lbry.go/bool.go

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package null
import (
"database/sql"
"encoding/json"
"errors"
)
// Bool is an even nuller nullable bool.
// It does not consider false values to be null.
// It will decode to null, not false, if null.
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type Bool struct {
sql.NullBool
}
// NewBool creates a new Bool
func NewBool(b bool, valid bool) Bool {
return Bool{
NullBool: sql.NullBool{
Bool: b,
Valid: valid,
},
}
}
// BoolFrom creates a new Bool that will always be valid.
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func BoolFrom(b bool) Bool {
return NewBool(b, true)
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}
// BoolFromPtr creates a new String that be null if f is nil.
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func BoolFromPtr(b *bool) Bool {
if b == nil {
return NewBool(false, false)
}
return NewBool(*b, true)
}
// UnmarshalJSON implements json.Unmarshaler.
// It supports number and null input.
// 0 will not be considered a null Bool.
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// It also supports unmarshalling a sql.NullBool.
func (b *Bool) UnmarshalJSON(data []byte) error {
var err error
var v interface{}
json.Unmarshal(data, &v)
switch x := v.(type) {
case bool:
b.Bool = x
case map[string]interface{}:
err = json.Unmarshal(data, &b.NullBool)
case nil:
b.Valid = false
return nil
}
b.Valid = err == nil
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return err
}
// UnmarshalText implements encoding.TextUnmarshaler.
// It will unmarshal to a null Bool if the input is a blank or not an integer.
// It will return an error if the input is not an integer, blank, or "null".
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func (b *Bool) UnmarshalText(text []byte) error {
str := string(text)
switch str {
case "", "null":
b.Valid = false
return nil
case "true":
b.Bool = true
case "false":
b.Bool = false
default:
b.Valid = false
return errors.New("invalid input:" + str)
}
b.Valid = true
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return nil
}
// MarshalJSON implements json.Marshaler.
// It will encode null if this Bool is null.
func (b Bool) MarshalJSON() ([]byte, error) {
if !b.Valid {
return []byte("null"), nil
}
if !b.Bool {
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return []byte("false"), nil
}
return []byte("true"), nil
}
// MarshalText implements encoding.TextMarshaler.
// It will encode a blank string if this Bool is null.
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func (b Bool) MarshalText() ([]byte, error) {
if !b.Valid {
return []byte{}, nil
}
if !b.Bool {
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return []byte("false"), nil
}
return []byte("true"), nil
}
// SetValid changes this Bool's value and also sets it to be non-null.
func (b *Bool) SetValid(v bool) {
b.Bool = v
b.Valid = true
}
// Ptr returns a pointer to this Bool's value, or a nil pointer if this Bool is null.
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func (b Bool) Ptr() *bool {
if !b.Valid {
return nil
}
return &b.Bool
}
// IsZero returns true for invalid Bools, for future omitempty support (Go 1.4?)
// A non-null Bool with a 0 value will not be considered zero.
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func (b Bool) IsZero() bool {
return !b.Valid
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}