lbry-fdroid/p4a/pythonforandroid/bootstraps/pygame/build/jni/Application.mk

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2017-08-13 03:24:00 +02:00
APP_PROJECT_PATH := $(call my-dir)/..
# Available libraries: mad sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx intl
# sdl_mixer depends on tremor and optionally mad
# sdl_image depends on png and jpeg
# sdl_ttf depends on freetype
APP_MODULES := application sdl sdl_main tremor png jpeg freetype sdl_ttf sdl_image sqlite3
APP_ABI := $(ARCH)
# AND: I have no idea why I have to specify app_platform when distribute.sh seems to just set the sysroot cflag
# AND: Either way, this has to *at least* be configurable
APP_PLATFORM := android-14
APP_STL := gnustl_static
APP_CFLAGS += $(OFLAG)