lbcwallet/chain/chain.go
Dave Collins 8f9f53a618 Switch to new waddrmgr package
This commit converts the wallet to use the new secure hierarchical
deterministic wallet address manager package as well as the walletdb
package.

The following is an overview of modified functionality:

- The wallet must now be created before starting the executable
- A new flag --create has been added to create the new wallet using wizard
  style question and answer prompts
- Starting the process without an existing wallet will instruct now
  display a message to run it with --create
- Providing the --create flag with an existing wallet will simply show an
  error and return

In addition the snacl package has been modified to return the memory after
performing scrypt operations to the OS.

Previously a runtime.GC was being invoked which forced it to release the
memory as far as the garbage collector is concerned, but the memory was
not released back to the OS immediatley.  This modification allows the
memory to be released immedately since it won't be needed again until the
next wallet unlock.
2015-03-02 11:55:42 -06:00

402 lines
12 KiB
Go

/*
* Copyright (c) 2013, 2014 Conformal Systems LLC <info@conformal.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package chain
import (
"errors"
"sync"
"time"
"github.com/btcsuite/btcd/btcjson/btcws"
"github.com/btcsuite/btcd/chaincfg"
"github.com/btcsuite/btcd/wire"
"github.com/btcsuite/btcrpcclient"
"github.com/btcsuite/btcutil"
"github.com/btcsuite/btcwallet/txstore"
"github.com/btcsuite/btcwallet/waddrmgr"
)
// Client represents a persistent client connection to a bitcoin RPC server
// for information regarding the current best block chain.
type Client struct {
*btcrpcclient.Client
chainParams *chaincfg.Params
enqueueNotification chan interface{}
dequeueNotification chan interface{}
currentBlock chan *waddrmgr.BlockStamp
// Notification channels regarding the state of the client. These exist
// so other components can listen in on chain activity. These are
// initialized as nil, and must be created by calling one of the Listen*
// methods.
connected chan bool
notificationLock sync.Locker
quit chan struct{}
wg sync.WaitGroup
started bool
quitMtx sync.Mutex
}
// NewClient creates a client connection to the server described by the connect
// string. If disableTLS is false, the remote RPC certificate must be provided
// in the certs slice. The connection is not established immediately, but must
// be done using the Start method. If the remote server does not operate on
// the same bitcoin network as described by the passed chain parameters, the
// connection will be disconnected.
func NewClient(chainParams *chaincfg.Params, connect, user, pass string, certs []byte, disableTLS bool) (*Client, error) {
client := Client{
chainParams: chainParams,
enqueueNotification: make(chan interface{}),
dequeueNotification: make(chan interface{}),
currentBlock: make(chan *waddrmgr.BlockStamp),
notificationLock: new(sync.Mutex),
quit: make(chan struct{}),
}
ntfnCallbacks := btcrpcclient.NotificationHandlers{
OnClientConnected: client.onClientConnect,
OnBlockConnected: client.onBlockConnected,
OnBlockDisconnected: client.onBlockDisconnected,
OnRecvTx: client.onRecvTx,
OnRedeemingTx: client.onRedeemingTx,
OnRescanFinished: client.onRescanFinished,
OnRescanProgress: client.onRescanProgress,
}
conf := btcrpcclient.ConnConfig{
Host: connect,
Endpoint: "ws",
User: user,
Pass: pass,
Certificates: certs,
DisableConnectOnNew: true,
DisableTLS: disableTLS,
}
c, err := btcrpcclient.New(&conf, &ntfnCallbacks)
if err != nil {
return nil, err
}
client.Client = c
return &client, nil
}
// Start attempts to establish a client connection with the remote server.
// If successful, handler goroutines are started to process notifications
// sent by the server. After a limited number of connection attempts, this
// function gives up, and therefore will not block forever waiting for the
// connection to be established to a server that may not exist.
func (c *Client) Start() error {
err := c.Connect(5) // attempt connection 5 tries at most
if err != nil {
return err
}
// Verify that the server is running on the expected network.
net, err := c.GetCurrentNet()
if err != nil {
c.Disconnect()
return err
}
if net != c.chainParams.Net {
c.Disconnect()
return errors.New("mismatched networks")
}
c.quitMtx.Lock()
c.started = true
c.quitMtx.Unlock()
c.wg.Add(1)
go c.handler()
return nil
}
// Stop disconnects the client and signals the shutdown of all goroutines
// started by Start.
func (c *Client) Stop() {
c.quitMtx.Lock()
defer c.quitMtx.Unlock()
select {
case <-c.quit:
default:
close(c.quit)
c.Client.Shutdown()
if !c.started {
close(c.dequeueNotification)
}
}
}
// WaitForShutdown blocks until both the client has finished disconnecting
// and all handlers have exited.
func (c *Client) WaitForShutdown() {
c.Client.WaitForShutdown()
c.wg.Wait()
}
// Notification types. These are defined here and processed from from reading
// a notificationChan to avoid handling these notifications directly in
// btcrpcclient callbacks, which isn't very Go-like and doesn't allow
// blocking client calls.
type (
// BlockConnected is a notification for a newly-attached block to the
// best chain.
BlockConnected waddrmgr.BlockStamp
// BlockDisconnected is a notifcation that the block described by the
// BlockStamp was reorganized out of the best chain.
BlockDisconnected waddrmgr.BlockStamp
// RecvTx is a notification for a transaction which pays to a wallet
// address.
RecvTx struct {
Tx *btcutil.Tx // Index is guaranteed to be set.
Block *txstore.Block // nil if unmined
}
// RedeemingTx is a notification for a transaction which spends an
// output controlled by the wallet.
RedeemingTx struct {
Tx *btcutil.Tx // Index is guaranteed to be set.
Block *txstore.Block // nil if unmined
}
// RescanProgress is a notification describing the current status
// of an in-progress rescan.
RescanProgress struct {
Hash *wire.ShaHash
Height int32
Time time.Time
}
// RescanFinished is a notification that a previous rescan request
// has finished.
RescanFinished struct {
Hash *wire.ShaHash
Height int32
Time time.Time
}
)
// Notifications returns a channel of parsed notifications sent by the remote
// bitcoin RPC server. This channel must be continually read or the process
// may abort for running out memory, as unread notifications are queued for
// later reads.
func (c *Client) Notifications() <-chan interface{} {
return c.dequeueNotification
}
// BlockStamp returns the latest block notified by the client, or an error
// if the client has been shut down.
func (c *Client) BlockStamp() (*waddrmgr.BlockStamp, error) {
select {
case bs := <-c.currentBlock:
return bs, nil
case <-c.quit:
return nil, errors.New("disconnected")
}
}
// parseBlock parses a btcws definition of the block a tx is mined it to the
// Block structure of the txstore package, and the block index. This is done
// here since btcrpcclient doesn't parse this nicely for us.
func parseBlock(block *btcws.BlockDetails) (blk *txstore.Block, idx int, err error) {
if block == nil {
return nil, btcutil.TxIndexUnknown, nil
}
blksha, err := wire.NewShaHashFromStr(block.Hash)
if err != nil {
return nil, btcutil.TxIndexUnknown, err
}
blk = &txstore.Block{
Height: block.Height,
Hash: *blksha,
Time: time.Unix(block.Time, 0),
}
return blk, block.Index, nil
}
func (c *Client) onClientConnect() {
log.Info("Established websocket RPC connection to btcd")
c.notifyConnected(true)
}
func (c *Client) onBlockConnected(hash *wire.ShaHash, height int32) {
c.enqueueNotification <- BlockConnected{Hash: *hash, Height: height}
}
func (c *Client) onBlockDisconnected(hash *wire.ShaHash, height int32) {
c.enqueueNotification <- BlockDisconnected{Hash: *hash, Height: height}
}
func (c *Client) onRecvTx(tx *btcutil.Tx, block *btcws.BlockDetails) {
var blk *txstore.Block
index := btcutil.TxIndexUnknown
if block != nil {
var err error
blk, index, err = parseBlock(block)
if err != nil {
// Log and drop improper notification.
log.Errorf("recvtx notification bad block: %v", err)
return
}
}
tx.SetIndex(index)
c.enqueueNotification <- RecvTx{tx, blk}
}
func (c *Client) onRedeemingTx(tx *btcutil.Tx, block *btcws.BlockDetails) {
var blk *txstore.Block
index := btcutil.TxIndexUnknown
if block != nil {
var err error
blk, index, err = parseBlock(block)
if err != nil {
// Log and drop improper notification.
log.Errorf("redeemingtx notification bad block: %v", err)
return
}
}
tx.SetIndex(index)
c.enqueueNotification <- RedeemingTx{tx, blk}
}
func (c *Client) onRescanProgress(hash *wire.ShaHash, height int32, blkTime time.Time) {
c.enqueueNotification <- &RescanProgress{hash, height, blkTime}
}
func (c *Client) onRescanFinished(hash *wire.ShaHash, height int32, blkTime time.Time) {
c.enqueueNotification <- &RescanFinished{hash, height, blkTime}
}
// handler maintains a queue of notifications and the current state (best
// block) of the chain.
func (c *Client) handler() {
hash, height, err := c.GetBestBlock()
if err != nil {
close(c.quit)
c.wg.Done()
}
bs := &waddrmgr.BlockStamp{Hash: *hash, Height: height}
// TODO: Rather than leaving this as an unbounded queue for all types of
// notifications, try dropping ones where a later enqueued notification
// can fully invalidate one waiting to be processed. For example,
// blockconnected notifications for greater block heights can remove the
// need to process earlier blockconnected notifications still waiting
// here.
var notifications []interface{}
enqueue := c.enqueueNotification
var dequeue chan interface{}
var next interface{}
out:
for {
select {
case n, ok := <-enqueue:
if !ok {
// If no notifications are queued for handling,
// the queue is finished.
if len(notifications) == 0 {
break out
}
// nil channel so no more reads can occur.
enqueue = nil
continue
}
if len(notifications) == 0 {
next = n
dequeue = c.dequeueNotification
}
notifications = append(notifications, n)
case dequeue <- next:
if n, ok := next.(BlockConnected); ok {
bs = (*waddrmgr.BlockStamp)(&n)
}
notifications[0] = nil
notifications = notifications[1:]
if len(notifications) != 0 {
next = notifications[0]
} else {
// If no more notifications can be enqueued, the
// queue is finished.
if enqueue == nil {
break out
}
dequeue = nil
}
case c.currentBlock <- bs:
case <-c.quit:
break out
}
}
close(c.dequeueNotification)
c.wg.Done()
}
// ErrDuplicateListen is returned for any attempts to listen for the same
// notification more than once. If callers must pass along a notifiation to
// multiple places, they must broadcast it themself.
var ErrDuplicateListen = errors.New("duplicate listen")
type noopLocker struct{}
func (noopLocker) Lock() {}
func (noopLocker) Unlock() {}
// ListenConnected returns a channel that passes the current connection state
// of the client. This will be automatically sent to when the client is first
// connected, as well as the current state whenever NotifyConnected is
// forcibly called.
//
// If this is called twice, ErrDuplicateListen is returned.
func (c *Client) ListenConnected() (<-chan bool, error) {
c.notificationLock.Lock()
defer c.notificationLock.Unlock()
if c.connected != nil {
return nil, ErrDuplicateListen
}
c.connected = make(chan bool)
c.notificationLock = noopLocker{}
return c.connected, nil
}
func (c *Client) notifyConnected(connected bool) {
c.notificationLock.Lock()
if c.connected != nil {
c.connected <- connected
}
c.notificationLock.Unlock()
}
// NotifyConnected sends the channel notification for a connected or
// disconnected client. This is exported so it can be called by other
// packages which require notifying the current connection state.
//
// TODO: This shouldn't exist, but the current notification API requires it.
func (c *Client) NotifyConnected() {
connected := !c.Client.Disconnected()
c.notifyConnected(connected)
}