8e059c14d7
Some test files failed to build as the go module "replace" doesn't work with test and internal packages yet. The other tests need updates to the testdata.
354 lines
11 KiB
Go
354 lines
11 KiB
Go
// Copyright (c) 2015-2016 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package treap
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import "bytes"
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// Iterator represents an iterator for forwards and backwards iteration over
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// the contents of a treap (mutable or immutable).
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type Iterator struct {
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t *Mutable // Mutable treap iterator is associated with or nil
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root *treapNode // Root node of treap iterator is associated with
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node *treapNode // The node the iterator is positioned at
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parents parentStack // The stack of parents needed to iterate
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isNew bool // Whether the iterator has been positioned
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seekKey []byte // Used to handle dynamic updates for mutable treap
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startKey []byte // Used to limit the iterator to a range
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limitKey []byte // Used to limit the iterator to a range
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}
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// limitIterator clears the current iterator node if it is outside of the range
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// specified when the iterator was created. It returns whether the iterator is
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// valid.
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func (iter *Iterator) limitIterator() bool {
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if iter.node == nil {
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return false
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}
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node := iter.node
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if iter.startKey != nil && bytes.Compare(node.key, iter.startKey) < 0 {
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iter.node = nil
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return false
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}
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if iter.limitKey != nil && bytes.Compare(node.key, iter.limitKey) >= 0 {
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iter.node = nil
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return false
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}
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return true
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}
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// seek moves the iterator based on the provided key and flags.
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//
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// When the exact match flag is set, the iterator will either be moved to first
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// key in the treap that exactly matches the provided key, or the one
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// before/after it depending on the greater flag.
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//
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// When the exact match flag is NOT set, the iterator will be moved to the first
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// key in the treap before/after the provided key depending on the greater flag.
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//
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// In all cases, the limits specified when the iterator was created are
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// respected.
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func (iter *Iterator) seek(key []byte, exactMatch bool, greater bool) bool {
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iter.node = nil
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iter.parents = parentStack{}
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var selectedNodeDepth int
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for node := iter.root; node != nil; {
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iter.parents.Push(node)
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// Traverse left or right depending on the result of the
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// comparison. Also, set the iterator to the node depending on
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// the flags so the iterator is positioned properly when an
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// exact match isn't found.
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compareResult := bytes.Compare(key, node.key)
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if compareResult < 0 {
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if greater {
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iter.node = node
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selectedNodeDepth = iter.parents.Len() - 1
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}
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node = node.left
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continue
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}
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if compareResult > 0 {
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if !greater {
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iter.node = node
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selectedNodeDepth = iter.parents.Len() - 1
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}
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node = node.right
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continue
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}
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// The key is an exact match. Set the iterator and return now
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// when the exact match flag is set.
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if exactMatch {
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iter.node = node
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iter.parents.Pop()
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return iter.limitIterator()
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}
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// The key is an exact match, but the exact match is not set, so
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// choose which direction to go based on whether the larger or
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// smaller key was requested.
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if greater {
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node = node.right
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} else {
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node = node.left
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}
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}
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// There was either no exact match or there was an exact match but the
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// exact match flag was not set. In any case, the parent stack might
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// need to be adjusted to only include the parents up to the selected
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// node. Also, ensure the selected node's key does not exceed the
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// allowed range of the iterator.
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for i := iter.parents.Len(); i > selectedNodeDepth; i-- {
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iter.parents.Pop()
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}
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return iter.limitIterator()
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}
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// First moves the iterator to the first key/value pair. When there is only a
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// single key/value pair both First and Last will point to the same pair.
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// Returns false if there are no key/value pairs.
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func (iter *Iterator) First() bool {
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// Seek the start key if the iterator was created with one. This will
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// result in either an exact match, the first greater key, or an
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// exhausted iterator if no such key exists.
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iter.isNew = false
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if iter.startKey != nil {
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return iter.seek(iter.startKey, true, true)
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}
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// The smallest key is in the left-most node.
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iter.parents = parentStack{}
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for node := iter.root; node != nil; node = node.left {
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if node.left == nil {
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iter.node = node
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return true
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}
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iter.parents.Push(node)
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}
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return false
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}
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// Last moves the iterator to the last key/value pair. When there is only a
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// single key/value pair both First and Last will point to the same pair.
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// Returns false if there are no key/value pairs.
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func (iter *Iterator) Last() bool {
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// Seek the limit key if the iterator was created with one. This will
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// result in the first key smaller than the limit key, or an exhausted
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// iterator if no such key exists.
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iter.isNew = false
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if iter.limitKey != nil {
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return iter.seek(iter.limitKey, false, false)
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}
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// The highest key is in the right-most node.
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iter.parents = parentStack{}
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for node := iter.root; node != nil; node = node.right {
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if node.right == nil {
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iter.node = node
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return true
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}
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iter.parents.Push(node)
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}
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return false
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}
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// Next moves the iterator to the next key/value pair and returns false when the
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// iterator is exhausted. When invoked on a newly created iterator it will
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// position the iterator at the first item.
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func (iter *Iterator) Next() bool {
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if iter.isNew {
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return iter.First()
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}
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if iter.node == nil {
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return false
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}
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// Reseek the previous key without allowing for an exact match if a
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// force seek was requested. This results in the key greater than the
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// previous one or an exhausted iterator if there is no such key.
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if seekKey := iter.seekKey; seekKey != nil {
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iter.seekKey = nil
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return iter.seek(seekKey, false, true)
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}
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// When there is no right node walk the parents until the parent's right
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// node is not equal to the previous child. This will be the next node.
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if iter.node.right == nil {
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parent := iter.parents.Pop()
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for parent != nil && parent.right == iter.node {
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iter.node = parent
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parent = iter.parents.Pop()
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}
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iter.node = parent
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return iter.limitIterator()
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}
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// There is a right node, so the next node is the left-most node down
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// the right sub-tree.
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iter.parents.Push(iter.node)
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iter.node = iter.node.right
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for node := iter.node.left; node != nil; node = node.left {
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iter.parents.Push(iter.node)
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iter.node = node
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}
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return iter.limitIterator()
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}
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// Prev moves the iterator to the previous key/value pair and returns false when
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// the iterator is exhausted. When invoked on a newly created iterator it will
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// position the iterator at the last item.
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func (iter *Iterator) Prev() bool {
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if iter.isNew {
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return iter.Last()
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}
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if iter.node == nil {
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return false
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}
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// Reseek the previous key without allowing for an exact match if a
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// force seek was requested. This results in the key smaller than the
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// previous one or an exhausted iterator if there is no such key.
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if seekKey := iter.seekKey; seekKey != nil {
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iter.seekKey = nil
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return iter.seek(seekKey, false, false)
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}
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// When there is no left node walk the parents until the parent's left
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// node is not equal to the previous child. This will be the previous
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// node.
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for iter.node.left == nil {
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parent := iter.parents.Pop()
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for parent != nil && parent.left == iter.node {
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iter.node = parent
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parent = iter.parents.Pop()
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}
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iter.node = parent
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return iter.limitIterator()
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}
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// There is a left node, so the previous node is the right-most node
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// down the left sub-tree.
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iter.parents.Push(iter.node)
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iter.node = iter.node.left
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for node := iter.node.right; node != nil; node = node.right {
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iter.parents.Push(iter.node)
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iter.node = node
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}
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return iter.limitIterator()
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}
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// Seek moves the iterator to the first key/value pair with a key that is
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// greater than or equal to the given key and returns true if successful.
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func (iter *Iterator) Seek(key []byte) bool {
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iter.isNew = false
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return iter.seek(key, true, true)
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}
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// Key returns the key of the current key/value pair or nil when the iterator
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// is exhausted. The caller should not modify the contents of the returned
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// slice.
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func (iter *Iterator) Key() []byte {
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if iter.node == nil {
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return nil
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}
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return iter.node.key
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}
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// Value returns the value of the current key/value pair or nil when the
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// iterator is exhausted. The caller should not modify the contents of the
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// returned slice.
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func (iter *Iterator) Value() []byte {
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if iter.node == nil {
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return nil
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}
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return iter.node.value
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}
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// Valid indicates whether the iterator is positioned at a valid key/value pair.
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// It will be considered invalid when the iterator is newly created or exhausted.
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func (iter *Iterator) Valid() bool {
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return iter.node != nil
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}
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// ForceReseek notifies the iterator that the underlying mutable treap has been
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// updated, so the next call to Prev or Next needs to reseek in order to allow
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// the iterator to continue working properly.
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//
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// NOTE: Calling this function when the iterator is associated with an immutable
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// treap has no effect as you would expect.
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func (iter *Iterator) ForceReseek() {
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// Nothing to do when the iterator is associated with an immutable
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// treap.
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if iter.t == nil {
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return
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}
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// Update the iterator root to the mutable treap root in case it
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// changed.
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iter.root = iter.t.root
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// Set the seek key to the current node. This will force the Next/Prev
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// functions to reseek, and thus properly reconstruct the iterator, on
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// their next call.
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if iter.node == nil {
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iter.seekKey = nil
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return
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}
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iter.seekKey = iter.node.key
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}
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// Iterator returns a new iterator for the mutable treap. The newly returned
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// iterator is not pointing to a valid item until a call to one of the methods
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// to position it is made.
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//
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// The start key and limit key parameters cause the iterator to be limited to
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// a range of keys. The start key is inclusive and the limit key is exclusive.
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// Either or both can be nil if the functionality is not desired.
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//
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// WARNING: The ForceSeek method must be called on the returned iterator if
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// the treap is mutated. Failure to do so will cause the iterator to return
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// unexpected keys and/or values.
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//
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// For example:
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// iter := t.Iterator(nil, nil)
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// for iter.Next() {
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// if someCondition {
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// t.Delete(iter.Key())
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// iter.ForceReseek()
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// }
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// }
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func (t *Mutable) Iterator(startKey, limitKey []byte) *Iterator {
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iter := &Iterator{
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t: t,
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root: t.root,
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isNew: true,
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startKey: startKey,
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limitKey: limitKey,
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}
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return iter
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}
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// Iterator returns a new iterator for the immutable treap. The newly returned
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// iterator is not pointing to a valid item until a call to one of the methods
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// to position it is made.
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//
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// The start key and limit key parameters cause the iterator to be limited to
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// a range of keys. The start key is inclusive and the limit key is exclusive.
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// Either or both can be nil if the functionality is not desired.
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func (t *Immutable) Iterator(startKey, limitKey []byte) *Iterator {
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iter := &Iterator{
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root: t.root,
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isNew: true,
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startKey: startKey,
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limitKey: limitKey,
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}
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return iter
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}
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