d7f97ab750
use custom search formatted
226 lines
5.9 KiB
Go
226 lines
5.9 KiB
Go
package merkletrie
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import (
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"github.com/lbryio/chain/chaincfg/chainhash"
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)
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type KeyType []byte
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type PrefixTrieNode struct { // implements sort.Interface
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children []*PrefixTrieNode
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key KeyType
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hash *chainhash.Hash
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hasClaims bool
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}
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// insertAt inserts v into s at index i and returns the new slice.
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// https://stackoverflow.com/questions/42746972/golang-insert-to-a-sorted-slice
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func insertAt(data []*PrefixTrieNode, i int, v *PrefixTrieNode) []*PrefixTrieNode {
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if i == len(data) {
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// Insert at end is the easy case.
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return append(data, v)
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}
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// Make space for the inserted element by shifting
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// values at the insertion index up one index. The call
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// to append does not allocate memory when cap(data) is
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// greater than len(data).
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data = append(data[:i+1], data[i:]...)
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data[i] = v
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return data
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}
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func (ptn *PrefixTrieNode) Insert(value *PrefixTrieNode) *PrefixTrieNode {
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// keep it sorted (and sort.Sort is too slow)
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index := sortSearch(ptn.children, value.key[0])
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ptn.children = insertAt(ptn.children, index, value)
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return value
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}
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// this sort.Search is stolen shamelessly from search.go,
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// and modified for performance to not need a closure
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func sortSearch(nodes []*PrefixTrieNode, b byte) int {
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i, j := 0, len(nodes)
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for i < j {
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h := int(uint(i+j) >> 1) // avoid overflow when computing h
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// i ≤ h < j
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if nodes[h].key[0] < b {
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i = h + 1 // preserves f(i-1) == false
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} else {
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j = h // preserves f(j) == true
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}
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}
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// i == j, f(i-1) == false, and f(j) (= f(i)) == true => answer is i.
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return i
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}
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func (ptn *PrefixTrieNode) FindNearest(start KeyType) (int, *PrefixTrieNode) {
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// none of the children overlap on the first char or we would have a parent node with that char
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index := sortSearch(ptn.children, start[0])
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hits := ptn.children[index:]
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if len(hits) > 0 {
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return index, hits[0]
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}
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return -1, nil
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}
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type PrefixTrie interface {
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InsertOrFind(value KeyType) (bool, *PrefixTrieNode)
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Find(value KeyType) *PrefixTrieNode
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FindPath(value KeyType) ([]int, []*PrefixTrieNode)
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IterateFrom(start KeyType, handler func(value *PrefixTrieNode) bool)
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Erase(value KeyType) bool
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NodeCount() int
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}
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type prefixTrie struct {
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root *PrefixTrieNode
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Nodes int
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}
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func NewPrefixTrie() PrefixTrie {
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// we never delete the root node
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return &prefixTrie{root: &PrefixTrieNode{key: make(KeyType, 0)}, Nodes: 1}
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}
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func (pt *prefixTrie) NodeCount() int {
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return pt.Nodes
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}
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func matchLength(a, b KeyType) int {
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minLen := len(a)
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if len(b) < minLen {
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minLen = len(b)
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}
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for i := 0; i < minLen; i++ {
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if a[i] != b[i] {
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return i
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}
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}
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return minLen
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}
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func (pt *prefixTrie) insert(value KeyType, node *PrefixTrieNode) (bool, *PrefixTrieNode) {
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index, child := node.FindNearest(value)
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match := 0
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if index >= 0 { // if we found a child
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match = matchLength(value, child.key)
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if len(value) == match && len(child.key) == match {
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return false, child
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}
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}
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if match <= 0 {
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pt.Nodes++
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return true, node.Insert(&PrefixTrieNode{key: value})
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}
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if match < len(child.key) {
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grandChild := PrefixTrieNode{key: child.key[match:], children: child.children,
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hasClaims: child.hasClaims, hash: child.hash}
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newChild := PrefixTrieNode{key: child.key[0:match], children: []*PrefixTrieNode{&grandChild}}
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child = &newChild
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node.children[index] = child
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pt.Nodes++
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if len(value) == match {
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return true, child
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}
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}
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return pt.insert(value[match:], child)
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}
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func (pt *prefixTrie) InsertOrFind(value KeyType) (bool, *PrefixTrieNode) {
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if len(value) <= 0 {
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return false, pt.root
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}
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return pt.insert(value, pt.root)
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}
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func find(value KeyType, node *PrefixTrieNode, pathIndexes *[]int, path *[]*PrefixTrieNode) *PrefixTrieNode {
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index, child := node.FindNearest(value)
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if index < 0 {
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return nil
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}
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match := matchLength(value, child.key)
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if len(value) == match && len(child.key) == match {
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if pathIndexes != nil {
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*pathIndexes = append(*pathIndexes, index)
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}
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if path != nil {
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*path = append(*path, child)
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}
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return child
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}
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if match < len(child.key) || match == len(value) {
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return nil
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}
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if pathIndexes != nil {
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*pathIndexes = append(*pathIndexes, index)
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}
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if path != nil {
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*path = append(*path, child)
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}
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return find(value[match:], child, pathIndexes, path)
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}
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func (pt *prefixTrie) Find(value KeyType) *PrefixTrieNode {
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if len(value) <= 0 {
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return pt.root
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}
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return find(value, pt.root, nil, nil)
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}
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func (pt *prefixTrie) FindPath(value KeyType) ([]int, []*PrefixTrieNode) {
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pathIndexes := []int{-1}
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path := []*PrefixTrieNode{pt.root}
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result := find(value, pt.root, &pathIndexes, &path)
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if result == nil {
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return nil, nil
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} // not sure I want this line
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return pathIndexes, path
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}
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// IterateFrom can be used to find a value and run a function on that value.
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// If the handler returns true it continues to iterate through the children of value.
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func (pt *prefixTrie) IterateFrom(start KeyType, handler func(value *PrefixTrieNode) bool) {
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node := find(start, pt.root, nil, nil)
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if node == nil {
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return
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}
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iterateFrom(node, handler)
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}
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func iterateFrom(node *PrefixTrieNode, handler func(value *PrefixTrieNode) bool) {
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for handler(node) {
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for _, child := range node.children {
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iterateFrom(child, handler)
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}
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}
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}
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func (pt *prefixTrie) Erase(value KeyType) bool {
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indexes, path := pt.FindPath(value)
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if path == nil || len(path) <= 1 {
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return false
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}
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nodes := pt.Nodes
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for i := len(path) - 1; i > 0; i-- {
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childCount := len(path[i].children)
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noClaimData := !path[i].hasClaims
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if childCount == 1 && noClaimData {
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path[i].key = append(path[i].key, path[i].children[0].key...)
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path[i].hash = nil
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path[i].hasClaims = path[i].children[0].hasClaims
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path[i].children = path[i].children[0].children
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pt.Nodes--
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continue
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}
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if childCount == 0 && noClaimData {
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index := indexes[i]
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path[i-1].children = append(path[i-1].children[:index], path[i-1].children[index+1:]...)
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pt.Nodes--
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continue
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}
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break
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}
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return nodes > pt.Nodes
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}
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