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This project is currently a work-in-progress.
See also https://github.com/lbryio/lbry-format
See also https://github.com/lbryio/lbry-format
## Requirements
Dependencies: `NodeJS`
Verified in `Unity 2018.3`. Does not work with `Unity 2017` or `Unity 2019` (in Beta as of writing)
## Usage
In your Unity project, import `lbry.unitypackage`.
## Limitations
Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets)