lbry.go/dht/routing_table.go
2018-03-08 19:50:18 -05:00

178 lines
3.8 KiB
Go

package dht
import (
"bytes"
"container/list"
"net"
"sort"
"github.com/lbryio/errors.go"
"github.com/zeebo/bencode"
)
type Node struct {
id bitmap
ip net.IP
port int
}
func (n Node) MarshalCompact() ([]byte, error) {
if n.ip.To4() == nil {
return nil, errors.Err("ip not set")
}
if n.port < 0 || n.port > 65535 {
return nil, errors.Err("invalid port")
}
var buf bytes.Buffer
buf.Write(n.ip.To4())
buf.WriteByte(byte(n.port >> 8))
buf.WriteByte(byte(n.port))
buf.Write(n.id[:])
if buf.Len() != nodeIDLength+6 {
return nil, errors.Err("i dont know how this happened")
}
return buf.Bytes(), nil
}
func (n *Node) UnmarshalCompact(b []byte) error {
if len(b) != 6 {
return errors.Err("invalid compact ip/port")
}
copy(n.ip, b[0:4])
n.port = int(uint16(b[5]) | uint16(b[4])<<8)
if n.port < 0 || n.port > 65535 {
return errors.Err("invalid port")
}
n.id = newBitmapFromBytes(b[6:])
return nil
}
func (n Node) MarshalBencode() ([]byte, error) {
return bencode.EncodeBytes([]interface{}{n.id, n.ip.String(), n.port})
}
func (n *Node) UnmarshalBencode(b []byte) error {
var raw []bencode.RawMessage
err := bencode.DecodeBytes(b, &raw)
if err != nil {
return err
}
if len(raw) != 3 {
return errors.Err("contact must have 3 elements; got %d", len(raw))
}
err = bencode.DecodeBytes(raw[0], &n.id)
if err != nil {
return err
}
var ipStr string
err = bencode.DecodeBytes(raw[1], &ipStr)
if err != nil {
return err
}
n.ip = net.ParseIP(ipStr).To4()
if n.ip == nil {
return errors.Err("invalid IP")
}
err = bencode.DecodeBytes(raw[2], &n.port)
if err != nil {
return err
}
return nil
}
type SortedNode struct {
node *Node
xorDistanceToTarget bitmap
}
type byXorDistance []*SortedNode
func (a byXorDistance) Len() int { return len(a) }
func (a byXorDistance) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a byXorDistance) Less(i, j int) bool {
return a[i].xorDistanceToTarget.Less(a[j].xorDistanceToTarget)
}
type RoutingTable struct {
node Node
buckets [numBuckets]*list.List
}
func newRoutingTable(node *Node) *RoutingTable {
var rt RoutingTable
for i := range rt.buckets {
rt.buckets[i] = list.New()
}
rt.node = *node
return &rt
}
func (rt *RoutingTable) Update(node *Node) {
prefixLength := node.id.Xor(rt.node.id).PrefixLen()
bucket := rt.buckets[prefixLength]
element := findInList(bucket, rt.node.id)
if element == nil {
if bucket.Len() <= bucketSize {
bucket.PushBack(node)
}
// TODO: Handle insertion when the list is full by evicting old elements if
// they don't respond to a ping.
} else {
bucket.MoveToBack(element)
}
}
func (rt *RoutingTable) FindClosest(target bitmap, count int) []*Node {
var toSort []*SortedNode
prefixLength := target.Xor(rt.node.id).PrefixLen()
bucket := rt.buckets[prefixLength]
toSort = appendNodes(toSort, bucket.Front(), nil, target)
for i := 1; (prefixLength-i >= 0 || prefixLength+i < nodeIDLength*8) && len(toSort) < count; i++ {
if prefixLength-i >= 0 {
bucket = rt.buckets[prefixLength-i]
toSort = appendNodes(toSort, bucket.Front(), nil, target)
}
if prefixLength+i < nodeIDLength*8 {
bucket = rt.buckets[prefixLength+i]
toSort = appendNodes(toSort, bucket.Front(), nil, target)
}
}
sort.Sort(byXorDistance(toSort))
var nodes []*Node
for _, c := range toSort {
nodes = append(nodes, c.node)
}
return nodes
}
func findInList(bucket *list.List, value bitmap) *list.Element {
for curr := bucket.Front(); curr != nil; curr = curr.Next() {
if curr.Value.(*Node).id.Equals(value) {
return curr
}
}
return nil
}
func appendNodes(nodes []*SortedNode, start, end *list.Element, target bitmap) []*SortedNode {
for curr := start; curr != end; curr = curr.Next() {
node := curr.Value.(*Node)
nodes = append(nodes, &SortedNode{node, node.id.Xor(target)})
}
return nodes
}