8b2694efb7
* fix build for openssl 1.1.1b required for sdk (cherry picked from commit aa49e3b2755b97b6331cdbbb89efc954de8d5977) * use js code from master * fix openssl recipe and tweak build (cherry picked from commit 6e94c27021c7bd7b1e880c2fc314850e36a5a38e) * remove unused build recipes (cherry picked from commit f5c0577bdb175bfc0990602936bbc9e2052e1f25)
74 lines
2.9 KiB
Python
74 lines
2.9 KiB
Python
|
|
from pythonforandroid.recipe import Recipe
|
|
from pythonforandroid.util import current_directory, ensure_dir
|
|
from pythonforandroid.logger import debug, shprint, info, warning
|
|
from os.path import join
|
|
import sh
|
|
import glob
|
|
|
|
|
|
class PygameRecipe(Recipe):
|
|
name = 'pygame'
|
|
version = '1.9.1'
|
|
url = 'http://pygame.org/ftp/pygame-{version}release.tar.gz'
|
|
|
|
depends = ['python2legacy', 'sdl']
|
|
conflicts = ['sdl2']
|
|
|
|
patches = ['patches/fix-surface-access.patch',
|
|
'patches/fix-array-surface.patch',
|
|
'patches/fix-sdl-spam-log.patch']
|
|
|
|
def get_recipe_env(self, arch=None):
|
|
env = super(PygameRecipe, self).get_recipe_env(arch)
|
|
env['LDFLAGS'] = env['LDFLAGS'] + ' -L{}'.format(
|
|
self.ctx.get_libs_dir(arch.arch))
|
|
env['LDSHARED'] = join(self.ctx.root_dir, 'tools', 'liblink')
|
|
env['LIBLINK'] = 'NOTNONE'
|
|
env['NDKPLATFORM'] = self.ctx.ndk_platform
|
|
|
|
# Every recipe uses its own liblink path, object files are collected and biglinked later
|
|
liblink_path = join(self.get_build_container_dir(arch.arch), 'objects_{}'.format(self.name))
|
|
env['LIBLINK_PATH'] = liblink_path
|
|
ensure_dir(liblink_path)
|
|
return env
|
|
|
|
def prebuild_arch(self, arch):
|
|
if self.is_patched(arch):
|
|
return
|
|
shprint(sh.cp, join(self.get_recipe_dir(), 'Setup'),
|
|
join(self.get_build_dir(arch.arch), 'Setup'))
|
|
|
|
def build_arch(self, arch):
|
|
env = self.get_recipe_env(arch)
|
|
|
|
env['CFLAGS'] = env['CFLAGS'] + ' -I{jni_path}/png -I{jni_path}/jpeg'.format(
|
|
jni_path=join(self.ctx.bootstrap.build_dir, 'jni'))
|
|
env['CFLAGS'] = env['CFLAGS'] + ' -I{jni_path}/sdl/include -I{jni_path}/sdl_mixer'.format(
|
|
jni_path=join(self.ctx.bootstrap.build_dir, 'jni'))
|
|
env['CFLAGS'] = env['CFLAGS'] + ' -I{jni_path}/sdl_ttf -I{jni_path}/sdl_image'.format(
|
|
jni_path=join(self.ctx.bootstrap.build_dir, 'jni'))
|
|
debug('pygame cflags', env['CFLAGS'])
|
|
|
|
env['LDFLAGS'] = env['LDFLAGS'] + ' -L{libs_path} -L{src_path}/obj/local/{arch} -lm -lz'.format(
|
|
libs_path=self.ctx.libs_dir, src_path=self.ctx.bootstrap.build_dir, arch=env['ARCH'])
|
|
|
|
env['LDSHARED'] = join(self.ctx.root_dir, 'tools', 'liblink')
|
|
|
|
with current_directory(self.get_build_dir(arch.arch)):
|
|
info('hostpython is ' + self.ctx.hostpython)
|
|
hostpython = sh.Command(self.ctx.hostpython)
|
|
shprint(hostpython, 'setup.py', 'install', '-O2', _env=env,
|
|
_tail=10, _critical=True)
|
|
|
|
info('strip is ' + env['STRIP'])
|
|
build_lib = glob.glob('./build/lib*')
|
|
assert len(build_lib) == 1
|
|
print('stripping pygame')
|
|
shprint(sh.find, build_lib[0], '-name', '*.o', '-exec',
|
|
env['STRIP'], '{}', ';')
|
|
|
|
warning('Should remove pygame tests etc. here, but skipping for now')
|
|
|
|
|
|
recipe = PygameRecipe()
|