Add Vagrantfile for easier development environments (#138)
* Add Vagrantfile for easier development envrionments * Adjust Vagrantfile and create buildozer.spec.vagrant, sucessful builds * Fix permissions
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.gitignore
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.gitignore
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@ -6,4 +6,6 @@ build.log
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recipes/**/*.pyc
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src/main/assets/index.android.bundle
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src/main/assets/index.android.bundle.meta
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*.log
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.vagrant
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97
Vagrantfile
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97
Vagrantfile
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echoed=false
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Vagrant.configure("2") do |config|
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config.vm.box = "ubuntu/bionic64"
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#config.disksize.size = "20GB"
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config.vm.provider "virtualbox" do |v|
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host = RbConfig::CONFIG['host_os']
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# Give VM 1/4 system memory & access to all cpu cores on the host
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if host =~ /darwin/
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cpus = `sysctl -n hw.ncpu`.to_i
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# sysctl returns Bytes and we need to convert to MB
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mem = `sysctl -n hw.memsize`.to_i / 1024 / 1024 / 4
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elsif host =~ /linux/
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cpus = `nproc`.to_i
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# meminfo shows KB and we need to convert to MB
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mem = `grep 'MemTotal' /proc/meminfo | sed -e 's/MemTotal://' -e 's/ kB//'`.to_i / 1024 / 4
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else
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cpus = `wmic cpu get NumberOfCores`.split("\n")[2].to_i
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mem = `wmic OS get TotalVisibleMemorySize`.split("\n")[2].to_i / 1024 /4
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end
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mem = mem / 1024 / 4
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mem = [mem, 2048].max # Minimum 2048
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if echoed === false
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echoed=true
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puts("Memory", mem)
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puts("CPUs", cpus)
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end
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#v.customize ["setextradata", :id, "VBoxInternal2/SharedFoldersEnableSymlinksCreate/home_vagrant_lbry-android", "1"]
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#v.customize ["setextradata", :id, "VBoxInternal2/SharedFoldersEnableSymlinksCreate/vagrant", "1"]
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v.customize ["modifyvm", :id, "--memory", mem]
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v.customize ["modifyvm", :id, "--cpus", cpus]
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end
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config.vm.synced_folder "./", "/home/vagrant/lbry-android"
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config.vm.provision "shell", inline: <<-SHELL
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dpkg --add-architecture i386
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apt-get update
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apt-get install -y libssl-dev
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apt-get install -y autoconf libffi-dev pkg-config libtool build-essential ccache git libncurses5:i386 libstdc++6:i386 libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 python2.7 python2.7-dev openjdk-8-jdk unzip zlib1g-dev zlib1g:i386 m4 libc6-dev-i386 python-pip
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pip install -f --upgrade setuptools pyopenssl
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git clone https://github.com/lbryio/buildozer.git
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cd buildozer
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python2.7 setup.py install
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cd ../
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rm -rf ./buildozer
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# Install additonal buildozer dependencies
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sudo apt-get install cython
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# Install node
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curl -sL https://deb.nodesource.com/setup_8.x | sudo -E bash -
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sudo apt-get install -y nodejs
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export HOME=/home/vagrant
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cp $HOME/lbry-android/buildozer.spec.vagrant $HOME/lbry-android/buildozer.spec
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mkdir -p cd $HOME/.buildozer/android/platform/
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wget -q 'https://dl.google.com/android/repository/android-ndk-r13b-linux-x86_64.zip' -P $HOME/.buildozer/android/platform/
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wget -q 'https://dl.google.com/android/android-sdk_r23-linux.tgz' -P $HOME/.buildozer/android/platform/
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wget -q 'https://dl.google.com/android/repository/android-23_r02.zip' -P $HOME/.buildozer/android/platform/
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wget -q 'https://dl.google.com/android/repository/build-tools_r26.0.1-linux.zip' -P $HOME/.buildozer/android/platform/
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unzip -qq $HOME/.buildozer/android/platform/android-ndk-r13b-linux-x86_64.zip -d $HOME/.buildozer/android/platform/
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rm $HOME/.buildozer/android/platform/android-ndk-r13b-linux-x86_64.zip
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tar -xf $HOME/.buildozer/android/platform/android-sdk_r23-linux.tgz -C $HOME/.buildozer/android/platform/
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rm $HOME/.buildozer/android/platform/android-sdk_r23-linux.tgz
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mv $HOME/.buildozer/android/platform/android-sdk-linux $HOME/.buildozer/android/platform/android-sdk-23
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unzip -qq $HOME/.buildozer/android/platform/android-23_r02.zip -d $HOME/.buildozer/android/platform/android-sdk-23/platforms
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rm $HOME/.buildozer/android/platform/android-23_r02.zip
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mv $HOME/.buildozer/android/platform/android-sdk-23/platforms/android-6.0 $HOME/.buildozer/android/platform/android-sdk-23/platforms/android-23
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mkdir -p $HOME/.buildozer/android/platform/android-sdk-23/build-tools
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unzip -qq $HOME/.buildozer/android/platform/build-tools_r26.0.1-linux.zip -d $HOME/.buildozer/android/platform/android-sdk-23/build-tools
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rm $HOME/.buildozer/android/platform/build-tools_r26.0.1-linux.zip
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mv $HOME/.buildozer/android/platform/android-sdk-23/build-tools/android-8.0.0 $HOME/.buildozer/android/platform/android-sdk-23/build-tools/26.0.1
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mkdir -p $HOME/.buildozer/android/platform/android-sdk-23/licenses
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rm -rf $HOME/.buildozer/android/platform/android-sdk-23/tools
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# https://dl.google.com/android/repository/sdk-tools-linux-3859397.zip
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wget -q https://dl.google.com/android/repository/tools_r25.2.5-linux.zip
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unzip -o -q ./tools_r25.2.5-linux.zip -d $HOME/.buildozer/android/platform/android-sdk-23/
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rm sdk-tools-linux-3859397.zip
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echo $'\nd56f5187479451eabf01fb78af6dfcb131a6481e' > $HOME/.buildozer/android/platform/android-sdk-23/licenses/android-sdk-license
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sudo chown -r vagrant $HOME
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echo "Installing React Native via NPM..."
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sudo npm install -g react-native-cli
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SHELL
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end
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276
buildozer.spec.vagrant
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276
buildozer.spec.vagrant
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[app]
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# (str) Title of your application
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title = LBRY Browser
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# (str) Package name
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package.name = browser
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# (str) Package domain (needed for android/ios packaging)
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package.domain = io.lbry
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# (str) Source code where the main.py live
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source.dir = ./src/main/python
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# (list) Source files to include (let empty to include all the files)
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source.include_exts = py,png,jpg,kv,atlas
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# (list) List of inclusions using pattern matching
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#source.include_patterns = assets/*, res/*
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# (list) Source files to exclude (let empty to not exclude anything)
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#source.exclude_exts = spec
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# (list) List of directory to exclude (let empty to not exclude anything)
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#source.exclude_dirs = tests, bin
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# (list) List of exclusions using pattern matching
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#source.exclude_patterns = license,images/*/*.jpg
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# (str) Application versioning (method 1)
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#version = 0.1
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# (str) Application versioning (method 2)
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version.regex = __version__ = ['"](.*)['"]
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version.filename = %(source.dir)s/main.py
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# (list) Application requirements
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# comma seperated e.g. requirements = sqlite3,kivy
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requirements = openssl, sqlite3, hostpython2, android, pyjnius, certifi==2018.4.16, constantly, incremental, functools32, miniupnpc==1.9, gmpy==1.17, twisted==16.6.0, appdirs==1.4.3, argparse==1.2.1, docopt==0.6.2, base58==0.2.2, colorama==0.3.7, dnspython==1.12.0, ecdsa==0.13, envparse==0.2.0, jsonrpc==1.2, jsonrpclib==0.1.7, jsonschema==2.5.1, pbkdf2==1.3, pyyaml==3.12, qrcode==5.2.2, requests==2.9.1, seccure==0.3.1.3, attrs==18.1.0, pyasn1, pyasn1-modules, service_identity==16.0.0, six==1.9.0, slowaes==0.1a1, txJSON-RPC==0.5, wsgiref==0.1.2, zope.interface==4.3.3, protobuf==3.2.0, keyring==10.4.0, git+https://github.com/lbryio/lbryschema.git@v0.0.15#egg=lbryschema, git+https://github.com/lbryio/lbryum.git#egg=lbryum, git+https://github.com/lbryio/lbry.git#egg=lbrynet, asn1crypto, cryptography==2.2.2, pyopenssl==17.4.0, treq==17.8.0, funcsigs, mock, pbr, unqlite
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# (str) Custom source folders for requirements
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# Sets custom source for any requirements with recipes
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# requirements.source.kivy = ../../kivy
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# (list) Garden requirements
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#garden_requirements =
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# (str) Presplash of the application
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#presplash.filename = %(source.dir)s/data/presplash.png
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# (str) Icon of the application
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#icon.filename = %(source.dir)s/data/icon.png
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# (str) Supported orientation (one of landscape, portrait or all)
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orientation = portrait
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# (list) List of service to declare
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#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
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services = lbrynetservice:./lbrynetservice.py
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#
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# OSX Specific
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#
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#
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# author = © Copyright Info
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# change the major version of python used by the app
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osx.python_version = 3
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# Kivy version to use
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osx.kivy_version = 1.9.1
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#
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# Android specific
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#
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# (bool) Indicate if the application should be fullscreen or not
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fullscreen = 0
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# (string) Presplash background color (for new android toolchain)
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# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
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# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
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# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
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# olive, purple, silver, teal.
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#android.presplash_color = #FFFFFF
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# (list) Permissions
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android.permissions = ACCESS_NETWORK_STATE,BLUETOOTH,INTERNET,READ_EXTERNAL_STORAGE,WRITE_EXTERNAL_STORAGE
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# (int) Android API to use
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android.api = 23
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# (int) Minimum API required
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android.minapi = 21
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# (int) Android SDK version to use
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android.sdk = 23
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# (str) Android NDK version to use
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android.ndk = 13b
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# (bool) Use --private data storage (True) or --dir public storage (False)
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#android.private_storage = True
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# (str) Android NDK directory (if empty, it will be automatically downloaded.)
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#android.ndk_path = ~/Dev/SDKs/android-ndk-r13b
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# (str) Android SDK directory (if empty, it will be automatically downloaded.)
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#android.sdk_path = ~/Dev/SDKs/android
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# (str) ANT directory (if empty, it will be automatically downloaded.)
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#android.ant_path =
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# (bool) If True, then skip trying to update the Android sdk
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# This can be useful to avoid excess Internet downloads or save time
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# when an update is due and you just want to test/build your package
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#android.skip_update = False
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# (str) Android entry point, default is ok for Kivy-based app
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#android.entrypoint = org.renpy.android.PythonActivity
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# (list) Pattern to whitelist for the whole project
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#android.whitelist =
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# (str) Path to a custom whitelist file
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#android.whitelist_src =
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# (str) Path to a custom blacklist file
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#android.blacklist_src =
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# (list) List of Java .jar files to add to the libs so that pyjnius can access
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# their classes. Don't add jars that you do not need, since extra jars can slow
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# down the build process. Allows wildcards matching, for example:
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# OUYA-ODK/libs/*.jar
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#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
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# (list) List of Java files to add to the android project (can be java or a
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# directory containing the files)
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android.add_src = ./src/main
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# (str) Path to the React files and node_modules for building
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android.react_src = ./app
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# (list) Android AAR archives to add (currently works only with sdl2_gradle
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# bootstrap)
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#android.add_aars =
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# (list) Gradle dependencies to add (currently works only with sdl2_gradle
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# bootstrap)
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android.gradle_dependencies = com.android.support:appcompat-v7:23.4.0, com.facebook.react:react-native:0.55.3, com.mixpanel.android:mixpanel-android:5+, com.google.android.gms:play-services-gcm:11.0.4+
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# (str) python-for-android branch to use, defaults to master
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#p4a.branch = stable
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# (str) OUYA Console category. Should be one of GAME or APP
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# If you leave this blank, OUYA support will not be enabled
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#android.ouya.category = GAME
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# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
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#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
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# (str) XML file to include as an intent filters in <activity> tag
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#android.manifest.intent_filters =
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# (list) Android additionnal libraries to copy into libs/armeabi
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#android.add_libs_armeabi = libs/android-v7/*
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#android.add_libs_armeabi_v7a = libs/android-v7/*
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#android.add_libs_x86 = libs/android-x86/*.so
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#android.add_libs_mips = libs/android-mips/*.so
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# (bool) Indicate whether the screen should stay on
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# Don't forget to add the WAKE_LOCK permission if you set this to True
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#android.wakelock = False
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# (list) Android application meta-data to set (key=value format)
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#android.meta_data =
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# (list) Android library project to add (will be added in the
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# project.properties automatically.)
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#android.library_references =
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# (str) Android logcat filters to use
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#android.logcat_filters = *:S python:D
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# (bool) Copy library instead of making a libpymodules.so
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#android.copy_libs = 1
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# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
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android.arch = armeabi-v7a
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#
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# Python for android (p4a) specific
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#
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# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
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p4a.source_dir = ./p4a
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# (str) The directory in which python-for-android should look for your own build recipes (if any)
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p4a.local_recipes = ./recipes
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# (str) Filename to the hook for p4a
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#p4a.hook =
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# (str) Bootstrap to use for android builds
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p4a.bootstrap = lbry
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#
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# iOS specific
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#
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# (str) Path to a custom kivy-ios folder
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#ios.kivy_ios_dir = ../kivy-ios
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# (str) Name of the certificate to use for signing the debug version
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# Get a list of available identities: buildozer ios list_identities
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#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
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# (str) Name of the certificate to use for signing the release version
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#ios.codesign.release = %(ios.codesign.debug)s
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[buildozer]
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# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
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log_level = 2
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# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
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warn_on_root = 1
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# (str) Path to build artifact storage, absolute or relative to spec file
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# build_dir = ./.buildozer
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# (str) Path to build output (i.e. .apk, .ipa) storage
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# bin_dir = ./bin
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# -----------------------------------------------------------------------------
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# List as sections
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#
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# You can define all the "list" as [section:key].
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# Each line will be considered as a option to the list.
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# Let's take [app] / source.exclude_patterns.
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# Instead of doing:
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#
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#[app]
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#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
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#
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# This can be translated into:
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#
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#[app:source.exclude_patterns]
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#license
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#data/audio/*.wav
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#data/images/original/*
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#
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# -----------------------------------------------------------------------------
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# Profiles
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#
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# You can extend section / key with a profile
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# For example, you want to deploy a demo version of your application without
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# HD content. You could first change the title to add "(demo)" in the name
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# and extend the excluded directories to remove the HD content.
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#
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#[app@demo]
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#title = My Application (demo)
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#
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#[app:source.exclude_patterns@demo]
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#images/hd/*
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#
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# Then, invoke the command line with the "demo" profile:
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#
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#buildozer --profile demo android debug
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builddir = /home/vagrant
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