lbcwallet/wallet/loader.go
Johan T. Halseth 255f23679f wallet: close db on Open() failure.
This commit makes sure the wallet db is closed if the call to
open the wallet fails, as subsequent calls to OpenExistingWallet
would fail to open the already open database.
2018-05-23 19:38:56 -07:00

245 lines
6.3 KiB
Go

// Copyright (c) 2015-2016 The btcsuite developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package wallet
import (
"errors"
"os"
"path/filepath"
"sync"
"github.com/roasbeef/btcd/chaincfg"
"github.com/roasbeef/btcwallet/internal/prompt"
"github.com/roasbeef/btcwallet/waddrmgr"
"github.com/roasbeef/btcwallet/walletdb"
)
const (
walletDbName = "wallet.db"
)
var (
// ErrLoaded describes the error condition of attempting to load or
// create a wallet when the loader has already done so.
ErrLoaded = errors.New("wallet already loaded")
// ErrNotLoaded describes the error condition of attempting to close a
// loaded wallet when a wallet has not been loaded.
ErrNotLoaded = errors.New("wallet is not loaded")
// ErrExists describes the error condition of attempting to create a new
// wallet when one exists already.
ErrExists = errors.New("wallet already exists")
)
// Loader implements the creating of new and opening of existing wallets, while
// providing a callback system for other subsystems to handle the loading of a
// wallet. This is primarely intended for use by the RPC servers, to enable
// methods and services which require the wallet when the wallet is loaded by
// another subsystem.
//
// Loader is safe for concurrent access.
type Loader struct {
callbacks []func(*Wallet)
chainParams *chaincfg.Params
dbDirPath string
wallet *Wallet
db walletdb.DB
mu sync.Mutex
}
// NewLoader constructs a Loader.
func NewLoader(chainParams *chaincfg.Params, dbDirPath string) *Loader {
return &Loader{
chainParams: chainParams,
dbDirPath: dbDirPath,
}
}
// onLoaded executes each added callback and prevents loader from loading any
// additional wallets. Requires mutex to be locked.
func (l *Loader) onLoaded(w *Wallet, db walletdb.DB) {
for _, fn := range l.callbacks {
fn(w)
}
l.wallet = w
l.db = db
l.callbacks = nil // not needed anymore
}
// RunAfterLoad adds a function to be executed when the loader creates or opens
// a wallet. Functions are executed in a single goroutine in the order they are
// added.
func (l *Loader) RunAfterLoad(fn func(*Wallet)) {
l.mu.Lock()
if l.wallet != nil {
w := l.wallet
l.mu.Unlock()
fn(w)
} else {
l.callbacks = append(l.callbacks, fn)
l.mu.Unlock()
}
}
// CreateNewWallet creates a new wallet using the provided public and private
// passphrases. The seed is optional. If non-nil, addresses are derived from
// this seed. If nil, a secure random seed is generated.
func (l *Loader) CreateNewWallet(pubPassphrase, privPassphrase, seed []byte) (*Wallet, error) {
defer l.mu.Unlock()
l.mu.Lock()
if l.wallet != nil {
return nil, ErrLoaded
}
dbPath := filepath.Join(l.dbDirPath, walletDbName)
exists, err := fileExists(dbPath)
if err != nil {
return nil, err
}
if exists {
return nil, ErrExists
}
// Create the wallet database backed by bolt db.
err = os.MkdirAll(l.dbDirPath, 0700)
if err != nil {
return nil, err
}
db, err := walletdb.Create("bdb", dbPath)
if err != nil {
return nil, err
}
// Initialize the newly created database for the wallet before opening.
err = Create(db, pubPassphrase, privPassphrase, seed, l.chainParams)
if err != nil {
return nil, err
}
// Open the newly-created wallet.
w, err := Open(db, pubPassphrase, nil, l.chainParams)
if err != nil {
return nil, err
}
w.Start()
l.onLoaded(w, db)
return w, nil
}
var errNoConsole = errors.New("db upgrade requires console access for additional input")
func noConsole() ([]byte, error) {
return nil, errNoConsole
}
// OpenExistingWallet opens the wallet from the loader's wallet database path
// and the public passphrase. If the loader is being called by a context where
// standard input prompts may be used during wallet upgrades, setting
// canConsolePrompt will enables these prompts.
func (l *Loader) OpenExistingWallet(pubPassphrase []byte, canConsolePrompt bool) (*Wallet, error) {
defer l.mu.Unlock()
l.mu.Lock()
if l.wallet != nil {
return nil, ErrLoaded
}
// Ensure that the network directory exists.
if err := checkCreateDir(l.dbDirPath); err != nil {
return nil, err
}
// Open the database using the boltdb backend.
dbPath := filepath.Join(l.dbDirPath, walletDbName)
db, err := walletdb.Open("bdb", dbPath)
if err != nil {
log.Errorf("Failed to open database: %v", err)
return nil, err
}
var cbs *waddrmgr.OpenCallbacks
if canConsolePrompt {
cbs = &waddrmgr.OpenCallbacks{
ObtainSeed: prompt.ProvideSeed,
ObtainPrivatePass: prompt.ProvidePrivPassphrase,
}
} else {
cbs = &waddrmgr.OpenCallbacks{
ObtainSeed: noConsole,
ObtainPrivatePass: noConsole,
}
}
w, err := Open(db, pubPassphrase, cbs, l.chainParams)
if err != nil {
// If opening the wallet fails (e.g. because of wrong
// passphrase), we must close the backing database to
// allow future calls to walletdb.Open().
e := db.Close()
if e != nil {
log.Warnf("Error closing database: %v", e)
}
return nil, err
}
w.Start()
l.onLoaded(w, db)
return w, nil
}
// WalletExists returns whether a file exists at the loader's database path.
// This may return an error for unexpected I/O failures.
func (l *Loader) WalletExists() (bool, error) {
dbPath := filepath.Join(l.dbDirPath, walletDbName)
return fileExists(dbPath)
}
// LoadedWallet returns the loaded wallet, if any, and a bool for whether the
// wallet has been loaded or not. If true, the wallet pointer should be safe to
// dereference.
func (l *Loader) LoadedWallet() (*Wallet, bool) {
l.mu.Lock()
w := l.wallet
l.mu.Unlock()
return w, w != nil
}
// UnloadWallet stops the loaded wallet, if any, and closes the wallet database.
// This returns ErrNotLoaded if the wallet has not been loaded with
// CreateNewWallet or LoadExistingWallet. The Loader may be reused if this
// function returns without error.
func (l *Loader) UnloadWallet() error {
defer l.mu.Unlock()
l.mu.Lock()
if l.wallet == nil {
return ErrNotLoaded
}
l.wallet.Stop()
l.wallet.WaitForShutdown()
err := l.db.Close()
if err != nil {
return err
}
l.wallet = nil
l.db = nil
return nil
}
func fileExists(filePath string) (bool, error) {
_, err := os.Stat(filePath)
if err != nil {
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
return true, nil
}