Disable dataCaching for Electron compat
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3 changed files with 2 additions and 1 deletions
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@ -28,6 +28,7 @@ public class LBRY
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PlayerSettings.WebGL.linkerTarget = WebGLLinkerTarget.Wasm;
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PlayerSettings.WebGL.compressionFormat = WebGLCompressionFormat.Brotli;
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PlayerSettings.WebGL.debugSymbols = false;
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PlayerSettings.WebGL.dataCaching = false;
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PlayerSettings.stripEngineCode = false;
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BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions();
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@ -510,7 +510,7 @@ PlayerSettings:
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webGLMemorySize: 256
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webGLExceptionSupport: 1
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webGLNameFilesAsHashes: 0
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webGLDataCaching: 1
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webGLDataCaching: 0
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webGLDebugSymbols: 0
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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