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This project is currently a work-in-progress.
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See also https://github.com/lbryio/lbry-format
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See also https://github.com/lbryio/lbry-format
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## Requirements
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Dependencies: `NodeJS`
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Verified in `Unity 2018.3`. Does not work with `Unity 2017` or `Unity 2019` (in Beta as of writing)
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## Usage
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In your Unity project, import `lbry.unitypackage`.
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## Limitations
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Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets)
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