381 lines
10 KiB
Go
381 lines
10 KiB
Go
// Copyright (c) 2013-2016 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package chain
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import (
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"errors"
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"sync"
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"time"
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"github.com/btcsuite/btcd/btcjson"
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"github.com/btcsuite/btcd/chaincfg"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/rpcclient"
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"github.com/btcsuite/btcutil"
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"github.com/btcsuite/btcwallet/waddrmgr"
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"github.com/btcsuite/btcwallet/wtxmgr"
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)
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// RPCClient represents a persistent client connection to a bitcoin RPC server
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// for information regarding the current best block chain.
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type RPCClient struct {
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*rpcclient.Client
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connConfig *rpcclient.ConnConfig // Work around unexported field
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chainParams *chaincfg.Params
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reconnectAttempts int
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enqueueNotification chan interface{}
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dequeueNotification chan interface{}
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currentBlock chan *waddrmgr.BlockStamp
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quit chan struct{}
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wg sync.WaitGroup
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started bool
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quitMtx sync.Mutex
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}
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// NewRPCClient creates a client connection to the server described by the
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// connect string. If disableTLS is false, the remote RPC certificate must be
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// provided in the certs slice. The connection is not established immediately,
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// but must be done using the Start method. If the remote server does not
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// operate on the same bitcoin network as described by the passed chain
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// parameters, the connection will be disconnected.
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func NewRPCClient(chainParams *chaincfg.Params, connect, user, pass string, certs []byte,
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disableTLS bool, reconnectAttempts int) (*RPCClient, error) {
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if reconnectAttempts < 0 {
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return nil, errors.New("reconnectAttempts must be positive")
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}
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client := &RPCClient{
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connConfig: &rpcclient.ConnConfig{
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Host: connect,
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Endpoint: "ws",
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User: user,
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Pass: pass,
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Certificates: certs,
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DisableAutoReconnect: false,
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DisableConnectOnNew: true,
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DisableTLS: disableTLS,
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},
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chainParams: chainParams,
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reconnectAttempts: reconnectAttempts,
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enqueueNotification: make(chan interface{}),
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dequeueNotification: make(chan interface{}),
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currentBlock: make(chan *waddrmgr.BlockStamp),
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quit: make(chan struct{}),
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}
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ntfnCallbacks := &rpcclient.NotificationHandlers{
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OnClientConnected: client.onClientConnect,
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OnBlockConnected: client.onBlockConnected,
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OnBlockDisconnected: client.onBlockDisconnected,
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OnRecvTx: client.onRecvTx,
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OnRedeemingTx: client.onRedeemingTx,
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OnRescanFinished: client.onRescanFinished,
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OnRescanProgress: client.onRescanProgress,
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}
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rpcClient, err := rpcclient.New(client.connConfig, ntfnCallbacks)
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if err != nil {
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return nil, err
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}
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client.Client = rpcClient
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return client, nil
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}
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// Start attempts to establish a client connection with the remote server.
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// If successful, handler goroutines are started to process notifications
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// sent by the server. After a limited number of connection attempts, this
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// function gives up, and therefore will not block forever waiting for the
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// connection to be established to a server that may not exist.
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func (c *RPCClient) Start() error {
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err := c.Connect(c.reconnectAttempts)
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if err != nil {
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return err
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}
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// Verify that the server is running on the expected network.
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net, err := c.GetCurrentNet()
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if err != nil {
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c.Disconnect()
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return err
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}
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if net != c.chainParams.Net {
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c.Disconnect()
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return errors.New("mismatched networks")
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}
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c.quitMtx.Lock()
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c.started = true
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c.quitMtx.Unlock()
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c.wg.Add(1)
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go c.handler()
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return nil
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}
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// Stop disconnects the client and signals the shutdown of all goroutines
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// started by Start.
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func (c *RPCClient) Stop() {
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c.quitMtx.Lock()
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select {
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case <-c.quit:
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default:
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close(c.quit)
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c.Client.Shutdown()
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if !c.started {
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close(c.dequeueNotification)
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}
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}
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c.quitMtx.Unlock()
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}
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// WaitForShutdown blocks until both the client has finished disconnecting
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// and all handlers have exited.
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func (c *RPCClient) WaitForShutdown() {
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c.Client.WaitForShutdown()
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c.wg.Wait()
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}
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// Notifications returns a channel of parsed notifications sent by the remote
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// bitcoin RPC server. This channel must be continually read or the process
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// may abort for running out memory, as unread notifications are queued for
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// later reads.
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func (c *RPCClient) Notifications() <-chan interface{} {
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return c.dequeueNotification
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}
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// BlockStamp returns the latest block notified by the client, or an error
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// if the client has been shut down.
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func (c *RPCClient) BlockStamp() (*waddrmgr.BlockStamp, error) {
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select {
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case bs := <-c.currentBlock:
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return bs, nil
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case <-c.quit:
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return nil, errors.New("disconnected")
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}
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}
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// parseBlock parses a btcws definition of the block a tx is mined it to the
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// Block structure of the wtxmgr package, and the block index. This is done
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// here since rpcclient doesn't parse this nicely for us.
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func parseBlock(block *btcjson.BlockDetails) (*wtxmgr.BlockMeta, error) {
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if block == nil {
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return nil, nil
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}
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blkHash, err := chainhash.NewHashFromStr(block.Hash)
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if err != nil {
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return nil, err
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}
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blk := &wtxmgr.BlockMeta{
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Block: wtxmgr.Block{
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Height: block.Height,
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Hash: *blkHash,
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},
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Time: time.Unix(block.Time, 0),
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}
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return blk, nil
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}
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func (c *RPCClient) onClientConnect() {
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select {
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case c.enqueueNotification <- ClientConnected{}:
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case <-c.quit:
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}
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}
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func (c *RPCClient) onBlockConnected(hash *chainhash.Hash, height int32, time time.Time) {
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select {
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case c.enqueueNotification <- BlockConnected{
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Block: wtxmgr.Block{
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Hash: *hash,
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Height: height,
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},
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Time: time,
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}:
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case <-c.quit:
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}
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}
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func (c *RPCClient) onBlockDisconnected(hash *chainhash.Hash, height int32, time time.Time) {
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select {
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case c.enqueueNotification <- BlockDisconnected{
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Block: wtxmgr.Block{
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Hash: *hash,
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Height: height,
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},
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Time: time,
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}:
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case <-c.quit:
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}
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}
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func (c *RPCClient) onRecvTx(tx *btcutil.Tx, block *btcjson.BlockDetails) {
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blk, err := parseBlock(block)
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if err != nil {
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// Log and drop improper notification.
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log.Errorf("recvtx notification bad block: %v", err)
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return
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}
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rec, err := wtxmgr.NewTxRecordFromMsgTx(tx.MsgTx(), time.Now())
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if err != nil {
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log.Errorf("Cannot create transaction record for relevant "+
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"tx: %v", err)
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return
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}
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select {
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case c.enqueueNotification <- RelevantTx{rec, blk}:
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case <-c.quit:
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}
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}
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func (c *RPCClient) onRedeemingTx(tx *btcutil.Tx, block *btcjson.BlockDetails) {
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// Handled exactly like recvtx notifications.
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c.onRecvTx(tx, block)
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}
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func (c *RPCClient) onRescanProgress(hash *chainhash.Hash, height int32, blkTime time.Time) {
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select {
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case c.enqueueNotification <- &RescanProgress{hash, height, blkTime}:
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case <-c.quit:
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}
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}
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func (c *RPCClient) onRescanFinished(hash *chainhash.Hash, height int32, blkTime time.Time) {
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select {
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case c.enqueueNotification <- &RescanFinished{hash, height, blkTime}:
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case <-c.quit:
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}
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}
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// handler maintains a queue of notifications and the current state (best
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// block) of the chain.
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func (c *RPCClient) handler() {
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hash, height, err := c.GetBestBlock()
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if err != nil {
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log.Errorf("Failed to receive best block from chain server: %v", err)
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c.Stop()
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c.wg.Done()
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return
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}
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bs := &waddrmgr.BlockStamp{Hash: *hash, Height: height}
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// TODO: Rather than leaving this as an unbounded queue for all types of
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// notifications, try dropping ones where a later enqueued notification
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// can fully invalidate one waiting to be processed. For example,
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// blockconnected notifications for greater block heights can remove the
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// need to process earlier blockconnected notifications still waiting
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// here.
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var notifications []interface{}
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enqueue := c.enqueueNotification
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var dequeue chan interface{}
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var next interface{}
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pingChan := time.After(time.Minute)
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pingChanReset := make(chan (<-chan time.Time))
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out:
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for {
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select {
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case n, ok := <-enqueue:
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if !ok {
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// If no notifications are queued for handling,
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// the queue is finished.
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if len(notifications) == 0 {
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break out
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}
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// nil channel so no more reads can occur.
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enqueue = nil
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continue
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}
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if len(notifications) == 0 {
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next = n
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dequeue = c.dequeueNotification
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}
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notifications = append(notifications, n)
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pingChan = time.After(time.Minute)
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case dequeue <- next:
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if n, ok := next.(BlockConnected); ok {
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bs = &waddrmgr.BlockStamp{
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Height: n.Height,
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Hash: n.Hash,
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}
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}
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notifications[0] = nil
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notifications = notifications[1:]
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if len(notifications) != 0 {
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next = notifications[0]
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} else {
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// If no more notifications can be enqueued, the
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// queue is finished.
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if enqueue == nil {
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break out
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}
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dequeue = nil
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}
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case <-pingChan:
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// No notifications were received in the last 60s. Ensure the
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// connection is still active by making a new request to the server.
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//
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// This MUST wait for the response in a new goroutine so as to not
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// block channel sends enqueueing more notifications. Doing so
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// would cause a deadlock and after the timeout expires, the client
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// would be shut down.
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//
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// TODO: A minute timeout is used to prevent the handler loop from
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// blocking here forever, but this is much larger than it needs to
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// be due to dcrd processing websocket requests synchronously (see
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// https://github.com/roasbeef/btcd/issues/504). Decrease this to
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// something saner like 3s when the above issue is fixed.
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type sessionResult struct {
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err error
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}
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sessionResponse := make(chan sessionResult, 1)
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go func() {
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_, err := c.Session()
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sessionResponse <- sessionResult{err}
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}()
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go func() {
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select {
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case resp := <-sessionResponse:
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if resp.err != nil {
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log.Errorf("Failed to receive session "+
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"result: %v", resp.err)
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c.Stop()
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}
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pingChanReset <- time.After(time.Minute)
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case <-time.After(time.Minute):
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log.Errorf("Timeout waiting for session RPC")
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c.Stop()
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}
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}()
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case ch := <-pingChanReset:
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pingChan = ch
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case c.currentBlock <- bs:
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case <-c.quit:
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break out
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}
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}
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c.Stop()
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close(c.dequeueNotification)
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c.wg.Done()
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}
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// POSTClient creates the equivalent HTTP POST rpcclient.Client.
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func (c *RPCClient) POSTClient() (*rpcclient.Client, error) {
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configCopy := *c.connConfig
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configCopy.HTTPPostMode = true
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return rpcclient.New(&configCopy, nil)
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}
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