269 lines
5.6 KiB
Go
269 lines
5.6 KiB
Go
package dht
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import (
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"bytes"
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"container/list"
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"fmt"
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"net"
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"sort"
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"strings"
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"sync"
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"github.com/lbryio/errors.go"
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"github.com/lyoshenka/bencode"
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)
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type Node struct {
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id Bitmap
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ip net.IP
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port int
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token string // this is set when the node is returned from a FindNode call
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}
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func (n Node) String() string {
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return n.id.HexShort() + "@" + n.Addr().String()
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}
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func (n Node) Addr() *net.UDPAddr {
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return &net.UDPAddr{IP: n.ip, Port: n.port}
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}
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func (n Node) MarshalCompact() ([]byte, error) {
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if n.ip.To4() == nil {
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return nil, errors.Err("ip not set")
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}
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if n.port < 0 || n.port > 65535 {
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return nil, errors.Err("invalid port")
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}
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var buf bytes.Buffer
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buf.Write(n.ip.To4())
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buf.WriteByte(byte(n.port >> 8))
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buf.WriteByte(byte(n.port))
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buf.Write(n.id[:])
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if buf.Len() != compactNodeInfoLength {
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return nil, errors.Err("i dont know how this happened")
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}
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return buf.Bytes(), nil
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}
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func (n *Node) UnmarshalCompact(b []byte) error {
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if len(b) != compactNodeInfoLength {
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return errors.Err("invalid compact length")
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}
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n.ip = net.IPv4(b[0], b[1], b[2], b[3]).To4()
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n.port = int(uint16(b[5]) | uint16(b[4])<<8)
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n.id = BitmapFromBytesP(b[6:])
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return nil
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}
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func (n Node) MarshalBencode() ([]byte, error) {
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return bencode.EncodeBytes([]interface{}{n.id, n.ip.String(), n.port})
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}
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func (n *Node) UnmarshalBencode(b []byte) error {
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var raw []bencode.RawMessage
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err := bencode.DecodeBytes(b, &raw)
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if err != nil {
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return err
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}
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if len(raw) != 3 {
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return errors.Err("contact must have 3 elements; got %d", len(raw))
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}
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err = bencode.DecodeBytes(raw[0], &n.id)
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if err != nil {
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return err
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}
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var ipStr string
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err = bencode.DecodeBytes(raw[1], &ipStr)
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if err != nil {
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return err
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}
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n.ip = net.ParseIP(ipStr).To4()
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if n.ip == nil {
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return errors.Err("invalid IP")
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}
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err = bencode.DecodeBytes(raw[2], &n.port)
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if err != nil {
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return err
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}
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return nil
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}
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type sortedNode struct {
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node Node
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xorDistanceToTarget Bitmap
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}
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type byXorDistance []sortedNode
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func (a byXorDistance) Len() int { return len(a) }
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func (a byXorDistance) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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func (a byXorDistance) Less(i, j int) bool {
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return a[i].xorDistanceToTarget.Less(a[j].xorDistanceToTarget)
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}
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type routingTable struct {
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node Node
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buckets [numBuckets]*list.List
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lock *sync.RWMutex
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}
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func newRoutingTable(node *Node) *routingTable {
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var rt routingTable
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for i := range rt.buckets {
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rt.buckets[i] = list.New()
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}
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rt.node = *node
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rt.lock = &sync.RWMutex{}
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return &rt
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}
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func (rt *routingTable) BucketInfo() string {
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rt.lock.RLock()
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defer rt.lock.RUnlock()
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bucketInfo := []string{}
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for i, b := range rt.buckets {
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contents := bucketContents(b)
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if contents != "" {
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bucketInfo = append(bucketInfo, fmt.Sprintf("Bucket %d: %s", i, contents))
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}
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}
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if len(bucketInfo) == 0 {
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return "buckets are empty"
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}
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return strings.Join(bucketInfo, "\n")
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}
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func bucketContents(b *list.List) string {
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count := 0
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ids := ""
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for curr := b.Front(); curr != nil; curr = curr.Next() {
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count++
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if ids != "" {
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ids += ", "
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}
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ids += curr.Value.(Node).id.HexShort()
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}
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if count > 0 {
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return fmt.Sprintf("(%d) %s", count, ids)
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} else {
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return ""
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}
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}
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func (rt *routingTable) Update(node Node) {
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rt.lock.Lock()
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defer rt.lock.Unlock()
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bucketNum := bucketFor(rt.node.id, node.id)
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bucket := rt.buckets[bucketNum]
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element := findInList(bucket, node.id)
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if element == nil {
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if bucket.Len() >= bucketSize {
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// TODO: Ping front node first. Only remove if it does not respond
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bucket.Remove(bucket.Front())
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}
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bucket.PushBack(node)
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} else {
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bucket.MoveToBack(element)
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}
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}
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func (rt *routingTable) RemoveByID(id Bitmap) {
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rt.lock.Lock()
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defer rt.lock.Unlock()
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bucketNum := bucketFor(rt.node.id, id)
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bucket := rt.buckets[bucketNum]
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element := findInList(bucket, rt.node.id)
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if element != nil {
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bucket.Remove(element)
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}
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}
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func (rt *routingTable) GetClosest(target Bitmap, limit int) []Node {
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rt.lock.RLock()
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defer rt.lock.RUnlock()
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var toSort []sortedNode
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var bucketNum int
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if rt.node.id.Equals(target) {
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bucketNum = 0
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} else {
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bucketNum = bucketFor(rt.node.id, target)
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}
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bucket := rt.buckets[bucketNum]
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toSort = appendNodes(toSort, bucket.Front(), target)
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for i := 1; (bucketNum-i >= 0 || bucketNum+i < numBuckets) && len(toSort) < limit; i++ {
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if bucketNum-i >= 0 {
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bucket = rt.buckets[bucketNum-i]
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toSort = appendNodes(toSort, bucket.Front(), target)
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}
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if bucketNum+i < numBuckets {
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bucket = rt.buckets[bucketNum+i]
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toSort = appendNodes(toSort, bucket.Front(), target)
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}
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}
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sort.Sort(byXorDistance(toSort))
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var nodes []Node
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for _, c := range toSort {
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nodes = append(nodes, c.node)
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if len(nodes) >= limit {
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break
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}
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}
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return nodes
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}
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func findInList(bucket *list.List, value Bitmap) *list.Element {
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for curr := bucket.Front(); curr != nil; curr = curr.Next() {
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if curr.Value.(Node).id.Equals(value) {
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return curr
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}
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}
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return nil
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}
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func appendNodes(nodes []sortedNode, start *list.Element, target Bitmap) []sortedNode {
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for curr := start; curr != nil; curr = curr.Next() {
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node := curr.Value.(Node)
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nodes = append(nodes, sortedNode{node, node.id.Xor(target)})
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}
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return nodes
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}
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func bucketFor(id Bitmap, target Bitmap) int {
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if id.Equals(target) {
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panic("nodes do not have a bucket for themselves")
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}
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return numBuckets - 1 - target.Xor(id).PrefixLen()
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}
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func sortNodesInPlace(nodes []Node, target Bitmap) {
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toSort := make([]sortedNode, len(nodes))
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for i, n := range nodes {
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toSort[i] = sortedNode{n, n.id.Xor(target)}
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}
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sort.Sort(byXorDistance(toSort))
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for i, c := range toSort {
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nodes[i] = c.node
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}
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}
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