8100010220
-Added travis support -updated travis to analyze code beneath the root. -refactored upload.go to fix travis errors. -gocyclo should ignore test files. $GOFILES needed to be adjusted. -fix rows.Close() ignoring error. Created func to handle so defer can be used when needed also. -fixed ignored errors. -fixed unit test that was not passing correctly to anonymous function. -fixed govet error for passing param inside go func. -removed returned error, in favor of logging instead. -added error logging for ignored error. -fixed potential race conditions. -removed unused append -fixed time usage to align with go standards. -removed unused variables -made changes for code review. -code comments for exported functions. -Documented bitmap.go and insert into contact list. -Documented dht, message, bootstrap -Fixed comment typos -Documented message,node, routing_table, testing in DHT package. -Documented server, client, prism, server and shared in peer and reflector packages. -Documented the stores in Store package. -made defer adjustments inline and deleted the separate function. -adjusted method in upload to take the only parameter it requires.
383 lines
10 KiB
Go
383 lines
10 KiB
Go
package dht
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import (
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"bytes"
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"crypto/rand"
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"encoding/hex"
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"strings"
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"strconv"
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"github.com/lbryio/lbry.go/errors"
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"github.com/lyoshenka/bencode"
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)
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// TODO: http://roaringbitmap.org/
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// Bitmap is a generalized representation of an identifier or data that can be sorted, compared fast. Used by the DHT
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// package as a way to handle the unique identifiers of a DHT node.
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type Bitmap [nodeIDLength]byte
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func (b Bitmap) rawString() string {
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return string(b[:])
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}
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// BString returns the bitmap as a string of 0s and 1s
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func (b Bitmap) BString() string {
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var buf bytes.Buffer
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for i := 0; i < nodeIDBits; i++ {
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if b.Get(i) {
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buf.WriteString("1")
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} else {
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buf.WriteString("0")
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}
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}
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return buf.String()
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}
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// Hex returns a hexadecimal representation of the bitmap.
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func (b Bitmap) Hex() string {
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return hex.EncodeToString(b[:])
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}
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// HexShort returns a hexadecimal representation of the first 4 bytes.
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func (b Bitmap) HexShort() string {
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return hex.EncodeToString(b[:4])
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}
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// HexSimplified returns the hexadecimal representation with all leading 0's removed
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func (b Bitmap) HexSimplified() string {
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simple := strings.TrimLeft(b.Hex(), "0")
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if simple == "" {
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simple = "0"
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}
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return simple
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}
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// Equals returns T/F if every byte in bitmap are equal.
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func (b Bitmap) Equals(other Bitmap) bool {
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for k := range b {
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if b[k] != other[k] {
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return false
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}
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}
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return true
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}
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// Less returns T/F if there exists a byte pair that is not equal AND this bitmap is less than the other.
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func (b Bitmap) Less(other interface{}) bool {
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for k := range b {
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if b[k] != other.(Bitmap)[k] {
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return b[k] < other.(Bitmap)[k]
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}
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}
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return false
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}
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// LessOrEqual returns true if the bitmaps are equal, otherwise it checks if this bitmap is less than the other.
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func (b Bitmap) LessOrEqual(other interface{}) bool {
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if bm, ok := other.(Bitmap); ok && b.Equals(bm) {
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return true
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}
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return b.Less(other)
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}
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// Greater returns T/F if there exists a byte pair that is not equal AND this bitmap byte is greater than the other.
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func (b Bitmap) Greater(other interface{}) bool {
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for k := range b {
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if b[k] != other.(Bitmap)[k] {
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return b[k] > other.(Bitmap)[k]
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}
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}
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return false
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}
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// GreaterOrEqual returns true if the bitmaps are equal, otherwise it checks if this bitmap is greater than the other.
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func (b Bitmap) GreaterOrEqual(other interface{}) bool {
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if bm, ok := other.(Bitmap); ok && b.Equals(bm) {
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return true
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}
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return b.Greater(other)
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}
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// Copy returns a duplicate value for the bitmap.
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func (b Bitmap) Copy() Bitmap {
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var ret Bitmap
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copy(ret[:], b[:])
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return ret
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}
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// Xor returns a diff bitmap. If they are equal, the returned bitmap will be all 0's. If 100% unique the returned
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// bitmap will be all 1's.
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func (b Bitmap) Xor(other Bitmap) Bitmap {
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var ret Bitmap
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for k := range b {
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ret[k] = b[k] ^ other[k]
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}
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return ret
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}
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// And returns a comparison bitmap, that for each byte returns the AND true table result
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func (b Bitmap) And(other Bitmap) Bitmap {
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var ret Bitmap
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for k := range b {
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ret[k] = b[k] & other[k]
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}
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return ret
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}
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// Or returns a comparison bitmap, that for each byte returns the OR true table result
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func (b Bitmap) Or(other Bitmap) Bitmap {
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var ret Bitmap
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for k := range b {
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ret[k] = b[k] | other[k]
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}
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return ret
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}
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// Not returns a complimentary bitmap that is an inverse. So b.NOT.NOT = b
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func (b Bitmap) Not() Bitmap {
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var ret Bitmap
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for k := range b {
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ret[k] = ^b[k]
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}
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return ret
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}
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func (b Bitmap) add(other Bitmap) (Bitmap, bool) {
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var ret Bitmap
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carry := false
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for i := nodeIDBits - 1; i >= 0; i-- {
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bBit := getBit(b[:], i)
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oBit := getBit(other[:], i)
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setBit(ret[:], i, bBit != oBit != carry)
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carry = (bBit && oBit) || (bBit && carry) || (oBit && carry)
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}
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return ret, carry
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}
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// Add returns a bitmap that treats both bitmaps as numbers and adding them together. Since the size of a bitmap is
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// limited, an overflow is possible when adding bitmaps.
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func (b Bitmap) Add(other Bitmap) Bitmap {
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ret, carry := b.add(other)
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if carry {
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panic("overflow in bitmap addition. limited to " + strconv.Itoa(nodeIDBits) + " bits.")
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}
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return ret
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}
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// Sub returns a bitmap that treats both bitmaps as numbers and subtracts then via the inverse of the other and adding
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// then together a + (-b). Negative bitmaps are not supported so other must be greater than this.
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func (b Bitmap) Sub(other Bitmap) Bitmap {
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if b.Less(other) {
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// ToDo: Why is this not supported? Should it say not implemented? BitMap might have a generic use case outside of dht.
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panic("negative bitmaps not supported")
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}
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complement, _ := other.Not().add(BitmapFromShortHexP("1"))
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ret, _ := b.add(complement)
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return ret
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}
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// Get returns the binary bit at the position passed.
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func (b Bitmap) Get(n int) bool {
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return getBit(b[:], n)
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}
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// Set sets the binary bit at the position passed.
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func (b Bitmap) Set(n int, one bool) Bitmap {
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ret := b.Copy()
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setBit(ret[:], n, one)
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return ret
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}
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// PrefixLen returns the number of leading 0 bits
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func (b Bitmap) PrefixLen() int {
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for i := range b {
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for j := 0; j < 8; j++ {
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if (b[i]>>uint8(7-j))&0x1 != 0 {
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return i*8 + j
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}
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}
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}
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return nodeIDBits
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}
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// Prefix returns a copy of b with the first n bits set to 1 (if `one` is true) or 0 (if `one` is false)
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// https://stackoverflow.com/a/23192263/182709
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func (b Bitmap) Prefix(n int, one bool) Bitmap {
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ret := b.Copy()
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Outer:
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for i := range ret {
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for j := 0; j < 8; j++ {
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if i*8+j < n {
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if one {
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ret[i] |= 1 << uint(7-j)
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} else {
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ret[i] &= ^(1 << uint(7-j))
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}
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} else {
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break Outer
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}
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}
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}
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return ret
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}
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// Suffix returns a copy of b with the last n bits set to 1 (if `one` is true) or 0 (if `one` is false)
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// https://stackoverflow.com/a/23192263/182709
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func (b Bitmap) Suffix(n int, one bool) Bitmap {
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ret := b.Copy()
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Outer:
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for i := len(ret) - 1; i >= 0; i-- {
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for j := 7; j >= 0; j-- {
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if i*8+j >= nodeIDBits-n {
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if one {
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ret[i] |= 1 << uint(7-j)
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} else {
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ret[i] &= ^(1 << uint(7-j))
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}
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} else {
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break Outer
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}
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}
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}
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return ret
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}
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// MarshalBencode implements the Marshaller(bencode)/Message interface.
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func (b Bitmap) MarshalBencode() ([]byte, error) {
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str := string(b[:])
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return bencode.EncodeBytes(str)
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}
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// UnmarshalBencode implements the Marshaller(bencode)/Message interface.
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func (b *Bitmap) UnmarshalBencode(encoded []byte) error {
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var str string
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err := bencode.DecodeBytes(encoded, &str)
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if err != nil {
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return err
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}
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if len(str) != nodeIDLength {
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return errors.Err("invalid bitmap length")
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}
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copy(b[:], str)
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return nil
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}
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// BitmapFromBytes returns a bitmap as long as the byte array is of a specific length specified in the parameters.
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func BitmapFromBytes(data []byte) (Bitmap, error) {
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var bmp Bitmap
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if len(data) != len(bmp) {
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return bmp, errors.Err("invalid bitmap of length %d", len(data))
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}
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copy(bmp[:], data)
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return bmp, nil
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}
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// BitmapFromBytesP returns a bitmap as long as the byte array is of a specific length specified in the parameters
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// otherwise it wil panic.
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func BitmapFromBytesP(data []byte) Bitmap {
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bmp, err := BitmapFromBytes(data)
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if err != nil {
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panic(err)
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}
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return bmp
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}
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//BitmapFromString returns a bitmap by converting the string to bytes and creating from bytes as long as the byte array
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// is of a specific length specified in the parameters
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func BitmapFromString(data string) (Bitmap, error) {
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return BitmapFromBytes([]byte(data))
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}
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//BitmapFromStringP returns a bitmap by converting the string to bytes and creating from bytes as long as the byte array
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// is of a specific length specified in the parameters otherwise it wil panic.
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func BitmapFromStringP(data string) Bitmap {
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bmp, err := BitmapFromString(data)
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if err != nil {
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panic(err)
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}
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return bmp
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}
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//BitmapFromHex returns a bitmap by converting the hex string to bytes and creating from bytes as long as the byte array
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// is of a specific length specified in the parameters
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func BitmapFromHex(hexStr string) (Bitmap, error) {
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decoded, err := hex.DecodeString(hexStr)
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if err != nil {
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return Bitmap{}, errors.Err(err)
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}
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return BitmapFromBytes(decoded)
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}
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//BitmapFromHexP returns a bitmap by converting the hex string to bytes and creating from bytes as long as the byte array
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// is of a specific length specified in the parameters otherwise it wil panic.
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func BitmapFromHexP(hexStr string) Bitmap {
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bmp, err := BitmapFromHex(hexStr)
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if err != nil {
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panic(err)
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}
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return bmp
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}
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//BitmapFromShortHex returns a bitmap by converting the hex string to bytes, adding the leading zeros prefix to the
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// hex string and creating from bytes as long as the byte array is of a specific length specified in the parameters
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func BitmapFromShortHex(hexStr string) (Bitmap, error) {
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return BitmapFromHex(strings.Repeat("0", nodeIDLength*2-len(hexStr)) + hexStr)
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}
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//BitmapFromShortHexP returns a bitmap by converting the hex string to bytes, adding the leading zeros prefix to the
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// hex string and creating from bytes as long as the byte array is of a specific length specified in the parameters
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// otherwise it wil panic.
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func BitmapFromShortHexP(hexStr string) Bitmap {
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bmp, err := BitmapFromShortHex(hexStr)
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if err != nil {
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panic(err)
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}
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return bmp
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}
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// RandomBitmapP generates a cryptographically random bitmap with the confines of the parameters specified.
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func RandomBitmapP() Bitmap {
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var id Bitmap
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_, err := rand.Read(id[:])
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if err != nil {
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panic(err)
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}
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return id
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}
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// RandomBitmapInRangeP generates a cryptographically random bitmap and while it is greater than the high threshold
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// bitmap will subtract the diff between high and low until it is no longer greater that the high.
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func RandomBitmapInRangeP(low, high Bitmap) Bitmap {
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diff := high.Sub(low)
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r := RandomBitmapP()
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for r.Greater(diff) {
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r = r.Sub(diff)
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}
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//ToDo - Adding the low at this point doesn't gurantee it will be within the range. Consider bitmaps as numbers and
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// I have a range of 50-100. If get to say 60, and add 50, I would be at 110. Should protect against this?
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return r.Add(low)
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}
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func getBit(b []byte, n int) bool {
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i := n / 8
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j := n % 8
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return b[i]&(1<<uint(7-j)) > 0
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}
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func setBit(b []byte, n int, one bool) {
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i := n / 8
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j := n % 8
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if one {
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b[i] |= 1 << uint(7-j)
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} else {
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b[i] &= ^(1 << uint(7-j))
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}
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}
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