lbrycrd/src/ncctrie.cpp

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#include "ncctrie.h"
#include "leveldbwrapper.h"
#include <boost/scoped_ptr.hpp>
std::string CNodeValue::ToString()
{
std::stringstream ss;
ss << nOut;
return txhash.ToString() + ss.str();
}
bool CNCCTrieNode::insertValue(CNodeValue val, bool * pfChanged)
{
LogPrintf("%s: Inserting %s:%d (amount: %d) into the ncc trie\n", __func__, val.txhash.ToString(), val.nOut, val.nAmount);
bool fChanged = false;
if (values.empty())
{
values.push_back(val);
fChanged = true;
}
else
{
CNodeValue currentTop = values.front();
values.push_back(val);
std::make_heap(values.begin(), values.end());
if (currentTop != values.front())
fChanged = true;
}
if (pfChanged)
*pfChanged = fChanged;
return true;
}
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bool CNCCTrieNode::removeValue(uint256& txhash, uint32_t nOut, CNodeValue& val, bool * pfChanged)
{
LogPrintf("%s: Removing %s from the ncc trie\n", __func__, val.ToString());
bool fChanged = false;
CNodeValue currentTop = values.front();
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//std::vector<CNodeValue>::iterator position = std::find(values.begin(), values.end(), val);
std::vector<CNodeValue>::iterator position;
for (position = values.begin(); position != values.end(); ++position)
{
if (position->txhash == txhash && position->nOut == nOut)
{
std::swap(val, *position);
break;
}
}
if (position != values.end())
values.erase(position);
else
{
LogPrintf("CNCCTrieNode::removeValue() : asked to remove a value that doesn't exist\n");
LogPrintf("CNCCTrieNode::removeValue() : value that doesn't exist: %s.\n", val.ToString());
LogPrintf("CNCCTrieNode::removeValue() : values that do exist:\n");
for (unsigned int i = 0; i < values.size(); i++)
{
LogPrintf("%s\n", values[i].ToString());
}
return false;
}
if (!values.empty())
{
std::make_heap(values.begin(), values.end());
if (currentTop != values.front())
fChanged = true;
}
else
fChanged = true;
if (pfChanged)
*pfChanged = fChanged;
return true;
}
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bool CNCCTrieNode::getBestValue(CNodeValue& value) const
{
if (values.empty())
return false;
else
{
value = values.front();
return true;
}
}
bool CNCCTrieNode::haveValue(const uint256& txhash, uint32_t nOut) const
{
for (std::vector<CNodeValue>::const_iterator itval = values.begin(); itval != values.end(); ++itval)
if (itval->txhash == txhash && itval->nOut == nOut)
return true;
return false;
}
uint256 CNCCTrie::getMerkleHash()
{
return root.hash;
}
bool CNCCTrie::empty() const
{
return root.empty();
}
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bool CNCCTrie::queueEmpty() const
{
return valueQueue.empty();
}
bool CNCCTrie::haveClaim(const std::string& name, const uint256& txhash, uint32_t nOut) const
{
const CNCCTrieNode* current = &root;
for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
{
nodeMapType::const_iterator itchildren = current->children.find(*itname);
if (itchildren == current->children.end())
return false;
current = itchildren->second;
}
return current->haveValue(txhash, nOut);
}
bool CNCCTrie::recursiveDumpToJSON(const std::string& name, const CNCCTrieNode* current, json_spirit::Array& ret) const
{
using namespace json_spirit;
Object objNode;
objNode.push_back(Pair("name", name));
objNode.push_back(Pair("hash", current->hash.GetHex()));
CNodeValue val;
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if (current->getBestValue(val))
{
objNode.push_back(Pair("txid", val.txhash.GetHex()));
objNode.push_back(Pair("n", (int)val.nOut));
objNode.push_back(Pair("value", val.nAmount));
objNode.push_back(Pair("height", val.nHeight));
}
ret.push_back(objNode);
for (nodeMapType::const_iterator it = current->children.begin(); it != current->children.end(); ++it)
{
std::stringstream ss;
ss << name << it->first;
if (!recursiveDumpToJSON(ss.str(), it->second, ret))
return false;
}
return true;
}
json_spirit::Array CNCCTrie::dumpToJSON() const
{
json_spirit::Array ret;
if (!recursiveDumpToJSON("", &root, ret))
LogPrintf("%s: Something went wrong dumping to JSON", __func__);
return ret;
}
bool CNCCTrie::getInfoForName(const std::string& name, CNodeValue& val) const
{
const CNCCTrieNode* current = &root;
for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
{
nodeMapType::const_iterator itchildren = current->children.find(*itname);
if (itchildren == current->children.end())
return false;
current = itchildren->second;
}
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return current->getBestValue(val);
}
bool CNCCTrie::checkConsistency()
{
if (empty())
return true;
return recursiveCheckConsistency(&root);
}
bool CNCCTrie::recursiveCheckConsistency(CNCCTrieNode* node)
{
std::string stringToHash;
for (nodeMapType::iterator it = node->children.begin(); it != node->children.end(); ++it)
{
std::stringstream ss;
ss << it->first;
if (recursiveCheckConsistency(it->second))
{
stringToHash += ss.str();
stringToHash += it->second->hash.ToString();
}
else
return false;
}
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CNodeValue val;
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bool hasValue = node->getBestValue(val);
if (hasValue)
{
CHash256 valHasher;
std::vector<unsigned char> vchValHash(valHasher.OUTPUT_SIZE);
valHasher.Write((const unsigned char*) val.ToString().data(), val.ToString().size());
valHasher.Finalize(&(vchValHash[0]));
uint256 valHash(vchValHash);
stringToHash += valHash.ToString();
}
CHash256 hasher;
std::vector<unsigned char> vchHash(hasher.OUTPUT_SIZE);
hasher.Write((const unsigned char*) stringToHash.data(), stringToHash.size());
hasher.Finalize(&(vchHash[0]));
uint256 calculatedHash(vchHash);
return calculatedHash == node->hash;
}
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valueQueueType::iterator CNCCTrie::getQueueRow(int nHeight)
{
valueQueueType::iterator itQueueRow = valueQueue.find(nHeight);
if (itQueueRow == valueQueue.end())
{
std::vector<CValueQueueEntry> queueRow;
std::pair<valueQueueType::iterator, bool> ret;
ret = valueQueue.insert(std::pair<int, std::vector<CValueQueueEntry> >(nHeight, queueRow));
assert(ret.second);
itQueueRow = ret.first;
}
return itQueueRow;
}
void CNCCTrie::deleteQueueRow(int nHeight)
{
valueQueueType::iterator itQueueRow = valueQueue.find(nHeight);
if (itQueueRow != valueQueue.end())
{
valueQueue.erase(itQueueRow);
}
}
bool CNCCTrie::update(nodeCacheType& cache, hashMapType& hashes, const uint256& hashBlockIn, valueQueueType& queueCache, int nNewHeight)
{
// General strategy: the cache is ordered by length, ensuring child
// nodes are always inserted after their parents. Insert each node
// one at a time. When updating a node, swap its values with those
// of the cached node and delete all characters (and their children
// and so forth) which don't exist in the updated node. When adding
// a new node, make sure that its <character, CNCCTrieNode*> pair
// gets into the parent's children.
// Then, update all of the given hashes.
// This can probably be optimized by checking each substring against
// the caches each time, but that will come after this is shown to
// work correctly.
// As far as saving to disk goes, the idea is to use the list of
// hashes to construct a list of (pointers to) nodes that have been
// altered in the update, and to construct a list of names of nodes
// that have been deleted, and to use a leveldb batch to write them
// all to disk. As of right now, txundo stuff will be handled by
// appending extra data to the normal txundo, which will call the
// normal insert/remove names, but obviously the opposite and in
// reverse order (though the order shouldn't ever matter).
bool success = true;
std::vector<std::string> deletedNames;
nodeCacheType changedNodes;
for (nodeCacheType::iterator itcache = cache.begin(); itcache != cache.end(); ++itcache)
{
CNCCTrieNode* pNode;
success = updateName(itcache->first, itcache->second, deletedNames, &pNode);
if (!success)
return false;
changedNodes[itcache->first] = pNode;
}
for (hashMapType::iterator ithash = hashes.begin(); ithash != hashes.end(); ++ithash)
{
CNCCTrieNode* pNode;
success = updateHash(ithash->first, ithash->second, &pNode);
if (!success)
return false;
changedNodes[ithash->first] = pNode;
}
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std::vector<int> vChangedQueueRows;
std::vector<int> vDeletedQueueRows;
for (valueQueueType::iterator itQueueCacheRow = queueCache.begin(); itQueueCacheRow != queueCache.end(); ++itQueueCacheRow)
{
if (itQueueCacheRow->second.empty())
{
vDeletedQueueRows.push_back(itQueueCacheRow->first);
deleteQueueRow(itQueueCacheRow->first);
}
else
{
vChangedQueueRows.push_back(itQueueCacheRow->first);
valueQueueType::iterator itQueueRow = getQueueRow(itQueueCacheRow->first);
itQueueRow->second.swap(itQueueCacheRow->second);
}
}
BatchWrite(changedNodes, deletedNames, hashBlockIn, vChangedQueueRows, vDeletedQueueRows, nNewHeight);
hashBlock = hashBlockIn;
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nCurrentHeight = nNewHeight;
return true;
}
bool CNCCTrie::updateName(const std::string &name, CNCCTrieNode* updatedNode, std::vector<std::string>& deletedNames, CNCCTrieNode** pNodeRet)
{
CNCCTrieNode* current = &root;
for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
{
nodeMapType::iterator itchild = current->children.find(*itname);
if (itchild == current->children.end())
{
if (itname + 1 == name.end())
{
CNCCTrieNode* newNode = new CNCCTrieNode();
current->children[*itname] = newNode;
current = newNode;
}
else
return false;
}
else
{
current = itchild->second;
}
}
assert(current != NULL);
current->values.swap(updatedNode->values);
*pNodeRet = current;
for (nodeMapType::iterator itchild = current->children.begin(); itchild != current->children.end();)
{
nodeMapType::iterator itupdatechild = updatedNode->children.find(itchild->first);
if (itupdatechild == updatedNode->children.end())
{
// This character has apparently been deleted, so delete
// all descendents from this child.
std::stringstream ss;
ss << name << itchild->first;
std::string newName = ss.str();
if (!recursiveNullify(itchild->second, newName, deletedNames))
return false;
current->children.erase(itchild++);
}
else
++itchild;
}
return true;
}
bool CNCCTrie::recursiveNullify(CNCCTrieNode* node, std::string& name, std::vector<std::string>& deletedNames)
{
assert(node != NULL);
for (nodeMapType::iterator itchild = node->children.begin(); itchild != node->children.end(); ++itchild)
{
std::stringstream ss;
ss << name << itchild->first;
std::string newName = ss.str();
if (!recursiveNullify(itchild->second, newName, deletedNames))
return false;
}
node->children.clear();
delete node;
deletedNames.push_back(name);
return true;
}
bool CNCCTrie::updateHash(const std::string& name, uint256& hash, CNCCTrieNode** pNodeRet)
{
CNCCTrieNode* current = &root;
for (std::string::const_iterator itname = name.begin(); itname != name.end(); ++itname)
{
nodeMapType::iterator itchild = current->children.find(*itname);
if (itchild == current->children.end())
return false;
current = itchild->second;
}
assert(current != NULL);
current->hash = hash;
*pNodeRet = current;
return true;
}
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void CNCCTrie::BatchWriteNode(CLevelDBBatch& batch, const std::string& name, const CNCCTrieNode* pNode) const
{
LogPrintf("%s: Writing %s to disk with %d values\n", __func__, name, pNode->values.size());
batch.Write(std::make_pair('n', name), *pNode);
}
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void CNCCTrie::BatchEraseNode(CLevelDBBatch& batch, const std::string& name) const
{
batch.Erase(std::make_pair('n', name));
}
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void CNCCTrie::BatchWriteQueueRow(CLevelDBBatch& batch, int nRowNum)
{
valueQueueType::iterator itQueueRow = getQueueRow(nRowNum);
batch.Write(std::make_pair('r', nRowNum), itQueueRow->second);
}
void CNCCTrie::BatchEraseQueueRow(CLevelDBBatch& batch, int nRowNum)
{
batch.Erase(std::make_pair('r', nRowNum));
}
bool CNCCTrie::BatchWrite(nodeCacheType& changedNodes, std::vector<std::string>& deletedNames, const uint256& hashBlockIn, std::vector<int> vChangedQueueRows, std::vector<int> vDeletedQueueRows, int nNewHeight)
{
CLevelDBBatch batch;
for (nodeCacheType::iterator itcache = changedNodes.begin(); itcache != changedNodes.end(); ++itcache)
BatchWriteNode(batch, itcache->first, itcache->second);
for (std::vector<std::string>::iterator itname = deletedNames.begin(); itname != deletedNames.end(); ++itname)
BatchEraseNode(batch, *itname);
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for (std::vector<int>::iterator itRowNum = vChangedQueueRows.begin(); itRowNum != vChangedQueueRows.end(); ++itRowNum)
BatchWriteQueueRow(batch, *itRowNum);
for (std::vector<int>::iterator itRowNum = vDeletedQueueRows.begin(); itRowNum != vDeletedQueueRows.end(); ++itRowNum)
BatchEraseQueueRow(batch, *itRowNum);
batch.Write('h', hashBlockIn);
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batch.Write('t', nNewHeight);
return db.WriteBatch(batch);
}
bool CNCCTrie::InsertFromDisk(const std::string& name, CNCCTrieNode* node)
{
if (name.size() == 0)
{
root = *node;
return true;
}
CNCCTrieNode* current = &root;
for (std::string::const_iterator itname = name.begin(); itname + 1 != name.end(); ++itname)
{
nodeMapType::iterator itchild = current->children.find(*itname);
if (itchild == current->children.end())
return false;
current = itchild->second;
}
current->children[name[name.size()-1]] = node;
return true;
}
bool CNCCTrie::ReadFromDisk(bool check)
{
if (!db.Read('h', hashBlock))
LogPrintf("%s: Couldn't read the best block's hash\n", __func__);
if (!db.Read('t', nCurrentHeight))
LogPrintf("%s: Couldn't read the current height\n", __func__);
boost::scoped_ptr<leveldb::Iterator> pcursor(const_cast<CLevelDBWrapper*>(&db)->NewIterator());
pcursor->SeekToFirst();
while (pcursor->Valid())
{
try
{
leveldb::Slice slKey = pcursor->key();
CDataStream ssKey(slKey.data(), slKey.data()+slKey.size(), SER_DISK, CLIENT_VERSION);
char chType;
ssKey >> chType;
if (chType == 'n')
{
leveldb::Slice slValue = pcursor->value();
std::string name;
ssKey >> name;
CDataStream ssValue(slValue.data(), slValue.data()+slValue.size(), SER_DISK, CLIENT_VERSION);
CNCCTrieNode* node = new CNCCTrieNode();
ssValue >> *node;
if (!InsertFromDisk(name, node))
return false;
}
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else if (chType == 'r')
{
leveldb::Slice slValue = pcursor->value();
int nHeight;
ssKey >> nHeight;
CDataStream ssValue(slValue.data(), slValue.data()+slValue.size(), SER_DISK, CLIENT_VERSION);
valueQueueType::iterator itQueueRow = getQueueRow(nHeight);
ssValue >> itQueueRow->second;
}
pcursor->Next();
}
catch (const std::exception& e)
{
return error("%s: Deserialize or I/O error - %s", __func__, e.what());
}
}
if (check)
{
LogPrintf("Checking NCC trie consistency...");
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if (checkConsistency())
{
LogPrintf("consistent\n");
return true;
}
LogPrintf("inconsistent!\n");
return false;
}
return true;
}
bool CNCCTrieCache::recursiveComputeMerkleHash(CNCCTrieNode* tnCurrent, std::string sPos) const
{
if (sPos == "" && tnCurrent->empty())
{
cacheHashes[""] = uint256S("0000000000000000000000000000000000000000000000000000000000000001");
return true;
}
std::string stringToHash;
nodeCacheType::iterator cachedNode;
for (nodeMapType::iterator it = tnCurrent->children.begin(); it != tnCurrent->children.end(); ++it)
{
std::stringstream ss;
ss << it->first;
std::string sNextPos = sPos + ss.str();
if (dirtyHashes.count(sNextPos) != 0)
{
// the child might be in the cache, so look for it there
cachedNode = cache.find(sNextPos);
if (cachedNode != cache.end())
recursiveComputeMerkleHash(cachedNode->second, sNextPos);
else
recursiveComputeMerkleHash(it->second, sNextPos);
}
stringToHash += ss.str();
hashMapType::iterator ithash = cacheHashes.find(sNextPos);
if (ithash != cacheHashes.end())
stringToHash += ithash->second.ToString();
else
stringToHash += it->second->hash.ToString();
}
CNodeValue val;
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bool hasValue = tnCurrent->getBestValue(val);
if (hasValue)
{
CHash256 valHasher;
std::vector<unsigned char> vchValHash(valHasher.OUTPUT_SIZE);
valHasher.Write((const unsigned char*) val.ToString().data(), val.ToString().size());
valHasher.Finalize(&(vchValHash[0]));
uint256 valHash(vchValHash);
stringToHash += valHash.ToString();
}
CHash256 hasher;
std::vector<unsigned char> vchHash(hasher.OUTPUT_SIZE);
hasher.Write((const unsigned char*) stringToHash.data(), stringToHash.size());
hasher.Finalize(&(vchHash[0]));
cacheHashes[sPos] = uint256(vchHash);
std::set<std::string>::iterator itDirty = dirtyHashes.find(sPos);
if (itDirty != dirtyHashes.end())
dirtyHashes.erase(itDirty);
return true;
}
uint256 CNCCTrieCache::getMerkleHash() const
{
if (empty())
{
uint256 one(uint256S("0000000000000000000000000000000000000000000000000000000000000001"));
return one;
}
if (dirty())
{
nodeCacheType::iterator cachedNode = cache.find("");
if (cachedNode != cache.end())
recursiveComputeMerkleHash(cachedNode->second, "");
else
recursiveComputeMerkleHash(&(base->root), "");
}
hashMapType::iterator ithash = cacheHashes.find("");
if (ithash != cacheHashes.end())
return ithash->second;
else
return base->root.hash;
}
bool CNCCTrieCache::empty() const
{
return base->empty() && cache.empty();
}
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bool CNCCTrieCache::insertClaimIntoTrie(const std::string name, CNodeValue val) const
{
assert(base);
CNCCTrieNode* currentNode = &(base->root);
nodeCacheType::iterator cachedNode;
cachedNode = cache.find("");
if (cachedNode != cache.end())
currentNode = cachedNode->second;
if (currentNode == NULL)
{
currentNode = new CNCCTrieNode();
cache[""] = currentNode;
}
for (std::string::const_iterator itCur = name.begin(); itCur != name.end(); ++itCur)
{
std::string sCurrentSubstring(name.begin(), itCur);
std::string sNextSubstring(name.begin(), itCur + 1);
cachedNode = cache.find(sNextSubstring);
if (cachedNode != cache.end())
{
currentNode = cachedNode->second;
continue;
}
nodeMapType::iterator childNode = currentNode->children.find(*itCur);
if (childNode != currentNode->children.end())
{
currentNode = childNode->second;
continue;
}
// This next substring doesn't exist in the cache and the next
// character doesn't exist in current node's children, so check
// if the current node is in the cache, and if it's not, copy
// it and stick it in the cache, and then create a new node as
// its child and stick that in the cache. We have to have both
// this node and its child in the cache so that the current
// node's child map will contain the next letter, which will be
// used to find the child in the cache. This is necessary in
// order to calculate the merkle hash.
cachedNode = cache.find(sCurrentSubstring);
if (cachedNode != cache.end())
{
assert(cachedNode->second == currentNode);
}
else
{
currentNode = new CNCCTrieNode(*currentNode);
cache[sCurrentSubstring] = currentNode;
}
CNCCTrieNode* newNode = new CNCCTrieNode();
currentNode->children[*itCur] = newNode;
cache[sNextSubstring] = newNode;
currentNode = newNode;
}
cachedNode = cache.find(name);
if (cachedNode != cache.end())
{
assert(cachedNode->second == currentNode);
}
else
{
currentNode = new CNCCTrieNode(*currentNode);
cache[name] = currentNode;
}
bool fChanged = false;
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currentNode->insertValue(val, &fChanged);
if (fChanged)
{
for (std::string::const_iterator itCur = name.begin(); itCur != name.end(); ++itCur)
{
std::string sub(name.begin(), itCur);
dirtyHashes.insert(sub);
}
dirtyHashes.insert(name);
}
return true;
}
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bool CNCCTrieCache::removeClaimFromTrie(const std::string name, uint256 txhash, uint32_t nOut, int& nValidAtHeight) const
{
assert(base);
CNCCTrieNode* currentNode = &(base->root);
nodeCacheType::iterator cachedNode;
cachedNode = cache.find("");
if (cachedNode != cache.end())
currentNode = cachedNode->second;
assert(currentNode != NULL); // If there is no root in either the trie or the cache, how can there be any names to remove?
for (std::string::const_iterator itCur = name.begin(); itCur != name.end(); ++itCur)
{
std::string sCurrentSubstring(name.begin(), itCur);
std::string sNextSubstring(name.begin(), itCur + 1);
cachedNode = cache.find(sNextSubstring);
if (cachedNode != cache.end())
{
currentNode = cachedNode->second;
continue;
}
nodeMapType::iterator childNode = currentNode->children.find(*itCur);
if (childNode != currentNode->children.end())
{
currentNode = childNode->second;
continue;
}
LogPrintf("%s: The name %s does not exist in the trie\n", __func__, name.c_str());
return false;
}
cachedNode = cache.find(name);
if (cachedNode != cache.end())
assert(cachedNode->second == currentNode);
else
{
currentNode = new CNCCTrieNode(*currentNode);
cache[name] = currentNode;
}
bool fChanged = false;
assert(currentNode != NULL);
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CNodeValue val;
bool success = currentNode->removeValue(txhash, nOut, val, &fChanged);
if (!success)
{
LogPrintf("%s: Removing a value was unsuccessful. name = %s, txhash = %s, nOut = %d", __func__, name.c_str(), txhash.GetHex(), nOut);
}
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else
{
nValidAtHeight = val.nValidAtHeight;
}
assert(success);
if (fChanged)
{
for (std::string::const_iterator itCur = name.begin(); itCur != name.end(); ++itCur)
{
std::string sub(name.begin(), itCur);
dirtyHashes.insert(sub);
}
dirtyHashes.insert(name);
}
CNCCTrieNode* rootNode = &(base->root);
cachedNode = cache.find("");
if (cachedNode != cache.end())
rootNode = cachedNode->second;
return recursivePruneName(rootNode, 0, name);
}
bool CNCCTrieCache::recursivePruneName(CNCCTrieNode* tnCurrent, unsigned int nPos, std::string sName, bool* pfNullified) const
{
bool fNullified = false;
std::string sCurrentSubstring = sName.substr(0, nPos);
if (nPos < sName.size())
{
std::string sNextSubstring = sName.substr(0, nPos + 1);
unsigned char cNext = sName.at(nPos);
CNCCTrieNode* tnNext = NULL;
nodeCacheType::iterator cachedNode = cache.find(sNextSubstring);
if (cachedNode != cache.end())
tnNext = cachedNode->second;
else
{
nodeMapType::iterator childNode = tnCurrent->children.find(cNext);
if (childNode != tnCurrent->children.end())
tnNext = childNode->second;
}
if (tnNext == NULL)
return false;
bool fChildNullified = false;
if (!recursivePruneName(tnNext, nPos + 1, sName, &fChildNullified))
return false;
if (fChildNullified)
{
// If the child nullified itself, the child should already be
// out of the cache, and the character must now be removed
// from the current node's map of child nodes to ensure that
// it isn't found when calculating the merkle hash. But
// tnCurrent isn't necessarily in the cache. If it's not, it
// has to be added to the cache, so nothing is changed in the
// trie. If the current node is added to the cache, however,
// that does not imply that the parent node must be altered to
// reflect that its child is now in the cache, since it
// already has a character in its child map which will be used
// when calculating the merkle root.
// First, find out if this node is in the cache.
cachedNode = cache.find(sCurrentSubstring);
if (cachedNode == cache.end())
{
// it isn't, so make a copy, stick it in the cache,
// and make it the new current node
tnCurrent = new CNCCTrieNode(*tnCurrent);
cache[sCurrentSubstring] = tnCurrent;
}
// erase the character from the current node, which is
// now guaranteed to be in the cache
nodeMapType::iterator childNode = tnCurrent->children.find(cNext);
if (childNode != tnCurrent->children.end())
tnCurrent->children.erase(childNode);
else
return false;
}
}
if (sCurrentSubstring.size() != 0 && tnCurrent->empty())
{
// If the current node is in the cache, remove it from there
nodeCacheType::iterator cachedNode = cache.find(sCurrentSubstring);
if (cachedNode != cache.end())
{
assert(tnCurrent == cachedNode->second);
delete tnCurrent;
cache.erase(cachedNode);
}
fNullified = true;
}
if (pfNullified)
*pfNullified = fNullified;
return true;
}
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valueQueueType::iterator CNCCTrieCache::getQueueCacheRow(int nHeight, bool createIfNotExists) const
{
valueQueueType::iterator itQueueRow = valueQueueCache.find(nHeight);
if (itQueueRow == valueQueueCache.end())
{
// Have to make a new row it put in the cache, if createIfNotExists is true
std::vector<CValueQueueEntry> queueRow;
// If the row exists in the base, copy its values into the new row.
valueQueueType::iterator itBaseQueueRow = base->valueQueue.find(nHeight);
if (itBaseQueueRow == base->valueQueue.end())
{
if (!createIfNotExists)
return itQueueRow;
}
else
queueRow = itBaseQueueRow->second;
// Stick the new row in the cache
std::pair<valueQueueType::iterator, bool> ret;
ret = valueQueueCache.insert(std::pair<int, std::vector<CValueQueueEntry> >(nHeight, queueRow));
assert(ret.second);
itQueueRow = ret.first;
}
return itQueueRow;
}
bool CNCCTrieCache::getInfoForName(const std::string name, CNodeValue& val) const
{
nodeCacheType::iterator itcache = cache.find(name);
if (itcache != cache.end())
{
return itcache->second->getBestValue(val);
}
else
{
return base->getInfoForName(name, val);
}
}
bool CNCCTrieCache::addClaim(const std::string name, uint256 txhash, uint32_t nOut, CAmount nAmount, int nHeight) const
{
LogPrintf("%s: name: %s, txhash: %s, nOut: %d, nAmount: %d, nHeight: %d, nCurrentHeight: %d\n", __func__, name, txhash.GetHex(), nOut, nAmount, nHeight, nCurrentHeight);
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assert(nHeight == nCurrentHeight);
return addClaimToQueue(name, txhash, nOut, nAmount, nHeight, nHeight + DEFAULT_DELAY);
}
bool CNCCTrieCache::addClaim(const std::string name, uint256 txhash, uint32_t nOut, CAmount nAmount, int nHeight, uint256 prevTxhash, uint32_t nPrevOut) const
{
LogPrintf("%s: name: %s, txhash: %s, nOut: %d, nAmount: %d, nHeight: %d, nCurrentHeight: %d\n", __func__, name, txhash.GetHex(), nOut, nAmount, nHeight, nCurrentHeight);
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assert(nHeight == nCurrentHeight);
CNodeValue val;
if (getInfoForName(name, val))
{
if (val.txhash == prevTxhash && val.nOut == nPrevOut)
{
LogPrintf("%s: This is an update to a best claim. Previous claim txhash: %s, nOut: %d\n", __func__, prevTxhash.GetHex(), nPrevOut);
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return addClaimToQueue(name, txhash, nOut, nAmount, nHeight, nHeight);
}
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}
return addClaim(name, txhash, nOut, nAmount, nHeight);
}
bool CNCCTrieCache::undoSpendClaim(const std::string name, uint256 txhash, uint32_t nOut, CAmount nAmount, int nHeight, int nValidAtHeight) const
{
LogPrintf("%s: name: %s, txhash: %s, nOut: %d, nAmount: %d, nHeight: %d, nValidAtHeight: %d, nCurrentHeight: %d\n", __func__, name, txhash.GetHex(), nOut, nAmount, nHeight, nValidAtHeight, nCurrentHeight);
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if (nValidAtHeight < nCurrentHeight)
{
CNodeValue val(txhash, nOut, nAmount, nHeight, nValidAtHeight);
CValueQueueEntry entry(name, val);
insertClaimIntoTrie(name, CNodeValue(txhash, nOut, nAmount, nHeight, nValidAtHeight));
}
else
{
addClaimToQueue(name, txhash, nOut, nAmount, nHeight, nValidAtHeight);
}
return true;
}
bool CNCCTrieCache::addClaimToQueue(const std::string name, uint256 txhash, uint32_t nOut, CAmount nAmount, int nHeight, int nValidAtHeight) const
{
LogPrintf("%s: nValidAtHeight: %d\n", __func__, nValidAtHeight);
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CNodeValue val(txhash, nOut, nAmount, nHeight, nValidAtHeight);
CValueQueueEntry entry(name, val);
valueQueueType::iterator itQueueRow = getQueueCacheRow(nValidAtHeight, true);
itQueueRow->second.push_back(entry);
return true;
}
bool CNCCTrieCache::removeClaimFromQueue(const std::string name, uint256 txhash, uint32_t nOut, int nHeightToCheck, int& nValidAtHeight) const
{
valueQueueType::iterator itQueueRow = getQueueCacheRow(nHeightToCheck, false);
if (itQueueRow == valueQueueCache.end())
{
return false;
}
std::vector<CValueQueueEntry>::iterator itQueue;
for (itQueue = itQueueRow->second.begin(); itQueue != itQueueRow->second.end(); ++itQueue)
{
CNodeValue& val = itQueue->val;
if (name == itQueue->name && val.txhash == txhash && val.nOut == nOut)
{
nValidAtHeight = val.nValidAtHeight;
break;
}
}
if (itQueue != itQueueRow->second.end())
{
itQueueRow->second.erase(itQueue);
return true;
}
return false;
}
bool CNCCTrieCache::undoAddClaim(const std::string name, uint256 txhash, uint32_t nOut, int nHeight) const
{
int throwaway;
return removeClaim(name, txhash, nOut, nHeight, throwaway);
}
bool CNCCTrieCache::spendClaim(const std::string name, uint256 txhash, uint32_t nOut, int nHeight, int& nValidAtHeight) const
{
return removeClaim(name, txhash, nOut, nHeight, nValidAtHeight);
}
bool CNCCTrieCache::removeClaim(const std::string name, uint256 txhash, uint32_t nOut, int nHeight, int& nValidAtHeight) const
{
LogPrintf("%s: name: %s, txhash: %s, nOut: %s, nHeight: %s, nCurrentHeight: %s\n", __func__, name, txhash.GetHex(), nOut, nHeight, nCurrentHeight);
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if (nHeight + DEFAULT_DELAY >= nCurrentHeight)
{
if (removeClaimFromQueue(name, txhash, nOut, nHeight + DEFAULT_DELAY, nValidAtHeight))
return true;
if (removeClaimFromQueue(name, txhash, nOut, nHeight, nValidAtHeight))
return true;
}
if (removeClaimFromQueue(name, txhash, nOut, nHeight, nCurrentHeight))
return true;
return removeClaimFromTrie(name, txhash, nOut, nValidAtHeight);
}
bool CNCCTrieCache::incrementBlock(CNCCTrieQueueUndo& undo) const
{
LogPrintf("%s: nCurrentHeight (before increment): %d\n", __func__, nCurrentHeight);
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valueQueueType::iterator itQueueRow = getQueueCacheRow(nCurrentHeight, false);
nCurrentHeight++;
if (itQueueRow == valueQueueCache.end())
{
return true;
}
for (std::vector<CValueQueueEntry>::iterator itEntry = itQueueRow->second.begin(); itEntry != itQueueRow->second.end(); ++itEntry)
{
insertClaimIntoTrie(itEntry->name, itEntry->val);
undo.push_back(*itEntry);
}
itQueueRow->second.clear();
return true;
}
bool CNCCTrieCache::decrementBlock(CNCCTrieQueueUndo& undo) const
{
LogPrintf("%s: nCurrentHeight (before decrement): %d\n", __func__, nCurrentHeight);
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nCurrentHeight--;
valueQueueType::iterator itQueueRow = getQueueCacheRow(nCurrentHeight, true);
for (CNCCTrieQueueUndo::iterator itUndo = undo.begin(); itUndo != undo.end(); ++itUndo)
{
int nValidHeightInTrie;
assert(removeClaimFromTrie(itUndo->name, itUndo->val.txhash, itUndo->val.nOut, nValidHeightInTrie));
assert(nValidHeightInTrie == itUndo->val.nValidAtHeight);
itQueueRow->second.push_back(*itUndo);
}
return true;
}
uint256 CNCCTrieCache::getBestBlock()
{
if (hashBlock.IsNull())
if (base != NULL)
hashBlock = base->hashBlock;
return hashBlock;
}
void CNCCTrieCache::setBestBlock(const uint256& hashBlockIn)
{
hashBlock = hashBlockIn;
}
bool CNCCTrieCache::clear() const
{
for (nodeCacheType::iterator itcache = cache.begin(); itcache != cache.end(); ++itcache)
{
delete itcache->second;
}
cache.clear();
dirtyHashes.clear();
cacheHashes.clear();
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valueQueueCache.clear();
return true;
}
bool CNCCTrieCache::flush()
{
if (dirty())
getMerkleHash();
bool success = base->update(cache, cacheHashes, getBestBlock(), valueQueueCache, nCurrentHeight);
if (success)
{
success = clear();
}
return success;
}