lbry-android/p4a/pythonforandroid/recipes/android/src/setup.py

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2017-08-13 03:24:00 +02:00
from distutils.core import setup, Extension
import os
library_dirs = ['libs/' + os.environ['ARCH']]
lib_dict = {
'pygame': ['sdl'],
'sdl2': ['SDL2', 'SDL2_image', 'SDL2_mixer', 'SDL2_ttf']
}
sdl_libs = lib_dict[os.environ['BOOTSTRAP']]
renpy_sound = Extension('android._android_sound',
['android/_android_sound.c', 'android/_android_sound_jni.c', ],
libraries=sdl_libs + ['log'],
library_dirs=library_dirs)
modules = [Extension('android._android',
['android/_android.c', 'android/_android_jni.c'],
libraries=sdl_libs + ['log'],
library_dirs=library_dirs),
Extension('android._android_billing',
['android/_android_billing.c', 'android/_android_billing_jni.c'],
libraries=['log'],
library_dirs=library_dirs)]
if int(os.environ['IS_PYGAME']):
modules.append(renpy_sound)
setup(name='android',
version='1.0',
packages=['android'],
package_dir={'android': 'android'},
ext_modules=modules
)