103 lines
3.2 KiB
C++
103 lines
3.2 KiB
C++
|
// Copyright (c) 2015 The Bitcoin Core developers
|
||
|
// Distributed under the MIT software license, see the accompanying
|
||
|
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
|
||
|
|
||
|
#include "scheduler.h"
|
||
|
|
||
|
#include <assert.h>
|
||
|
#include <boost/bind.hpp>
|
||
|
#include <utility>
|
||
|
|
||
|
CScheduler::CScheduler() : nThreadsServicingQueue(0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
CScheduler::~CScheduler()
|
||
|
{
|
||
|
assert(nThreadsServicingQueue == 0);
|
||
|
}
|
||
|
|
||
|
|
||
|
#if BOOST_VERSION < 105000
|
||
|
static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t)
|
||
|
{
|
||
|
boost::chrono::system_clock::duration d = t.time_since_epoch();
|
||
|
boost::chrono::microseconds usecs = boost::chrono::duration_cast<boost::chrono::microseconds>(d);
|
||
|
boost::system_time result = boost::posix_time::from_time_t(0) +
|
||
|
boost::posix_time::microseconds(usecs.count());
|
||
|
return result;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
void CScheduler::serviceQueue()
|
||
|
{
|
||
|
boost::unique_lock<boost::mutex> lock(newTaskMutex);
|
||
|
++nThreadsServicingQueue;
|
||
|
|
||
|
// newTaskMutex is locked throughout this loop EXCEPT
|
||
|
// when the thread is waiting or when the user's function
|
||
|
// is called.
|
||
|
while (1) {
|
||
|
try {
|
||
|
while (taskQueue.empty()) {
|
||
|
// Wait until there is something to do.
|
||
|
newTaskScheduled.wait(lock);
|
||
|
}
|
||
|
// Wait until either there is a new task, or until
|
||
|
// the time of the first item on the queue:
|
||
|
|
||
|
// wait_until needs boost 1.50 or later; older versions have timed_wait:
|
||
|
#if BOOST_VERSION < 105000
|
||
|
while (!taskQueue.empty() && newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
|
||
|
// Keep waiting until timeout
|
||
|
}
|
||
|
#else
|
||
|
while (!taskQueue.empty() && newTaskScheduled.wait_until(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
|
||
|
// Keep waiting until timeout
|
||
|
}
|
||
|
#endif
|
||
|
// If there are multiple threads, the queue can empty while we're waiting (another
|
||
|
// thread may service the task we were waiting on).
|
||
|
if (taskQueue.empty())
|
||
|
continue;
|
||
|
|
||
|
Function f = taskQueue.begin()->second;
|
||
|
taskQueue.erase(taskQueue.begin());
|
||
|
|
||
|
// Unlock before calling f, so it can reschedule itself or another task
|
||
|
// without deadlocking:
|
||
|
lock.unlock();
|
||
|
f();
|
||
|
lock.lock();
|
||
|
} catch (...) {
|
||
|
--nThreadsServicingQueue;
|
||
|
throw;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CScheduler::schedule(CScheduler::Function f, boost::chrono::system_clock::time_point t)
|
||
|
{
|
||
|
{
|
||
|
boost::unique_lock<boost::mutex> lock(newTaskMutex);
|
||
|
taskQueue.insert(std::make_pair(t, f));
|
||
|
}
|
||
|
newTaskScheduled.notify_one();
|
||
|
}
|
||
|
|
||
|
void CScheduler::scheduleFromNow(CScheduler::Function f, int64_t deltaSeconds)
|
||
|
{
|
||
|
schedule(f, boost::chrono::system_clock::now() + boost::chrono::seconds(deltaSeconds));
|
||
|
}
|
||
|
|
||
|
static void Repeat(CScheduler* s, CScheduler::Function f, int64_t deltaSeconds)
|
||
|
{
|
||
|
f();
|
||
|
s->scheduleFromNow(boost::bind(&Repeat, s, f, deltaSeconds), deltaSeconds);
|
||
|
}
|
||
|
|
||
|
void CScheduler::scheduleEvery(CScheduler::Function f, int64_t deltaSeconds)
|
||
|
{
|
||
|
scheduleFromNow(boost::bind(&Repeat, this, f, deltaSeconds), deltaSeconds);
|
||
|
}
|