lbcd/server.go
David Hill ebc5db2710 Lookup each DNS seed in its own go routine.
By putting each DNS seed in its own go routine, btcd can start connecting
to nodes as they are found instead of waiting for all seeds to respond.  This
significantly speeds up startup time.

Additionally, logging was added to show how many addresses were fetched from
each seed.
2014-07-04 16:27:32 -04:00

1230 lines
33 KiB
Go

// Copyright (c) 2013-2014 Conformal Systems LLC.
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"container/list"
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"math"
"net"
"runtime"
"strconv"
"sync"
"sync/atomic"
"time"
"github.com/conformal/btcdb"
"github.com/conformal/btcjson"
"github.com/conformal/btcnet"
"github.com/conformal/btcwire"
)
const (
// These constants are used by the DNS seed code to pick a random last seen
// time.
secondsIn3Days int32 = 24 * 60 * 60 * 3
secondsIn4Days int32 = 24 * 60 * 60 * 4
)
const (
// supportedServices describes which services are supported by the
// server.
supportedServices = btcwire.SFNodeNetwork
// connectionRetryInterval is the amount of time to wait in between
// retries when connecting to persistent peers.
connectionRetryInterval = time.Second * 10
// defaultMaxOutbound is the default number of max outbound peers.
defaultMaxOutbound = 8
)
// broadcastMsg provides the ability to house a bitcoin message to be broadcast
// to all connected peers except specified excluded peers.
type broadcastMsg struct {
message btcwire.Message
excludePeers []*peer
}
// broadcastInventoryAdd is a type used to declare that the InvVect it contains
// needs to be added to the rebroadcast map
type broadcastInventoryAdd *btcwire.InvVect
// broadcastInventoryDel is a type used to declare that the InvVect it contains
// needs to be removed from the rebroadcast map
type broadcastInventoryDel *btcwire.InvVect
// server provides a bitcoin server for handling communications to and from
// bitcoin peers.
type server struct {
nonce uint64
listeners []net.Listener
netParams *btcnet.Params
started int32 // atomic
shutdown int32 // atomic
shutdownSched int32 // atomic
bytesMutex sync.Mutex // For the following two fields.
bytesReceived uint64 // Total bytes received from all peers since start.
bytesSent uint64 // Total bytes sent by all peers since start.
addrManager *AddrManager
rpcServer *rpcServer
blockManager *blockManager
txMemPool *txMemPool
cpuMiner *CPUMiner
modifyRebroadcastInv chan interface{}
newPeers chan *peer
donePeers chan *peer
banPeers chan *peer
wakeup chan struct{}
query chan interface{}
relayInv chan *btcwire.InvVect
broadcast chan broadcastMsg
wg sync.WaitGroup
quit chan struct{}
nat NAT
db btcdb.Db
}
type peerState struct {
peers *list.List
outboundPeers *list.List
persistentPeers *list.List
banned map[string]time.Time
outboundGroups map[string]int
maxOutboundPeers int
}
// randomUint16Number returns a random uint16 in a specified input range. Note
// that the range is in zeroth ordering; if you pass it 1800, you will get
// values from 0 to 1800.
func randomUint16Number(max uint16) uint16 {
// In order to avoid modulo bias and ensure every possible outcome in
// [0, max) has equal probability, the random number must be sampled
// from a random source that has a range limited to a multiple of the
// modulus.
var randomNumber uint16
var limitRange = (math.MaxUint16 / max) * max
for {
binary.Read(rand.Reader, binary.LittleEndian, &randomNumber)
if randomNumber < limitRange {
return (randomNumber % max)
}
}
}
// AddRebroadcastInventory adds 'iv' to the list of inventories to be
// rebroadcasted at random intervals until they show up in a block.
func (s *server) AddRebroadcastInventory(iv *btcwire.InvVect) {
// Ignore if shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
return
}
s.modifyRebroadcastInv <- broadcastInventoryAdd(iv)
}
// RemoveRebroadcastInventory removes 'iv' from the list of items to be
// rebroadcasted if present.
func (s *server) RemoveRebroadcastInventory(iv *btcwire.InvVect) {
// Ignore if shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
return
}
s.modifyRebroadcastInv <- broadcastInventoryDel(iv)
}
func (p *peerState) Count() int {
return p.peers.Len() + p.outboundPeers.Len() + p.persistentPeers.Len()
}
func (p *peerState) OutboundCount() int {
return p.outboundPeers.Len() + p.persistentPeers.Len()
}
func (p *peerState) NeedMoreOutbound() bool {
return p.OutboundCount() < p.maxOutboundPeers &&
p.Count() < cfg.MaxPeers
}
// forAllOutboundPeers is a helper function that runs closure on all outbound
// peers known to peerState.
func (p *peerState) forAllOutboundPeers(closure func(p *peer)) {
for e := p.outboundPeers.Front(); e != nil; e = e.Next() {
closure(e.Value.(*peer))
}
for e := p.persistentPeers.Front(); e != nil; e = e.Next() {
closure(e.Value.(*peer))
}
}
// forAllPeers is a helper function that runs closure on all peers known to
// peerState.
func (p *peerState) forAllPeers(closure func(p *peer)) {
for e := p.peers.Front(); e != nil; e = e.Next() {
closure(e.Value.(*peer))
}
p.forAllOutboundPeers(closure)
}
// handleAddPeerMsg deals with adding new peers. It is invoked from the
// peerHandler goroutine.
func (s *server) handleAddPeerMsg(state *peerState, p *peer) bool {
if p == nil {
return false
}
// Ignore new peers if we're shutting down.
if atomic.LoadInt32(&s.shutdown) != 0 {
srvrLog.Infof("New peer %s ignored - server is shutting "+
"down", p)
p.Shutdown()
return false
}
// Disconnect banned peers.
host, _, err := net.SplitHostPort(p.addr)
if err != nil {
srvrLog.Debugf("can't split hostport %v", err)
p.Shutdown()
return false
}
if banEnd, ok := state.banned[host]; ok {
if time.Now().Before(banEnd) {
srvrLog.Debugf("Peer %s is banned for another %v - "+
"disconnecting", host, banEnd.Sub(time.Now()))
p.Shutdown()
return false
}
srvrLog.Infof("Peer %s is no longer banned", host)
delete(state.banned, host)
}
// TODO: Check for max peers from a single IP.
// Limit max number of total peers.
if state.Count() >= cfg.MaxPeers {
srvrLog.Infof("Max peers reached [%d] - disconnecting "+
"peer %s", cfg.MaxPeers, p)
p.Shutdown()
// TODO(oga) how to handle permanent peers here?
// they should be rescheduled.
return false
}
// Add the new peer and start it.
srvrLog.Debugf("New peer %s", p)
if p.inbound {
state.peers.PushBack(p)
p.Start()
} else {
state.outboundGroups[GroupKey(p.na)]++
if p.persistent {
state.persistentPeers.PushBack(p)
} else {
state.outboundPeers.PushBack(p)
}
}
return true
}
// handleDonePeerMsg deals with peers that have signalled they are done. It is
// invoked from the peerHandler goroutine.
func (s *server) handleDonePeerMsg(state *peerState, p *peer) {
var list *list.List
if p.persistent {
list = state.persistentPeers
} else if p.inbound {
list = state.peers
} else {
list = state.outboundPeers
}
for e := list.Front(); e != nil; e = e.Next() {
if e.Value == p {
// Issue an asynchronous reconnect if the peer was a
// persistent outbound connection.
if !p.inbound && p.persistent &&
atomic.LoadInt32(&s.shutdown) == 0 {
e.Value = newOutboundPeer(s, p.addr, true)
return
}
if !p.inbound {
state.outboundGroups[GroupKey(p.na)]--
}
list.Remove(e)
srvrLog.Debugf("Removed peer %s", p)
return
}
}
// If we get here it means that either we didn't know about the peer
// or we purposefully deleted it.
}
// handleBanPeerMsg deals with banning peers. It is invoked from the
// peerHandler goroutine.
func (s *server) handleBanPeerMsg(state *peerState, p *peer) {
host, _, err := net.SplitHostPort(p.addr)
if err != nil {
srvrLog.Debugf("can't split ban peer %s %v", p.addr, err)
return
}
direction := directionString(p.inbound)
srvrLog.Infof("Banned peer %s (%s) for %v", host, direction,
cfg.BanDuration)
state.banned[host] = time.Now().Add(cfg.BanDuration)
}
// handleRelayInvMsg deals with relaying inventory to peers that are not already
// known to have it. It is invoked from the peerHandler goroutine.
func (s *server) handleRelayInvMsg(state *peerState, iv *btcwire.InvVect) {
state.forAllPeers(func(p *peer) {
if !p.Connected() {
return
}
// Queue the inventory to be relayed with the next batch. It
// will be ignored if the peer is already known to have the
// inventory.
p.QueueInventory(iv)
})
}
// handleBroadcastMsg deals with broadcasting messages to peers. It is invoked
// from the peerHandler goroutine.
func (s *server) handleBroadcastMsg(state *peerState, bmsg *broadcastMsg) {
state.forAllPeers(func(p *peer) {
excluded := false
for _, ep := range bmsg.excludePeers {
if p == ep {
excluded = true
}
}
// Don't broadcast to still connecting outbound peers .
if !p.Connected() {
excluded = true
}
if !excluded {
p.QueueMessage(bmsg.message, nil)
}
})
}
type getConnCountMsg struct {
reply chan int32
}
type getPeerInfoMsg struct {
reply chan []*btcjson.GetPeerInfoResult
}
type addNodeMsg struct {
addr string
permanent bool
reply chan error
}
type delNodeMsg struct {
addr string
reply chan error
}
type getAddedNodesMsg struct {
reply chan []*peer
}
// handleQuery is the central handler for all queries and commands from other
// goroutines related to peer state.
func (s *server) handleQuery(querymsg interface{}, state *peerState) {
switch msg := querymsg.(type) {
case getConnCountMsg:
nconnected := int32(0)
state.forAllPeers(func(p *peer) {
if p.Connected() {
nconnected++
}
})
msg.reply <- nconnected
case getPeerInfoMsg:
syncPeer := s.blockManager.SyncPeer()
infos := make([]*btcjson.GetPeerInfoResult, 0, state.peers.Len())
state.forAllPeers(func(p *peer) {
if !p.Connected() {
return
}
// A lot of this will make the race detector go mad,
// however it is statistics for purely informational purposes
// and we don't really care if they are raced to get the new
// version.
p.StatsMtx.Lock()
info := &btcjson.GetPeerInfoResult{
Addr: p.addr,
Services: fmt.Sprintf("%08d", p.services),
LastSend: p.lastSend.Unix(),
LastRecv: p.lastRecv.Unix(),
BytesSent: p.bytesSent,
BytesRecv: p.bytesReceived,
ConnTime: p.timeConnected.Unix(),
Version: p.protocolVersion,
SubVer: p.userAgent,
Inbound: p.inbound,
StartingHeight: p.lastBlock,
BanScore: 0,
SyncNode: p == syncPeer,
}
info.PingTime = float64(p.lastPingMicros)
if p.lastPingNonce != 0 {
wait := float64(time.Now().Sub(p.lastPingTime).Nanoseconds())
// We actually want microseconds.
info.PingWait = wait / 1000
}
p.StatsMtx.Unlock()
infos = append(infos, info)
})
msg.reply <- infos
case addNodeMsg:
// XXX(oga) duplicate oneshots?
if msg.permanent {
for e := state.persistentPeers.Front(); e != nil; e = e.Next() {
peer := e.Value.(*peer)
if peer.addr == msg.addr {
msg.reply <- errors.New("peer already connected")
return
}
}
}
// TODO(oga) if too many, nuke a non-perm peer.
if s.handleAddPeerMsg(state,
newOutboundPeer(s, msg.addr, msg.permanent)) {
msg.reply <- nil
} else {
msg.reply <- errors.New("failed to add peer")
}
case delNodeMsg:
found := false
for e := state.persistentPeers.Front(); e != nil; e = e.Next() {
peer := e.Value.(*peer)
if peer.addr == msg.addr {
// Keep group counts ok since we remove from
// the list now.
state.outboundGroups[GroupKey(peer.na)]--
// This is ok because we are not continuing
// to iterate so won't corrupt the loop.
state.persistentPeers.Remove(e)
peer.Disconnect()
found = true
break
}
}
if found {
msg.reply <- nil
} else {
msg.reply <- errors.New("peer not found")
}
// Request a list of the persistent (added) peers.
case getAddedNodesMsg:
// Respond with a slice of the relavent peers.
peers := make([]*peer, 0, state.persistentPeers.Len())
for e := state.persistentPeers.Front(); e != nil; e = e.Next() {
peer := e.Value.(*peer)
peers = append(peers, peer)
}
msg.reply <- peers
}
}
// listenHandler is the main listener which accepts incoming connections for the
// server. It must be run as a goroutine.
func (s *server) listenHandler(listener net.Listener) {
srvrLog.Infof("Server listening on %s", listener.Addr())
for atomic.LoadInt32(&s.shutdown) == 0 {
conn, err := listener.Accept()
if err != nil {
// Only log the error if we're not forcibly shutting down.
if atomic.LoadInt32(&s.shutdown) == 0 {
srvrLog.Errorf("can't accept connection: %v",
err)
}
continue
}
s.AddPeer(newInboundPeer(s, conn))
}
s.wg.Done()
srvrLog.Tracef("Listener handler done for %s", listener.Addr())
}
// seedFromDNS uses DNS seeding to populate the address manager with peers.
func (s *server) seedFromDNS() {
// Nothing to do if DNS seeding is disabled.
if cfg.DisableDNSSeed {
return
}
for _, seeder := range activeNetParams.dnsSeeds {
go func(seeder string) {
seedpeers, err := dnsDiscover(seeder)
if err != nil {
discLog.Infof("DNS discovery failed on seed %s: %v", seeder, err)
return
}
numPeers := len(seedpeers)
discLog.Infof("%d addresses found from DNS seed %s", numPeers, seeder)
if numPeers == 0 {
return
}
addresses := make([]*btcwire.NetAddress, len(seedpeers))
// if this errors then we have *real* problems
intPort, _ := strconv.Atoi(activeNetParams.DefaultPort)
for i, peer := range seedpeers {
addresses[i] = new(btcwire.NetAddress)
addresses[i].SetAddress(peer, uint16(intPort))
// bitcoind seeds with addresses from
// a time randomly selected between 3
// and 7 days ago.
addresses[i].Timestamp = time.Now().Add(-1 *
time.Second * time.Duration(secondsIn3Days+
s.addrManager.rand.Int31n(secondsIn4Days)))
}
// Bitcoind uses a lookup of the dns seeder here. This
// is rather strange since the values looked up by the
// DNS seed lookups will vary quite a lot.
// to replicate this behaviour we put all addresses as
// having come from the first one.
s.addrManager.AddAddresses(addresses, addresses[0])
}(seeder)
}
}
// peerHandler is used to handle peer operations such as adding and removing
// peers to and from the server, banning peers, and broadcasting messages to
// peers. It must be run a a goroutine.
func (s *server) peerHandler() {
// Start the address manager and block manager, both of which are needed
// by peers. This is done here since their lifecycle is closely tied
// to this handler and rather than adding more channels to sychronize
// things, it's easier and slightly faster to simply start and stop them
// in this handler.
s.addrManager.Start()
s.blockManager.Start()
srvrLog.Tracef("Starting peer handler")
state := &peerState{
peers: list.New(),
persistentPeers: list.New(),
outboundPeers: list.New(),
banned: make(map[string]time.Time),
maxOutboundPeers: defaultMaxOutbound,
outboundGroups: make(map[string]int),
}
if cfg.MaxPeers < state.maxOutboundPeers {
state.maxOutboundPeers = cfg.MaxPeers
}
// Add peers discovered through DNS to the address manager.
s.seedFromDNS()
// Start up persistent peers.
permanentPeers := cfg.ConnectPeers
if len(permanentPeers) == 0 {
permanentPeers = cfg.AddPeers
}
for _, addr := range permanentPeers {
s.handleAddPeerMsg(state, newOutboundPeer(s, addr, true))
}
// if nothing else happens, wake us up soon.
time.AfterFunc(10*time.Second, func() { s.wakeup <- struct{}{} })
out:
for {
select {
// New peers connected to the server.
case p := <-s.newPeers:
s.handleAddPeerMsg(state, p)
// Disconnected peers.
case p := <-s.donePeers:
s.handleDonePeerMsg(state, p)
// Peer to ban.
case p := <-s.banPeers:
s.handleBanPeerMsg(state, p)
// New inventory to potentially be relayed to other peers.
case invMsg := <-s.relayInv:
s.handleRelayInvMsg(state, invMsg)
// Message to broadcast to all connected peers except those
// which are excluded by the message.
case bmsg := <-s.broadcast:
s.handleBroadcastMsg(state, &bmsg)
// Used by timers below to wake us back up.
case <-s.wakeup:
// this page left intentionally blank
case qmsg := <-s.query:
s.handleQuery(qmsg, state)
// Shutdown the peer handler.
case <-s.quit:
// Shutdown peers.
state.forAllPeers(func(p *peer) {
p.Shutdown()
})
break out
}
// Don't try to connect to more peers when running on the
// simulation test network. The simulation network is only
// intended to connect to specified peers and actively avoid
// advertising and connecting to discovered peers.
if cfg.SimNet {
continue
}
// Only try connect to more peers if we actually need more.
if !state.NeedMoreOutbound() || len(cfg.ConnectPeers) > 0 ||
atomic.LoadInt32(&s.shutdown) != 0 {
continue
}
tries := 0
for state.NeedMoreOutbound() &&
atomic.LoadInt32(&s.shutdown) == 0 {
// We bias like bitcoind does, 10 for no outgoing
// up to 90 (8) for the selection of new vs tried
//addresses.
nPeers := state.OutboundCount()
if nPeers > 8 {
nPeers = 8
}
addr := s.addrManager.GetAddress("any", 10+nPeers*10)
if addr == nil {
break
}
key := GroupKey(addr.na)
// Address will not be invalid, local or unroutable
// because addrmanager rejects those on addition.
// Just check that we don't already have an address
// in the same group so that we are not connecting
// to the same network segment at the expense of
// others.
if state.outboundGroups[key] != 0 {
break
}
tries++
// After 100 bad tries exit the loop and we'll try again
// later.
if tries > 100 {
break
}
// XXX if we have limited that address skip
// only allow recent nodes (10mins) after we failed 30
// times
if time.Now().After(addr.lastattempt.Add(10*time.Minute)) &&
tries < 30 {
continue
}
// allow nondefault ports after 50 failed tries.
if fmt.Sprintf("%d", addr.na.Port) !=
activeNetParams.DefaultPort && tries < 50 {
continue
}
addrStr := NetAddressKey(addr.na)
tries = 0
// any failure will be due to banned peers etc. we have
// already checked that we have room for more peers.
if s.handleAddPeerMsg(state,
newOutboundPeer(s, addrStr, false)) {
}
}
// We we need more peers, wake up in ten seconds and try again.
if state.NeedMoreOutbound() {
time.AfterFunc(10*time.Second, func() {
s.wakeup <- struct{}{}
})
}
}
s.blockManager.Stop()
s.addrManager.Stop()
s.wg.Done()
srvrLog.Tracef("Peer handler done")
}
// AddPeer adds a new peer that has already been connected to the server.
func (s *server) AddPeer(p *peer) {
s.newPeers <- p
}
// BanPeer bans a peer that has already been connected to the server by ip.
func (s *server) BanPeer(p *peer) {
s.banPeers <- p
}
// RelayInventory relays the passed inventory to all connected peers that are
// not already known to have it.
func (s *server) RelayInventory(invVect *btcwire.InvVect) {
s.relayInv <- invVect
}
// BroadcastMessage sends msg to all peers currently connected to the server
// except those in the passed peers to exclude.
func (s *server) BroadcastMessage(msg btcwire.Message, exclPeers ...*peer) {
// XXX: Need to determine if this is an alert that has already been
// broadcast and refrain from broadcasting again.
bmsg := broadcastMsg{message: msg, excludePeers: exclPeers}
s.broadcast <- bmsg
}
// ConnectedCount returns the number of currently connected peers.
func (s *server) ConnectedCount() int32 {
replyChan := make(chan int32)
s.query <- getConnCountMsg{reply: replyChan}
return <-replyChan
}
// AddedNodeInfo returns an array of btcjson.GetAddedNodeInfoResult structures
// describing the persistent (added) nodes.
func (s *server) AddedNodeInfo() []*peer {
replyChan := make(chan []*peer)
s.query <- getAddedNodesMsg{reply: replyChan}
return <-replyChan
}
// PeerInfo returns an array of PeerInfo structures describing all connected
// peers.
func (s *server) PeerInfo() []*btcjson.GetPeerInfoResult {
replyChan := make(chan []*btcjson.GetPeerInfoResult)
s.query <- getPeerInfoMsg{reply: replyChan}
return <-replyChan
}
// AddAddr adds `addr' as a new outbound peer. If permanent is true then the
// peer will be persistent and reconnect if the connection is lost.
// It is an error to call this with an already existing peer.
func (s *server) AddAddr(addr string, permanent bool) error {
replyChan := make(chan error)
s.query <- addNodeMsg{addr: addr, permanent: permanent, reply: replyChan}
return <-replyChan
}
// RemoveAddr removes `addr' from the list of persistent peers if present.
// An error will be returned if the peer was not found.
func (s *server) RemoveAddr(addr string) error {
replyChan := make(chan error)
s.query <- delNodeMsg{addr: addr, reply: replyChan}
return <-replyChan
}
// AddBytesSent adds the passed number of bytes to the total bytes sent counter
// for the server. It is safe for concurrent access.
func (s *server) AddBytesSent(bytesSent uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
s.bytesSent += bytesSent
}
// AddBytesReceived adds the passed number of bytes to the total bytes received
// counter for the server. It is safe for concurrent access.
func (s *server) AddBytesReceived(bytesReceived uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
s.bytesReceived += bytesReceived
}
// NetTotals returns the sum of all bytes received and sent across the network
// for all peers. It is safe for concurrent access.
func (s *server) NetTotals() (uint64, uint64) {
s.bytesMutex.Lock()
defer s.bytesMutex.Unlock()
return s.bytesReceived, s.bytesSent
}
// rebroadcastHandler keeps track of user submitted inventories that we have
// sent out but have not yet made it into a block. We periodically rebroadcast
// them in case our peers restarted or otherwise lost track of them.
func (s *server) rebroadcastHandler() {
// Wait 5 min before first tx rebroadcast.
timer := time.NewTimer(5 * time.Minute)
pendingInvs := make(map[btcwire.InvVect]struct{})
out:
for {
select {
case riv := <-s.modifyRebroadcastInv:
switch msg := riv.(type) {
// Incoming InvVects are added to our map of RPC txs.
case broadcastInventoryAdd:
pendingInvs[*msg] = struct{}{}
// When an InvVect has been added to a block, we can
// now remove it, if it was present.
case broadcastInventoryDel:
if _, ok := pendingInvs[*msg]; ok {
delete(pendingInvs, *msg)
}
}
case <-timer.C:
// Any inventory we have has not made it into a block
// yet. We periodically resubmit them until they have.
for iv := range pendingInvs {
ivCopy := iv
s.RelayInventory(&ivCopy)
}
// Process at a random time up to 30mins (in seconds)
// in the future.
timer.Reset(time.Second *
time.Duration(randomUint16Number(1800)))
case <-s.quit:
break out
}
}
timer.Stop()
// Drain channels before exiting so nothing is left waiting around
// to send.
cleanup:
for {
select {
case <-s.modifyRebroadcastInv:
default:
break cleanup
}
}
s.wg.Done()
}
// Start begins accepting connections from peers.
func (s *server) Start() {
// Already started?
if atomic.AddInt32(&s.started, 1) != 1 {
return
}
srvrLog.Trace("Starting server")
// Start all the listeners. There will not be any if listening is
// disabled.
for _, listener := range s.listeners {
s.wg.Add(1)
go s.listenHandler(listener)
}
// Start the peer handler which in turn starts the address and block
// managers.
s.wg.Add(1)
go s.peerHandler()
if s.nat != nil {
s.wg.Add(1)
go s.upnpUpdateThread()
}
if !cfg.DisableRPC {
s.wg.Add(1)
// Start the rebroadcastHandler, which ensures user tx received by
// the RPC server are rebroadcast until being included in a block.
go s.rebroadcastHandler()
s.rpcServer.Start()
}
// Start the CPU miner if generation is enabled.
if cfg.Generate {
s.cpuMiner.Start()
}
}
// Stop gracefully shuts down the server by stopping and disconnecting all
// peers and the main listener.
func (s *server) Stop() error {
// Make sure this only happens once.
if atomic.AddInt32(&s.shutdown, 1) != 1 {
srvrLog.Infof("Server is already in the process of shutting down")
return nil
}
srvrLog.Warnf("Server shutting down")
// Stop all the listeners. There will not be any listeners if
// listening is disabled.
for _, listener := range s.listeners {
err := listener.Close()
if err != nil {
return err
}
}
// Stop the CPU miner if needed
s.cpuMiner.Stop()
// Shutdown the RPC server if it's not disabled.
if !cfg.DisableRPC {
s.rpcServer.Stop()
}
// Signal the remaining goroutines to quit.
close(s.quit)
return nil
}
// WaitForShutdown blocks until the main listener and peer handlers are stopped.
func (s *server) WaitForShutdown() {
s.wg.Wait()
}
// ScheduleShutdown schedules a server shutdown after the specified duration.
// It also dynamically adjusts how often to warn the server is going down based
// on remaining duration.
func (s *server) ScheduleShutdown(duration time.Duration) {
// Don't schedule shutdown more than once.
if atomic.AddInt32(&s.shutdownSched, 1) != 1 {
return
}
srvrLog.Warnf("Server shutdown in %v", duration)
go func() {
remaining := duration
tickDuration := dynamicTickDuration(remaining)
done := time.After(remaining)
ticker := time.NewTicker(tickDuration)
out:
for {
select {
case <-done:
ticker.Stop()
s.Stop()
break out
case <-ticker.C:
remaining = remaining - tickDuration
if remaining < time.Second {
continue
}
// Change tick duration dynamically based on remaining time.
newDuration := dynamicTickDuration(remaining)
if tickDuration != newDuration {
tickDuration = newDuration
ticker.Stop()
ticker = time.NewTicker(tickDuration)
}
srvrLog.Warnf("Server shutdown in %v", remaining)
}
}
}()
}
// parseListeners splits the list of listen addresses passed in addrs into
// IPv4 and IPv6 slices and returns them. This allows easy creation of the
// listeners on the correct interface "tcp4" and "tcp6". It also properly
// detects addresses which apply to "all interfaces" and adds the address to
// both slices.
func parseListeners(addrs []string) ([]string, []string, bool, error) {
ipv4ListenAddrs := make([]string, 0, len(addrs)*2)
ipv6ListenAddrs := make([]string, 0, len(addrs)*2)
haveWildcard := false
for _, addr := range addrs {
host, _, err := net.SplitHostPort(addr)
if err != nil {
// Shouldn't happen due to already being normalized.
return nil, nil, false, err
}
// Empty host or host of * on plan9 is both IPv4 and IPv6.
if host == "" || (host == "*" && runtime.GOOS == "plan9") {
ipv4ListenAddrs = append(ipv4ListenAddrs, addr)
ipv6ListenAddrs = append(ipv6ListenAddrs, addr)
haveWildcard = true
continue
}
// Parse the IP.
ip := net.ParseIP(host)
if ip == nil {
return nil, nil, false, fmt.Errorf("'%s' is not a "+
"valid IP address", host)
}
// To4 returns nil when the IP is not an IPv4 address, so use
// this determine the address type.
if ip.To4() == nil {
ipv6ListenAddrs = append(ipv6ListenAddrs, addr)
} else {
ipv4ListenAddrs = append(ipv4ListenAddrs, addr)
}
}
return ipv4ListenAddrs, ipv6ListenAddrs, haveWildcard, nil
}
func (s *server) upnpUpdateThread() {
// Go off immediately to prevent code duplication, thereafter we renew
// lease every 15 minutes.
timer := time.NewTimer(0 * time.Second)
lport, _ := strconv.ParseInt(activeNetParams.DefaultPort, 10, 16)
first := true
out:
for {
select {
case <-timer.C:
// TODO(oga) pick external port more cleverly
// TODO(oga) know which ports we are listening to on an external net.
// TODO(oga) if specific listen port doesn't work then ask for wildcard
// listen port?
// XXX this assumes timeout is in seconds.
listenPort, err := s.nat.AddPortMapping("tcp", int(lport), int(lport),
"btcd listen port", 20*60)
if err != nil {
srvrLog.Warnf("can't add UPnP port mapping: %v", err)
}
if first && err == nil {
// TODO(oga): look this up periodically to see if upnp domain changed
// and so did ip.
externalip, err := s.nat.GetExternalAddress()
if err != nil {
srvrLog.Warnf("UPnP can't get external address: %v", err)
continue out
}
na := btcwire.NewNetAddressIPPort(externalip, uint16(listenPort),
btcwire.SFNodeNetwork)
s.addrManager.addLocalAddress(na, UpnpPrio)
srvrLog.Warnf("Successfully bound via UPnP to %s", NetAddressKey(na))
first = false
}
timer.Reset(time.Minute * 15)
case <-s.quit:
break out
}
}
timer.Stop()
if err := s.nat.DeletePortMapping("tcp", int(lport), int(lport)); err != nil {
srvrLog.Warnf("unable to remove UPnP port mapping: %v", err)
} else {
srvrLog.Debugf("succesfully disestablished UPnP port mapping")
}
s.wg.Done()
}
// newServer returns a new btcd server configured to listen on addr for the
// bitcoin network type specified by netParams. Use start to begin accepting
// connections from peers.
func newServer(listenAddrs []string, db btcdb.Db, netParams *btcnet.Params) (*server, error) {
nonce, err := btcwire.RandomUint64()
if err != nil {
return nil, err
}
amgr := NewAddrManager()
var listeners []net.Listener
var nat NAT
if !cfg.DisableListen {
ipv4Addrs, ipv6Addrs, wildcard, err :=
parseListeners(listenAddrs)
if err != nil {
return nil, err
}
listeners = make([]net.Listener, 0, len(ipv4Addrs)+len(ipv6Addrs))
discover := true
if len(cfg.ExternalIPs) != 0 {
discover = false
// if this fails we have real issues.
port, _ := strconv.ParseUint(
activeNetParams.DefaultPort, 10, 16)
for _, sip := range cfg.ExternalIPs {
eport := uint16(port)
host, portstr, err := net.SplitHostPort(sip)
if err != nil {
// no port, use default.
host = sip
} else {
port, err := strconv.ParseUint(
portstr, 10, 16)
if err != nil {
srvrLog.Warnf("Can not parse "+
"port from %s for "+
"externalip: %v", sip,
err)
continue
}
eport = uint16(port)
}
na, err := hostToNetAddress(host, eport,
btcwire.SFNodeNetwork)
if err != nil {
srvrLog.Warnf("Not adding %s as "+
"externalip: %v", sip, err)
continue
}
amgr.addLocalAddress(na, ManualPrio)
}
} else if discover && cfg.Upnp {
nat, err = Discover()
if err != nil {
srvrLog.Warnf("Can't discover upnp: %v", err)
}
// nil nat here is fine, just means no upnp on network.
}
// TODO(oga) nonstandard port...
if wildcard {
port, err :=
strconv.ParseUint(activeNetParams.DefaultPort,
10, 16)
if err != nil {
// I can't think of a cleaner way to do this...
goto nowc
}
addrs, err := net.InterfaceAddrs()
for _, a := range addrs {
ip, _, err := net.ParseCIDR(a.String())
if err != nil {
continue
}
na := btcwire.NewNetAddressIPPort(ip,
uint16(port), btcwire.SFNodeNetwork)
if discover {
amgr.addLocalAddress(na, InterfacePrio)
}
}
}
nowc:
for _, addr := range ipv4Addrs {
listener, err := net.Listen("tcp4", addr)
if err != nil {
srvrLog.Warnf("Can't listen on %s: %v", addr,
err)
continue
}
listeners = append(listeners, listener)
if discover {
if na, err := deserialiseNetAddress(addr); err == nil {
amgr.addLocalAddress(na, BoundPrio)
}
}
}
for _, addr := range ipv6Addrs {
listener, err := net.Listen("tcp6", addr)
if err != nil {
srvrLog.Warnf("Can't listen on %s: %v", addr,
err)
continue
}
listeners = append(listeners, listener)
if discover {
if na, err := deserialiseNetAddress(addr); err == nil {
amgr.addLocalAddress(na, BoundPrio)
}
}
}
if len(listeners) == 0 {
return nil, errors.New("no valid listen address")
}
}
s := server{
nonce: nonce,
listeners: listeners,
netParams: netParams,
addrManager: amgr,
newPeers: make(chan *peer, cfg.MaxPeers),
donePeers: make(chan *peer, cfg.MaxPeers),
banPeers: make(chan *peer, cfg.MaxPeers),
wakeup: make(chan struct{}),
query: make(chan interface{}),
relayInv: make(chan *btcwire.InvVect, cfg.MaxPeers),
broadcast: make(chan broadcastMsg, cfg.MaxPeers),
quit: make(chan struct{}),
modifyRebroadcastInv: make(chan interface{}),
nat: nat,
db: db,
}
bm, err := newBlockManager(&s)
if err != nil {
return nil, err
}
s.blockManager = bm
s.txMemPool = newTxMemPool(&s)
s.cpuMiner = newCPUMiner(&s)
if !cfg.DisableRPC {
s.rpcServer, err = newRPCServer(cfg.RPCListeners, &s)
if err != nil {
return nil, err
}
}
return &s, nil
}
// dynamicTickDuration is a convenience function used to dynamically choose a
// tick duration based on remaining time. It is primarily used during
// server shutdown to make shutdown warnings more frequent as the shutdown time
// approaches.
func dynamicTickDuration(remaining time.Duration) time.Duration {
switch {
case remaining <= time.Second*5:
return time.Second
case remaining <= time.Second*15:
return time.Second * 5
case remaining <= time.Minute:
return time.Second * 15
case remaining <= time.Minute*5:
return time.Minute
case remaining <= time.Minute*15:
return time.Minute * 5
case remaining <= time.Hour:
return time.Minute * 15
}
return time.Hour
}