, exists := blockHeights[hash]
if !exists {
return fmt.Errorf("Unable to calculate chain height for "+
"stored block %s", hash)
}
key := blockIndexKey(&hash, height)
return v2BlockIdxBucket.Put(key, headerBytes)
})
})
if err != nil {
return err
}
log.Infof("Block database migration complete")
return nil
}
// readBlockTree reads the old block index bucket and constructs a mapping of
// each block to all child blocks. This mapping represents the full tree of
// blocks.
func readBlockTree(v1BlockIdxBucket database.Bucket) (map[chainhash.Hash][]*chainhash.Hash, error) {
childBlocksMap := make(map[chainhash.Hash][]*chainhash.Hash)
err := v1BlockIdxBucket.ForEach(func(_, blockRow []byte) error {
var header wire.BlockHeader
endOffset := blockHdrOffset + blockHdrSize
headerBytes := blockRow[blockHdrOffset:endOffset:endOffset]
err := header.Deserialize(bytes.NewReader(headerBytes))
if err != nil {
return err
}
blockHash := header.BlockHash()
childBlocksMap[header.PrevBlock] =
append(childBlocksMap[header.PrevBlock], &blockHash)
return nil
})
return childBlocksMap, err
}
// determineBlockHeights takes a map of block hashes to a slice of child hashes
// and uses it to compute the height for each block. The function assigns a
// height of 0 to the genesis hash and explores the tree of blocks
// breadth-first, assigning a height to every block with a path back to the
// genesis block.
func determineBlockHeights(childBlocksMap map[chainhash.Hash][]*chainhash.Hash) map[chainhash.Hash]uint32 {
blockHeights := make(map[chainhash.Hash]uint32)
queue := list.New()
// The genesis block is included in childBlocksMap as a child of the zero
// hash because that is the value of the PrevBlock field in the genesis
// header.
for _, genesisHash := range childBlocksMap[zeroHash] {
blockHeights[*genesisHash] = 0
queue.PushBack(genesisHash)
}
for e := queue.Front(); e != nil; e = queue.Front() {
queue.Remove(e)
hash := e.Value.(*chainhash.Hash)
height := blockHeights[*hash]
// For each block with this one as a parent, assign it a height and
// push to queue for future processing.
for _, childHash := range childBlocksMap[*hash] {
blockHeights[*childHash] = height + 1
queue.PushBack(childHash)
}
}
return blockHeights
}