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package dht
import (
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"sort"
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"sync"
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"time"
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"github.com/lbryio/internal-apis/app/crypto"
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"github.com/lbryio/lbry.go/errors"
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"github.com/lbryio/lbry.go/stopOnce"
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"github.com/lbryio/reflector.go/dht/bits"
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"github.com/sirupsen/logrus"
"github.com/uber-go/atomic"
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)
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// TODO: iterativeFindValue may be stopping early. if it gets a response with one peer, it should keep going because other nodes may know about more peers that have that blob
// TODO: or, it should try a tcp handshake with peers as it finds them, to make sure they are still online and have the blob
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var cfLog * logrus . Logger
func init ( ) {
cfLog = logrus . StandardLogger ( )
}
func NodeFinderUserLogger ( l * logrus . Logger ) {
cfLog = l
}
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type contactFinder struct {
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findValue bool // true if we're using findValue
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target bits . Bitmap
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node * Node
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stop * stopOnce . Stopper
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findValueMutex * sync . Mutex
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findValueResult [ ] Contact
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activeContactsMutex * sync . Mutex
activeContacts [ ] Contact
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shortlistMutex * sync . Mutex
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shortlist [ ] Contact
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shortlistAdded map [ bits . Bitmap ] bool
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closestContactMutex * sync . RWMutex
closestContact * Contact
notGettingCloser * atomic . Bool
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}
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func FindContacts ( node * Node , target bits . Bitmap , findValue bool , upstreamStop stopOnce . Chan ) ( [ ] Contact , bool , error ) {
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cf := & contactFinder {
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node : node ,
target : target ,
findValue : findValue ,
findValueMutex : & sync . Mutex { } ,
activeContactsMutex : & sync . Mutex { } ,
shortlistMutex : & sync . Mutex { } ,
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shortlistAdded : make ( map [ bits . Bitmap ] bool ) ,
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stop : stopOnce . New ( ) ,
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closestContactMutex : & sync . RWMutex { } ,
notGettingCloser : atomic . NewBool ( false ) ,
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}
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if upstreamStop != nil {
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go func ( ) {
select {
case <- upstreamStop :
cf . Stop ( )
case <- cf . stop . Ch ( ) :
}
} ( )
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}
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return cf . Find ( )
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}
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func ( cf * contactFinder ) Stop ( ) {
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cf . stop . Stop ( )
cf . stop . Wait ( )
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}
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func ( cf * contactFinder ) Find ( ) ( [ ] Contact , bool , error ) {
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if cf . findValue {
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cf . debug ( "starting iterativeFindValue" )
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} else {
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cf . debug ( "starting iterativeFindNode" )
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}
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cf . appendNewToShortlist ( cf . node . rt . GetClosest ( cf . target , alpha ) )
if len ( cf . shortlist ) == 0 {
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return nil , false , errors . Err ( "[%s] find %s: no contacts in routing table" , cf . node . id . HexShort ( ) , cf . target . HexShort ( ) )
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}
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go cf . cycle ( false )
timeout := 5 * time . Second
CycleLoop :
for {
select {
case <- time . After ( timeout ) :
go cf . cycle ( false )
case <- cf . stop . Ch ( ) :
break CycleLoop
}
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}
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// TODO: what to do if we have less than K active contacts, shortlist is empty, but we have other contacts in our routing table whom we have not contacted. prolly contact them
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var contacts [ ] Contact
var found bool
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if cf . findValue && len ( cf . findValueResult ) > 0 {
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contacts = cf . findValueResult
found = true
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} else {
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contacts = cf . activeContacts
if len ( contacts ) > bucketSize {
contacts = contacts [ : bucketSize ]
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}
}
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cf . Stop ( )
return contacts , found , nil
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}
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// cycle does a single cycle of sending alpha probes and checking results against closestNode
func ( cf * contactFinder ) cycle ( bigCycle bool ) {
cycleID := crypto . RandString ( 6 )
if bigCycle {
cf . debug ( "LAUNCHING CYCLE %s, AND ITS A BIG CYCLE" , cycleID )
} else {
cf . debug ( "LAUNCHING CYCLE %s" , cycleID )
}
defer cf . debug ( "CYCLE %s DONE" , cycleID )
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cf . closestContactMutex . RLock ( )
closestContact := cf . closestContact
cf . closestContactMutex . RUnlock ( )
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var wg sync . WaitGroup
ch := make ( chan * Contact )
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limit := alpha
if bigCycle {
limit = bucketSize
}
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for i := 0 ; i < limit ; i ++ {
wg . Add ( 1 )
go func ( ) {
defer wg . Done ( )
ch <- cf . probe ( cycleID )
} ( )
}
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go func ( ) {
wg . Wait ( )
close ( ch )
} ( )
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foundCloser := false
for {
c , more := <- ch
if ! more {
break
}
if c != nil && ( closestContact == nil || cf . target . Closer ( c . ID , closestContact . ID ) ) {
if closestContact != nil {
cf . debug ( "|%s| best contact improved: %s -> %s" , cycleID , closestContact . ID . HexShort ( ) , c . ID . HexShort ( ) )
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} else {
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cf . debug ( "|%s| best contact starting at %s" , cycleID , c . ID . HexShort ( ) )
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}
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foundCloser = true
closestContact = c
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}
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}
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if cf . isSearchFinished ( ) {
cf . stop . Stop ( )
return
}
if foundCloser {
cf . closestContactMutex . Lock ( )
// have to check again after locking in case other probes found a closer one in the meantime
if cf . closestContact == nil || cf . target . Closer ( closestContact . ID , cf . closestContact . ID ) {
cf . closestContact = closestContact
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}
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cf . closestContactMutex . Unlock ( )
go cf . cycle ( false )
} else if ! bigCycle {
cf . debug ( "|%s| no improvement, running big cycle" , cycleID )
go cf . cycle ( true )
} else {
// big cycle ran and there was no improvement, so we're done
cf . debug ( "|%s| big cycle ran, still no improvement" , cycleID )
cf . notGettingCloser . Store ( true )
}
}
// probe sends a single probe, updates the lists, and returns the closest contact it found
func ( cf * contactFinder ) probe ( cycleID string ) * Contact {
maybeContact := cf . popFromShortlist ( )
if maybeContact == nil {
cf . debug ( "|%s| no contacts in shortlist, returning" , cycleID )
return nil
}
c := * maybeContact
if c . ID . Equals ( cf . node . id ) {
return nil
}
cf . debug ( "|%s| probe %s: launching" , cycleID , c . ID . HexShort ( ) )
req := Request { Arg : & cf . target }
if cf . findValue {
req . Method = findValueMethod
} else {
req . Method = findNodeMethod
}
var res * Response
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resCh := cf . node . SendAsync ( c , req )
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select {
case res = <- resCh :
case <- cf . stop . Ch ( ) :
cf . debug ( "|%s| probe %s: canceled" , cycleID , c . ID . HexShort ( ) )
return nil
}
if res == nil {
cf . debug ( "|%s| probe %s: req canceled or timed out" , cycleID , c . ID . HexShort ( ) )
return nil
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}
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if cf . findValue && res . FindValueKey != "" {
cf . debug ( "|%s| probe %s: got value" , cycleID , c . ID . HexShort ( ) )
cf . findValueMutex . Lock ( )
cf . findValueResult = res . Contacts
cf . findValueMutex . Unlock ( )
cf . stop . Stop ( )
return nil
}
cf . debug ( "|%s| probe %s: got %s" , cycleID , c . ID . HexShort ( ) , res . argsDebug ( ) )
cf . insertIntoActiveList ( c )
cf . appendNewToShortlist ( res . Contacts )
cf . activeContactsMutex . Lock ( )
contacts := cf . activeContacts
if len ( contacts ) > bucketSize {
contacts = contacts [ : bucketSize ]
}
contactsStr := ""
for _ , c := range contacts {
contactsStr += c . ID . HexShort ( ) + ", "
}
cf . activeContactsMutex . Unlock ( )
return cf . closest ( res . Contacts ... )
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}
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func ( cf * contactFinder ) probeClosestOutstanding ( ) {
}
// appendNewToShortlist appends any new contacts to the shortlist and sorts it by distance
// contacts that have already been added to the shortlist in the past are ignored
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func ( cf * contactFinder ) appendNewToShortlist ( contacts [ ] Contact ) {
cf . shortlistMutex . Lock ( )
defer cf . shortlistMutex . Unlock ( )
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for _ , c := range contacts {
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if _ , ok := cf . shortlistAdded [ c . ID ] ; ! ok {
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cf . shortlist = append ( cf . shortlist , c )
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cf . shortlistAdded [ c . ID ] = true
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}
}
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sortInPlace ( cf . shortlist , cf . target )
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}
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// popFromShortlist pops the first contact off the shortlist and returns it
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func ( cf * contactFinder ) popFromShortlist ( ) * Contact {
cf . shortlistMutex . Lock ( )
defer cf . shortlistMutex . Unlock ( )
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if len ( cf . shortlist ) == 0 {
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return nil
}
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first := cf . shortlist [ 0 ]
cf . shortlist = cf . shortlist [ 1 : ]
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return & first
}
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// insertIntoActiveList inserts the contact into appropriate place in the list of active contacts (sorted by distance)
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func ( cf * contactFinder ) insertIntoActiveList ( contact Contact ) {
cf . activeContactsMutex . Lock ( )
defer cf . activeContactsMutex . Unlock ( )
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inserted := false
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for i , n := range cf . activeContacts {
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if cf . target . Closer ( contact . ID , n . ID ) {
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cf . activeContacts = append ( cf . activeContacts [ : i ] , append ( [ ] Contact { contact } , cf . activeContacts [ i : ] ... ) ... )
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inserted = true
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break
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}
}
if ! inserted {
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cf . activeContacts = append ( cf . activeContacts , contact )
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}
}
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// isSearchFinished returns true if the search is done and should be stopped
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func ( cf * contactFinder ) isSearchFinished ( ) bool {
if cf . findValue && len ( cf . findValueResult ) > 0 {
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return true
}
select {
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case <- cf . stop . Ch ( ) :
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return true
default :
}
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if cf . notGettingCloser . Load ( ) {
return true
}
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cf . activeContactsMutex . Lock ( )
defer cf . activeContactsMutex . Unlock ( )
if len ( cf . activeContacts ) >= bucketSize {
return true
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}
return false
}
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func ( cf * contactFinder ) debug ( format string , args ... interface { } ) {
args = append ( [ ] interface { } { cf . node . id . HexShort ( ) } , append ( [ ] interface { } { cf . target . HexShort ( ) } , args ... ) ... )
cfLog . Debugf ( "[%s] find %s: " + format , args ... )
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}
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func ( cf * contactFinder ) closest ( contacts ... Contact ) * Contact {
if len ( contacts ) == 0 {
return nil
}
closest := contacts [ 0 ]
for _ , c := range contacts {
if cf . target . Closer ( c . ID , closest . ID ) {
closest = c
}
}
return & closest
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}
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func sortInPlace ( contacts [ ] Contact , target bits . Bitmap ) {
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toSort := make ( [ ] sortedContact , len ( contacts ) )
for i , n := range contacts {
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toSort [ i ] = sortedContact { n , n . ID . Xor ( target ) }
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}
sort . Sort ( byXorDistance ( toSort ) )
for i , c := range toSort {
contacts [ i ] = c . contact
}
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}