lbcd/claimtrie/node/cache.go
2022-05-26 22:04:33 -07:00

102 lines
2.1 KiB
Go

package node
import (
"container/list"
"sync"
"github.com/lbryio/lbcd/claimtrie/change"
)
type cacheLeaf struct {
node *Node
element *list.Element
changes []change.Change
height int32
}
type Cache struct {
nodes map[string]*cacheLeaf
order *list.List
mtx sync.Mutex
limit int
}
func (nc *Cache) insert(name []byte, n *Node, height int32) {
key := string(name)
nc.mtx.Lock()
defer nc.mtx.Unlock()
existing := nc.nodes[key]
if existing != nil {
existing.node = n
existing.height = height
existing.changes = nil
nc.order.MoveToFront(existing.element)
return
}
for nc.order.Len() >= nc.limit {
// TODO: maybe ensure that we don't remove nodes that have a lot of changes?
delete(nc.nodes, nc.order.Back().Value.(string))
nc.order.Remove(nc.order.Back())
}
element := nc.order.PushFront(key)
nc.nodes[key] = &cacheLeaf{node: n, element: element, height: height}
}
func (nc *Cache) fetch(name []byte, height int32) (*Node, []change.Change, int32) {
key := string(name)
nc.mtx.Lock()
defer nc.mtx.Unlock()
existing := nc.nodes[key]
if existing != nil && existing.height <= height {
nc.order.MoveToFront(existing.element)
return existing.node, existing.changes, existing.height
}
return nil, nil, -1
}
func (nc *Cache) addChanges(changes []change.Change, height int32) {
nc.mtx.Lock()
defer nc.mtx.Unlock()
for _, c := range changes {
key := string(c.Name)
existing := nc.nodes[key]
if existing != nil && existing.height <= height {
existing.changes = append(existing.changes, c)
}
}
}
func (nc *Cache) drop(names [][]byte) {
nc.mtx.Lock()
defer nc.mtx.Unlock()
for _, name := range names {
key := string(name)
existing := nc.nodes[key]
if existing != nil {
// we can't roll it backwards because we don't know its previous height value; just toast it
delete(nc.nodes, key)
nc.order.Remove(existing.element)
}
}
}
func (nc *Cache) clear() {
nc.mtx.Lock()
defer nc.mtx.Unlock()
nc.nodes = map[string]*cacheLeaf{}
nc.order = list.New()
// we'll let the GC sort out the remains...
}
func NewCache(limit int) *Cache {
return &Cache{limit: limit, nodes: map[string]*cacheLeaf{}, order: list.New()}
}