lbry.go/stop/stop.go

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package stop
import (
"context"
"log"
"sync"
)
// Chan is a receive-only channel
type Chan <-chan struct{}
// Stopper extends sync.WaitGroup to add a convenient way to stop running goroutines
type Group struct {
waitingOn map[string]int
l sync.RWMutex
sync.WaitGroup
ctx context.Context
cancel context.CancelFunc
}
type Stopper = Group
// New allocates and returns a new instance. Use New(parent) to create an instance that is stopped when parent is stopped.
func New(parent ...*Group) *Group {
s := &Group{}
ctx := context.Background()
if len(parent) > 0 && parent[0] != nil {
ctx = parent[0].ctx
}
s.ctx, s.cancel = context.WithCancel(ctx)
return s
}
// NewDebug allows you to debug the go routines the group waits on. In order to leverage this, AddNamed and DoneNamed should be used.
func NewDebug(parent ...*Group) *Group {
s := New(parent...)
s.waitingOn = make(map[string]int)
s.l = sync.RWMutex{}
return s
}
// Ch returns a channel that will be closed when Stop is called.
func (s *Group) Ch() Chan {
return s.ctx.Done()
}
// Stop signals any listening processes to stop. After the first call, Stop() does nothing.
func (s *Group) Stop() {
s.cancel()
}
// StopAndWait is a convenience method to close the channel and wait for goroutines to return.
func (s *Group) StopAndWait() {
s.Stop()
s.Wait()
}
// Child returns a new instance that will be stopped when s is stopped.
func (s *Group) Child() *Group {
return New(s)
}
func (s *Group) AddNamed(delta int, name string) {
if s.waitingOn != nil {
s.l.Lock()
defer s.l.Unlock()
_, ok := s.waitingOn[name]
if !ok {
s.waitingOn[name] = 1
} else {
s.waitingOn[name] = s.waitingOn[name] + 1
}
}
s.Add(delta)
}
func (s *Group) DoneNamed(name string) {
if s.waitingOn != nil {
s.l.Lock()
defer s.l.Unlock()
_, ok := s.waitingOn[name]
if !ok {
log.Printf("%s is not recorded in stop group map")
} else {
s.waitingOn[name] = s.waitingOn[name] - 1
}
log.Printf("-->> LIST WAITING ON")
for k, v := range s.waitingOn {
if v > 0 {
log.Printf("waiting on %d %s routines...", v, k)
}
}
}
s.Done()
}