2017-08-17 16:31:42 +02:00
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="{{ args.package }}"
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android:versionCode="{{ args.numeric_version }}"
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android:versionName="{{ args.version }}"
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android:installLocation="auto">
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<supports-screens
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android:smallScreens="true"
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android:normalScreens="true"
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android:largeScreens="true"
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android:anyDensity="true"
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{% if args.min_sdk_version >= 9 %}
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android:xlargeScreens="true"
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{% endif %}
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/>
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<!-- Android 2.3.3 -->
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<uses-sdk android:minSdkVersion="{{ args.min_sdk_version }}" android:targetSdkVersion="{{ args.sdk_version }}" />
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Allow writing to external storage -->
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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{% for perm in args.permissions %}
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{% if '.' in perm %}
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<uses-permission android:name="{{ perm }}" />
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{% else %}
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<uses-permission android:name="android.permission.{{ perm }}" />
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{% endif %}
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{% endfor %}
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{% if args.wakelock %}
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<uses-permission android:name="android.permission.WAKE_LOCK" />
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{% endif %}
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{% if args.billing_pubkey %}
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<uses-permission android:name="com.android.vending.BILLING" />
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{% endif %}
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<!-- Create a Java class extending SDLActivity and place it in a
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directory under src matching the package, e.g.
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src/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.txt
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-->
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<!--application android:label="@string/app_name"
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android:icon="@drawable/icon"
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android:allowBackup="true"
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android:theme="@android:style/Theme.NoTitleBar{% if not args.window %}.Fullscreen{% endif %}"
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android:hardwareAccelerated="true"-->
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<application android:label="@string/app_name"
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android:icon="@drawable/icon"
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android:allowBackup="true"
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android:theme="@android:style/Theme.Material.Light"
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android:hardwareAccelerated="true">
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{% for m in args.meta_data %}
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<meta-data android:name="{{ m.split('=', 1)[0] }}" android:value="{{ m.split('=', 1)[-1] }}"/>{% endfor %}
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<meta-data android:name="wakelock" android:value="{% if args.wakelock %}1{% else %}0{% endif %}"/>
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<!--activity android:name="org.kivy.android.PythonActivity"
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android:label="@string/app_name"
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android:configChanges="keyboardHidden|orientation{% if args.min_sdk_version >= 13 %}|screenSize{% endif %}"
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android:screenOrientation="{{ args.orientation }}"
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-->
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<activity android:name="io.lbry.lbrynet.ServiceControlActivity"
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android:label="@string/app_name"
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android:configChanges="keyboardHidden|orientation{% if args.min_sdk_version >= 13 %}|screenSize{% endif %}"
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android:screenOrientation="{{ args.orientation }}"
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>
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{% if args.launcher %}
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<intent-filter>
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<action android:name="org.kivy.LAUNCH" />
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<category android:name="android.intent.category.DEFAULT" />
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<data android:scheme="{{ url_scheme }}" />
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</intent-filter>
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{% else %}
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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{% endif %}
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{%- if args.intent_filters -%}
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{{- args.intent_filters -}}
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{%- endif -%}
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</activity>
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{% if args.launcher %}
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<activity android:name="org.kivy.android.launcher.ProjectChooser"
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android:icon="@drawable/icon"
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android:label="@string/app_name">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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{% endif %}
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{% if service or args.launcher %}
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<service android:name="org.kivy.android.PythonService"
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android:process=":pythonservice" />
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{% endif %}
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{% for name in service_names %}
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<service android:name="{{ args.package }}.Service{{ name|capitalize }}"
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android:process=":service_{{ name }}" />
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{% endfor %}
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<service android:name="{{ args.package }}.LbrynetService"
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android:process=":service_lbrynet" />
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2017-10-03 11:16:24 +02:00
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<service android:name="{{ args.package }}.LbrynetTestRunnerService"
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android:process=":service_lbrynet_testrunner" />
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2017-08-17 16:31:42 +02:00
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{% if args.billing_pubkey %}
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<service android:name="org.kivy.android.billing.BillingReceiver"
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android:process=":pythonbilling" />
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<receiver android:name="org.kivy.android.billing.BillingReceiver"
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android:process=":pythonbillingreceiver">
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<intent-filter>
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<action android:name="com.android.vending.billing.IN_APP_NOTIFY" />
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<action android:name="com.android.vending.billing.RESPONSE_CODE" />
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<action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" />
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</intent-filter>
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</receiver>
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{% endif %}
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</application>
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</manifest>
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