CRPCCommand.unlocked -> CRPCCommand.threadSafe

unlocked could be confused with wallet encryption
This commit is contained in:
freewil 2013-03-07 06:18:55 -05:00
parent dcf8b8fd9e
commit 10ef361169
2 changed files with 4 additions and 4 deletions

View file

@ -194,8 +194,8 @@ Value stop(const Array& params, bool fHelp)
static const CRPCCommand vRPCCommands[] = static const CRPCCommand vRPCCommands[] =
{ // name actor (function) okSafeMode unlocked { // name actor (function) okSafeMode threadSafe
// ------------------------ ----------------------- ---------- -------- // ------------------------ ----------------------- ---------- ----------
{ "help", &help, true, true }, { "help", &help, true, true },
{ "stop", &stop, true, true }, { "stop", &stop, true, true },
{ "getblockcount", &getblockcount, true, false }, { "getblockcount", &getblockcount, true, false },
@ -1072,7 +1072,7 @@ json_spirit::Value CRPCTable::execute(const std::string &strMethod, const json_s
// Execute // Execute
Value result; Value result;
{ {
if (pcmd->unlocked) if (pcmd->threadSafe)
result = pcmd->actor(params, false); result = pcmd->actor(params, false);
else { else {
LOCK2(cs_main, pwalletMain->cs_wallet); LOCK2(cs_main, pwalletMain->cs_wallet);

View file

@ -95,7 +95,7 @@ public:
std::string name; std::string name;
rpcfn_type actor; rpcfn_type actor;
bool okSafeMode; bool okSafeMode;
bool unlocked; bool threadSafe;
}; };
/** /**