First pass at 'how to build' for desktop #247

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neb-b merged 1 commit from build into master 2019-02-04 03:37:37 +01:00
neb-b commented 2019-01-31 17:47:49 +01:00 (Migrated from github.com)

First pass. Will continue to update but this can be reviewed.

First pass. Will continue to update but this can be reviewed.
neb-b (Migrated from github.com) reviewed 2019-01-31 17:48:52 +01:00
neb-b (Migrated from github.com) commented 2019-01-31 17:48:52 +01:00

The last sentence in this paragraph is a mess.

The last sentence in this paragraph is a mess.
kauffj (Migrated from github.com) approved these changes 2019-02-01 23:11:03 +01:00
kauffj (Migrated from github.com) left a comment

I think these are positive changes but I think the article still needs to be significantly more expansive. Can we provide step-by-step instructions on how to do these things? Pictures? More details/specifics?

I think these are positive changes but I think the article still needs to be significantly more expansive. Can we provide step-by-step instructions on how to do these things? Pictures? More details/specifics?
@ -69,3 +72,4 @@
Who needs javascript? You can use any language to develop your own LBRY desktop application. Just use the SDK (see [SDK Basics](#SDK-basics)).
### Mobile Applications
kauffj (Migrated from github.com) commented 2019-02-01 23:10:00 +01:00

(I didn't consider this section done.)

(I didn't consider this section done.)
neb-b (Migrated from github.com) reviewed 2019-02-01 23:16:16 +01:00
@ -69,3 +72,4 @@
Who needs javascript? You can use any language to develop your own LBRY desktop application. Just use the SDK (see [SDK Basics](#SDK-basics)).
### Mobile Applications
neb-b (Migrated from github.com) commented 2019-02-01 23:16:15 +01:00

👍 Will continue to update.

👍 Will continue to update.
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Reference: LBRYCommunity/lbry.tech#247
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