2018-08-10 09:19:00 +02:00
<?xml version="1.0" encoding="utf-8"?>
2019-06-19 09:20:20 +02:00
<Project xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label= "Globals" >
<VCProjectVersion > 16.0</VCProjectVersion>
<VcpkgTriplet Condition= "'$(Platform)'=='Win32'" > x86-windows-static</VcpkgTriplet>
<VcpkgTriplet Condition= "'$(Platform)'=='x64'" > x64-windows-static</VcpkgTriplet>
</PropertyGroup>
<PropertyGroup Condition= "'$(WindowsTargetPlatformVersion)'=='' and !Exists('$(WindowsSdkDir)\DesignTime\CommonConfiguration\Neutral\Windows.props')" >
<WindowsTargetPlatformVersion_10 Condition= "'$(WindowsTargetPlatformVersion_10)' == ''" > $(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
<WindowsTargetPlatformVersion_10 Condition= "'$(WindowsTargetPlatformVersion_10)' == ''" > $(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
<!-- Sometimes the version in the registry has to .0 suffix, and sometimes it doesn't. Check and add it -->
<WindowsTargetPlatformVersion_10 Condition= "'$(WindowsTargetPlatformVersion_10)' != '' and !$(WindowsTargetPlatformVersion_10.EndsWith('.0'))" > $(WindowsTargetPlatformVersion_10).0</WindowsTargetPlatformVersion_10>
<WindowsTargetPlatformVersion > $(WindowsTargetPlatformVersion_10)</WindowsTargetPlatformVersion>
</PropertyGroup>
<ItemGroup Label= "ProjectConfigurations" >
<ProjectConfiguration Include= "Release|x64" >
<Configuration > Release</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Debug|x64" >
<Configuration > Debug</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Release|Win32" >
<Configuration > Release</Configuration>
<Platform > Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Debug|Win32" >
<Configuration > Debug</Configuration>
<Platform > Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Debug'" Label= "Configuration" >
<LinkIncremental > true</LinkIncremental>
<WholeProgramOptimization > false</WholeProgramOptimization>
<UseDebugLibraries > true</UseDebugLibraries>
<PlatformToolset > v141</PlatformToolset>
<CharacterSet > Unicode</CharacterSet>
<OutDir > $(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir > $(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Release'" Label= "Configuration" >
<LinkIncremental > false</LinkIncremental>
<WholeProgramOptimization > true</WholeProgramOptimization>
<UseDebugLibraries > false</UseDebugLibraries>
<PlatformToolset > v141</PlatformToolset>
<CharacterSet > Unicode</CharacterSet>
<OutDir > $(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir > $(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
<ClCompile >
<Optimization > MaxSpeed</Optimization>
<FunctionLevelLinking > true</FunctionLevelLinking>
<IntrinsicFunctions > true</IntrinsicFunctions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link >
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<OptimizeReferences > true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<ClCompile >
<Optimization > Disabled</Optimization>
<PreprocessorDefinitions > _DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Release|Win32'" >
<ClCompile >
<Optimization > MaxSpeed</Optimization>
<FunctionLevelLinking > true</FunctionLevelLinking>
<IntrinsicFunctions > true</IntrinsicFunctions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link >
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<OptimizeReferences > true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" >
<ClCompile >
<Optimization > Disabled</Optimization>
<PreprocessorDefinitions > _DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck > true</SDLCheck>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup >
<ClCompile >
<WarningLevel > Level3</WarningLevel>
<PrecompiledHeader > NotUsing</PrecompiledHeader>
<AdditionalOptions > /utf-8 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings > 4018;4221;4244;4267;4715;4805;</DisableSpecificWarnings>
<TreatWarningAsError > true</TreatWarningAsError>
<PreprocessorDefinitions > ZMQ_STATIC;NOMINMAX;WIN32;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories > ..\..\src;..\..\src\univalue\include;..\..\src\secp256k1\include;..\..\src\leveldb\include;..\..\src\leveldb\helpers\memenv;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link >
<SubSystem > Console</SubSystem>
<GenerateDebugInformation > true</GenerateDebugInformation>
<AdditionalDependencies > crypt32.lib;Iphlpapi.lib;ws2_32.lib;Shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>