lbry.go/float32.go
2016-09-07 21:33:21 +10:00

147 lines
3.5 KiB
Go

package null
import (
"database/sql/driver"
"encoding/json"
"fmt"
"reflect"
"strconv"
"gopkg.in/nullbio/null.v5/convert"
)
// NullFloat32 is a replica of sql.NullFloat64 for float32 types.
type NullFloat32 struct {
Float32 float32
Valid bool
}
// Float32 is a nullable float32.
// It does not consider zero values to be null.
// It will decode to null, not zero, if null.
type Float32 struct {
NullFloat32
}
// NewFloat32 creates a new Float32
func NewFloat32(f float32, valid bool) Float32 {
return Float32{
NullFloat32: NullFloat32{
Float32: f,
Valid: valid,
},
}
}
// Float32From creates a new Float32 that will always be valid.
func Float32From(f float32) Float32 {
return NewFloat32(f, true)
}
// Float32FromPtr creates a new Float32 that be null if f is nil.
func Float32FromPtr(f *float32) Float32 {
if f == nil {
return NewFloat32(0, false)
}
return NewFloat32(*f, true)
}
// UnmarshalJSON implements json.Unmarshaler.
// It supports number and null input.
// 0 will not be considered a null Float32.
// It also supports unmarshalling a sql.NullFloat32.
func (f *Float32) UnmarshalJSON(data []byte) error {
var err error
var v interface{}
if err = json.Unmarshal(data, &v); err != nil {
return err
}
switch x := v.(type) {
case float64:
f.Float32 = float32(x)
case map[string]interface{}:
err = json.Unmarshal(data, &f.NullFloat32)
case nil:
f.Valid = false
return nil
default:
err = fmt.Errorf("json: cannot unmarshal %v into Go value of type null.Float32", reflect.TypeOf(v).Name())
}
f.Valid = err == nil
return err
}
// UnmarshalText implements encoding.TextUnmarshaler.
// It will unmarshal to a null Float32 if the input is a blank or not an integer.
// It will return an error if the input is not an integer, blank, or "null".
func (f *Float32) UnmarshalText(text []byte) error {
str := string(text)
if str == "" || str == "null" {
f.Valid = false
return nil
}
var err error
res, err := strconv.ParseFloat(string(text), 32)
f.Valid = err == nil
if f.Valid {
f.Float32 = float32(res)
}
return err
}
// MarshalJSON implements json.Marshaler.
// It will encode null if this Float32 is null.
func (f Float32) MarshalJSON() ([]byte, error) {
if !f.Valid {
return []byte("null"), nil
}
return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil
}
// MarshalText implements encoding.TextMarshaler.
// It will encode a blank string if this Float32 is null.
func (f Float32) MarshalText() ([]byte, error) {
if !f.Valid {
return []byte{}, nil
}
return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil
}
// SetValid changes this Float32's value and also sets it to be non-null.
func (f *Float32) SetValid(n float32) {
f.Float32 = n
f.Valid = true
}
// Ptr returns a pointer to this Float32's value, or a nil pointer if this Float32 is null.
func (f Float32) Ptr() *float32 {
if !f.Valid {
return nil
}
return &f.Float32
}
// IsZero returns true for invalid Float32s, for future omitempty support (Go 1.4?)
// A non-null Float32 with a 0 value will not be considered zero.
func (f Float32) IsZero() bool {
return !f.Valid
}
// Scan implements the Scanner interface.
func (n *NullFloat32) Scan(value interface{}) error {
if value == nil {
n.Float32, n.Valid = 0, false
return nil
}
n.Valid = true
return convert.ConvertAssign(&n.Float32, value)
}
// Value implements the driver Valuer interface.
func (n NullFloat32) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return float64(n.Float32), nil
}