Merge #8282: net: Feeler connections to increase online addrs in the tried table.
dbb1f64
Added feeler connections increasing good addrs in the tried table. (Ethan Heilman)
This commit is contained in:
commit
026c6edac9
4 changed files with 83 additions and 9 deletions
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@ -4903,6 +4903,12 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
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if (strCommand == NetMsgType::VERSION)
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{
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// Feeler connections exist only to verify if address is online.
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if (pfrom->fFeeler) {
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assert(pfrom->fInbound == false);
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pfrom->fDisconnect = true;
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}
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// Each connection can only send one version message
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if (pfrom->nVersion != 0)
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{
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59
src/net.cpp
59
src/net.cpp
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@ -43,6 +43,9 @@
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// Dump addresses to peers.dat and banlist.dat every 15 minutes (900s)
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#define DUMP_ADDRESSES_INTERVAL 900
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// We add a random period time (0 to 1 seconds) to feeler connections to prevent synchronization.
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#define FEELER_SLEEP_WINDOW 1
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#if !defined(HAVE_MSG_NOSIGNAL) && !defined(MSG_NOSIGNAL)
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#define MSG_NOSIGNAL 0
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#endif
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@ -61,6 +64,7 @@
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namespace {
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const int MAX_OUTBOUND_CONNECTIONS = 8;
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const int MAX_FEELER_CONNECTIONS = 1;
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struct ListenSocket {
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SOCKET socket;
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@ -1017,7 +1021,8 @@ static void AcceptConnection(const ListenSocket& hListenSocket) {
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SOCKET hSocket = accept(hListenSocket.socket, (struct sockaddr*)&sockaddr, &len);
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CAddress addr;
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int nInbound = 0;
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int nMaxInbound = nMaxConnections - MAX_OUTBOUND_CONNECTIONS;
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int nMaxInbound = nMaxConnections - (MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS);
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assert(nMaxInbound > 0);
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if (hSocket != INVALID_SOCKET)
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if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
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@ -1613,6 +1618,9 @@ void ThreadOpenConnections()
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// Initiate network connections
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int64_t nStart = GetTime();
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// Minimum time before next feeler connection (in microseconds).
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int64_t nNextFeeler = PoissonNextSend(nStart*1000*1000, FEELER_INTERVAL);
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while (true)
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{
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ProcessOneShot();
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@ -1652,13 +1660,36 @@ void ThreadOpenConnections()
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}
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}
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}
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assert(nOutbound <= (MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS));
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// Feeler Connections
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//
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// Design goals:
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// * Increase the number of connectable addresses in the tried table.
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//
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// Method:
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// * Choose a random address from new and attempt to connect to it if we can connect
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// successfully it is added to tried.
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// * Start attempting feeler connections only after node finishes making outbound
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// connections.
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// * Only make a feeler connection once every few minutes.
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//
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bool fFeeler = false;
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if (nOutbound >= MAX_OUTBOUND_CONNECTIONS) {
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int64_t nTime = GetTimeMicros(); // The current time right now (in microseconds).
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if (nTime > nNextFeeler) {
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nNextFeeler = PoissonNextSend(nTime, FEELER_INTERVAL);
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fFeeler = true;
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} else {
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continue;
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}
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}
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int64_t nANow = GetAdjustedTime();
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int nTries = 0;
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while (true)
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{
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CAddrInfo addr = addrman.Select();
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CAddrInfo addr = addrman.Select(fFeeler);
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// if we selected an invalid address, restart
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if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
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@ -1694,8 +1725,17 @@ void ThreadOpenConnections()
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break;
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}
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if (addrConnect.IsValid())
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant);
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if (addrConnect.IsValid()) {
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if (fFeeler) {
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// Add small amount of random noise before connection to avoid synchronization.
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int randsleep = GetRandInt(FEELER_SLEEP_WINDOW * 1000);
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MilliSleep(randsleep);
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LogPrint("net", "Making feeler connection to %s\n", addrConnect.ToString());
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}
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant, NULL, false, fFeeler);
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}
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}
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}
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@ -1777,7 +1817,7 @@ void ThreadOpenAddedConnections()
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}
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// if successful, this moves the passed grant to the constructed node
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bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot)
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bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot, bool fFeeler)
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{
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//
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// Initiate outbound network connection
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@ -1801,6 +1841,8 @@ bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSem
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pnode->fNetworkNode = true;
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if (fOneShot)
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pnode->fOneShot = true;
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if (fFeeler)
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pnode->fFeeler = true;
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return true;
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}
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@ -2062,7 +2104,7 @@ void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler)
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if (semOutbound == NULL) {
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// initialize semaphore
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int nMaxOutbound = std::min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
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int nMaxOutbound = std::min((MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS), nMaxConnections);
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semOutbound = new CSemaphore(nMaxOutbound);
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}
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@ -2107,7 +2149,7 @@ bool StopNode()
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LogPrintf("StopNode()\n");
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MapPort(false);
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if (semOutbound)
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for (int i=0; i<MAX_OUTBOUND_CONNECTIONS; i++)
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for (int i=0; i<(MAX_OUTBOUND_CONNECTIONS + MAX_FEELER_CONNECTIONS); i++)
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semOutbound->post();
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if (fAddressesInitialized)
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@ -2448,6 +2490,7 @@ CNode::CNode(SOCKET hSocketIn, const CAddress& addrIn, const std::string& addrNa
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fWhitelisted = false;
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fOneShot = false;
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fClient = false; // set by version message
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fFeeler = false;
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fInbound = fInboundIn;
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fNetworkNode = false;
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fSuccessfullyConnected = false;
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@ -41,6 +41,8 @@ namespace boost {
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static const int PING_INTERVAL = 2 * 60;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static const int TIMEOUT_INTERVAL = 20 * 60;
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/** Run the feeler connection loop once every 2 minutes or 120 seconds. **/
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static const int FEELER_INTERVAL = 120;
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/** The maximum number of entries in an 'inv' protocol message */
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static const unsigned int MAX_INV_SZ = 50000;
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/** The maximum number of new addresses to accumulate before announcing. */
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@ -89,7 +91,7 @@ CNode* FindNode(const CSubNet& subNet);
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CNode* FindNode(const std::string& addrName);
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CNode* FindNode(const CService& ip);
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CNode* FindNode(const NodeId id); //TODO: Remove this
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bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
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bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false, bool fFeeler = false);
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
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@ -350,6 +352,7 @@ public:
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// the network or wire types and the cleaned string used when displayed or logged.
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std::string strSubVer, cleanSubVer;
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bool fWhitelisted; // This peer can bypass DoS banning.
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bool fFeeler; // If true this node is being used as a short lived feeler.
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bool fOneShot;
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bool fClient;
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bool fInbound;
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@ -150,4 +150,26 @@ BOOST_AUTO_TEST_CASE(caddrdb_read_corrupted)
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BOOST_CHECK(addrman2.size() == 0);
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}
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BOOST_AUTO_TEST_CASE(cnode_simple_test)
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{
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SOCKET hSocket = INVALID_SOCKET;
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in_addr ipv4Addr;
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ipv4Addr.s_addr = 0xa0b0c001;
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CAddress addr = CAddress(CService(ipv4Addr, 7777), NODE_NETWORK);
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std::string pszDest = "";
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bool fInboundIn = false;
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// Test that fFeeler is false by default.
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CNode* pnode1 = new CNode(hSocket, addr, pszDest, fInboundIn);
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BOOST_CHECK(pnode1->fInbound == false);
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BOOST_CHECK(pnode1->fFeeler == false);
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fInboundIn = true;
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CNode* pnode2 = new CNode(hSocket, addr, pszDest, fInboundIn);
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BOOST_CHECK(pnode2->fInbound == true);
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BOOST_CHECK(pnode2->fFeeler == false);
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}
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BOOST_AUTO_TEST_SUITE_END()
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