233 lines
8.7 KiB
Groovy
233 lines
8.7 KiB
Groovy
apply plugin: "com.android.application"
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import com.android.build.OutputFile
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/**
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation
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* entryFile: "index.android.js",
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*
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* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
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* bundleCommand: "ram-bundle",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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task buildReactNativeBundle(type:Exec) {
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println("Building React Native bundle")
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workingDir new File(rootProject.projectDir, '../')
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commandLine './bundle-android.sh'
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}
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preBuild.dependsOn buildReactNativeBundle
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task printVersionName {
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doLast {
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println android.defaultConfig.versionName
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}
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}
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project.ext.react = [
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entryFile: "index.js",
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enableHermes: false, // clean and rebuild if changing
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]
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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def enableSeparateBuildPerCPUArchitecture = false
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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def enableProguardInReleaseBuilds = false
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/**
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* The preferred build flavor of JavaScriptCore.
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*
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* For example, to use the international variant, you can use:
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* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
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*
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* The international variant includes ICU i18n library and necessary data
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* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
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* give correct results when using with locales other than en-US. Note that
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* this variant is about 6MiB larger per architecture than default.
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*/
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def jscFlavor = 'org.webkit:android-jsc:+'
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/**
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* Whether to enable the Hermes VM.
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*
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* This should be set on project.ext.react and mirrored here. If it is not set
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* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
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* and the benefits of using Hermes will therefore be sharply reduced.
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*/
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def enableHermes = project.ext.react.get("enableHermes", false);
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android {
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compileSdkVersion rootProject.ext.compileSdkVersion
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flavorDimensions "default"
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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defaultConfig {
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applicationId "io.lbry.browser"
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minSdkVersion rootProject.ext.minSdkVersion
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targetSdkVersion rootProject.ext.targetSdkVersion
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versionCode 1303
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versionName "0.13.3"
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missingDimensionStrategy 'react-native-camera', 'general'
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multiDexEnabled true
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}
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dexOptions {
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javaMaxHeapSize "2048M"
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preDexLibraries false
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jumboMode true
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}
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productFlavors {
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__32bit {
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versionCode android.defaultConfig.versionCode * 10 + 1
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ndk {
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abiFilter "armeabi-v7a"
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}
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}
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__64bit {
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versionCode android.defaultConfig.versionCode * 10 + 2
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ndk {
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abiFilter "arm64-v8a"
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}
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}
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}
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signingConfigs {
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debug {
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storeFile file('debug.keystore')
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storePassword 'android'
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keyAlias 'androiddebugkey'
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keyPassword 'android'
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}
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}
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buildTypes {
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debug {
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signingConfig signingConfigs.debug
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}
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release {
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}
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}
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}
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dependencies {
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implementation project(':@react-native-community_async-storage')
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implementation project(':react-native-camera')
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implementation project(':react-native-exception-handler')
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implementation project(':react-native-fast-image')
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implementation project(':react-native-fs')
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implementation project(':react-native-gesture-handler')
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implementation project(':react-native-reanimated')
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implementation project(':react-native-snackbar')
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implementation project(':react-native-video')
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implementation project(':react-native-webview')
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implementation project(':rn-fetch-blob')
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implementation 'androidx.legacy:legacy-support-v4:1.0.0'
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implementation 'androidx.media:media:1.0.0'
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implementation 'androidx.appcompat:appcompat:1.0.0'
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implementation 'com.facebook.react:react-native:0.61.5'
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implementation 'com.facebook.fresco:fresco:1.9.0'
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implementation 'com.facebook.fresco:animated-gif:1.9.0'
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implementation 'com.squareup.picasso:picasso:2.71828'
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implementation 'com.google.firebase:firebase-analytics:17.2.1'
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implementation 'com.google.android.gms:play-services-base:17.1.0'
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implementation 'androidx.exifinterface:exifinterface:1.0.0'
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implementation 'com.facebook.fresco:animated-base-support:1.3.0'
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implementation 'com.facebook.fresco:animated-gif:1.10.0'
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implementation 'com.google.firebase:firebase-messaging:20.1.0'
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__32bitImplementation files('libs/lbrysdk-0.62.0-release__arm.aar')
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__64bitImplementation files('libs/lbrysdk-0.62.0-release__arm64.aar')
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if (enableHermes) {
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def hermesPath = "../../node_modules/hermes-engine/android/";
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debugImplementation files(hermesPath + "hermes-debug.aar")
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releaseImplementation files(hermesPath + "hermes-release.aar")
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} else {
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implementation jscFlavor
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}
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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apply plugin: 'com.google.gms.google-services'
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com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true
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